Final Destination

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Final Destination in Super Smash Bros. for Wii U.

Final Destination (終点, Shūten) is a stage that appears in every Super Smash Bros. game to date. It has absolutely no features, except for the large platform; so the combatants are not bothered by the stage in any way. In all four games, the Final Destination floats all around space, showing all the different landscape of the world. In the games, the places that the Final Destination travels through have changed.

In Super Smash Bros., Final Destination only appears as the battlefield on which the player fights Master Hand in Classic mode.

Final Destination reappears in Super Smash Bros. Melee as an unlockable stage, unlocked by clearing the Event Match "Showdown". and is still where that battle against Master Hand is held in Classic mode. The player may also battle Crazy Hand, if the right conditions are met. Final Destination is also where the player battles Giant Bowser in Adventure Mode. If the right conditions are met, the player is also be able to battle Giga Bowser afterwards.

In Super Smash Bros. Brawl, the stage is available from the start. Like in the past titles, it is a simple platform. In The Subspace Emissary, Final Destination is the location of the final battle with Tabuu.

Final Destination returns in Super Smash Bros. for Nintendo 3DS / Wii U, with a different look. Like Super Smash Bros. Brawl, it features a background that takes place in space. It should also be noted that every stage has an alternate Final Destination incarnation. Also, in a new mode of online play, For Glory mode, these versions of the stages are the only stages available. Stages in their Final Destination form are stylized as Stage Name (Ω Form).

Songs[edit]

Super Smash Bros. Brawl[edit]

My Music[edit]

Name Source Credits Requirements
Final Destination Super Smash Bros. Brawl
Credits (Super Smash Bros.) Super Smash Bros. Arrangement Supervisor: Yusuke Takahama Clear Classic mode on Hard difficulty.
Opening (Super Smash Bros. Melee) Super Smash Bros. Melee Arrangement Supervisor: Kentaro Ishizaka Grab CD
Final Destination (Melee) Super Smash Bros. Melee Original Grab CD
Giga Bowser (Melee) Super Smash Bros. Melee Original Grab CD

Not in My Music[edit]

Name Source Credits Plays In
The Hidden Village The Legend of Zelda: Twilight Princess Original Fight with Ganondorf

Super Smash Bros. for Nintendo 3DS[edit]

Name Source Credits
Final Destination Original Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Menu (Melee): Ver. 2 Super Smash Bros. Melee Arrangement Supervisor: Nobuko Toda
Composition: HAL Laboratory, Inc.
Arrangement: FILM SCORE LLC

Super Smash Bros. for Wii U[edit]

Name Source Credits Requirements
Final Destination Original Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Final Destination Ver. 2 Original Arrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Master Hand Original Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Menu (Melee): Ver. 2 Super Smash Bros. Melee Arrangement Supervisor: Nobuko Toda
Composition: HAL Laboratory, Inc.
Arrangement: FILM SCORE LLC
Credits (Super Smash Bros.) Super Smash Bros. Brawl
(Super Smash Bros.)
Arrangement Supervisor: Yusuke Takahama
Metal Battle (Melee) Super Smash Bros. Melee Original Collect CD
Final Destination (Melee) Super Smash Bros. Melee Original Collect CD
Giga Bowser (Melee) Super Smash Bros. Melee Original Collect CD
Final Destination (Brawl) Super Smash Bros. Brawl Original
Boss Battle Song 2 (Brawl) Super Smash Bros. Brawl Original
Master Core Original Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Clear Classic at Intensity 5.5 or higher
Master Fortress: First Wave Original Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Clear Solo Classic at intensity 8.0 with 2 characters
Master Fortress: Second Wave Original Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Clear Solo Classic at intensity 8.0 with 3 characters

Trophy Information from Super Smash Bros. Melee[edit]

Name Image Game Description
Final Destination Trophy192.PNG Super Smash Bros. Melee
12/01
As time passes on this stage, the level appears to travel through a wormhole from the imaginary Super Smash Bros. Melee world into reality. You move through a cloud-filled sky over a vast mountain range, then into a deep-space vista of dark blues and purples. The scenery is as real as you get in this fantastical world.

Gallery[edit]

Name in other languages[edit]

Language Name Meaning
Japanese 終点
Shūten
Endpoint
Spanish Destino final Literal translation
French Destination Finale Literal translation
German Letzte Station Last Station
Italian Destinazione finale Literal translation
Korean 종점
Jongjeom
Terminus

Trivia[edit]

  • The ground pattern of the original Final Destination stage is somewhat similar to a Maya calendar. This supposed association may have something to do with the cataclysmic prophecies implied by periodic cycles established by the Mayan civilizations.
  • Final Destination does not look the same in any of its incarnations.