Thwomp

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“Rats, I missed! Ohh, I hate it when I miss!”
Thwomp, The Adventures of Super Mario Bros. 3
Artwork of a Thwomp from Super Mario Bros. 3, later reused for Super Mario World.
A Thwomp that appeared in Super Mario Bros. 3.

Thwomps are rock creatures and baddies found mostly in the Mushroom Kingdom. They spike-encrusted living stones, usually rectangularly shaped, that made their first appearance in the Nintendo game Super Mario Bros. 3. They typically attempt to flat or squash whoever passes below them using its own weight. They are often invisible creatures. It is suggested in Mario & Luigi: Partners in Time that Thwomps may in fact be born from volcanoes.

Appearances

Super Mario Bros. 3 - The Beginning

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Thwomp as seen in Super Mario Bros. 3.

Thwomps made their debut appearance in the game Super Mario Bros. 3. In this game, they had an unusually mad expression on their faces and were invisible. They would usually try to squish Mario under their weight whenever he passed beneath them. Thwomps were possible to avoid easily by using the Statue Mario ability. With this, it was impossible for Thwomps to destroy Mario by crashing against him from above. They return in the game's remake, Super Mario Advance 4: Super Mario Bros. 3 in the same fashion as the older Thwomps. They obviously feature improved graphics and retake their especially mad expressions. Curiously, these Thwomps have a kind of "bigger spike" on top of their forehead, separated from the rest of the body by what looks like a small ribbon of sorts. This spike is prominent in appearance but has no effect in the game. It is also worth noting that these Thwomps, instead of having their eyes separated, have both eyes as glowing dots in a black space. This is most probably due to palette and space limitations. This also explains why they look pale blue in the Nintendo version of Super Mario Bros. 3.

Super Mario World

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Thwomps (right) and Thwimps (left) in Super Mario World.

Thwomps, alongside a few enemies such as Boos and Nipper Plants are some of the few Super Mario Bros. 3-introduced baddies that keep appearing in later games. Thwomp itself makes a new appearance in Super Mario World, now redesigned and recolored due to the expansion of the palette. Unlike old Thwomps, they are now correctly gray-colored and have lost the prominent spike on top of their head, now all spikes looking the same and being the same size, relatively. They retake their role as the smashers of whatever walks or moves beneath them, and will try to squish it without a second thought. Their speed is almost unaffected, and usually take a few seconds to rise up to their original place once again. This gives the player a chance to run below them.

Thwomps have their first "cousin baddies" in Super Mario World with the inclusion of Thwimps. They are smaller version of Thwomps that roam around usually small hallways, and often come in groups. They are, just like Thwomps, invisible and are usually only used as annoying obstacles that slow the player down.

Curiously, Thwomps still have their eyes connected and their pupils being but small dots of glowing white, although the official art clearly shows their eyes looking different. This was probably to familiarize players with their old physical appearance.

Super Mario Kart

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Thwomp as seen in Super Mario Kart.

Thwomps make their first appearance in a non-canonical game in Super Mario Kart for the Super Nintendo. Like in other Mario Kart games, Thwomps shine as being obstacles in the race track. They appear prominently in the stage of Bowser's Castle.

Strangely, these are the first Thwomps to not feature spikes at all. They are plain blocks of rectangular-shaped stones (setting them apart from the more modern square-shaped ones) and, once again, have their eyes as glowing white dots in a dark space. Also, these Thwomps feature cheeks, something that hadn't been implemented to date.

Legend of Zelda: Link's Awakening and Link's Awakening DX

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The different types of Thwomps, as seen in LA DX.

Thwomp made surprise cameo appearances in the The Legend of Zelda 1993 game, The Legend of Zelda: Link's Awakening, and the 1998 incarnation, Link's Awakening DX. Thwomp is not the first to make a cameo in a Zelda game: Other baddies, such as Lakitu, Chain Chomp, Goomba and even Pokey made appearances as either Non-Playable Characters, background cameos or baddies. Chain Chomp had its own character in Bow Wow.

In these games, Thwomps are enemies found usually in dungeons. Although they have the Thwomp essence in them, these Thwomps are quite different to the previously seen ones. There are, for starters, four types of Thwomps in this game. The most well-known one is a Cyclops Thwomp. These have small spikes beneath their chins and on the sides, but above they are perfectly plain. Unlike older Thwomps, these also feature a single eye. They are, additionally, brownish in color.

The second type of Thwomp is strictly linked to the third - they are both simple perfectly square-shaped stones, one being red and the other blue. While red ones look quite angry and unhappy, blue looks jolly and surprised. One moves up and down and the other from side to side, respectively. Finally, Thwimps return as well in two flavors: blue and red.

Thwomps could not be destroyed in either game. To pass them, the player had to use the Pegasus Boots and run below them as fast as possible.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, Thwomps act as obstacles and cannot be fought like normal enemies. A Thwomp would attempt to crush Mario if he walked by, knocking the plumber unconscious for a short period of time. Additionally, if Mario is standing on a staircase and Thwomp crashes to the ground, the plumber will tumble backwards down the stairs. Thus Mario must Jump up the staircase quickly before Thwomp has a chance to strike. Interestingly, one Thwomp that lives in Booster Tower rests on a teeter-totter. When Mario hops on the other end, the Thwomp will fly up, smash its own end, and send Mario soaring high up in the air.

Super Mario 64

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A Thwomp as seen in Super Mario 64.

In Super Mario 64, spikeless Thwomps reside on Whomp's Fortress. This time, Mario was able to jump on top of them when they were on the ground, and could reach objects floating above them. In Super Mario 64 DS, the spikeless Thwomps were replaced with ones that did have spikes, though Mario, Luigi, Wario, and Yoshi were still able to stand on top of them. This suggests that the spikes may be merely ornamental, or that these Thwomps are of a variety whose spikes are not as sharp. A dark version of Thwomps, known as Grindels, also appeared in Shifting Sand Land. Also later in the game, a Thwomp can be found at the top of Tick Tock Clock.

Paper Mario series

Template:Catch Card Two Thwomps appeared in Paper Mario: The Thousand-Year Door, both of which asked several questions in a game-show manner in order to test Mario. If Mario guessed five questions correctly before getting three incorrectly, an important area or item was revealed to Mario. If the player failed the quiz, they summoned enemies which would attack the player. One Thwomp was found over the entrance of Shhwonk Fortress, the other, rather robotic-looking Thwomp was inside the X-Naut Fortress.

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A row of Thwomps appearing in Super Paper Mario.

In Super Paper Mario, Thwomps serve again as obstacles, and are found in a underground area below Yold Town.

Mario & Luigi series

In Mario & Luigi: Superstar Saga, two Thwomps appeared in the Hammerhead Bros.'s cave. When Mario and Luigi won their mini-game, they could learn one of the secret Bros. Attacks, Swing Bros. and Cyclone Bros.

Mario & Luigi: Partners in Time shows a female Thwomp who, strangely looks like a huge boulder, instead of the normal block shape, named Mrs. Thwomp. She, along with her husband, Mr. Thwomp, appears at Thwomp Volcano.

Super Mario Galaxy

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Thwomp in space.

Thwomps will appear in the upcoming video game Super Mario Galaxy. In this game they appear much larger then in previous games, and are once again spiked.

Other series

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A spike-less Thwomp in Mario Party 5.

In the Mario Kart series, Thwomps can be seen on the Bowser's Castle, courses, and the Rainbow Road course from Super Mario Kart where they try to squish or block racers. Thwomps have also made many appearances in the Mario Party series, as items, like the Thwomp Orb. Also a Thwomp appeared as a partner in the Duel Mode of Mario Party 3. It did not have actual power, but would simply destroy the enemy's partner. It had two HP.

A few Thwomps appeared in Mario Superstar Baseball as obstacle in Koopa Castle (once it's unlocked.) They try to stop any of the players from making a homerun. They also appear in the unlockable mini-game Star Dash and try to smash anyone who is beneath them. If a player gets smashed by a Thwomp they will lose some of their coins.

Variations

Notable Thwomps

  • Mrs. Thwomp: A female Thwomp. She is married to Mr. Thwomp. She is always very angry.
  • Mr. Thwomp: Mrs. Thwomp's calm husband.

Appearances in other media

The neon sign from the Super Mario Bros. movie.

Although no real Thwomps appeared in the Super Mario Bros. movie, a neon sign for a store with their name appeared; this sign said "Thwomp Stompers".

Cartoons

Thwomps made minor appearances in several episodes of the The Adventures of Super Mario Bros. 3, and would later also appear in the Super Mario World TV Series.

Trophy Information from Super Smash Bros. Melee

Thwomps spend most of their time suspended in midair, waiting. When Mario passes below, they crash down with amazing speed. As you may guess from their appearance, they're heavy and solid enough to make any attack on them futile. Small ones are called Thwimps: despite their weight, they often form groups and bounce around.

Trivia


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