“This run-of-the-mill green Kremling is the most common type.”
Kritters are a common type of Kremling. Kritters are found in almost all games in the Donkey Kong series. Kritters are the most common type of Kremlings and are the foot soldiers of the Kremling Krew, a role similar to that of the Koopa Troopas from the Mario series. Kritters come in a variety of colours, most commonly green and blue.
 Donkey Kong Country / Donkey Kong Land series
 Donkey Kong Country
Kritters first appear in Donkey Kong Country where, along with Gnawtys and Zingers, they are the most common enemies. Regular green Kritters (oddly recolored purple in the Game Boy Advance remake of the game) attack by simply walking into the Kongs, whereas other colors can jump at the Kongs; the brown colored Kritters jump up and down, never moving forward or backward while blue versions jump forward and backward.
 Donkey Kong Land
 Donkey Kong Country / Land 2
In Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, Kritters are replaced with Klomps, Kremlings that wear tattered red and white shorts and have a peg leg. Also another Kremling called Kaboing, whom has two peg legs replaces Donkey Kong Country's jumping Kritters. It has been surmised by some that Kaboings and Klomps are Kritters in pirate clothing, which is a safe assumption as Kritters have a large resemblance to these two enemies.
 Donkey Kong Country / Land 3
In Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III, Kritters are once again replaced, this time by a type of Kremling called Kobbles, who are surprisingly rare in the former game while extremely common in the latter. Jumping Kritters are also replaced with enemies called Re-Koils, who are orange and bounce on their tails.
In the Game Boy Advance remake of Donkey Kong Country 3, Kritters appear as enemies in Funky Kong's minigames. Here, the Kongs will have to avoid attacking Kritters while doing a task (such as moving explosive mines), though sometimes the Kongs will have to race and/or battle Kritters.
 Club Nintendo
A blue Kritter attacked Diddy Kong and Donkey Kong in a cave in the Club Nintendo comic "Donkey Kong Country". He gets scared by Donkey Kong's huge shadow, projected onto the wall by Squawks' torch. Donkey Kong ultimately defeats him by throwing a Barrel at him. Like every character in the comic, the Kritter was able to speak.
 Donkey Kong Country TV show
In the Donkey Kong Country animated series, Kritters (voiced by Lawrence Bayne) occasionally appeared, here they had the same appearance as the ones in the Donkey Kong Country game, but with shorter tails and unconnected eyes. Green Kroc, a minion of Kaptain Skurvy was also a Kritter but, was oddly grayish in color (similar to the color of Kaboings).
 Diddy Kong Racing
In Diddy Kong Racing, a single Kritter named Krunch appears. At first Krunch is sent to Timber's Island to investigate why Diddy Kong went there and to figure out if he and his friends are plotting an anti-Kremling campaign, but eventually, Krunch ends up aiding Diddy Kong and his pals in their adventure to defeat the evil Wizpig. In Donkey Kong 64 all Kritters encountered wear the exact same skull-and-crossbones jacket as Krunch.
 Donkey Kong 64
As mentioned above, Kritters appear in Donkey Kong 64 as semi-common enemies. In this game all Kritters wear leather jackets with a skull-and-crossbones emblem on it. Here Kritters attack the Kongs by punching and biting also several unnamed variants of Kritters such as, a wind-up robotic Kritter, a Kritter in a mushroom costume, and a Kritter wearing a bed-sheet to disguise itself as ghost, appear in this game. The Kritters in this game appear skinnier and have fewer muscles. A few uncommon red Kritters appear in the level Frantic Factory and a minigame. These Kritters will pop out of barrels, flail their arms, and then very quickly retreat back into their barrel.
During the boxing match between the Kongs and K. Rool, there are two Kritters that ring the bell to start the match. They both wear tuxedo versions of the regular Kritters' outfits. Whenever K. Rool is down for the count, they ring the bell before the count gets to 10 (they always ring it at 8) in humorous cutscenes. They ring the bell by pressing one of the red buttons on either side of the bell. After Tiny wins her round, they both slam down on each of their buttons at the same time, resulting in the bell breaking, which makes it impossible for them to save K. Rool from losing the match after Chunky beats him. There are more Kritters wearing their uniform, as shown when they are pulling the stage light off of K. Rool's head, but these two are the only notable ones. One of them seems to be the leader of the duo. The other is quite dim and silly. For example, when they are waving to the crowd, the dim one is waving the wrong way, and he fails to realize this until the other Kritter rings the bell.
 Mario Power Tennis
 DK series
 DK: King of Swing
Kritters (simply called Kremlings in the game) also appear in DK: King of Swing, here they are given a new appearance. Kritters here can swing from pegs like Donkey Kong and sometimes attack by throwing things such as rocks and bombs. Kritters are also playable in the game's Jungle Jam Mode after unlocking six gold medals in said mode.
 DK: Jungle Climber
Kritters also appear in DK: Jungle Climber. They have the same attacks from their previous appearance.
 Mario Strikers series
In Super Mario Strikers, Kritters are the game's goalies. There is also a robotic Kritter as the goalie of the Super Team. Kritters are immune to any attacks, and they knock any players on contact, but they can be stunned if they block a strong hit. They can deflect Super Strikes if the Super Strike is bad. If a player attempts a Super Strike near the Kritter, the Kritter jumps and kicks the player far.
Kritters reappear as goalies in the game's sequel, Mario Strikers Charged. Again, they are immune to attacks from both items and characters, but they are vulnerable to Skillshots. The goalie is also immune to all Super Abilities except Fire Storm! and Crystal Smash!. The goalie can kick nearby players away if the players charge the ball too close to the goal or if they fail a Skillshot or trick. Finally, the player can take control of the Kritter to block Mega Strikes.
 Donkey Kong Barrel Blast
Kritter appears as a playable character in Donkey Kong Barrel Blast and has the same stats as Donkey Kong. He has a similar appearance to the Kritters featured in DK: King of Swing and is a rival of Donkey Kong.
 Mario Super Sluggers
Four different colored Kritters, along with King K. Rool, are playable in Mario Super Sluggers. All four Kritters have good fielding abilities, but are very slow. Each Kritter has good chemistry with King K. Rool, but their chemistry with any of the Kongs are quite bad, even though that they are members of the DK Wilds.
 Physical Appearance
Kritters originally had gold shoulder pads, knee pads and a bluish-green skin tone, though various other colour variations appeared too, such as purple and burgundy. In Donkey Kong 64, they have a bright green skin tone and wore leather clothing and a belt with a skull-and-crossbones belt buckle on it.
As of Donkey Kong: Barrel Blast and Mario Super Sluggers, Kritters are significantly more muscular, especially in their chest and arms, with a rounder snout and head. Their current design also consists of tattered tan pants and spiked wristbands, and having the same skull themed belt as in Donkey Kong 64.
 Notable Kritters
 Official Profiles and Statistics
 Names in Other Languages