World 2-Castle (New Super Mario Bros. Wii): Difference between revisions

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{{Italic title|World 2-Castle (''New Super Mario Bros. Wii'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title={{world|2|castle}}
|title={{world|2|castle}}
|image=[[File:2-Castlensmbw.PNG|250px]]
|image=[[File:NSMBW World 2-C Screenshot.png|250px]]
|world=[[World 2 (New Super Mario Bros. Wii)|World 2]]  
|world=[[World 2 (New Super Mario Bros. Wii)|World 2]]  
|game=''[[New Super Mario Bros. Wii]]''
|game=''[[New Super Mario Bros. Wii]]''
|limit=600 seconds
|limit=600 seconds (700 in multiplayer)
|notes=The last level of World 2.
|boss=[[Roy Koopa]]
|beforealt=
|before_alt=
|before=[[World 2-6 (New Super Mario Bros. Wii)|<<]]
|before=[[World 2-4 (New Super Mario Bros. Wii)|**]] [[World 2-5 (New Super Mario Bros. Wii)|<<]] [[World 2-6 (New Super Mario Bros. Wii)|<<]]
|after=[[World 3-1 (New Super Mario Bros. Wii)|>>]]
|after=[[World 3-1 (New Super Mario Bros. Wii)|>>]]
}}
}}
'''{{world|2|castle}}''' is the castle and last level of [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''[[New Super Mario Bros. Wii]]''. The boss battle in this level is against [[Roy Koopa]].
'''{{world|2|castle}}''' is the castle and last level of [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''[[New Super Mario Bros. Wii]]''. The boss battle in this level is against [[Roy Koopa]]. The level is unlocked after the player completes [[World 2-4 (New Super Mario Bros. Wii)|World 2-4]]'s secret exit, [[World 2-5 (New Super Mario Bros. Wii)|World 2-5]], or [[World 2-6 (New Super Mario Bros. Wii)|World 2-6]].


==Layout==
==Layout==
This is an autoscrolling castle level filled with lava pits, and three way corridors, of which only one is the correct path, much like in ''Super Mario Bros.'' [[World 4 (Super Mario Bros.)|World 4-4]] and [[World 7 (Super Mario Bros.)|World 7-4]], ''Super Mario Bros.: The Lost Levels'' [[World 3 (Super Mario Bros.: The Lost Levels)|World 3-4]] and [[World 6 (Super Mario Bros.: The Lost Levels)|World 6-4]] and ''New Super Mario Bros. DS'' [[Bowser's Castle]] second part. If the correct corridor is chosen, a "ding" is heard, if wrong, a honk. [[Podoboos]] are also common in this castle. If Mario and the gang stay to long near a wall the autoscrolling level will squish them causing them to lose a life.
This is an autoscrolling castle level filled with lava pits, and three-way corridors, of which only one is the correct path, much like in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]''. If the correct path is taken, a chime indicating so sounds and the player will go to the next part; if it is incorrect, a buzzer sounds and the player will have to repeat the same area all over again. In order to complete that area quickly, the player needs to take the top route, the bottom route, and the middle route in that exact order. [[Lava Bubble]]s are also common in this castle. If Mario or any of the other players stay too long between a wall and the edge of the screen, the autoscrolling level squishes them, instantly killing them and causing them to lose a life. There is no [[Checkpoint Flag|midway point]].


In order to complete that area quickly,
Behind the blue doors, Roy Koopa is fought here for the second time. He attacks by popping out of pipes that [[Kamek|Magikoopa]] produces with his magic before the start of the battle. When Roy jumps out of a pipe, he causes a tremor upon landing, which temporarily stuns any players on the ground. Mario also needs to avoid getting squished by Roy. Roy is defeated after getting hit three times. Upon his defeat, the player gets the key to unlock [[World 3 (New Super Mario Bros. Wii)|World 3]].


First part: The player needs to take the upper route (with help of a moving platform). To find the star coin ''(see below)'', take the wrong paths.
==[[Star Coin]]s==
*'''Star Coin 1''': The first Star Coin is floating above Mario and co. at the very start of the level. There are two ways to obtain it. Mario and co. can get on top of the nearby [[? Block]] and jump from it to the Star Coin, or take the middle path to be led to it instead (the former is quicker, the latter is easier).
*'''Star Coin 2''': At least a [[Super Mushroom]] is required for this one. To the right of the red [[Warp Pipe]]-emerging [[Piranha Plant]] is the second Star Coin floating high up between two walls, and it is blocked off by many [[Brick Block|brick]]s. Mario and co. should destroy enough bricks to jump up or wall kick to the Star Coin.
*'''Star Coin 3''': The third Star Coin floats just over the [[lava]] in the area with several [[coin]]s, bricks, and [[Dry Bones]]. Mario and co. should activate the nearby [[P Switch]], and quickly grab the Star Coin over the new platform of bricks before the P Switch's effects wear off.


Second part: The player needs to take the lower route. Don't freeze the piranha plant! Otherwise, you'll get trapped.
==Enemies==
 
{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
Third part: The player needs to take the centre route. He or she should hit the P-Switch and go over either the orange platforms or the brick blocks over lava (to also get the star coin). The centre route is covered with brick blocks while the lower route is covered with coins. Therefore, without the P-Switch, he can only go thru the wrong paths.
|-
 
!Name
=== Boss Battle ===
!Image
Roy Koopa is fought here for the second time.  He attacks by popping out of pipes that [[Kamek]] makes with his magic before the start of the battle. When Roy jumps out of a pipe, it might shock Mario (like a [[Sledge Bro.|Sledge Bro]]), just like [[Morton]]. Mario also needs to avoid getting squished by Roy Koopa.
!Amount
|-
|[[Dry Bones]]
|[[File:DryBones NSMBW.png]]
|8
|-
|[[Lava Bubble]]s
|[[File:NSMBW Lava Bubble Render.png]]
|4
|-
|[[Piranha Plant]]s
|[[File:NSMBW Piranha Plant Render.png]]
|3
|-
|Boss: [[Roy Koopa]]
|[[File:NSMBW Roy Koopa Sprite.png|70px]]
|1
|}


==Star Coins==
==Level map==
*'''Star Coin 1:''' At the beginning of the level, quickly propeller up to the Star Coin before the screen blocks it. If the player does not have the propeller suit, take the wrong paths (which is the top or the middle) in the first fork.
[[File:NSMBW World 2-C Map.png|600px|thumb|left]]
*'''Star Coin 2:''' Located in the second area which is easily seen. Destroy the brick blocks to grab it.
*'''Star Coin 3:''' When the player hits the P-Switch in the third area, go across the brick blocks to get the Star Coin.


==Enemies==
{{NSMBW levels}}
*[[Podoboo]]s
*[[Dry Bones]]
*[[Piranha Plant]]s
*Boss: [[Roy Koopa]]
{{BoxTop}}
{{NSMBW Levels}}
{{NSMBW}}
[[Category:New Super Mario Bros. Wii Levels]]
[[Category:Castles]]
[[Category:Castles]]
[[Category:Volcanic Areas]]
[[Category:Volcanic areas]]
[[Category:New Super Mario Bros. Wii levels]]

Latest revision as of 12:44, January 25, 2024

Level
World 2-Castle
A screenshot of Mario traversing through the World 2 Castle.
World World 2
Game New Super Mario Bros. Wii
Time limit 600 seconds (700 in multiplayer)
Boss Roy Koopa
** << << Directory of levels >>

World 2-Castle is the castle and last level of World 2 in New Super Mario Bros. Wii. The boss battle in this level is against Roy Koopa. The level is unlocked after the player completes World 2-4's secret exit, World 2-5, or World 2-6.

Layout[edit]

This is an autoscrolling castle level filled with lava pits, and three-way corridors, of which only one is the correct path, much like in Super Mario Bros. and Super Mario Bros.: The Lost Levels. If the correct path is taken, a chime indicating so sounds and the player will go to the next part; if it is incorrect, a buzzer sounds and the player will have to repeat the same area all over again. In order to complete that area quickly, the player needs to take the top route, the bottom route, and the middle route in that exact order. Lava Bubbles are also common in this castle. If Mario or any of the other players stay too long between a wall and the edge of the screen, the autoscrolling level squishes them, instantly killing them and causing them to lose a life. There is no midway point.

Behind the blue doors, Roy Koopa is fought here for the second time. He attacks by popping out of pipes that Magikoopa produces with his magic before the start of the battle. When Roy jumps out of a pipe, he causes a tremor upon landing, which temporarily stuns any players on the ground. Mario also needs to avoid getting squished by Roy. Roy is defeated after getting hit three times. Upon his defeat, the player gets the key to unlock World 3.

Star Coins[edit]

  • Star Coin 1: The first Star Coin is floating above Mario and co. at the very start of the level. There are two ways to obtain it. Mario and co. can get on top of the nearby ? Block and jump from it to the Star Coin, or take the middle path to be led to it instead (the former is quicker, the latter is easier).
  • Star Coin 2: At least a Super Mushroom is required for this one. To the right of the red Warp Pipe-emerging Piranha Plant is the second Star Coin floating high up between two walls, and it is blocked off by many bricks. Mario and co. should destroy enough bricks to jump up or wall kick to the Star Coin.
  • Star Coin 3: The third Star Coin floats just over the lava in the area with several coins, bricks, and Dry Bones. Mario and co. should activate the nearby P Switch, and quickly grab the Star Coin over the new platform of bricks before the P Switch's effects wear off.

Enemies[edit]

Name Image Amount
Dry Bones DryBones NSMBW.png 8
Lava Bubbles NSMBW Lava Bubble Render.png 4
Piranha Plants NSMBW Piranha Plant Render.png 3
Boss: Roy Koopa NSMBW Roy Koopa Sprite.png 1

Level map[edit]

Level map