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{{Species-infobox
{{redirect|Gatekeeper|the variant of [[Pi'illo]]s|[[Deco Pi'illo]]}}
|title=Polluted Piranha Plant
{{species infobox
|image=[[File:PiranhaPlantGenerator.png|200px]]<br>A '''Polluted Piranha Plant''' from ''Super Mario Sunshine''.
|image=[[File:PollutedPiranha.png|200px]]<br>A Gatekeeper in ''Super Mario Sunshine''
|species_origin=[[Piranha Plant]]
|related=
|first_appearance=''[[Super Mario Sunshine]]'' ([[List of games by date#2002|2002]])
|first_appearance=''[[Super Mario Sunshine]]'' ([[List of games by date#2002|2002]])
|latest_appearance=''[[Mario Power Tennis#"New Play Control!" Series|New Play Control! Mario Power Tennis!]]'' ([[List of games by date#2009|2009]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|variant_of=[[Goop]]<br>[[Piranha Plant]]
|relatives=[[Piranhabon]]
}}
}}
[[File:Goopy.jpg|thumb|150px|left|A Polluted Piranha Plant]]
'''Proto Piranhas''', originally known as '''Gatekeepers'''<ref>Loe, Casey. ''Super Mario Sunshine'' Perfect Guide. Page 14.</ref><ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 19.</ref> and also known as '''Proto Piranha Plants''',<ref>[https://play.nintendo.com/documents/Super_Mario_3D_All-Stars_bingo.pdf Downloadable PDF] featuring bingo cards themed after ''[[Super Mario 3D All-Stars]]''. ''[[Play Nintendo]]''. Retrieved October 27, 2020. ([http://web.archive.org/web/20201105023820/https://play.nintendo.com/documents/Super_Mario_3D_All-Stars_bingo.pdf Archived] November 5, 2020, 02:38:20 UTC via Wayback Machine.)</ref> are large [[Piranha Plant]]s made entirely of [[goop]].
'''Polluted Piranha Plants''' are [[Piranha Plant]]s covered in [[Graffiti]] created by [[Shadow Mario]]. They have appeared in ''[[Super Mario Sunshine]]'' and the GameCube version of ''[[Mario Power Tennis]]'' and ''[[Mario Golf: Advance Tour]]'', as enemies. They appear out of [[Goop Generator]]s and come in a variety of different colors. They do not seem to have any teeth, unlike normal [[Piranha Plant]]s. They periodically release [[Swoopin' Stu]]s. To defeat them, [[Mario]] must shoot water into their mouth repeatedly. During the first two encounters, Mario can defeat the plants by squirting water in their mouth three times. However, during the last two encounters, Mario must squirt water into their mouth six times to defeat them. Once defeated, they dissolve into Goop, which soon disappears.  


In ''[[Mario Power Tennis]]'', [[Petey Piranha]]'s [[Defensive Power Shot]] (a.k.a. [[Piranha Swingback]]) involves him creating a Polluted Piranha Plant to hit an unreachable tennis ball for him.
==History==
===''Super Mario Sunshine''===
Gatekeepers first appear as recurring bosses in the early parts of ''[[Super Mario Sunshine]]''. {{anchor|Generators}}In this game, Gatekeepers are all connected to solid, undulating, smoking masses of goop referred to as '''Generators''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 11.</ref> which cannot be cleaned normally. Additionally, some Generators spread goop to the surrounding area, preventing it from being cleaned permanently until the Gatekeeper is defeated; however, despite their name, not all Generators do this. Initially, Gatekeepers hide within the Generator, emerging only when the Generator is sprayed with [[water]]. Once a Gatekeeper has emerged, it sways back and forth while opening and closing its mouth. To defeat it, [[Mario]] must use [[F.L.U.D.D.|FLUDD]] to spray water into its open mouth some number of times. If Mario sprays one while its mouth is closed, it merely shrugs the attack off. If not dealt damage for long enough, it retreats back into its Generator. In all their appearances, structures are submerged in the goop beneath them, and the Gatekeeper must be defeated to release them.


In ''[[Mario Golf: Advance Tour]]'', they have appearances in the [[Mushroom Tourney]] course with many [[Piranha Plant]]s. They have located outside of course.
There are five fights against Gatekeepers in the game. The fights vary in terms of the Gatekeeper's color (which changes to match the surrounding goop), the number of sprays necessary to defeat the Gatekeeper, and additional behaviors.
*One appears at the very beginning at the [[Delfino Airstrip]], creating a sinkhole in the runway. It and its goop are a colorful mixture of pink, yellow, orange, and white. It takes three sprays to defeat. Its only way of harming Mario is if he walks directly into it or the goop surrounding it, as it has no attacks and goop does not create [[Gooble|Swoopin' Stu]]s during [[Delfino Airstrip Dilemma]]. Once defeated, it releases the player's first [[Shine Sprite]].
*Another appears in [[Bianco Square]] in [[Delfino Plaza]], submerging the [[Grand Pianta Statue]]. This one is brown and white. It also takes three sprays to defeat, but it is more dangerous due to its goop creating Swoopin' Stus. When the Gatekeeper is defeated, the Grand Pianta Statue emerges with [[Shadow Mario]] standing on it, leading to the game's first Shadow Mario chase.
*Another brown-and-white one appears in [[Bianco Hills]] during the first episode, [[Road to the Big Windmill]], submerging the hill before the bridge to the road surrounding the [[Big Windmill]]. Before it emerges, its Generator repeatedly spurts [[Piranhabon]]s down the countryside path. It also takes three sprays to defeat, and it releases a Shine Sprite once beaten. As this is the only Gatekeeper to be fought in a replayable episode, this is the only Gatekeeper that can be fought again after it is defeated.
*Once the player has three Shine Sprites, a black Gatekeeper appears in Delfino Plaza and submerges the [[boathouse]]. Uniquely, its Generator can be seen extending through the dock down into the sand underneath the water. Its Generator leaks goop outward, covering areas Mario has cleaned with goop again. After three sprays, it acts as if it has been beaten before suddenly springing back up and requiring three additional sprays to defeat. Once it is beaten, the boathouse emerges from the ground with a [[Rainbow M]] leading to [[Ricco Harbor]] painted on its side.
*Once the player has five Shine Sprites, another black Gatekeeper appears in Delfino Plaza, submerging the lighthouse on the beach. Like with the previous black Gatekeeper, this fight has a functioning Generator and requires two sets of three sprays. However, when this Gatekeeper feigns defeat after being sprayed for the third time, it shoots out Swoopin' Stus in all directions as it reemerges. Once it is beaten, the lighthouse emerges from the ground with a Rainbow M leading to [[Gelato Beach]] painted on it.


==Screenshots==
===''Mario Golf'' series===
<center><gallery>
====''Mario Golf: Toadstool Tour''====
File:GoopPiranha photo.jpg|<center>[[Mario]] fighting a Polluted Piranha Plant in ''Super Mario Sunshine''.
In ''[[Mario Golf: Toadstool Tour]]'', the name "Proto Piranha" appears on the leaderboards in the [[Blooper Bay|Blooper Star Open]], [[Peach's Castle Grounds|Peach's Star Invitational]] and [[Bowser Badlands|Bowser Star Championship]] tournaments.
File:Piranha_Swingback.PNG|<center>A Polluted Piranha Plant in ''Mario Power Tennis''.
File:PollutedPiranhaPlant SuperMarioKun.jpg|''[[Super Mario-Kun]]''
</gallery></center>


==Names in Other Languages==
====''Mario Golf: Advance Tour''====
{{Foreignname
[[File:MGAT Mushroom Course Hole 6.png|thumb|A Proto Piranha in the top-left corner of the Mushroom Course's sixth hole]]
In ''[[Mario Golf: Advance Tour]]'', Proto Piranhas appear in the [[Mushroom Course]] along with many regular Piranha Plants. They are found outside the course itself.
 
===''Mario Power Tennis''===
In ''[[Mario Power Tennis]]'', [[Petey Piranha]]'s [[Power Shot (Mario Tennis series)|Defensive Power Shot]], [[Piranha Swingback]], involves him creating a Proto Piranha to hit an unreachable tennis ball for him.
 
===''Super Smash Bros. Ultimate''===
In ''[[Super Smash Bros. Ultimate]]'', Proto Piranhas are mentioned briefly by [[icaruspedia:Viridi|Viridi]] during [[List of Palutena's Guidance conversations|Palutena's Guidance]] dialogue for [[Piranha Plant#Super Smash Bros. Ultimate|Piranha Plant]].
 
==Gallery==
<gallery>
Polluted Piranha Colored SMS.png|Render of an orange-pink Gatekeeper
Delfino Airstrip Polluted Piranha SMS.png|A Gatekeeper at the [[Delfino Airstrip]]
SMS_Bianco_Square_Polluted_Piranha.png|A Gatekeeper in [[Bianco Square]]
RoadtotheBigWindmill.png|A Gatekeeper at [[Bianco Hills]]
Boat House Polluted Piranha.png|A Gatekeeper at the [[boathouse]]
Lighthouse Polluted Piranha.png|A Gatekeeper at the lighthouse
Piranha_Swingback.PNG|A Proto Piranha in ''Mario Power Tennis''
Polluted Piranha Super Mario-Kun.jpg|A Gatekeeper as depicted in ''[[Super Mario-kun]]''
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario Sunshine]]''
|file1=<tt>gatekeeper/gene_pakkun_model1</tt><ref>''Super Mario Sunshine'', internal filename <tt>root/data/scene/airport0.szs/scene/gatekeeper/gene_pakkun_model1.bmd</tt></ref>
|name1=Gatekeeper / Gene Pakkun
|meaning1=Gatekeeper / Generator Piranha
}}
 
===Names in other languages===
{{foreign names
|Jap=ドロドロパックン
|Jap=ドロドロパックン
|JapR=Dorodoro pakkun
|JapR=Dorodoro Pakkun
|JapM=Muddy Piranha; ''dorodoro'' is a Japanese mimetic word for something muddy.
|JapM=Goop Piranha
|Jap2=ドロパックン <small>(''Mario Power Tennis'')</small>
|Jap2R=Doro Pakkun
|Jap2M=Mud Piranha
|Dut=Proto Piranha
|DutM=-
|Fre=Tiranha<br>Plante Piranha Polluée<ref name="encyclopedia">''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]'', pg. 100</ref>
|FreM=<br> Polluted Piranha Plant
|Ger=Schleim-Piranha
|GerM=Slime Piranha
|Ita=Fangopiranha<br>Pianta Piranha di fiume<ref name="encyclopedia"/> (translation error)
|ItaM=Mudpiranha<br>River Piranha Plant
|Rus=протопиранья
|RusR=protopiran'ya
|RusM=Protopiranha
|SpaA=Piraña sucia
|SpaAM=Filthy piranha
|SpaE=Piraña Lodo
|SpaEM=Mud Piranha
}}
}}


==Trivia==
==References==
*Although the [[Goop Generator|generators]] that the Polluted Piranha Plants come out of are made of Goop, Mario cannot wash them away like normal Goop without defeating the Polluted Piranha Plant first.
<references/>
*The behavior of these enemies varies depending on the color of the Goop that they come out of: Polluted Piranha Plants that emerge from pink, yellow, orange, and white Goop cannot spawn Swoopin' Stus and must be sprayed three times, those that come out of brown and white Goop can spawn Swoopin' Stus and must be sprayed three times, and those that come out of black Goop are able to spawn Swoopin' Stus and have to be sprayed six times.
 
{{BoxTop}}
{{Piranha Plants}}
{{Piranha Plants}}
{{Super Mario Sunshine}}
{{Super Mario Sunshine}}
[[Category:Plants]]
{{MGAT}}
[[Category:Bosses]]
{{MPT}}
[[Category:Sub-Species]]
[[Category:Piranha Plants]]
[[Category:Enemies]]
[[Category:Koopa Troop]]
[[Category:Mario Golf: Advance Tour]]
[[Category:Mario Golf: Advance Tour]]
[[Category:Mario Power Tennis Species]]
[[Category:Mario Power Tennis species]]
[[Category:Super Mario Sunshine Enemies]]
[[Category:Super Mario Sunshine bosses]]
[[de:Schleim-Piranha-Pflanze]]
[[it:Fangopiranha]]

Latest revision as of 19:29, May 1, 2024

"Gatekeeper" redirects here. For the variant of Pi'illos, see Deco Pi'illo.
Proto Piranha
A Gatekeeper in Super Mario Sunshine.
A Gatekeeper in Super Mario Sunshine
First appearance Super Mario Sunshine (2002)
Latest appearance Super Mario 3D All-Stars (2020)
Variant of Goop
Piranha Plant
Relatives

Proto Piranhas, originally known as Gatekeepers[1][2] and also known as Proto Piranha Plants,[3] are large Piranha Plants made entirely of goop.

History[edit]

Super Mario Sunshine[edit]

Gatekeepers first appear as recurring bosses in the early parts of Super Mario Sunshine. In this game, Gatekeepers are all connected to solid, undulating, smoking masses of goop referred to as Generators,[4] which cannot be cleaned normally. Additionally, some Generators spread goop to the surrounding area, preventing it from being cleaned permanently until the Gatekeeper is defeated; however, despite their name, not all Generators do this. Initially, Gatekeepers hide within the Generator, emerging only when the Generator is sprayed with water. Once a Gatekeeper has emerged, it sways back and forth while opening and closing its mouth. To defeat it, Mario must use FLUDD to spray water into its open mouth some number of times. If Mario sprays one while its mouth is closed, it merely shrugs the attack off. If not dealt damage for long enough, it retreats back into its Generator. In all their appearances, structures are submerged in the goop beneath them, and the Gatekeeper must be defeated to release them.

There are five fights against Gatekeepers in the game. The fights vary in terms of the Gatekeeper's color (which changes to match the surrounding goop), the number of sprays necessary to defeat the Gatekeeper, and additional behaviors.

  • One appears at the very beginning at the Delfino Airstrip, creating a sinkhole in the runway. It and its goop are a colorful mixture of pink, yellow, orange, and white. It takes three sprays to defeat. Its only way of harming Mario is if he walks directly into it or the goop surrounding it, as it has no attacks and goop does not create Swoopin' Stus during Delfino Airstrip Dilemma. Once defeated, it releases the player's first Shine Sprite.
  • Another appears in Bianco Square in Delfino Plaza, submerging the Grand Pianta Statue. This one is brown and white. It also takes three sprays to defeat, but it is more dangerous due to its goop creating Swoopin' Stus. When the Gatekeeper is defeated, the Grand Pianta Statue emerges with Shadow Mario standing on it, leading to the game's first Shadow Mario chase.
  • Another brown-and-white one appears in Bianco Hills during the first episode, Road to the Big Windmill, submerging the hill before the bridge to the road surrounding the Big Windmill. Before it emerges, its Generator repeatedly spurts Piranhabons down the countryside path. It also takes three sprays to defeat, and it releases a Shine Sprite once beaten. As this is the only Gatekeeper to be fought in a replayable episode, this is the only Gatekeeper that can be fought again after it is defeated.
  • Once the player has three Shine Sprites, a black Gatekeeper appears in Delfino Plaza and submerges the boathouse. Uniquely, its Generator can be seen extending through the dock down into the sand underneath the water. Its Generator leaks goop outward, covering areas Mario has cleaned with goop again. After three sprays, it acts as if it has been beaten before suddenly springing back up and requiring three additional sprays to defeat. Once it is beaten, the boathouse emerges from the ground with a Rainbow M leading to Ricco Harbor painted on its side.
  • Once the player has five Shine Sprites, another black Gatekeeper appears in Delfino Plaza, submerging the lighthouse on the beach. Like with the previous black Gatekeeper, this fight has a functioning Generator and requires two sets of three sprays. However, when this Gatekeeper feigns defeat after being sprayed for the third time, it shoots out Swoopin' Stus in all directions as it reemerges. Once it is beaten, the lighthouse emerges from the ground with a Rainbow M leading to Gelato Beach painted on it.

Mario Golf series[edit]

Mario Golf: Toadstool Tour[edit]

In Mario Golf: Toadstool Tour, the name "Proto Piranha" appears on the leaderboards in the Blooper Star Open, Peach's Star Invitational and Bowser Star Championship tournaments.

Mario Golf: Advance Tour[edit]

Hole 6 of the Mushroom Course from Mario Golf: Advance Tour
A Proto Piranha in the top-left corner of the Mushroom Course's sixth hole

In Mario Golf: Advance Tour, Proto Piranhas appear in the Mushroom Course along with many regular Piranha Plants. They are found outside the course itself.

Mario Power Tennis[edit]

In Mario Power Tennis, Petey Piranha's Defensive Power Shot, Piranha Swingback, involves him creating a Proto Piranha to hit an unreachable tennis ball for him.

Super Smash Bros. Ultimate[edit]

In Super Smash Bros. Ultimate, Proto Piranhas are mentioned briefly by Viridi during Palutena's Guidance dialogue for Piranha Plant.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Sunshine gatekeeper/gene_pakkun_model1[5] Gatekeeper / Gene Pakkun Gatekeeper / Generator Piranha

Names in other languages[edit]

Language Name Meaning
Japanese ドロドロパックン
Dorodoro Pakkun
ドロパックン (Mario Power Tennis)
Doro Pakkun
Goop Piranha

Mud Piranha

Dutch Proto Piranha
-
French Tiranha
Plante Piranha Polluée[6]

Polluted Piranha Plant
German Schleim-Piranha
Slime Piranha
Italian Fangopiranha
Pianta Piranha di fiume[6] (translation error)
Mudpiranha
River Piranha Plant
Russian протопиранья
protopiran'ya
Protopiranha

Spanish (NOA) Piraña sucia
Filthy piranha
Spanish (NOE) Piraña Lodo
Mud Piranha

References[edit]

  1. ^ Loe, Casey. Super Mario Sunshine Perfect Guide. Page 14.
  2. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide. Page 19.
  3. ^ Downloadable PDF featuring bingo cards themed after Super Mario 3D All-Stars. Play Nintendo. Retrieved October 27, 2020. (Archived November 5, 2020, 02:38:20 UTC via Wayback Machine.)
  4. ^ Hodgson, David S J, Bryan Stratton, and Stephen Stratton. Super Mario Sunshine Prima's Official Strategy Guide. Page 11.
  5. ^ Super Mario Sunshine, internal filename root/data/scene/airport0.szs/scene/gatekeeper/gene_pakkun_model1.bmd
  6. ^ a b Super Mario Encyclopedia, pg. 100