Talk:Bomp

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What is this, anyway?[edit]

Since it has pupils and stuff, is it an enemy?Knife (talk) 19:04, 28 July 2007 (EDT)

Well, a lot of things have eyes....like eveything in Double Dash....so not really. ♥♪!? 19:07, 28 July 2007 (EDT)

Who changed the name? -Mariosonic444 Their english name is Pushy Walls! Idiots!

Do you have a source Goomba's Shoe15 (talk)
Did you know that one of the most efficient ways of getting banned from editing this website is to be rude to people? It's true! - 2257(Talk) 20:27, 14 May 2011 (EDT)

I dont care, its pretty idiotic to change the english name to the japenese, this also happened to Flimps, no, i dont have a source, but why would someone name it pushy walls in the first place?
— The preceding unsigned comment was added by Mariosonic444 (talk).

they didn't unless you have a source that proves pushy wall is the English name we use the Japanese name same goes for flimp Goomba's Shoe15 (talk)

I think Pushy Wall was a conjectural name, so we named the article like that until we found an official name, so we moved it and kept the name we first used for English speakers. BabyLuigiFire.pngXiahou Ba(the Nasty Warrior)

Look in Super Mario Galaxy 2 Game Guide. User:Mariosonic444

Prima is a last ditch thing and we don't trust it too much. BabyLuigiFire.pngXiahou Ba(the Nasty Warrior)
I've already checked that a number of times, and I never once found that they were given an official name within...

¡Ganaste una Maxiestrella! PHOENIX (talkedits) 20:36, 14 May 2011 (EDT)

it's not a last ditch thing, since it actually takes priority over non-english names (MarioWiki:Naming), but if Phoenix is right about the guide not providing an official name, then it doesn't really matter. they're pretty unreliable, anyway. Turboo 20:41, 14 May 2011 (EDT)
So wait, you don't care if your account is banned for being rude? - 2257(Talk) 20:32, 14 May 2011 (EDT)
this wikis view on Prima is confusing Goomba's Shoe15 (talk)
It's not, really. Read any Prima guide yourself and you'll see what I mean. I mean, they listed Chain Chomps as enemies in Moonview Highway. BabyLuigiFire.pngXiahou Ba(the Nasty Warrior)

No it's still confusing to say that it is the official source and yet that the same time say your official Nintendo source is wrong when they rename enemies Goomba's Shoe15 (talk)

Try looking here if you haven't already...

¡Ganaste una Maxiestrella! PHOENIX (talkedits) 20:56, 14 May 2011 (EDT)

The SMG2 Prima Game Guide didn't mention them. The SMG Prima Guide called them "Sliding Stones". PikaSamus (talk)

If you can scan the part of the guide that calls them that, than the name can be changed since that Prima guide would be official Goomba's Shoe15 (talk)

I cant scan it but it says this: There are three Sliding Stones in the mountain's face that push Mario onto shrinking platforms.PikaSamus (talk)

Should we rename the images to sliding stones then?--Vommack 12:16, 19 June 2012 (EDT)

Should we change the name to "Bomp"? I remember getting a scrap in Paper Mario: Sticker Star with one of these guys and it said "Bomp"... I think that's the official name for it. Smithuser (talk)

That would only be the official name for Sticker Star. The SM64 and SMG appearances are all official names as "Sliding Stone". I think the best thing to do here is make a note of the other name in the intro (remember to bolden the word Bomp and create a redirect). Also, mention it in the relevant section.
'Shroom Spotlight Shokora (talk · edits) 06:42, 26 November 2012 (EST)
Now, wait a moment. From what I'm understanding, Bomp is a name used in-game. That gives it way more priority over a Prima Guide name like Sliding Stone. Even if they were on the same level, Bomp is the more recent name, and each name was only used once (they are unnamed in-game in Super Mario 64, with the Nintendo Power guide indirectly calling them "Pushy Walls"). -- 1337star (Mailbox SP) Happy Holidays! 18:54, 16 December 2012 (EST)

Paper Mario: Sticker Star name[edit]

I'm reading the official guide to the game and it says that their names for this game are Bomps. Should this be included in the article anywhere? Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

Super Mario 64[edit]

For reference, Encyclopedia Super Mario Bros. has a different (though similar) name for the Super Mario 64 version and classifies it as an object rather than an enemy. It also groups the eyeless Tick Tock Clock wall together with the Whomp's Fortress wall, with both being represented in accompanying pictures. Bomp's appearance in Super Mario Galaxy 2's Throwback Galaxy indicates they're one and the same, however. LinkTheLefty (talk) 22:58, 23 December 2017 (EST)

Still, it could be a case like Dust Man and Bucketman, which you suggested we split both separate on the Bin discussion. "Bumper Thud" seems like a conglomeration of "Bumper" and Thwomp, with a similar situation for Tox Box. Doc von Schmeltwick (talk) 23:38, 23 December 2017 (EST)
Splitting the Bin enemy further is just one solution to the multiple name issue I threw out there - if it splits from the Bin object as a single article instead of two, there is still a precedent to use the original name on Game Boy Donkey Kong articles and the recent name on Mario vs. Donkey Kong articles. I do agree that Bomp seems to be in a similar situation to Tox Box, given the size and design difference as well. For what it's worth, though, the internal name for Tox Box in both Super Mario 64 DS and Super Mario Galaxy refers to it as "Onimasu" and not "Onimasukun" or "Onimasudon". LinkTheLefty (talk) 07:39, 24 December 2017 (EST)
Still has more reason to have its own article than Stinky Kong. Doc von Schmeltwick (talk) 06:18, 25 December 2017 (EST)

Picture from 64 DS[edit]

Those anyone have any pictures of Bomp's appearance in SM64 DS? I'manumber1 (talk) 19:12, September 14, 2021 (EDT)

Nope, though the rom shouldn't be difficult to get and it should be easily emulatable. BabyLuigiFire.pngXiahou Ba(the Nasty Warrior) 19:15, September 14, 2021 (EDT)

Names[edit]

These pushy things have stayed largely the same between games but have different Japanese names. I suggest using Pushy Walls for the Whomp's Fortress version, Moving Bars for Tick Tock Clock and SMG and SMG2 and Bomps starting with Sticker Star. PrincessPeachFan (talk) 20:35, September 9, 2024 (EDT)

It looks like the current Japanese name started being used in SMG though. With that and the redesign, I think they probably had the Bomp name in mind by then, or at the very least were moving away from Moving Bars name. The article seems fine as is. I could be totally wrong here, but either way it doesn't make sense for this page to not use the Thwomp-based name for the enemies when discussing the game they started looking like Thwomps in. Technetium (talk) 14:14, November 9, 2024 (EST)
Additionally, the Mario Portal does consider the design from Super Mario Galaxy as a Bomp in the English version of the page. So I do believe the new name came alongside the redesign. Even if it didn't, the Mario Portal is definite proof that the change would've been retroactive. — Lady Sophie Wiggler Sophie.png (T|C) 14:58, November 9, 2024 (EST)

Split Pushy Walls and Moving Bar from this page[edit]

A Yellow Block from Super Mario World This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment.

Current time: Monday, November 3, 2025, 19:45 GMT

This proposal was inspired by another proposal, but it's not relevant to this discussion. The article claims that Bomps made their first appearance in Mario 64, which isn't true. Where on earth did the idea come from that the things appearing in Mario 64 are Bomps? Because they have eyes? Oh, right, but the only one with eyes is Pushy Wall, which also lost its eyes in Mario 64 DS, and that's not even counting the other one called Moving Bars, which doesn't resemble a Bomp at all. Another point I noticed is the Japanese names. The Japanese name for Moving Bars and Pushy Wall is Tsukidashi , while the name for Bomp is Tsukidashidon. I consider this point reasonable to a certain extent. The final point is that Bomps replace Pushy Walls in Super Mario Galaxy 2 in Throwback Galaxy.

With all this information, is it valid to clarify that Bomp and Pushy Walls/Moving Bars are the same thing? I don't think so. Bomp is clearly inspired by Pushy Wall for all the reasons I mentioned above, but it is far from being the same. Neither the Mario Encyclopedia nor Mario Portal treats the things from Mario 64 as Bomps, and we should follow that. Gloomba is clearly inspired by the underground Goombas from Super Mario Bros, but we don't consider them the same. If this proposal passes, both Pushy Wall and Moving Bar will receive their own separate pages, and Bomp will have its first appearance in Super Mario Galaxy. The information on how Bomp was inspired by Pushy Wall will be mentioned in the same way we do for Gloomba in the Bomp and Pushy Wall pages.

Proposer: Sorbetti (talk)
Deadline: November 16, 2025, 23:59 GMT

Split Pushy Walls and Moving Bar into separated pages (Support)[edit]

  1. Sorbetti (talk) Per proposal.

Split Pushy Walls and Moving Bar into a single page (Support)[edit]

  1. Sorbetti (talk) Second choice.
  2. PaperSplash (talk) Per proposal, after giving it some thought. Given the encyclopedia groups them together, and Bomps are clearly inspired by both variants with their name in Japanese deriving from the latter's, I think the sources that are available point to Pushy Walls and Moving Bars being effectively two variants of the same thing, while also being nominally and categorically distinct from Bomps (i.e. obstacles rather than enemies) despite inspiring them.

Split Moving Bar but keep Pushy Walls in the page (Support)[edit]

  1. Sorbetti (talk)After a bit of healthy discussion, this option was recommended, and I liked it. I think the things in Tick Tock Clock definitely aren't Bomps, but those in Whomp's Fortress could be considered Bomps to some extent, albeit in an early stage. The Tick Tock Clock ones are different because they move faster, have a more distinct design, sometimes serve as platforms for climbing, and, in general, are different platforms designed with the theme and difficulty of the level. It's also worth noting that in Super Mario 64 DS, these mechanical bars received their own internal name, CT_MECHA05, which means TT (Tick Tock) Mecha object 05. I think there's value in this option.
  2. PrincessPeachFan (talk): Per Sorbetii.
  3. Arend (talk) I'm a little bit hesitant on actually splitting Pushy Wall from Bomp similar to the Tox Box situation (although there's a slight bit more merit to it); but I never really understood why the Moving Bars from Tick Tock Clock are covered here. Yes, they act similarly, but not only do their internal names differ quite a bit, but they also are 100% faceless, lifeless obstacles that look completely differently from Pushy Wall or even Bomp as of the Galaxy games.

Do nothing (Oppose)[edit]

  1. Camwoodstock (talk) In addition to how a proposal to do the same thing to Tox Box is ongoing--and failing--leaving this as a bit of a confusing parity risk in the event where this passes, but that fails (or vice versa)--we also just generally don't see the need to split things up for what's effectively the same concept like this. While there's definitely a stronger case for Bomps than Tox Boxes, this is still the Mario franchise, and things like these get drastic redesigns all the dang time. From an organization standpoint, there's not really a reason to cover these things across two, or possibly even three, pages.
  2. DryBonesBandit (talk) What they said.
  3. Nintendo101 (talk) I'm not wholly opposed to some reorganization involving Bomps, particularly if it includes Push-Blocks, but not the options suggested here.
  4. Ihavenoideaboyo (talk) Man, I really don't see the need to overcomplicate this page. They're protrusions, they have eyes, they "bomp" you... good enough for me!

Comments[edit]

@Camwoodstock I wouldn't even remotely compare that proposal to this one. I mentioned how that proposal inspired me, but it's completely unrelated. First of all, there isn't even a single source here that treats the two as the same, unlike Tox Box. The Mario 64 elements aren't even alive or share the same name in any language with Bomp. I really don't find any validity in your comparison; these two concepts aren't even that similar. Pushy Walls and Moving Bars are obstacles that push, and Bomp is an enemy based on this mechanic and inspired by a Thwomp. Furthermore, I left an option so that instead of having separate pages for Pushy Walls and Moving Bars, we could have both merged into a single page separate from Bomp. I ask you to reconsider your vote; unlike Tox Box, here there is indeed a more solid distinction . Sorbetti Sorbetti Sorbetti (talk) 14:35, November 2, 2025 (EST)

@Ihavenoideaboyo Did you even read the proposal? I'm clearly stating that the page also classifies walls without eyes as Bomps. That contradicts the principle of your vote. Why don't you consider the option that aligns with the principle of your vote? Sorbetti Sorbetti Sorbetti (talk) 16:26, November 2, 2025 (EST)

In addition, the names of Bomps in SMG onwards are clearly different as they have Don in the Japanese names. To me, SMG Tox Boxes and Bomps aren't the same as the 64 ones, they're enemies that happen to share the same mechanics. PrincessPeachFan (talk) 12:54, November 3, 2025 (EST)

@Arend Encyclopedia Super Mario Bros. lumps them together for some reason (JP: つきだし / EN: Sliding Stone), though a few older sources gave a unique name for the ones with eyes. LinkTheLefty (talk) 14:45, November 3, 2025 (EST)