World 3-Castle (New Super Mario Bros. Wii): Difference between revisions

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'''{{world|3|castle}}''' is the [[castle]] and final level of [[World 3 (New Super Mario Bros. Wii)|World 3]] in ''[[New Super Mario Bros. Wii]]''. It is unlocked by accessing the [[Goal Pole]] of [[World 3-4 (New Super Mario Bros. Wii)|World 3-4]] after the [[! Switch]] is activated on the World 3 Map. The level introduces [[Bob-omb]]s and [[Ice Snake Block]]s, the latter of which make their only appearance in this level. [[Lemmy Koopa]] awaits the players at the end of the level; defeating him allows the players to advance to [[World 4 (New Super Mario Bros. Wii)|World 4]].
'''{{world|3|castle}}''' is the [[castle]] and final level of [[World 3 (New Super Mario Bros. Wii)|World 3]] in ''[[New Super Mario Bros. Wii]]''. It is unlocked by accessing the [[Goal Pole]] of [[World 3-4 (New Super Mario Bros. Wii)|World 3-4]] after the [[! Switch]] is activated on the World 3 Map. The level introduces [[Bob-omb]]s, [[Ice Wall]]s and [[Ice Snake Block]]s, the latter two appearing only in this level. [[Lemmy Koopa]] awaits the players at the end of the level; defeating him allows the players to advance to [[World 4 (New Super Mario Bros. Wii)|World 4]].
==Layout==
==Layout==
[[File:NSMBW Lemmy Castle Battle.png|thumb|left|300px|The second fight with [[Lemmy Koopa]]]]
[[File:NSMBW Lemmy Castle Battle.png|thumb|left|300px|The second fight with [[Lemmy Koopa]]]]
The level starts with ice cubes, several [[Dry Bones]] and [[? Block]]s (one of which contains a [[Penguin Suit]]). To progress, [[Mario]] and co. must enter a [[Warp Pipe]]. When they comes out, they must fall through some [[Donut Block]]s onto an Ice Snake Block, which must be used to progress through the level. Along the way, Mario and co. must avoid large [[icicle]]s that fall onto the Ice Snake Block and platforms with [[Spike Trap|spike]]s. There are three [[magical ball|circus ball]]s which the players can jump on to reach the first [[Star Coin]]. The Ice Snake Block leads to a platform with another Warp Pipe.
The level starts with [[Ice Wall]]s, several [[Dry Bones]] and [[? Block]]s (one of which contains a [[Penguin Suit]]). To progress, [[Mario]] and co. must enter a [[Warp Pipe]]. When they comes out, they must fall through some [[Donut Block]]s onto an Ice Snake Block, which must be used to progress through the level. Along the way, Mario and co. must avoid large [[icicle]]s that fall onto the Ice Snake Block and platforms with [[Spike Trap|spike]]s. There are three [[magical ball|circus ball]]s which the players can jump on to reach the first [[Star Coin]]. The Ice Snake Block leads to a platform with another Warp Pipe.


After entering the pipe, there is another pipe which continually spawns [[Bob-omb]]s. The player must use the Bob-ombs to break ice cubes to access second Star Coin and continue through the level. More Bob-ombs must be used to free another Ice Snake Block. The last Star Coin and a [[Red Ring]] are located along the ensuing ride. The Ice Snake Block ends at a pipe leading to a secret area with a Penguin Suit and three circus balls, and a row of [[Brick Block|brick]]s, the leftmost of which contains a [[1-Up Mushroom]]. After the pipe and blocks is the door leading to [[Lemmy Koopa]].
After entering the pipe, there is another pipe which continually spawns [[Bob-omb]]s. The player must use the Bob-ombs to break Ice Walls to access second Star Coin and continue through the level. More Bob-ombs must be used to free another Ice Snake Block. The last Star Coin and a [[Red Ring]] are located along the ensuing ride. The Ice Snake Block ends at a pipe leading to a secret area with a Penguin Suit and three circus balls, and a row of [[Brick Block|brick]]s, the leftmost of which contains a [[1-Up Mushroom]]. After the pipe and blocks are the blue doors leading to [[Lemmy Koopa]].


[[Kamek|Magikoopa]] makes Lemmy's circus ball bigger so it becomes harder for Mario and co. to hurt Lemmy. As soon as it occurs, the two smaller platforms between the doors lower. Lemmy uses the same tactics as in [[World 3-Tower (New Super Mario Bros. Wii)|the tower battle]]. After being hit twice, Lemmy's ball further increases in size. After the third hit, Lemmy falls and the key to the castle appears. The player then confronts [[Bowser Jr.]], who escapes in his [[airship]]. The players pursue him into World 4.
[[Kamek|Magikoopa]] makes Lemmy's circus ball bigger so it becomes harder for Mario and co. to hurt Lemmy. As soon as it occurs, the two smaller platforms between the doors lower. Lemmy uses the same tactics as in [[World 3-Tower (New Super Mario Bros. Wii)|the tower battle]]. After being hit twice, Lemmy's ball further increases in size. After the third hit, Lemmy falls and the key to the castle appears. The player then confronts [[Bowser Jr.]], who escapes in his [[airship]]. The players pursue him into World 4.
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==Star Coins==
==Star Coins==
*'''Star Coin 1''' ''(pictured)'': The first Star Coin, along with several other [[coin]]s, is floating above a row of [[Donut Block]]s. Mario and co. should bounce off the circus balls to reach the area.
*'''Star Coin 1''' ''(pictured)'': The first Star Coin, along with several other [[coin]]s, is floating above a row of [[Donut Block]]s. Mario and co. should bounce off the circus balls or use the [[Propeller Mushroom|Propeller Suit]] to reach the area.
*'''Star Coin 2''': The second Star Coin is at the beginning of the third area, boxed in by big [[Ice Block]]s. Mario and co. should destroy the Ice Blocks with [[Bob-omb]]s to access the area.
*'''Star Coin 2''': The second Star Coin is at the beginning of the third area, boxed in by [[Ice Wall]]s. Mario and co. should destroy the Ice Walls with [[Bob-omb]]s to access the area.
*'''Star Coin 3''': The third Star Coin is surrounded by many rows of Donut Blocks and can be easily jumped to from the second Ice Snake Block.
*'''Star Coin 3''': The third Star Coin is surrounded by many rows of Donut Blocks and can be easily jumped to from the second Ice Snake Block.


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==Level map==
==Level map==
[[File:NSMBW World 3-C Map.png|400px|thumb|left|]]
[[File:NSMBW World 3-C Map.png|400px|thumb|left|]]
{{NSMBW levels}}
{{NSMBW levels}}
{{NSMBW}}
[[Category:Castles]]
[[Category:Castles]]
[[Category:Snowscapes]]
[[Category:New Super Mario Bros. Wii levels]]
[[Category:New Super Mario Bros. Wii levels]]

Latest revision as of 09:02, February 21, 2024

Level
World 3-Castle
NSMBW World 3-C Screenshot.png
World World 3
Game New Super Mario Bros. Wii
Time limit 600 seconds
Boss Lemmy Koopa
<< Directory of levels >>

World 3-Castle is the castle and final level of World 3 in New Super Mario Bros. Wii. It is unlocked by accessing the Goal Pole of World 3-4 after the ! Switch is activated on the World 3 Map. The level introduces Bob-ombs, Ice Walls and Ice Snake Blocks, the latter two appearing only in this level. Lemmy Koopa awaits the players at the end of the level; defeating him allows the players to advance to World 4.

Layout[edit]

Mario battling Lemmy Koopa
The second fight with Lemmy Koopa

The level starts with Ice Walls, several Dry Bones and ? Blocks (one of which contains a Penguin Suit). To progress, Mario and co. must enter a Warp Pipe. When they comes out, they must fall through some Donut Blocks onto an Ice Snake Block, which must be used to progress through the level. Along the way, Mario and co. must avoid large icicles that fall onto the Ice Snake Block and platforms with spikes. There are three circus balls which the players can jump on to reach the first Star Coin. The Ice Snake Block leads to a platform with another Warp Pipe.

After entering the pipe, there is another pipe which continually spawns Bob-ombs. The player must use the Bob-ombs to break Ice Walls to access second Star Coin and continue through the level. More Bob-ombs must be used to free another Ice Snake Block. The last Star Coin and a Red Ring are located along the ensuing ride. The Ice Snake Block ends at a pipe leading to a secret area with a Penguin Suit and three circus balls, and a row of bricks, the leftmost of which contains a 1-Up Mushroom. After the pipe and blocks are the blue doors leading to Lemmy Koopa.

Magikoopa makes Lemmy's circus ball bigger so it becomes harder for Mario and co. to hurt Lemmy. As soon as it occurs, the two smaller platforms between the doors lower. Lemmy uses the same tactics as in the tower battle. After being hit twice, Lemmy's ball further increases in size. After the third hit, Lemmy falls and the key to the castle appears. The player then confronts Bowser Jr., who escapes in his airship. The players pursue him into World 4.

Star Coins[edit]

  • Star Coin 1 (pictured): The first Star Coin, along with several other coins, is floating above a row of Donut Blocks. Mario and co. should bounce off the circus balls or use the Propeller Suit to reach the area.
  • Star Coin 2: The second Star Coin is at the beginning of the third area, boxed in by Ice Walls. Mario and co. should destroy the Ice Walls with Bob-ombs to access the area.
  • Star Coin 3: The third Star Coin is surrounded by many rows of Donut Blocks and can be easily jumped to from the second Ice Snake Block.

Enemies[edit]

Name Image Amount
Bob-ombs A Bob-Omb from New Super Mario Bros. Wii 27 + infinite spawning
Dry Bones DryBones NSMBW.png 9
Boss: Lemmy Koopa NSMBW Lemmy Render.png 1

Level map[edit]

Level map