Falling spike: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "(\[\[Category:[^\]\|\n]+) Objects(\]|\|)" to "$1 objects$2")
(44 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{part conjecture}}
{{species infobox
{{species-infobox
|image=[[File:SML2 Artwork - Falling Spike.png|160px]]<br>Artwork of a falling spike from ''[[Super Mario Land 2: 6 Golden Coins]]''
|title=Falling Spike
|related=[[Drop]]<br>[[Falling slab]]<br>[[Icicle]]
|image=[[File:SML2 Artwork - Falling Spike.png|160px]]<br>Artwork of a Falling Spike from ''[[Super Mario Land 2: 6 Golden Coins]]''
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|latest_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variant_of=[[Spike Trap]]
|comparable=[[Falling block]]<br>[[Icicle]]
}}
}}
'''Falling Spikes'''{{ref needed}} are spiked obstacles that fall from ceilings, and were introduced in ''[[Super Mario Land]]''.
'''Falling spikes'''<ref>Stratton, Bryan. ''Super Mario World: Super Mario Advance 2–Prima’s Official Strategy Guide''. Page 50. "'''''FALLING SPIKES''' When you see yellow spikes along the ceiling, take a close look at them; some of them fall as you swim underneath. Falling spikes are a darker yellow, and they quiver before they fall.''"</ref><ref>[https://www.nintendo.co.jp/character/mario/archives/land2/?lang=en English ''Super Mario Land 2: 6 Golden Coins'' entry on the official Mario Portal]. ''nintendo.co.jp''. Retrieved August 13, 2022. ([https://archive.ph/xw7hA Archived] August 13, 2022, 13:51:45 UTC via archive.today.)</ref> are [[Spike Trap|spike]]s that fall from ceilings, and were introduced in ''[[Super Mario Land]]''.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Land''====
====''Super Mario Land''====
In ''[[Super Mario Land]]'', a lone Falling Spike appears in the [[Easton Kingdom]], specifically [[World 3-2 (Super Mario Land)|World 3-2]]. In comparison to later examples, this one moves rather slowly, and resembles a conjoined pair of stalactites. Many such stalactites appear on the ceiling of this stage, without falling. Even after this one falls, the stalactites appear to remain on the ceiling because its sprite is layered on top of the stalactites. In [[Hard Mode]], there are six in that level. Some of them are not layered on top of any stalactites so they leave gaps after falling.
In ''[[Super Mario Land]]'', a lone falling spike appears in the [[Easton Kingdom]], specifically [[World 3-2 (Super Mario Land)|World 3-2]]. In comparison to later examples, this one moves rather slowly, and resembles a conjoined pair of stalactites. Many such stalactites appear on the ceiling of this stage, without falling. Even after this one falls, the stalactites appear to remain on the ceiling because its sprite is layered on top of the stalactites. In [[Hard Mode|Expert Level]], there are six in that level. Some of them are not layered on top of any stalactites so they leave gaps after falling.


====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'', Falling Spikes are found only in [[Castle]]s and [[Fortress]]es, and are typically grouped together with standard [[Spike Trap|Spike]]s. They are slightly off-color compared to normal Spikes. Unlike Icicles, Falling Spikes will remain on the ceiling until [[Mario]] or [[Luigi]] approach one, which will trigger it into falling, similar to a [[Thwomp]]. Once it falls, a Falling Spike will continue to fall through the floor until it disappears. If the player goes out of range and back again, the Falling Spike will return.
In ''[[Super Mario World]]'', falling spikes are found only in [[castle]]s and [[fortress]]es, and are typically grouped together with standard [[Spike Trap|spike]]s. They are slightly off-color compared to normal spikes. Unlike Icicles, falling spikes will remain on the ceiling until [[Mario]] or [[Luigi]] approach one, which will trigger it into falling, similar to a [[Thwomp]]. Once it falls, a falling spike will continue to fall through the floor until it disappears. If the player goes out of range and back again, the falling spike will return.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
Falling Spikes also appear in ''[[Super Mario Land 2: 6 Golden Coins]]'' in the [[Pumpkin Zone]]'s [[Pumpkin Zone Area 1|first]] and [[Pumpkin Zone Area 2|second]] levels. It behaves the same as in earlier games.
Falling spikes also appear in ''[[Super Mario Land 2: 6 Golden Coins]]'' in the [[Pumpkin Zone]]'s [[Bat Course|first]] and [[Pumpkin Zone Level 2|second]] levels. It behaves the same as in earlier games.


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
Falling Spikes also appear in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', in the level [[Bowser's Last Stand]]. While they act as they did in ''Super Mario World'', they look the same as normal Spikes.
Falling spikes also appear in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', in the level [[Bowser's Last Stand]]. While they act as they did in ''Super Mario World'', they look the same as normal spikes.


===''Donkey Kong'' series===
===''Yoshi's Story''===
====''Donkey Kong'' (Game Boy)====
In ''[[Yoshi's Story]]'', falling spikes appear in the fight against [[Baby Bowser]], where they only fall if hit by an [[Yoshi's Egg|egg]] or [[Bob-omb|Bob-bomb]]. By doing so, they can be used to damage Baby Bowser while he is riding one of the [[Ghost (Yoshi's Story)|ghost]]s. After falling, they grow back shortly afterward.
Falling Spikes reappear in the [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. This time they get stuck on the floor after they fall. Mario can use its flat end as a platform. After a few seconds it will disappear and regenerate in its original location.


====''Mario vs. Donkey Kong''====
===''Mario vs. Donkey Kong''===
In ''[[Mario vs. Donkey Kong]]'', Falling Spikes behave the same as in the previous game. [[Mini Mario (toy)|Mini-Mario]] can also use it as a platform.
In ''[[Mario vs. Donkey Kong]]'', falling spikes get stuck on the floor after they fall when approached and then drill into the floor and soon regenerate on the ceiling after a few seconds, acting like a faster version of the [[icicle]]s from the [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. Mario and [[Mini Mario (toy)|Mini-Mario]] can use it as a platform. In the original, they are silent, whereas in the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], they produce a sound like the icicles.
{{br|left}}
{{br|left}}


==Gallery==
==Gallery==
<gallery>
<gallery>
FallingSpikes.png|Sprite from ''Super Mario World''
KCDeluxe-SMLFallingSpike.png|Artwork from the ''[[Super Mario (Kodansha manga)|Super Mario]]'' Kodansha manga
Falling Spike SML2 sprite.png|Sprite from ''Super Mario Land 2: 6 Golden Coins''
FallingSpikeSML.png|Sprite from ''[[Super Mario Land]]''
MvsDK FallingSpike.png|Sprite from ''Mario vs. Donkey Kong''
FallingSpikes.png|Sprite from ''[[Super Mario World]]''
Falling Spike SML2 sprite.png|Sprite from ''[[Super Mario Land 2: 6 Golden Coins]]''
Story Falling spike.png|Sprite from ''[[Yoshi's Story]]''
MvsDK FallingSpike.png|Sprite from ''[[Mario vs. Donkey Kong]]''
</gallery>
</gallery>


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
|file1=<tt>Model/SpikeFalling.bfres.zs</tt>
|name1=SpikeFalling
|meaning1=Falling Spike
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=トゲ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 61.</ref><br>''Toge''<br>トゲック<ref>Kazuki, Motoyama. ''KC Mario Vol. 18: Super Mario Land 2 Part 1''. [[Media:KC Mario Super Mario Land 2 Enemies.jpg|Pages 6-7]].</ref><ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land 2: 6 Golden Coins'' section, page 75.</ref><br>''Togekku''
|Jap=落ちてくるトゲ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land'' section, page 48.</ref><ref>「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World''), page 93.</ref><br>''Ochitekuru Toge''<br>トゲ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 61.</ref><br>''Toge''<br>トゲック<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 14.</ref><br>''Togekku''<br>スパイク<ref>[[Media:Mvsdk book i.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref><br>''Supaiku''
|JapM=[[Spike Trap|Spike]]<br><br>From 「棘」(''toge'', thorn) and 「ちくちく」(''chiku-chiku'', prickly)
|JapM=Falling Spike<br><br>[[Spike Trap#Names in other languages|Spike]]<br><br>From「棘」(''toge'', thorn) and possibly「チクチク」(''chiku-chiku'', bristling)<br><br>Spike
|Ger=Togetsuku{{ref needed}}
|Fre=Pique chutant
|GerM=Japanese Name
|FreM=Falling Spike
|Ita=Spuntone cadente<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 61</ref>
|Fre2=Aiguillon
|ItaM=Falling spike
|Fre2M=Sting
|Ita=Spuntoni cadenti<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 48</ref><br>Spuntone cadente<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 61</ref>
|ItaM=Falling spikes<br>Falling spike
|SpaE=Pincho<ref>[https://www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html Official ''Mario vs. Donkey Kong'' website (Guías Nintendo)]</ref>
|SpaEM=Spike
}}
}}


Line 53: Line 67:
{{SMW}}
{{SMW}}
{{SML2}}
{{SML2}}
{{DK}}
{{Yoshi's Story}}
{{SMB3}}
{{SMB3}}
{{MVDK}}
{{MVDK}}
[[Category:Traps and obstacles]]
[[Category:Hazardous objects]]
[[Category:Donkey Kong (Game Boy)]]
[[Category:Mario vs. Donkey Kong objects]]
[[Category:Mario vs. Donkey Kong objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
Line 63: Line 76:
[[Category:Super Mario Land 2: 6 Golden Coins]]
[[Category:Super Mario Land 2: 6 Golden Coins]]
[[Category:Super Mario World objects]]
[[Category:Super Mario World objects]]
[[Category:Yoshi's Story objects]]
[[it:Spuntone cadente]]
[[it:Spuntone cadente]]

Revision as of 10:50, March 7, 2024

Falling spike
Artwork of a falling spike from Super Mario Land 2: 6 Golden Coins.
Artwork of a falling spike from Super Mario Land 2: 6 Golden Coins
First appearance Super Mario Land (1989)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)
Variant of Spike Trap
Comparable

Falling spikes[1][2] are spikes that fall from ceilings, and were introduced in Super Mario Land.

History

Super Mario series

Super Mario Land

In Super Mario Land, a lone falling spike appears in the Easton Kingdom, specifically World 3-2. In comparison to later examples, this one moves rather slowly, and resembles a conjoined pair of stalactites. Many such stalactites appear on the ceiling of this stage, without falling. Even after this one falls, the stalactites appear to remain on the ceiling because its sprite is layered on top of the stalactites. In Expert Level, there are six in that level. Some of them are not layered on top of any stalactites so they leave gaps after falling.

Super Mario World

In Super Mario World, falling spikes are found only in castles and fortresses, and are typically grouped together with standard spikes. They are slightly off-color compared to normal spikes. Unlike Icicles, falling spikes will remain on the ceiling until Mario or Luigi approach one, which will trigger it into falling, similar to a Thwomp. Once it falls, a falling spike will continue to fall through the floor until it disappears. If the player goes out of range and back again, the falling spike will return.

Super Mario Land 2: 6 Golden Coins

Falling spikes also appear in Super Mario Land 2: 6 Golden Coins in the Pumpkin Zone's first and second levels. It behaves the same as in earlier games.

Super Mario Advance 4: Super Mario Bros. 3

Falling spikes also appear in Super Mario Advance 4: Super Mario Bros. 3, in the level Bowser's Last Stand. While they act as they did in Super Mario World, they look the same as normal spikes.

Yoshi's Story

In Yoshi's Story, falling spikes appear in the fight against Baby Bowser, where they only fall if hit by an egg or Bob-bomb. By doing so, they can be used to damage Baby Bowser while he is riding one of the ghosts. After falling, they grow back shortly afterward.

Mario vs. Donkey Kong

In Mario vs. Donkey Kong, falling spikes get stuck on the floor after they fall when approached and then drill into the floor and soon regenerate on the ceiling after a few seconds, acting like a faster version of the icicles from the Game Boy Donkey Kong. Mario and Mini-Mario can use it as a platform. In the original, they are silent, whereas in the remake, they produce a sound like the icicles.

Gallery

Additional names

Internal names

Game File Name Meaning

Mario vs. Donkey Kong (Nintendo Switch) Model/SpikeFalling.bfres.zs SpikeFalling Falling Spike

Names in other languages

Language Name Meaning
Japanese 落ちてくるトゲ[3][4]
Ochitekuru Toge
トゲ[5]
Toge
トゲック[6]
Togekku
スパイク[7]
Supaiku

Falling Spike

Spike

From「棘」(toge, thorn) and possibly「チクチク」(chiku-chiku, bristling)

Spike

French Pique chutant
Aiguillon
Falling Spike
Sting
Italian Spuntoni cadenti[8]
Spuntone cadente[9]
Falling spikes
Falling spike
Spanish (NOE) Pincho[10]
Spike

References

  1. ^ Stratton, Bryan. Super Mario World: Super Mario Advance 2–Prima’s Official Strategy Guide. Page 50. "FALLING SPIKES When you see yellow spikes along the ceiling, take a close look at them; some of them fall as you swim underneath. Falling spikes are a darker yellow, and they quiver before they fall."
  2. ^ English Super Mario Land 2: 6 Golden Coins entry on the official Mario Portal. nintendo.co.jp. Retrieved August 13, 2022. (Archived August 13, 2022, 13:51:45 UTC via archive.today.)
  3. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Land section, page 48.
  4. ^ 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World), page 93.
  5. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 61.
  6. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 14.
  7. ^ Mario vs. Donkey Kong Shogakukan book
  8. ^ Super Mario Bros. Enciclopedia, pag. 48
  9. ^ Super Mario Bros. Enciclopedia; pag. 61
  10. ^ Official Mario vs. Donkey Kong website (Guías Nintendo)