Stardust Battle: Difference between revisions

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{{minigame-infobox
{{minigame infobox
| image = [[File:StardustBattleMP3.png|260px]]
|image=[[File:StardustBattleMP3.png|260px]]
| appeared_in = ''[[Mario Party 3]]''
|appears_in=''[[Mario Party 3]]''
| type = Rare mini-game
|type=Rare mini-game
| record = 3'00"00
|record=3'00"00
|track=Stardust Battle
|sample=[[File:MP3 Stardust Battle.oga]]
}}
}}
'''Stardust Battle''' is one of three rare [[minigame]]s found in ''[[Mario Party 3]]''. The player can earn this minigame by completing Story Mode.
'''Stardust Battle''' is a Rare [[minigame]] found in ''[[Mario Party 3]]''. The player can earn this minigame by completing Story Mode, and it acts as the final stage of Story Mode.


==Gameplay==
==Gameplay==
In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they've hit the ground and cooled off (now they look blue with no flame), the player must grab one of them and throw it at the [[Millennium Star]]. Every one (Easy story mode), two (Normal), or three (Hard) hits, the Millennium Star will change the layout of the playfield to make it harder. The layout at the beginning of the game is normal floor with a checkered pattern. Then it changes to a goop floor that makes it harder to move across the floor. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Medium), or nine (Hard) hits to the Millennium Star to win the battle. This boss stage gives the player 1 hit. Therefore, if the player gets hit once, the player will have to start this boss all over again.
In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with flames behind them). Once they have hit the ground and cooled off (turning blue and losing their flame trails), the player must grab one of them and throw it at the [[Millennium Star]]. Every one (Easy), two (Normal), or three (Free Play, Hard, and Super Hard) hits, the Millennium Star changes the layout of the playfield to make the minigame harder. The battlefield at the beginning of the minigame is a normal, checkered floor. It then changes to a goop floor that makes it harder to move around. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Normal), or nine (Free Play, Hard, and Super Hard) hits to the Millennium Star to win the battle, his border glowing red more intensely the closer he is to defeat. Getting hit by any of the falling stars, touching one that has not cooled off, or letting three minutes elapse ends the minigame in a loss.
 
If this minigame is played in the Mini-Game Room, it is automatically set to Hard difficulty.


==Controls==
==Controls==
* {{button|n64|Stick}} – Move
* {{button|n64|Stick}} – Move
* {{button|n64|A}} – Jump
* {{button|n64|A}} – [[Jump]]
* {{button|n64|B}} – Grab/Throw star
* {{button|n64|B}} – Pick up/throw falling star


==In-game text==
==In-game text==
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|Spa=Batalla Polvo Estelar
|Spa=Batalla Polvo Estelar
|SpaM=Stardust Battle
|SpaM=Stardust Battle
|Fra=Combat Céleste
|Fre=Combat Céleste
|FraM=Celestial Fight
|FreM=Celestial Fight
|Ger=Sternenregen
|Ger=Sternenregen
|GerM=Star Rain}}
|GerM=Star Rain
}}


{{MP3 Minigames}}
{{MP3 minigames}}
[[Category:Unlockables]]
[[Category:Boss minigames]]
[[Category:Mario Party Boss Stages]]
[[Category:Mario Party 3 minigames]]
[[Category:Mario Party 3 Minigames]]

Latest revision as of 09:46, January 8, 2024

Stardust Battle
Stardust Battle
Appears in Mario Party 3
Type Rare mini-game
Initial record 3'00"00
Music track Stardust Battle
Music sample

Stardust Battle is a Rare minigame found in Mario Party 3. The player can earn this minigame by completing Story Mode, and it acts as the final stage of Story Mode.

Gameplay[edit]

In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with flames behind them). Once they have hit the ground and cooled off (turning blue and losing their flame trails), the player must grab one of them and throw it at the Millennium Star. Every one (Easy), two (Normal), or three (Free Play, Hard, and Super Hard) hits, the Millennium Star changes the layout of the playfield to make the minigame harder. The battlefield at the beginning of the minigame is a normal, checkered floor. It then changes to a goop floor that makes it harder to move around. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Normal), or nine (Free Play, Hard, and Super Hard) hits to the Millennium Star to win the battle, his border glowing red more intensely the closer he is to defeat. Getting hit by any of the falling stars, touching one that has not cooled off, or letting three minutes elapse ends the minigame in a loss.

Controls[edit]

  • Control Stick – Move
  • A ButtonJump
  • B Button – Pick up/throw falling star

In-game text[edit]

  • Game Rules"Gather up the falling stars that land in the playing field, then throw them at the Millennium Star."
  • Advice"If you try to pick up a falling star while it's still glowing, you'll be out, so be careful."

Names in other languages[edit]

Language Name Meaning
Japanese スターダストバトル
Sutādasuto batoru
Stardust Battle

French Combat Céleste
Celestial Fight
German Sternenregen
Star Rain
Spanish Batalla Polvo Estelar
Stardust Battle