Level 1-6 (Mario vs. Donkey Kong: Tipping Stars): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
(Undo revision 2417015 by Super Radio (talk) There's apparently a Level 1-7 in Mario & Wario (which goes up to Level 1-10), so the identifier seems necessary.)
Line 8: Line 8:
|limit=300 seconds
|limit=300 seconds
|before=[[Level 1-5 (Mario vs. Donkey Kong: Tipping Stars)|<<]]
|before=[[Level 1-5 (Mario vs. Donkey Kong: Tipping Stars)|<<]]
|after=[[Level 1-7|>>]]
|after=[[Level 1-7 (Mario vs. Donkey Kong: Tipping Stars)|>>]]
}}
}}
'''Level 1-6''' is the sixth course in [[Rolling Hills]] in ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It is the first level in the game to contain [[Ladder]]s, which the [[Mini]]s climb or descend regardless if there is more way ahead. It is also the first level to require more than the touchscreen space to navigate.
'''Level 1-6''' is the sixth course in [[Rolling Hills]] in ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It is the first level in the game to contain [[Ladder]]s, which the [[Mini]]s climb or descend regardless if there is more way ahead. It is also the first level to require more than the touchscreen space to navigate.

Revision as of 17:03, March 29, 2018

Template:Levelbox Level 1-6 is the sixth course in Rolling Hills in Mario vs. Donkey Kong: Tipping Stars. It is the first level in the game to contain Ladders, which the Minis climb or descend regardless if there is more way ahead. It is also the first level to require more than the touchscreen space to navigate.

The level features a Mini Mario and a Mini Peach.

Layout

Map of Level 1-6
Level map

The level is composed of an array of platforms ordered at different layers and joined by numerous Red Girder Rivets and Ladders. The Minis start at the bottom of the stage, and would have to traverse a serpented path across the level in order to reach the goal door at the top.

M Coin

The M Coin is located in the center of the top platform. As soon as the Minis finish climbing the Ladder on the left, instead of simply crossing the gap ahead of them, they should be led with a sloped Red Girder onto the lower platform. This platform contains a shorter Ladder which leads back to the top, and into the M Coin.

If the gap was horizontally crossed with a Red Girder, the Minis would have grabbed onto the Ladder from its top and go lower, avoiding the M Coin.

High scores

  • Bronze trophy: 5500 points
  • Silver trophy: 8500 points
  • Gold trophy: 14500 points

Statistics

The following data applies for both the Nintendo 3DS and the Wii U versions of the game.

Template:MVDKTS Levels