Battle Mode: Difference between revisions

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(Created page with "{{construction}} Battle Mode is a multiplayer mode in all Mario Kart games. In the first four games, Battle Mode was only available in multiplayer. Starting in Mario Kar...")
 
(Added Balloon Battle information.)
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Battle Mode is a multiplayer mode in all [[Mario Kart]] games. In the first four games, Battle Mode was only available in multiplayer. Starting in [[Mario Kart DS]], Battle Mode could be a single player mode with computer players or a multiplayer mode with or without them.
Battle Mode is a multiplayer mode in all ''[[Mario Kart]]'' games. In the first four games, Battle Mode was only available in multiplayer. Starting in ''[[Mario Kart DS]]'', Battle Mode could be a single player mode with computer players or a multiplayer mode with or without them. Starting with ''[[Mario Kart: Double Dash!!]],'' there are usually at least two different battle options.
 
==Balloon Battle==
Debuting in ''[[Super Mario Kart]],'' players have to use items to hit the opposing player to pop one of three balloons. If all balloons are popped, the player is out.
 
''[[Mario Kart 64]]'' had four-player support, so up to four players can battle, unlike ''[[Super Mario Kart]]'' which only had two-player support.
 
''[[Mario Kart DS]]'' had a few tweaks to Balloon Battle. It can be played in single player this time, unlike the previous four games which required being in multiplayer to play. The player also starts out with one balloon instead of three, although more can be generated by holding {{DS|Button|Select}} or by blowing into the DS microphone.
 
''[[Mario Kart Wii]]'' had a lot of changes to Balloon Battle. Firstly, the match is now timed to three minutes. Secondly, there can only be two teams instead of a free-for-all match. Finally, the winning objective has been changed. Whichever team pops the most balloons before time runs out wins. Getting hit by any items deducts points from the final score.
 
''[[Mario Kart 7]]'' allowed there to be teams in battle or not. The time limit of the match was reduced to two minutes, although the goal remains the same in ''Mario Kart Wii.''
 
''[[Mario Kart 8]]'' had the battles take place on regular race courses throughout the game, alongside the rules changing again. Getting hit by items pops a balloon, but also lowers the player's point tally. If all balloons are popped, they are out of the game, but they can still participate as a ghost. Appearing as a transparent version of the character on the player's screen, but invisible to everyone else, they can still use items to harm the other players.

Revision as of 10:54, March 15, 2017

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Battle Mode is a multiplayer mode in all Mario Kart games. In the first four games, Battle Mode was only available in multiplayer. Starting in Mario Kart DS, Battle Mode could be a single player mode with computer players or a multiplayer mode with or without them. Starting with Mario Kart: Double Dash!!, there are usually at least two different battle options.

Balloon Battle

Debuting in Super Mario Kart, players have to use items to hit the opposing player to pop one of three balloons. If all balloons are popped, the player is out.

Mario Kart 64 had four-player support, so up to four players can battle, unlike Super Mario Kart which only had two-player support.

Mario Kart DS had a few tweaks to Balloon Battle. It can be played in single player this time, unlike the previous four games which required being in multiplayer to play. The player also starts out with one balloon instead of three, although more can be generated by holding

or by blowing into the DS microphone.

Mario Kart Wii had a lot of changes to Balloon Battle. Firstly, the match is now timed to three minutes. Secondly, there can only be two teams instead of a free-for-all match. Finally, the winning objective has been changed. Whichever team pops the most balloons before time runs out wins. Getting hit by any items deducts points from the final score.

Mario Kart 7 allowed there to be teams in battle or not. The time limit of the match was reduced to two minutes, although the goal remains the same in Mario Kart Wii.

Mario Kart 8 had the battles take place on regular race courses throughout the game, alongside the rules changing again. Getting hit by items pops a balloon, but also lowers the player's point tally. If all balloons are popped, they are out of the game, but they can still participate as a ghost. Appearing as a transparent version of the character on the player's screen, but invisible to everyone else, they can still use items to harm the other players.