Boom Boom: Difference between revisions

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==General Information==
==General Information==
===Physical Appearance===
Okuraseru
[[File:Boom Boom Artwork - Super Mario Bros. 3.png|thumb|200px|left|Boom Boom flailing his arms in ''Super Mario Bros. 3''.]]
Boom Boom was originally a Koopa with yellow, tan and brown skin, although ''Super Mario 3D Land'' brightened his colouration. In the original NES version of ''Super Mario Bros. 3'', Boom Boom in [[Desert Hill]]'s fortress was coloured gray. He has a rounded snout with two protruding teeth, large legs and padded feet like the [[Koopalings]], and is roughly their height as well. He has long flailing arms and is built like [[Roy Koopa|Roy]] or [[Morton Koopa Jr.|Morton]]. His shell originally contained retractable spikes, however in ''Super Mario 3D Land'', it is now a larger, [[Red Shell|red shell]] without visible spikes (the Boom Booms in ''New Super Mario Bros. U'' have non-retractable spikes on their shell, but it is unknown if the specific character is among their numbers). Boom Boom is also taller as of ''Super Mario 3D Land'', with a larger head and limbs, and can now shake the ground due to his size increase.
 
===Personality and Traits===
Boom Boom is Bowser's faithful servant. He is a powerhouse with a short-temper, although his profiles usually point out that he is easily defeated by taking three stomps to the head. Boom Boom can give orders to the [[Koopa Troop]] with Bowser, like to capture the fleeing Princess Peach in ''Super Mario 3D Land''.
 
===Abilities===
Boom Boom has unique abilities different from other Koopas. In ''Super Mario Bros. 3'', he is capable of jumping higher, running fast and transforming his arms into wings to fly. He could also enlarge his spikes on his shell. Boom Boom would flail his arms in an attempt to hurt Mario.
 
In ''Super Mario 3D Land'', Boom Boom displays a mostly new set of abilities. He can now spin with his arms extended, which can create flames; however, the attack will leave him dizzy after a while. He also spins in his shell to attack Mario, similar to the Koopalings. Boom Boom can shake his airship just by stomping the floor or hitting the wall with his spinning shell. In ''Super Mario 3D World'', he can also turn invisible when he spins into his shell after being hit the second time.


==Official Profiles==
==Official Profiles==

Revision as of 04:07, November 10, 2013

Okuraseru

History

Super Mario series

Super Mario Bros. 3

Boom Boom
NES sprite.
File:SMAS Boom Boom.PNG
Boom Boom fighting Luigi in the Super Mario All-Stars version of Super Mario Bros. 3.

Boom Boom makes his first appearance in Super Mario Bros. 3 for the NES, where he helps Bowser and the Koopalings invade the Mushroom World's seven kingdoms. He appears in the fortresses of each kingdom, fighting Mario and Luigi to prevent them from going any closer to the Koopalings. However, the Mario Bros. prevail, and his fortresses get destroyed thanks to the ? Balls he dropped. After he fails to protect the Koopalings, Boom Boom also appears in many levels in Dark Land; specifically in all the battleships, airships, and tanks - except for the first tank set, which is instead manned by a Boomerang Bro.

In battle, Boom Boom begins by simply walking left and right towards Mario, occasionally crouching down and showing his large spikes, then leaping. After being hit, he either starts to charge and jump very high or flies with his winged arms; the latter strategy first appeared in Desert Hill's first fortress. After a second hit, Boom Boom walks left and right again, but very quickly, possibly as a desperation tactic. After the third hit, he releases a ? Ball, which destroys the fortress Boom Boom is in when Mario or Luigi touch it, and opens a lock or makes a bridge appear elsewhere on the map.

To defeat Boom Boom, Mario has to jump on his head three times to eliminate him, hit him with five fireballs from a Fire Flower, or score five hits with hammers from the Hammer Suit (which he can do with as little as one hammer if his aim was precise enough).

Because of ambiguity in the language used in the instruction manuals of the original Super Mario Bros. 3 and its ports, the player may be fighting a different Boom Boom in each fortress. Additionally, two World-e levels (Swinging Bars of Doom and Kōri no Toride) in Super Mario Advance 4 make the player fight two Boom Booms at once.

Super Mario 3D Land

Artwork of Pom Pom and Boom Boom from Super Mario 3D Land
Boom Boom with Pom Pom in Super Mario 3D Land

After 23 years of absence, Boom Boom makes his return in [[Super Mario 3D each defeat. After he was defeated in World 3, Pom Pom replaced him. Boom Boom was absent throughout the battleship." and "Pom Poms lead Mario a merry dance". (Retrieved January 21, 2013)</ref>. Therefore, it's possible that the player is fighting different individuals in each airship, although the Prima guide and the North American website[1] use the singular, and only one Boom Boom or Pom Pom is seen onscreen at any given time.

New Super Mario Bros. U

Main article: Boom Boom (species)#New Super Mario Bros. U

Multiple Boom Booms are present on the overworld of New Super Mario Bros. U at any given time, and whether or not the Boom Boom character is one of these individuals is unknown.

Super Mario 3D World

Template:Newsubject-section Boom Boom has been confirmed to reappear as a boss in Super Mario 3D World. He attacks with the same pattern as seen in Super Mario 3D Land. However, he now has the ability to turn invisible.[2]

Super Mario Bros. film

In the Super Mario Bros. film, Boom Boom didn't make a physical appearance, but he is referenced: there was a place called the "Boom Boom Bar", which appeared somewhat prominently.

Nintendo Adventure Books

Again, Boom Boom didn't physically appear in the Nintendo Adventure Books, but he was referenced: in Koopa Capers, there was an item called Boom Boom's Socks.

Super Paper Mario

In Super Paper Mario, one of the Sammer Guys that can be fought is named Flailing Boom Boom, which is an apparent reference to Boom Boom and how he would flail his arms around in battle in Super Mario Bros. 3.

General Information

Okuraseru

Official Profiles

Super Mario Bros. 3

English instruction manual:

  • "The Mini-Fortresses are guarded by Boom Boom, a tough servant of Bowser. When you defeat him you get a magic ball and the Mini-Fortress tumbles to the ground. And the Locked Door gets unlocked."
  • "This is the boss that controls the Mini-Fortresses. Boom Boom hurls himself at Mario with his arms swinging. Mario needs to jump on Boom Boom 3 times to defeat him. Be careful, though, Boom Boom gets quicker every time he gets stomped on."

Super Mario 3D Land

North American website bio[3]:

  • "Cruising for a bruising in Bowser's airships, Boom Boom and Pom Pom wait for you in the lower chamber. They may look tough, but they're both of a pushover-three quick stomps to the head will take them out."

Video Game Appearances

Title Description Original Release Date System/Format
Super Mario Bros. 3 Boss Japan:
October 23, 1988
NES
Super Mario All-Stars Boss Japan:
July 14, 1993
SNES
Super Mario All-Stars + Super Mario World Boss USA:
December, 1994
SNES
Super Mario Advance 4: Super Mario Bros. 3 Boss Japan:
July 21, 2003
Game Boy Advance
Super Mario All-Stars Limited Edition Boss Japan:
October 21, 2010
Wii
Super Mario 3D Land Boss Japan:
November 3, 2011
3DS
New Super Mario Bros. U Boss USA:
November 18, 2012
Wii U

Gallery

Screenshots

Sprites

Artwork

Names in other languages

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References

  1. ^ Nintendo.com's page on SM3DL reads: "Boom Boom & Pom Pom [...] may look tough, but they're a bit of a pushover". (Retrieved January 21, 2013)
  2. ^ http://www.nintendoworldreport.com/impressions/35541
  3. ^ Cite error: Invalid <ref> tag; no text was provided for refs named SM3DL%20NA

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