The Ice Climbers, named Ice Climber in Japan, are a pair consisting of a little boy named Popo and a little girl named Nana, who originate from a NES game called Ice Climber. Though they've only had one single game of their own, aside from VS. Ice Climber, they've made frequent crossover appearances in other Nintendo games, including Game & Watch Gallery 4, WarioWare: Twisted!, WarioWare: Touched!, Tetris DS, a mention in Game & Watch Gallery 3, and another appearance in NES Remix. Both Ice Climbers are playable fighters in Super Smash Bros. Melee, and Super Smash Bros. Brawl.
Super Smash Bros. series
Super Smash Bros. Melee
The Ice Climbers appeared in Super Smash Bros. Melee, as one of the new characters. On top of being new, they were also default. The two are unique, as they fight as a team, but act as two separate characters. Thus, they act as a literal 2-in-1 player. For instance, if the player chooses to play as them, the player will get to control Popo, while Nana is controlled by the computer.
They can be very hard to avoid, as they are a team, but if Nana is defeated first, the other is easier to fight. If Popo is defeated first, it will count as a defeat for both, even if Nana wasn't actually defeated. Their attacks are not incredibly powerful, but they can use two attacks at once, as well as use two items at once, and hold and throw two people at once. However, their reach is very short, making their grab game difficult to master.
Both Popo and Nana are voiced by Sanae Kobayashi.
Super Smash Bros. Brawl
The Ice Climbers return to the series in Super Smash Bros. Brawl, with an updated appearance, retaining their moveset and gameplay mechanics from Super Smash Bros. Melee. Their appearance now adds detailed fur to their parkas. Their Hammers also have a more detailed appearance, actually showing the wood rings on their hammers. The Ice Climber stage in Super Smash Bros. Brawl is called Summit, which matches the Ice Climber style completely. The fish from Balloon Fight can be found on this stage. Their battle entrance features them holding on to a Condor, with them jumping off to land on the stage. Their Final Smash is Iceberg, in which they create a large iceberg in the middle of the stage.
The Subspace Emissary
The Ice Climbers were first seen climbing up the Glacial Peak, completely oblivious to the shootout between the Great Fox and the Battleship Halberd. However, they do see Meta Knight climbing past them, trying to get to the Halberd. The Ice Climbers see this as a challenge, and race him to the top, managing to reach it first. However, they discover the Aura Pokémon Lucario up there, who challenges Meta Knight. Popo and Nana could only watch. Just after the battle, the Halberd rams the Great Fox into the mountain. While Meta Knight and Lucario take this chance to get inside the Halberd, the Ice Climbers fall into the Canyon, where they find themselves with Marth, Lucas, the Pokémon Trainer, and Ike. The Subspace Army attacks them all, but they are saved by Mario, Link, Yoshi, Kirby, and Pit. The Ice Climbers eventually go to Subspace with all of the heroes, where they all get turned into trophies by Tabuu. Fortunately, Kirby is then revived by a badge created by King Dedede, so he saves Popo and Nana along with some other characters. The entire team then goes after Tabuu.
Super Smash Bros. for Nintendo 3DS / Wii U
The Ice Climbers do not return in Super Smash Bros. for Nintendo 3DS / Wii U, making them the only playable characters in the entire series that have been playable more than one game to be cut. Sakurai has stated this is because they were unable to run smoothly on the 3DS version of the game. Instead, they appear as a trophy in the 3DS version of the game. Also, the Polar Bears from their series appear as enemies in the 3DS-exclusive mode, Smash Run.
Despite Sakurai mentioning that the Ice Climbers running perfectly in the Wii U version, they were not kept in since Sakurai has stated he wanted both versions to share a consistent roster. Icicle Mountain's theme from Melee and Ice Climber's theme from Brawl returns in the Wii U version as alternate themes for the Wrecking Crew stage, despite the characters removed.
Ice Shot is a move executed by the Ice Climbers in Super Smash Bros. Melee and Super Smash Bros. Brawl. To use it, the player has to simply press . Two small chunks of ice will appear out of nowhere, and the Ice Climbers will hit it along the ground, hurting anyone it happens to hit. It deals about 5 to 8 damage. In the case of Popo/Nana being the only Ice Climber active, only one small chunk of ice will appear. Ice Shot is a long-range move, which acts as an advantage for the Ice Climbers. If the Ice Climbers' powers are copied by Kirby, he will be able to use Ice Shot.
Squall Hammer is a move used by the Ice Climbers in the game Super Smash Bros. Melee, and Super Smash Bros. Brawl. It is performed by pressing and pushing to the side. It will make both Nana and Popo spin around with their hammers held far out. They would proceed to spin forward in the direction the Control Stick was tilted. It usually deals about 7-19 damage. The attack is less effective if only one Ice Climber is in battle, but it still works alone. Squall Hammer is very useful in barging through a big crowd of opponents. In Super Smash Bros. Melee Popo and Nana use their left hands to swing the mallets.
Belay is an attack performed by the Ice Climbers in Super Smash Bros. Melee and Super Smash Bros. Brawl. It was done by pressing Up+. Popo/Nana would then throw Nana/Popo up into the air, allowing Nana/Popo to use a belay to pull Popo/Nana upwards. It is also able to damage anyone who gets in the way of the attack. However, the attack is worthless if only Popo/Nana is in the battle. This makes it a hard move to master, but it can be useful for getting out of many bad situations. The attack is inspired from the belay that real ice climbers use when climbing a mountain as a team. Both climbers will be put into a helpless state once the move finishes.
Blizzard is the name of an attack that the Ice Climbers perform in Super Smash Bros. Melee and Super Smash Bros. Brawl. It is executed by pressing Down+. It will make a small blizzard come out of both of the Ice Climbers's hands. It will usually deal around 5%-13% damage. It is an effective move to use when surrounded, as the two will blast snow in both directions. However, if Nana/Popo has been defeated, leaving Popo/Nana left to fight alone, they will only be able to shoot snow in one direction. So, the attack is best used when the two are together. Sometimes, the attack can briefly freeze an opponent.
“Ice doesn’t just make the available ledges smaller and more slippery, but it also damages your opponents! But, of course, the Ice Climbers can handle it no problem. They look as cool and refreshed as ever.”
Iceberg is the name of a Final Smash attributed to the Ice Climbers in the game, Super Smash Bros. Brawl. Once the duo break open the Smash Ball, the two high-five each other. Once this is done, a giant iceberg falls onto the stage, taking up almost all of the stage's space. This not only freezes any platform in the surrounding area, but also damages any opposing player who touches the iceberg, doing a heavy amount of damage, if not KO them. The Ice Climbers, however, are not affected by the Iceberg, and are able to add to the amount of damage by attacking the players that get frozen. The attack can also be done with only one Ice Climber.
Profiles and statistics
Super Smash Bros. Melee
Super Smash Bros. Brawl
Name in other languages
Popo and Nana