Area 2-DK
| Level | |||||||
|---|---|---|---|---|---|---|---|
| Area 2-DK | |||||||
| |||||||
| Level code | 2-DK | ||||||
| World | Jumpy Jungle | ||||||
| Game | Mario vs. Donkey Kong: Mini-Land Mayhem! | ||||||
| Time limit | 300 seconds | ||||||
| Boss | Donkey Kong | ||||||
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Area 2-DK is the ninth course of Jumpy Jungle and the eighteenth course overall in Mario vs. Donkey Kong: Mini-Land Mayhem!. It is a boss fight against Donkey Kong.
The level features six Mini Marios that can be used in the level.
Layout[edit]
The level is an arrangement of several Red Girders and High Springs that can be drawn. Donkey Kong may occasionally hit a switch, disabling some Red Girder connectors while re-enabling others. He may also pound the ground to cause some stone heads to fall down; hitting these will cause a Mini Mario to break, though they can be blocked by any kind of Girder or High Springs. The Mini Marios must climb the Ropes in order to hit a rock from each platform and conk Donkey Kong on the head.
M-Token[edit]
The M-Token is located at the middle left, below the left Rope. In Plus Mode, it is located at the top left, below the left Rope.
Mini Mario Card[edit]
The Mini Mario Card is located on the top right, below the right Rope. In Plus Mode, it is located at the bottom right, below the right Rope.
Goal Score[edit]
In order to earn a Trophy, the player must score 12000 points.
Plus Mode[edit]
There is no specific order of Minis in Plus Mode. Spike Traps are added. All Ropes are replaced by Ladders.
Goal Score[edit]
In order to earn a Trophy, the player must score 12000 points.
