Minion Quest: The Search for Bowser

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Minion Quest: The Search for Bowser
The logo of Minion Quest: The Search for Bowser.
English logo
Developer AlphaDream[1]
Publisher Nintendo
Platform Nintendo 3DS
Release dates Japan October 5, 2017[2]
HK October 5, 2017[3][4]
ROC October 5, 2017[5]
USA October 6, 2017[6]
Europe October 6, 2017[7]
Australia October 7, 2017[8]
South Korea April 12, 2018[9]
Languages English (United States)
English (United Kingdom)
Japanese
Dutch
French (Canada)
French (Europe)
German
Italian
Korean
Spanish (Latin America)
Spanish (Europe)
Genre RPG
Ratings
ESRB:E - Everyone[?]
CERO:A - All ages[?]
PEGI:3 - Three years and older[?]
USK:0 - All ages[?]
GRAC:All - All ages[?]
ACB:G - General[?]
Mode Single player
Format
Game Card
Digital download
Input
“As Mario and Luigi embark on a grand adventure, another quest is unfolding somewhere nearby... So begins the story of Bowser's Minions!”
Unlock text, Mario & Luigi: Superstar Saga + Bowser's Minions

Minion Quest: The Search for Bowser is a campaign exclusive to Mario & Luigi: Superstar Saga + Bowser's Minions for the Nintendo 3DS, taking place simultaneously with the main story of the game. The campaign is unlocked when Mario and Luigi see Captain Goomba in Beanbean Fields. The story involves Bowser's Minions battling the enemies of the Beanbean Kingdom to rescue Bowser, after he is knocked out from Stardust Fields, led by Captain Goomba. The battles involve two armies automatically fighting against each other, though the player can choose which characters to send in, give more power to Special Skills by performing certain actions such as repeatedly pressing a button, and they can choose one of the Captain Commands available to the captain, the latter of which costs CP. At the end of a battle, there's a chance of one or more of the opponent's allies joining the player's team. There are three types of troopers: Melee (who only fight physically), Ranged (who fight exclusively with projectiles), and Flying (physical fighters who fly). The types follow a rock-paper-scissors triangle of strength and weakness (referred to as the "Power Triangle" in-game), with Melee units being strong against Ranged units but weak against Flying units, Ranged units being strong against Flying units but weak against Melee units, and Flying units being strong against Melee units but weak against Ranged units.

Story[edit]

The story of Minion Quest is shown as a movie, just like the main Superstar Saga story, in the Yoshi Theater.

The story starts off right after the Mario Bros. have defeated the first two enemies in the game, the two Goombas. After they are defeated, they are placed in barrels, and the one on the right complains about how he got trounced by the Mario Bros. again, with the one on the left saying that it's about time the Goombas rose up and made a name for themselves. These two Goombas would eventually become Captain Goomba and Private Goomp over the course of the coming events.

They are berated by the Koopalings Roy, Wendy, and Iggy, who tear into them and mercilessly taunt them about how useless, expendable, and trash they are and proceed to give them orders, but before they can do so, the Koopa Cruiser gets attacked by Fawful and starts to sink into the area around the border between the Mushroom and Beanbean Kingdoms, just like in the main story, and every one of Bowser's army of baddies is thrown clear of the wreckage.

Captain Goomba regains his consciousness and awakes in a cave on top of a huge mountain. He sees Bowser launch out of the cannon in Stardust Fields, and fly through the air into the distance. Deciding to rush after his leader, Captain Goomba takes off in pursuit of Bowser. After defeating two Beanies who come across his path, he comes across some of his fellow Goombas arguing over who should be the captain and lead the rescue. Captain Goomba offers to carry the captain's flag, and while the others mainly agreed to it because no one else wanted to, Captain Goomba slowly starts to win their sincere support throughout the story.

After defeating two Paragoombas who mistake Captain Goomba for an enemy, they explain that Fawful has captured Bowser, and has begun to brainwash all of Bowser's Minions with his headgear smoke. The minions make fun of the captain's "aura of stupidity"; this becomes a running gag throughout the story. Ludwig and Lemmy are encountered on the mountain, but they pay the squad no mind as they continue to look for Bowser themselves.

Fawful threatening Bowser in front of Captain Goomba and Private Goomp, as seen in Minion Quest: The Search for Bowser.
Fawful's Decree.

Captain Goomba soon comes across Fawful, who has Bowser with him. Before he can do anything, however, Private Goomp arrives to take credit for defeating Fawful. Fawful uses his brainwashing smoke to brainwash Private Goomp, but fails to brainwash Captain Goomba due to his true minion spirit. Captain Goomba and his squad fight against Private Goomp and his brainwashed forces, but after the battle, Fawful knocks Goomp and Captain Goomba off the mountain, and flees to the castle to retrieve the Beanstar, tying in to the main story. With Bowser having disappeared, Captain Goomba consults a Hoohooligan about Bowser's whereabouts, and jumps off the bridge to the base of the mountain, making a huge crash in the process.

Outside Beanbean Castle Town, the Koopalings are discussing their plans about how to find Lord Bowser, and even wonder if he has been kidnapped. They easily dispatch a rowdy group of Beanies, but are ambushed by Fawful, who uses a more powerful spray to brainwash all the Koopalings after the normal one proved to be ineffective.

Captain Goomba and Captain Shy Guy about to fight the Elite Trio in Beanbean Fields, as seen in Minion Quest: The Search for Bowser.
The Elite Trio prepare to fight.

Captain Goomba and his squad are able to recruit additional members to their ranks, such as a Shy Guy who joins as Captain Shy Guy, and a Lakitu who was captured by a brainwashed Larry. The group runs into Prince Peasley, and after a battle ensues with a few Piranha Beans, Captain Goomba humorously sends out one of them to attack Prince Peasley. The squad then encounters the Elite Trio, with Private Goomp declaring his intent to steal Captain Goomba's glory, so he, along with Sergeant Guy and Corporal Paraplonk, fight the squad, with Captain Goomba winning the battle. The Elite Trio then argue over why they lost, and the squad decides to ignore their squabble and continue. Eventually, the group confronts Larry, who is ordering his minions to help build a fortress for him, so he can conquer Beanbean Castle Town. Captain Goomba is able to defeat Larry, and convinces him to join their cause, although Larry strongly dislikes taking orders from a Goomba. He informs the squad that the Koopalings are scattered around the world, knowing the locations of three of the Koopalings: Iggy in Chucklehuck Woods, Wendy in Gwarhar Lagoon, and Morton in Teehee Valley. Heading into a cave to the next area, the squad encounters Professor E. Gadd, who talks about his ghost research and his inventions, including a time machine.

In Chucklehuck Woods, Iggy is busy taking over the forest. Captain Goomba is lured into a cave by an addictive fragrance and finds Bubbles, who mistakes them for Iggy's minions, and opens a trapdoor with his feet, sending the entire squad plummeting down into the underground. The squad is able to escape the cave and continue through the forest, on the way recruiting Captain Boo and the Elite Trio's Sergeant Guy, as well as assisting Cork and Cask in retrieving the Red Goblet in exchange for info on Iggy's whereabouts. The squad is able to find Iggy at Mother Chuckalola and defeat him, where he joins the squad's team.

Starlow with Hermie III, in Minion Quest: The Search for Bowser.
The "cute battle" contest.

In Gwarhar Lagoon, the squad encounters Wendy, who decides to host a "cute battle" to determine the cutest group on the island. The squad hopes to win the contest to snap Wendy out of her brainwashing. Among the contestants are Hermie III, who captures Starlow as a decoration for his shell. Spangle asks for help in rescuing Starlow, but upon doing so, Starlow refuses his advances and shooes away both Hermie and Spangle. Corporal Paraplonk is encountered training his Paratroopas for the contest, and after defeating him, he joins the squad. The cutie battle begins, and after earning enough points in the rounds, Wendy gets fed up at their success and decides to fight them before the final round. Wendy joins the squad after losing, and after Captain Goomba leaves, the Star Angels (Starlow, Spangle, and two Starkisses) end up winning the prize.

Popple tripping over an unconscious Bowser in Minion Quest: The Search for Bowser.
Popple trips on Bowser.

Back at Hoohoo Mountain, Bowser, who now has amnesia after being struck by a "hard object," encounters Popple in the village stealing food, and begins to follow him around. Captain Goomba encounters Popple when they return to Chucklehuck Woods. At this point, Popple has already made Bowser his Rookie, but loses sight of him and asks the squad for help in finding "Rookie," before he eventually double-crosses them. Rookie does show up after defeating Popple, but he does not recognize his former lackeys and leaves with Popple, presumably to steal the Chuckola Reserve.

The Captains find the mushrooms
The Invincibility Mushroom and the Poison Mushroom

The squad arrives at Teehee Valley, where Morton is attempting to take over the Toad village. Here they battle Private Goomp once more and are able to recruit him, and also recruit Captain Koopa Troopa, who has an affinity for rhyming. Encountering a Toad who runs the Little Fungitown arcade, they help him obtain an Invincishroom from a cave to serve as an arcade prize (Though they mistakenly obtain a Poison Mushroom instead, which contributes to Mario's Bean Fever). The squad finds and defeats Morton near the valley's edge, and he joins the squad. Preparing to leave the area, Popple is encountered again, now without Rookie and seeking a replacement (candidates include a Fighter Fly, a Beanie, a Paratroopea, a Tanoomba, and Birdo). Upset that the squad attacked him in the woods, Popple fights the minions, but is defeated again. Birdo, the only candidate left standing after the fight, carries Popple away. Meanwhile, the cutscene where Bowser becomes Bowletta plays, signifying the timeframe of events.

Lakitu informs the crew that the Koopa Cruiser is being repaired in Joke's End, but Fawful appears to tell them he took over Bowser's Castle, and that Bowser is "no longer of this world anymore." Making their way to Joke's End, they find the Koopa Cruiser in ruins, so they decide to defeat brainwashed minions to gather repair tools, unaware they are being spied on by Roy. Once they have enough allies, Roy launches a surprise attack, but he comes to his senses and joins the squad, telling the squad to stop a bomb the Elite Trio had placed on the cruiser. With the cruiser repaired, the squad is able to get to Bowser's castle.

Encountering the Koopalings in Minion Quest: The Search for Bowser
The seven Koopalings.

The castle is filled with the hardest enemies thus far. Ludwig and Lemmy are encountered and fought, and once defeated, the Koopaling team is complete. As a test of strength, Ludwig orders all the Koopalings to fight at the same time. Captain Goomba defeats them all, and they gain the Koopalings' respect.

TV screen
GamePad screen
The ending illustration, with Captain Goomba running away from Bowser.

The squad encounters Fawful once again, and although he taunts the squad mercilessly, they defeat him and make their way to Bowser's chamber, where Bowser (seemingly returned) immediately tells Captain Goomba to "destroy" Mario; it is presumed that the minions turn their attention to the Mario Bros. after this order. In reality, this "Bowser" was actually Bowletta in disguise, and when Captain Goomba confronts them about this, she and Fawful use a trapdoor to send the squad into a dungeon, which turns out to be a Mecha-Fawful factory. After a long final battle which tests all the skills obtained thus far, the minions defeat Fawful one final time and escape the dungeon. It is unknown what happened to Fawful after this; it is presumed he fled and proceeded to fight Mario and Luigi directly after.

After Bowletta's ultimate defeat, the minions reunite with a returned Bowser, only for the castle to explode, sending Bowser and his minions crashing into the screen. Later, Bowser gets stuck in the present in the airplane, and all the minions chase after it on their way home. Back at Bowser's castle, Bowser prepares to promote Captain Goomba for his efforts, only to realize he was the "hard object" that fell on Bowser's head and gave him amnesia. Bowser angrily chases after Captain Goomba, and his title and flag are taken away as the story comes to a close.

Levels[edit]

There are a total of 85 levels in the campaign, with 70 of them being available without the use of amiibo. Every level has a projected enemy level, corresponding roughly with the strength of the enemies within.

In the chart below, an asterisk indicates a boss level, with two asterisks indicating an optional level. Levels marked with an amiibo logo require an amiibo to unlock.

World Description Levels
Level Name Lv.
The level This Beans War in Minion Quest: The Search for Bowser
Hoohoo Mountain
The first area of the game. Melee, Ranged, and Flying units are introduced one at a time. Captain Commands are then introduced, all culminating in a boss fight with Private Goomp. Common units include Goombas, Hammer Bros., Paragoombas, and Beanies. Go, Goomba, Go! 1
This Beans War 1
For the Love of Hammers 2
Winged Traitors 2
The Hoohoo Melee Brigade 4
The Great Hammer Barrage 4
Don't Fear Flying Foes 3
Goombas vs. Goombas* 5
The Amnesiac Koopa King 7
Goombas Galore** amiibo 8
The level Beanbean Crossfire in Minion Quest: The Search for Bowser
Beanbean Fields
Captain Goomba meets two key allies here: Captain Shy Guy and Lakitu. Critical hits are introduced here. Larry is the boss of this area. Common units include Shy Guys, Fire Stalking Piranha Plants, and Troopeas. Oh, Hi, Shy Guy!** amiibo 11
Shell Brigade, Move Out!** amiibo 12
Turnip Tantrum 5
Minions vs. Minions 6
Hunger Pains 7
A War of Shy Guys and Flybys 6
Battle Tail 7
Beanbean Crossfire 9
The Rival Trio 8
Larry's Fortress* 10
Captain Shy Guy Trial** 35
Professor E. Gadd's Research** 11
The level The Tough-As-Nails Squad in Minion Quest: The Search for Bowser
Chucklehuck Woods
Captain Goomba and his troop meet Captain Boo in this area, where he is recruited. Sergeant Guy is also recruited here. Iggy is the boss of this area. Magikoopa units are also introduced. Common units include Boos, Spear Guys, Buzzy Beetles, and Fuzzbushes. Popple's Partner 15
Captain Goomba Trial (Gold)** amiibo 35
The Sweet Smell of Soda 10
Deep Trouble 9
Forest Masquerade 11
Reclaim the Red Goblet! 11
Gold Beanie Appears 13
Invisible Leaderership 12
Ice Guys Finish Last 13
The Tough-As-Nails Squad 13
Forest Fight* 14
Shy Guy Goes Overboard** amiibo 15
King of the Boos** amiibo 16
The level Battle Beach in Minion Quest: The Search for Bowser
Gwarhar Lagoon
Spiky enemies are introduced here. Most of this area is focused on the "Cutie Battle Contest", which results in Corporal Paraplonk and Wendy being recruited. Common units here include Spinies, Chargin' Chucks, Boomerang Bros., and Starkisses. The Power of Koopa Troopas** amiibo 20
A Gaggle of Goombas** amiibo 21
A Cloudy Day 15
The Minions Are...Famous? 14
Spangle's Honey Pie 15
Gold Beanie Returns** 16
The Paraplonk Squad's Secret! 16
Battle Beach 17
Cutie Battle Contest, Round 1 17
Captain Goomba Trial** 35
Cutie Battle Contest, Round 2 18
Captain Koopa Troopa Trial (Gold)** amiibo 35
Cutie Battle Contest, Semifinals* 19
The level A Dry Bone to Pick in Minion Quest: The Search for Bowser
Teehee Valley
This area involves Captain Goomba and his troop trying to stop Morton from taking over Little Fungitown. On the way, Private Goomp is fought and recruited, and Captain Koopa Troopa is met, who is the last captain in the game. Common units here include Dry Bones, Spikes, and Gritty Goombas. A Dry Bone to Pick 19
The Trouble with Toads 19
Flying Beans in the Desert 18
Find the Invincibility Mushroom! 20
Gold Beanie Spotted!** 21
Silly Ol' Goomp 20
Ice Bros. Feel the Heat 23
The Lonely Koopa Troopa 22
Captain Koopa Troopa Trial** 35
Toad Rescue* 24
A Goomba Tail** amiibo 25
A Muster of Masks** amiibo 26
Popple's Partner, Part 2 25
The level Spear Party on Ice in Minion Quest: The Search for Bowser
Joke's End
This area revolves around collecting parts to repair the Koopa Cruiser, which is resting here. Roy is fought and recruited here, but he is not the boss. The Elite Trio betray the protagonists and battle them one last time as the true boss of this area. Common units here include Broozers, Bomb Boos, Goomba Towers, and Clumphs. Goombas Unite 23
Gather the Cruiser Parts! 24
Power Play 26
Spear Party on Ice 25
Monochrome Explosion 24
Gold Beanie Fights Back!** 26
Return of the Koopa Cruiser 27
The Trio's Last Stand* 28
Captain Boo Trial (Gold)** amiibo 35
Boo Party!** amiibo 29
Shy Guy Barrage** amiibo 29
The level Fireball and Boomerang Crossfire in Minion Quest: The Search for Bowser
Bowser's Castle
The repaired Koopa Cruiser is used to take the protagonists here. Lemmy and Ludwig are fought and recruited. Before they encounter Fawful, Ludwig gathers the other Koopalings and challenges Captain Goomba to a battle in order to prove that he is worthy of being a captain. Fawful is then fought twice as both the penultimate and the true final boss. Units from all parts of the game reappear here. Common units here include Mechakoopas, Bandits, Magikoopas, and Mecha-Fawfuls. The Beastly Bean Battalion** amiibo 43
Fireball and Boomerang Crossfire 27
Chain Chomp and Spike Stomp 28
A Tale of Tails 30
Double Trouble Koopaling Caper* 29
Pokey Panic 29
Rumble in the Castle! 31
Gold Beanie's Final Stand** 31
Goomba's Worth* 32
Showdown Time!!* 34
Captain Boo Trial** 35
Believe in Bowser* 36
The Mightiest Minions** 39

Captains[edit]

Captain Type Special Description Starting level Strong against Weak against
Captain Goomba
Captain Goomba
Melee Rocket Headbutt The go-to soldiers among Bowser's Minions. They move fast and charge into foes! 1
Sprite of Captain Shy Guy from Mario & Luigi: Superstar Saga + Bowser's Minions
Captain Shy Guy
Ranged Throw the Fight You can't beat that poker face. They excel at evasion and pummeling Lakitus and Lakipeas with turnips. 8
Sprite of a Captain Boo from Mario & Luigi: Superstar Saga + Bowser's Minions
Captain Boo
Flying Evasion Cloak For Bowser's sake, they won't be frightened! No, really! Prone to mocking their foes and attacking from above. 14
Sprite of a Captain Koopa Troopa from Mario & Luigi: Superstar Saga + Bowser's Minions
Captain Koopa Troopa
Melee Rock Solid They look innocent, but their shells provide a tough defense. Dry Bones may share their bone structure, but beware-they know their weakness! 23
Sprite of a golden Captain Goomba from Mario & Luigi: Superstar Saga + Bowser's Minions
Captain Goomba (Gold)
Melee Rocket Headbutt The go-to soldiers among Bowser's Minions. They move fast and charge into foes! N/A
Sprite of a golden Captain Boo from Mario & Luigi: Superstar Saga + Bowser's Minions
Captain Boo (Gold)
Flying Evasion Cloak For Bowser's sake, they won't be frightened! No, really! Prone to mocking their foes and attacking from above. N/A
Sprite of a golden Captain Koopa Troopa from Mario & Luigi: Superstar Saga + Bowser's Minions
Captain Koopa (Gold)
Melee Rock Solid They look innocent, but their shells provide a tough defense. Dry Bones may share their bone structure, but beware-they know their weakness! N/A

CP[edit]

The bottom screen of MLSSBM's Minion Quest
The bottom screen in a level with some of the Captain Commands that can be used.

CP (Captain Points) are used to activate Captain Commands. The higher the captain's level is, the more CP and Captain Commands he will have; each captain can have a maximum of 10 CP. After a battle, some CP is restored; by 1 if the captain has a maximum of 1-5 CP, 2 if the captain has a maximum of 6-8 CP, and 3 if the captain has a maximum of 9 or 10 CP. The only other way to increase CP in a level is through the Chance Captain Command; if the player is lucky, they will get 5 CP out of it, but it costs 3 CP to use.

Captain Starting CP Levels where CP is increased
Captain Goomba 4 5, 6, 12, 19, 27, 35
Captain Shy Guy 5 9, 15, 21, 28, 35
Captain Boo 6 20, 24, 29, 35
Captain Koopa Troopa 8 27, 35

Captain Commands[edit]

Name CP used Captain Goomba level Captain Shy Guy level Captain Boo level Captain Koopa Troopa level Description
Deny 1 1[a] 8[a] 14[a] 23[a] Surprises an opponent and cancels their Special Skill before they can pull it off.
Rally 4 7 8[a] A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. Cheers on the whole squad and raises their SPIRIT for a limited time.
Chance 3 5 A red "X" mark, used to indicate when something is false or not applicable. 14[a] 23[a] Creates a block that can be hit to score a bonus.
Play Dead 4 16 12 18 23[a] Feigns defeat on the battlefield so enemies will turn their attention elsewhere.
Lightning 7 A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. 32 30 Shrinks and weakens enemies for a limited time.
Parry 5 10 18 22 23[a] Completely blocks two enemy attacks. Time it perfectly to counterattack!
Pass the Bob-omb 6 A red "X" mark, used to indicate when something is false or not applicable. 24 26 23[a] Starts a game of catch with the enemy captain using a Bob-omb on the verge of exploding.
Thwomp Thump 6 30 32 A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. Drops a mean Thwomp that deals heavy damage to everyone on the ground! Can be avoided by jumping.
Clash of Captains 6 23 A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. Exclusive to Goombas. A showdown with the opposing captain. Be mindful of the damage that will be taken from the enemies along the way!
Call for Backup 4 A red "X" mark, used to indicate when something is false or not applicable. 8[a] A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. Exclusive to Shy Guys. Sends in one of your reserve troopers to charge into battle and back you up.
Sneak Attack 6 A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. 15 A red "X" mark, used to indicate when something is false or not applicable. Exclusive to Boos. A stealthy attack from behind an enemy captain. Can it be pulled off against types you're weak to?
Shell Shock 4 A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. 23[a] Exclusive to Koopa Troopas. A spinning shell attack! Damages all nearby foes.
  1. ^ a b c d e f g h i j k l The captain's starting level upon being recruited, meaning these Captain Commands are available from the start.

Allies[edit]

Name Type Special Description Strong against Weak against
Sprite of a Goomba from Mario & Luigi: Superstar Saga + Bowser's Minions.
Goomba
Melee Rocket Headbutt The go-to soldiers among Bowser's Minions. They move fast and charge into foes!
Sprite of a Paragoomba from Mario & Luigi: Superstar Saga + Bowser's Minions
Paragoomba
Flying Cranium Crush Goombas who soar the sky with grace. With a spin they can do a Cranium Crush.
Sprite of a Big Tail Goomba from Mario & Luigi: Superstar Saga + Bowser's Minions
Big Tail Goomba
Melee Spin Cycle Bulky blokes with high POW and HP. They can sweep up foes by spinning their tails.
Sprite of a Goomba Tower from Mario & Luigi: Superstar Saga + Bowser's Minions
Goomba Tower
Melee Whomping Wallop They can use Whomping Wallop to attack all foes in front of them. Weak against Boomerang Bros.
Sprite of a Koopa Troopa from Mario & Luigi: Superstar Saga + Bowser's Minions
Koopa Troopa
Melee Rock Solid They look innocent, but their shells provide a tough defense. Dry Bones may share their bone structure, but beware—they know their weakness!
Sprite of a green Koopa Paratroopa from Mario & Luigi: Superstar Saga + Bowser's Minions
Koopa Paratroopa
Flying Cranium Crush A harmony of heavy shell and light wings. They spin around in the air and attack their enemies from above.
Sprite of a Boomerang Bro from Mario & Luigi: Superstar Saga + Bowser's Minions
Koopa Paratroopa (Red)
Flying Cranium Crush A harmony of heavy shell and light wings. Strong against Spear Guys and other spear-wielding enemies.
Sprite of a traditional, Mushroom Kingdom Dry Bones from Mario & Luigi: Superstar Saga + Bowser's Minions
Dry Bones
Ranged Chain Shot Their calcium-deficient bodies are weak. They despise losing to Koopa Troopas.
Sprite of a Boo from Mario & Luigi: Superstar Saga + Bowser's Minions.
Boo
Flying Evasion Cloak For Bowser's sake, they won't be frightened! No, really! Prone to mocking their foes and attacking from above.
Sprite of a Bomb Boo from Mario & Luigi: Superstar Saga + Bowser's Minions
Bomb Boo
Flying Kaboom Bash A rare type of Boo that explodes! They are especially strong against Ice Snifits.
Sprite of a Tail Boo from Mario & Luigi: Superstar Saga + Bowser's Minions
Tail Boo
Flying Spin Cycle A rare type of Boo with a tail. Getting hit with said tail really smarts!
Sprite of a Big Boo from Mario & Luigi: Superstar Saga + Bowser's Minions and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
Big Boo
Flying Piercing Projectile A big ol' Boo. It's slow, but it flies and has incredible HP and POW.
Sprite of a Broozer from Mario & Luigi: Superstar Saga + Bowser's Minions
Broozer
Melee Air Bash Those deep red gloves are proof of their strength. They especially like to break mechanical things.
Sprite of a Shy Guy from Mario & Luigi: Superstar Saga + Bowser's Minions
Shy Guy
Ranged Throw the Fight You can't beat that poker face. They excel at evasion and pummeling Lakitus and Lakipeas with turnips.
Sprite of a Spear Guy from Mario & Luigi: Superstar Saga + Bowser's Minions
Spear Guy
Ranged Rain of Pain They like to throw their special spear and weave about. Especially strong against Pestnuts, but weak against red Koopa Paratroopas.
Sprite of a Fly Guy from Mario & Luigi: Superstar Saga + Bowser's Minions
Fly Guy
Flying Mega Tackle Shy Guys who fly through the sky. No lie! Some say they know the weakness of the Ice Bros...
Sprite of a Bandit from Mario & Luigi: Superstar Saga + Bowser's Minions
Bandit
Ranged Throw the Fight Their constant movement masks their lack of power. Just who are those mischievous eyes targeting?!
Sprite of a Buzzy Beetle from Mario & Luigi: Superstar Saga + Bowser's Minions
Buzzy Beetle
Melee Rock Solid Those hard shells aren't just for show! They boast the Rock Solid ability, and their defense is airtight.
Sprite of a Para-Beetle from Mario & Luigi: Superstar Saga + Bowser's Minions
Para-Beetle
Flying Dive Attack A veritable flying fortress. Their bodies are protected by a hard shell. Weak against their rivals, the Buzzy Beetles.
Sprite of a Hammer Bro from Mario & Luigi: Superstar Saga + Bowser's Minions.
Hammer Bro
Ranged Rain of Pain Those Hammers are deadly from a distance. Their Rain of Pain attack is to be feared!
Sprite of a Fire Bro from Mario & Luigi: Superstar Saga + Bowser's Minions
Fire Bro
Ranged Rain of Pain They throw fireballs as well as a Mario Bro! Burning Fuzzbushes and Pokeys is a cinch, but they're weak to Ice Bros.
Sprite of an Ice Bro from Mario & Luigi: Superstar Saga + Bowser's Minions
Ice Bro
Ranged Throw the Fight That chilly ice is especially strong against Fire Bros. They're weak against those expressionless Fly Guys.
Sprite of a Boomerang Bro from Mario & Luigi: Superstar Saga + Bowser's Minions
Boomerang Bro
Ranged Piercing Projectile They throw boomerangs with ample gusto. Strong against Pokeys and Goomba Towers.
Sprite of a traditional, Mushroom Kingdom Spiny from Mario & Luigi: Superstar Saga + Bowser's Minions
Spiny
Melee Spin to Win They have a hard shell and painful spikes. Though small, their spin attack is mighty! They seem to be weak against Lakitus.
Sprite of Lakitu and Lakitu R from Mario & Luigi: Dream Team, Mario & Luigi: Superstar Saga + Bowser's Minions, and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Lakitu
Flying Chain Stomp They hustle about atop a cloud. They're strong against Beanies and Spinies, but their weakness is a Shy Guy's turnip attack.[a]
Sprite of a Pokey from Mario & Luigi: Superstar Saga + Bowser's Minions
Pokey
Melee Whomping Wallop They may move slowly, but their HP is their pride. Watch out for the spines that cover their bodies! Weak against boomerang wielders.
Sprite of a Chain Chomp from Mario & Luigi: Superstar Saga + Bowser's Minions
Chain Chomp
Melee Charging Champ Unstoppable when they're off their chains. Difficult to control and highly destructive.
Sprite of a Chargin' Chuck from Mario & Luigi: Superstar Saga + Bowser's Minions
Chargin' Chuck
Melee Air Bash That padding makes for high POW and DEF. They tend to go overboard with their brawn and are weak against Mechakoopas.
Sprite of a Fire Stalking Piranha Plant
Fire Stalking Piranha Plant
Ranged Spitfire Fury They walk about while spitting out powerful flames. Hey, aren't Fuzzbushes and Pokeys flammable?