List of Super Mario Galaxy 2 glitches: Difference between revisions

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{{italic title|List of ''Super Mario Galaxy 2'' glitches}}
{{italic title|List of ''Super Mario Galaxy 2'' glitches}}
{{MoreImages}}
This is a list of glitches in ''[[Super Mario Galaxy 2]]''. Unless otherwise noted, all names are unofficial.
This is a list of glitches in the game ''[[Super Mario Galaxy 2]]''.
==Audio==
===Ice music on fiery planet===
On the starting planet in [[Shiverburn Galaxy]], in [[Cloud Mario|cloud form]], the player must hit the switch that freezes the planet and return to where they started. They should then [[Long Jump]] towards the [[Shiverburn Galaxy#Magma Slice Planet|Magma Slice Planet]]. Then, they should make a cloud and Long Jump, repeating two more times. They will be pulled by the planet's gravity and land on it, though the starting planet music will still be playing.<ref>JayJay9814 (Jul 26, 2010) [https://www.youtube.com/watch?v=0GhIKLx1S4c super mario galaxy glitch shiverburn galaxy hd] ''YouTube''. Retrieved March 6, 2017.</ref>


==Graphical==
===Squizzard battle loud sound glitch===
==={{conjecturaltext|Breakneck bangs}}===
During the [[Squizzard]] battle, if the player defeats him and is hit simultaneously, a loud sound will play. When the cutscene finishes, they will take damage and be knocked back.
In the end credits, if the player enters first-person view mode, Mario's bangs can be seen. Also, if the player looks to the left or right, Mario's bangs won't move with his head and remain stationary.
 
==Graphics==
===Chance Cube room wall glitch===
[[File:SMG2 Chance Cube Room Glitch.png|thumb|200px|The unfinished wall]]
If the player visits the [[Chance Cube]] room and faces towards the screen while talking to a [[Lumalee]], the wall is unfinished, showing the sky.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|Closed eyes glitch}}===
===Cloud clipping===
The player must do the "Yoshi Stuck in the Tree" glitch, but if done a slightly different way, [[Yoshi]]'s eyes will be closed as if doing a [[Flutter Jump]] but he will stand idle. If the player jumps on Yoshi or if he retreats back into his egg, his eyes will be open again.
[[File:SMG2 Glitch Cloud Power Star Get.png|thumb|200px|The glitch in action]]
In Cloud form, if the player creates a cloud as they get a [[Power Star]] while approaching from the side or top, the camera will clip through the cloud, while part of their character will be inside it.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|Camera in the cloud}}===
===Credit graphics glitch===
If the player uses [[Cloud Mario]] to make a cloud just as he or she gets the [[Power Star]], the graphics will be unusual. The player will see through the cloud, and Mario's legs will be in the cloud.
[[File:SMG2 Credits falling glitch.png|thumb|200px|[[Mario]] falling endlessly]]
[[File:SMG2 Credits Invisible Platform Glitch.png|thumb|200px|Mario standing on an invisible platform in the [[Yoshi Star Galaxy]]]]
During the credits, when the player is on the [[Seesaw|teeter-totter moon]], if the player [[Ground Pound]]s the left side of moon and performs a backward somersault while it rises, they will fall off the moon, followed by a [[Bubble]] surrounding them. They will be stuck in the bubble falling endlessly for several credit scenes as it attempts to return the player onto the moon, with the planets visited off-screen. Eventually, they will reach solid ground, but the graphics will broken in various ways. For example, the platform in the Yoshi Star Galaxy may become invisible; the scene with the defeated [[Bowser]] may only consist of a desert background, and the camera may point the wrong direction.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|Credit graphics messed-up}}===
===Disappearing characters in first-person===
This is easier to do as [[Luigi]] since he jumps higher. When the credits start and [[Mario]] or Luigi is on the [[Boo Moon Galaxy#Crescent Moon Planet|Crescent Moon Planet]], the player needs to ground pound the left side of the Moon as much as possible to tilt it. Then Mario or Luigi must perform a backwards somersault while the Moon is rising up. If done correctly, Mario or Luigi falls from the moon and a Bubble (which looks identical to the one that saves Mario or Luigi from falling from the [[Comet Observatory]] is ''[[Super Mario Galaxy]]'') surrounds the plumber and try unsuccessfully to bring them back to the Moon. Mario or Luigi will be stuck in the bubble until the credits end. The planets visited will be off-screen. In the scene with the small [[Bowser]], the background is a desert and only the flags of [[Princess Peach's Castle]] can be seen.
If the player stands close to certain characters and enters first-person view, the character will disappear, with only its shadow present. This is most notable with [[Supermassive Galaxy]]'s Giant [[Luma]]s and [[Cosmic Cove Galaxy]]'s [[Penguin|penguins]].<ref name=SonOfAGlitch/>


==={{conjecturaltext|Disappearing Penguin}}===
===Disappearing Piranha Plant===
This glitch is similar to the Missing Luma glitch below. In the Cosmic Cove Galaxy, the player should stand directly next to the penguin on the tower with the water-freezing switch. Then they should switch into first-person view and look where the penguin stands. The penguin will be invisible with only its shadow shown on the ground.
To perform this glitch, the player should go to Supermassive Galaxy. They should trigger the [[Checkpoint Flag]] and die. When the player respawns, they should wall-jump up the gap between the [[Thwomp]]s, face the camera, then Long Jump off the edge of the one on the right, allowing them to return to the start. After, the player should progress through the level normally. When they reach the second [[Piranha Plant]], the plant can be spun to release water and damage the player, but cannot be seen. Shortly after, dirt will spawn continuously, lagging the game.<ref name=SonOfAGlitch/><ref>GlitchFish (Dec 13, 2012) [https://www.youtube.com/watch?v=Qe9z2RlT7m0 Super Mario Galaxy 2 - Invisible Piranha Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>


==={{conjecturaltext|Erupting the volcano}}===
===Disappearing platforms===
When the player is near the volcano in the [[Yoshi Star Galaxy]], he or she should use the infinite flutter jump glitch to reach a height higher than the volcano. When a certain height is reached, the volcano will erupt. The reason the volcano erupts with the Launch Star is because the player reaches the height that triggers the event.<ref>[http://www.youtube.com/watch?v=b6Ou-GTCbnc&feature=related YouTube - Various Yoshi Star Galaxy Glitches]</ref>
[[File:SMG2 Haunty Halls Platform Glitch.png|thumb|200px|The glitch in action]]
Near the end of [[Sneaking Down the Creepy Corridor]], if the player falls between the moving platforms, the camera will clip through the platforms, while they disappear.
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==={{conjecturaltext|Frozen [[Piranha Plant]]s}}===
===Floating hair glitch===
In the [[Fluffy Bluff Galaxy]]'s level [[Fluffy Bluff Galaxy#Search for the Toad Brigade Captain|Search for the Toad Brigade Captain]], if the player reaches the end of the level and looks back, far away but visible Piranha Plants will be frozen. Everything around the Piranha Plants stays normal.
[[File:SMG2 First Person View Credits Glitch.png|thumb|200px|Mario's hair is visible]]
If the player enters first-person view during the credits, the character's hair can be seen, remaining stationary even if the player rotates the camera.<ref name=SonOfAGlitch>A+Start (Mar 20, 2015) [https://www.youtube.com/watch?v=Ss00G5l2XEc Super Mario Galaxy 2 Glitches - Son Of A Glitch - Episode 40] ''YouTube''. Retrieved March 6, 2017.</ref>
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==={{conjecturaltext|Frozen [[Meteor]]s}}===
===Floating Toad glitch===
[[File:Stopped comets.png|thumb|left|140px|Several [[Meteor]]s stopped directly in midair.]]
[[File:SMG2 Sleepfloating Toad Glitch.png|thumb|200px|The floating Toad]]
In the [[Shiverburn Galaxy]], the player must go to the planet featuring multiple falling meteors. They must then go into first-person view and look directly at the meteors while they are raining down. The meteors will stop and will not move until the player changes the camera view back from first-person view.
At the yellow [[Starshroom]] in [[Mini-Planet Daredevil Run]], if the player stands on the side window where the [[Toad (species)|Toad]]'s back is visible and enters first-person view, the Toad will floating in midair.<ref name=SonOfAGlitch/>
==={{conjecturaltext|Falling through the blue [[Starshroom]] with no gravity}}===
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At [[Rolling Coaster Galaxy]], where the path splits, Mario should jump out towards the blue [[Starshroom]]. If the jump was perfect, Mario would slightly fall through the Starshroom, and will fall out of bounds, since the Starshroom has no gravity.


==={{conjecturaltext|Low-res planet}}===
===Frozen Piranha Plants===
In the [[Chompworks Galaxy]], the player should go to Mission 1 and reach the Lava Chomp Planet. The player should turn Mario (Or Luigi) around until he faces the player then long jump and fall off the edge of the planet. If done correctly, just before Mario falls off, the planets graphic will change as though the player was far away from the planet.
At the end of [[Search for the Toad Brigade Captain]], if the player looks back, Piranha Plants can be seen, but they are frozen, despite their surroundings remaining animated.


==={{conjecturaltext|Massive Dark Void Glitch}}===
===Frozen meteors===
[[File:SMG2 MM Glitch1.png|thumb|The "black void".]]
[[File:Stopped comets.png|thumb|200px|The glitch in action]]
To activate this glitch, the player should go to the [[Melty Monster Galaxy]]. Once Mario lands on the Pier, he should get in the [[Warp Pipe]] that leads to the Chimp's Bowling Challenge. The player should then jump back into the Warp Pipe and come back to where they landed. If the player looks behind Mario, they will see a remaining piece of the Chimp's Bowling Challenge background. This is possible to do at any time, as long as the player can get to Chimp's Bowling Challenge.
On the [[Shiverburn Galaxy#Ice Magma Skate Planet|Ice Magma Skate Planet]], if the player enters first-person view and look directly at the meteors, the meteors will be frozen until the player exits first-person view or looks away.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|Missing [[Giant Luma]]}}===
===Low-resolution planet glitch===
This glitch can only be experienced in the [[Supermassive Galaxy]]. If Mario stands at a certain distance near one of the two [[Giant Luma]]s in the level and the player activates first-person view, the Giant Luma will sometimes disappear when the player attempts to look at it, though its shadow will remain. If the player exits first-person view, the Giant Luma will reappear.
[[File:SMG2 Lava Chomp Texture Glitch.png|thumb|200px|The glitch in action]]
On the [[Chompworks Galaxy#Lava Chomp Planet|Lava Chomp Planet]] in [[Where the Chomps Are Made of Gold]], if the player turns their character to face them and then Long Jumps to fall off the planet, right before they fall off, the planet will be low-resolution, as if the player was far away from it.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|[[Rosalina]] down, Mario up}}===
===Persistent starlight glitch===
This glitch can only be done after [[Rosalina]] is onboard [[Starship Mario]]. Normally, since Mario is shorter than her, if he chooses to talk to her, she will look downwards while she talks to him. However, if Mario gets the [[Cloud Flower]] and spins a cloud while standing right next to Rosalina (and ends up above her), if the player crouches he can still talk with Rosalina, and she will still look downwards at the cloud.
In [[Twin Falls Hideaway]], if the player releases the [[Power Star]] from the crystal, then jumps down and enters first-person view, the starlight will still be located on the star's original location.


If Mario talks to either [[Mailtoad]] or [[Banktoad]] after doing the same thing, Mario can still talk to the Toad, although the Toad himself will be hidden from view. The conversation still goes normally.
===Post-death falling glitch===
If the player lands on [[Lava|lava]] with one wedge of health while jumping and falls into an abyss, their character will not be silhouetted as they normally would.


==={{conjecturaltext|Sleepfloating Toad}}===
===Reach the Starshrooms===
To do this glitch, the player must go to the [[Battle Belt Galaxy]] and select the "Mini-Planet Daredevil Run" mission. When the player gets to the yellow Starshroom, they should stand on the side window where the sleeping Toad's back is seen. If the player enters first-person mode and looks down, the Toad will be seen hovering over the table.
At the split in [[Rolling Coaster Galaxy]], if the player jumps towards the blue Starshroom, they can fall through the Starshroom and out of bounds, as the Starshroom has no gravity. The player can also reach the green Starshroom if they stand on the fence at the beginning and Long Jump towards the Starshroom, though this one has gravity. <ref>Easybreesy (May 2, 2013) [https://www.youtube.com/watch?v=S2Cb5Q6Q7Y0 Super Mario Galaxy 2 Rolling Coaster Galaxy glitch] ''YouTube''. Retrieved March 6, 2017</ref>


==={{conjecturaltext|[[Smeech]] with the [[Star]]}}===
===Rosalina angle glitch===
To do this glitch, the player must go to any galaxy with [[Smeech]]es and [[Yoshi]]. Once the player completes the mission (with Yoshi) Mario will have to find a Smeech, and make it stick to Yoshi's lips. Then Mario should take the [[Power Star]] without releasing the Smeech. Mario and Yoshi will do the same animation, but the Smeech will still be stuck to Yoshi's mouth. This glitch is easiest to do in the Green Power Star missions of the Sweet Mystery Galaxy, as there is a Smeech near both of them. This can also be done in the Purple Coin Beach Dash level, after the player makes the Star appear.
Normally, on [[Starship Mario]], as Mario is shorter than [[Rosalina]], if he talks to her, she will look downwards while talking to him. However, as Cloud Mario, if he spins a cloud while standing next to her, crouches, and talks to her, despite being above her, she will still look downwards. This can also be performed with the [[Mailtoad]] or [[Banktoad]], though they will instead be invisible.


==={{conjecturaltext|Splashing glitch}}===
===Smeech with Star===
[[File:SMG2 Water Glitch.PNG|200px|thumb|The splashing glitch.]]
[[File:SMG2 Smeech Star Get Glitch.png|thumb|200px|The glitch in action]]
In the Starshine Beach Galaxy, the player should choose the mission, "Surf, Sand, and Silver Stars." He or she should then get Yoshi, return to the area they landed, and infinite flutter jump back up to the water planet. At a certain height, Yoshi and Mario will be surrounded by water, which will follow them as they flutter jump and fall until they reach the planet.<ref>[http://www.youtube.com/watch?v=HfclC6yDeGw&feature=related YouTube - Splashing Glitch]</ref>
If the player collects a Power Star with a [[Smeech]] on [[Yoshi]], their character and Yoshi will perform the same animation, but the Smeech will remain stuck to Yoshi.<ref name=SonOfAGlitch/><ref>Akzomp (Mar 27, 2012) [https://www.youtube.com/watch?v=Vp4wfwBVIlw Super Mario Galaxy 2 - Yoshi and Smeech Grabbing the Star Glitch] ''YouTube''. Retrieved March 6, 2017</ref><ref>Sunrose112 (Aug 30, 2011) [https://www.youtube.com/watch?v=fsgnWpecg7Y A Smooching Success!] ''YouTube''. Retrieved March 6, 2017.</ref>
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==={{conjecturaltext|Squizzard's floating ball}}===
===Squizzard's floating ball glitch===
During the battle against [[Squizzard]], if the player long jumps left or right and a fireball hits Squizzard at the same time, with his mouth not open, while he is about to toss a spiked-ball, sometimes the spiked-ball will just hover right on front of his hands and stay there for a while. This is best done in the first phase, before he summons the cannons.
Occasionally, during the Squizzard battle, if the player Long Jumps left or right when a [[Fireball|fireball]] hits Squizzard when his mouth closed and is about to toss a spike ball, the ball will float in front of his hands briefly.


==={{conjecturaltext|[[Yoshi]] has speedy legs}}===
===Void glitch===
On [[Starship Mario]], Mario should hatch and ride Yoshi, go to the bottom of Starship Mario, run towards the white fence making Yoshi's legs move rapidly.
[[File:SMG2 Massive Dark Void Glitch.png|thumb|The void]]
On the pier in [[Melty Monster Galaxy]], if the player enters the [[Warp Pipe]] leading to [[The Chimp's Bowling Challenge]] and returns, part of the background for the challenge can be seen.<ref name=SonOfAGlitch/><ref>glem3 (Aug 17, 2010) [https://www.youtube.com/watch?v=Mes8fnBUL8g Super Mario Galaxy 2 Glitch- Massive Dark Void in Melty Monster] ''YouTube''. Retrieved March 6, 2017</ref>
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==={{conjecturaltext|Yoshi's puffed cheeks}}===
===Yoshi's long tongue glitch===
[[File:SMG2 Yoshi Full Mouth.PNG|thumb|left|200px|Yoshi's Mouth is full after eating the berry and using the Launch Star.]]
[[File:SMG2 Yoshi Tongue Glitch.png|200px|thumb|The glitch in action]]
In the Yoshi Star Galaxy, the player should flutter right above the golden Berry, then let Yoshi eat it. If the player can activate the Launch Star right after it appears, Yoshi's cheeks will be puffed out; he is holding the berry in his mouth. When the player lands on the next planet, Yoshi will swallow the berry.
On Starship Mario, while riding Yoshi, if the player steps near a [[Warp Pad]] to the Starshroom and presses {{button|wii|B}} quickly, Yoshi's tongue will be stuck on the Warp Pad until the player presses {{button|wii|B}} again or jumps off him.<ref name=SonOfAGlitch/><ref>GlitchedCube (Feb 20, 2015) [https://www.youtube.com/watch?v=4zUTQ8Dl7iE Super Mario Galaxy 2: Yoshi's sticky tongue glitch] ''YouTube''. Retrieved March 6, 2017</ref><ref name=Kolja>Kolja (Oct 31, 2011) [https://www.youtube.com/watch?v=lB0Jm_6gwCo 5 Bugs und Glitches in Super Mario Galaxy 2] ''YouTube''. Retrieved March 6, 2017</ref> This can also occur when entering or exiting the engine room, where his tongue will briefly be long.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|Yoshi's long tongue glitches}}===
===Yoshi's puffed cheeks glitch===
[[Image:Yoshitoungeglitch.PNG|200px|thumb|Yoshi's tongue still locked onto the Yellow Toad from the Starshroom.]]
[[File:SMG2 Yoshi Full Mouth.png|thumb|200px|The glitch in action]]
On the Starship Mario, the player must hatch and ride Yoshi. He or she must step near the Warp Pad to the [[Starshroom]] and press {{button|wii|B}} quickly. His tongue will be stuck in the Warp Pad, even when he walks around, warps, etc. If the player presses B again or jumps off Yoshi, the glitch will end. If Yoshi tries standing on the Starshroom when doing this, it makes it look like Yoshi's tongue is extremely long. If this glitch is done with slightly different timing, Yoshi's tongue will be stuck to the Warp Pad.<ref>[http://www.youtube.com/watch?v=WloOqVs6sJE YouTube - Yoshi's Long Tongue]</ref> The glitch can also be done in reverse: Yoshi's tongue could be extended from the Starship Mario to one of the Toads or the Luma on the Starshroom.
In Yoshi Star Galaxy, if the player activates the [[Launch Star]] right as Yoshi eats the golden [[Fruit (Yoshi food)|fruit]], Yoshi's cheeks will remain puffed until the player lands. <ref name=SonOfAGlitch/>
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A second glitch similar to the first also exists. Right before entering the engine room on the Starship Mario, the player should press B. If done correctly, Yoshi's tongue will be very long for a moment, then return to normal.<ref>[http://www.youtube.com/watch?v=Z5LhCynX9v0 YouTube - Starshine Beach and Starship Mario Glitches]</ref>
===Yoshi's quick legs glitch===
On Starship Mario, if the player runs towards the fence, Yoshi's legs will move rapidly.


==={{conjecturaltext|Chance Cube Room Glitches}}===
==Physics==
If the player visits the Chance Cube room on Starship Mario, if they face a Luma in a specific way, and talk to them, then in the background, the player can see the same background as the one on Starship Mario instead of the black background.
'''NOTE''': These glitches result from how Mario and/or other characters and objects interact with the world.
===Bee in wall glitch===
[[File:SMG2 Bee Stuck Glitch.png|200px|thumb|The glitch in action]]
In the area in [[Honeyhop Galaxy]] where falling bubbles first appear, in [[Bee Mario|bee form]], the player must start from the top of the left wall and then jump off, pressing {{button|wii|A}} in short rounds to fly to the [[Bee Mushroom]], which clips them through the wall. Alternatively, the player can jump left off the platform to the right of a nearby [[Choppah]], then fly towards the screen and back to the wall.


Also, if the player visits the Chance Cube room with either a Cloud Mario Suit or Yoshi, then:
Depending on the method, they may be pulled out of the wall or remain stuck. If the player is stuck, they may be able to exit by [[Spin|spinning]], though if a Ground Pound or Homing Attack is performed, they will likely remain stuck until the level is restarted. They may also be pushed upward through the wall while inside, being unable to do anything but spin.
With Cloud Mario, if the player makes a cloud in a certain place, then they can also see the Space-themed background seen on Starship Mario.
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If a player uses Yoshi, then with the camera at a specific angle, whilst performing the Yoshi Flutter Jump Glitch, the camera will glitch, showing the space-themed background. This is also possible without the Yoshi Flutter Jump Glitch, but it is much harder.


==Freezing==
===Behind Goomba statue glitch===
==={{conjecturaltext|[[Tall Trunk Galaxy]] slide freeze}}===
On the [[Freezy Flake Galaxy#White Out Planet|White Out Planet]], if the player Ground Pounds the back of the [[Goomba]] statue near the [[Li'l Brr]], their character will slide behind the statue, followed by vibrating rapidly. The player is trapped and must exit the level to escape.<ref name=SonOfAGlitch/><ref name=Kolja/>
In the Tall Trunk Galaxy, on Mission 1, the player should get [[Yoshi]] and do the Infinite Flutter Glitch to the Tall Trunk Slide. If the player tries to jump on the slide, the game will freeze with Yoshi and the character in midair, forcing the player to reset the game.<ref>[http://www.youtube.com/watch?feature=endscreen&NR=1&v=SIVIyVua53s YouTube - Super Mario Galaxy 2 - Tall Trunk Slide Glitch]</ref>


==Physics==
===Boo in wall glitch===
==={{conjecturaltext|[[Bee]] in the wall}}===
[[File:SMG2 Boo Mario in Wall Glitch.png|thumb|200px|The glitch in action]]
[[Image:Beestuck.jpg|200px|thumb|left|Luigi stuck in a wall of the Honeyhop Galaxy.]]
In the [[Boo Moon Galaxy#Howling Tower Planet|Howling Tower]], in [[Boo Mario|Boo form]], if the player turns themselves transparent, enters a wall, and remains inside until they become opaque again, they will remain inside the wall.
In the [[Honeyhop Galaxy]], at the area where the falling bubbles first appear, somewhat like a tribute to the original ''[[Donkey Kong (game)|Donkey Kong]]'', there on the honey wall to the left, which has a nearby [[Choppah]] guarding the space in between the two structures. To perform this glitch, the player must start from the top-left of this honey wall and then jump off, but only slightly press the {{button|wii|A}} button in short rounds, so as to take advantage of the honey's own gravitational pull and fly into the wall with an adjacent [[Bee Mushroom]] that players would normally reach by dodging bubbles and making their way right and then back left to face the wall. Depending on how the player attempts to enter the wall (the most effective method being to enter from in front of it, being that this would be entering a normally 2-D area from a third dimension), they may remain on the left side, become pulled through the wall onto the other side, or remain stuck in the wall. If the player is stuck in the wall, they may be able to exit it through the use of a spin. If a Ground-Pound or Homing Attack is executed, however, the player will likely remain stuck in the wall until the level is reset. Even what happens to the player upon being stuck in the wall may vary on how the player enters, as they may also be pushed upward through the wall while still remaining inside, and remain unable to perform any action but a spin, which will not enable them to exit the wall. This glitch may also result in some unlisted results, as well.
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==={{conjecturaltext|Behind the [[Goomba]]}} statue===
===Bugaboom's Planet gravity glitch===
In the [[Freezy Flake Galaxy]], the player must go to the [[Freezy Flake Galaxy#Blizzard Planet|Blizzard Planet]] and go to the Goomba statue by the [[Li'l Brr]] and ground-pound the back of the statue. If done correctly, the player will slide behind the statue. The player will then be vibrating and can jump, spin, crouch, and back-flip. The player is then trapped and can only exit the level and do the other moves mentioned.
On [[Puzzle Plank Galaxy#Bugaboom's Planet|Bugaboom's Planet]], if the player uses the clouds from the [[Cloud Flower]] to Long Jump back to the previous planet, there will be no gravity.


==={{conjecturaltext|[[Boo Mario]] in the wall glitch}}===
===Red-Blue Panel jump glitch===
The player must go to the [[Boo Moon Galaxy#Howling Tower Planet|Howling Tower]], transform into Boo Mario, and turn transparent. The player then has to maneuver Boo Mario through a wall and remain inside the wall until he is no longer transparent. If done correctly, Boo Mario will be inside the wall.
[[File:SMG2 Flip-Swap Superjump Glitch.png|thumb|The glitch being performed]]
If the player runs towards the empty space a [[Red-Blue Panel]] flips to when spinning, spins before reaching the space, falls onto the panel as it rises, and Long Jumps before the panel stops, their character will be launched high in the air.<ref name=SonOfAGlitch/><ref>packattack04082 (Jun 20, 2010) [https://www.youtube.com/watch?v=l1G8YcAgwgU Super Mario Galaxy 2 - Flip-Swap Galaxy - Think Before You Shake - 30.11] ''YouTube''. Retrieved March 6, 2017</ref> This can also happen in cloud form if they jump immediately after forming a cloud.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|Bowser planet glitches}}===
===Fly around Cyclone Stone===
[[File:SMG2 Final Battle Flutter Glitch.PNG|200px|thumb|Luigi and Yoshi fluttering away from the final battle.]]
[[File:SMG2 Cyclone Stone Glitch.png|200px|thumb|The glitch in action]]
The player should first reach Bowser with Yoshi. During the battle, the player should infinite flutter away from the planet. If the player gets too close to Bowser, the camera will glitch slightly. If he uses the meteorite attack, the player can see that the meteorites actually come out of thin air not too far from the planet. If the player flutters too far away from the planet, the gravity will change and they will fall out of bounds.<ref>http://www.youtube.com/watch?v=kOd4Kw_iMhw&feature=related</ref>
Near the first [[Green Star]] in [[Stone Cyclone Galaxy]], if the player waits for the [[Tox Box]] to pass, backflips at the right time, lands on the Tox Box when it is flat, then jumps as it begins to turn, they will be launched into the air and circle the planet several times.<ref>Stichkl (Jun 4, 2010) [https://www.youtube.com/watch?v=p3ajYXOJpcc Super Mario Galaxy 2-Stone Cyclone Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>
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==={{conjecturaltext|[[Bugaboom]] Planet gravity glitch}}===
===Far flying glitch===
While on said planet in the [[Puzzle Plank Galaxy]], the player should use the clouds from the [[Cloud Flower]] to try to long jump back to the previous planet. There will be no gravity, and the player will stay in the same place while falling.
In [[Return of the Whomp King]], on the [[Whomp King]], if the player jumps as he stands back up, he fling the player far away from the battlefield, causing them to lose a life. This also occurs with regular [[Whomp]]s.<ref>CWillyHD (Sep 3, 2016) [https://www.youtube.com/watch?v=0TWaU5qF-jk#t=3m20s Super Mario Galaxy 2 Glitches - Game Breakers] ''YouTube''. Retrieved March 6, 2017</ref> This glitch was discovered when a fan jumped at the wrong time when performing the midair crush glitch.


==={{conjecturaltext|Drop zone glitches}}===
===High backflip glitch===
In [[Yoshi Star Galaxy]], the player should do the infinite flutter at the end of [[Saddle Up with Yoshi]], then go on the in invisible platform, walk left, and the player will drop. There are many possible outcomes, such as repeatedly jumping, floating, or falling down to nowhere. Touching the [[Coconut]] will cause the game to crash.
On the Whomp King's head, if player performs a backwards somersault as he is about to fall, the player should end up doing a very high backflip. This also occurs with a [[Thwomp]] moving upward.


==={{conjecturaltext|Falling through [[Lava]]}}===
===Inside Digga-Leg Planet===
This glitch can occur if the player is in any galaxy where there is [[Lava]] next to an abyss, like the [[Shiverburn Galaxy]]. The player must jump towards the abyss with one wedge of health left in Mario's [[Health Meter]], but must also land on the Lava while jumping and still manage to fall into the abyss after being burned by the Lava and losing a life. This glitch is tricky, but when done correctly, the player can clearly see Mario falling through the lava, as opposed to seeing Mario's silhouette falling through the lava, as one would normally see otherwise.
Occasionally, when using the [[Spin Drill]] on [[Spin-Dig Galaxy#Digga-Leg Planet|Digga-Leg Planet]], the player can clip through the planet. The cause is unknown.


==={{conjecturaltext|Fall of [[Starship Mario]]}}===
===Invisible platform glitch===
the player should be luigi.Get a cloud flower and go to the Starshroom.Backflip, cloud, longjump away from starship mario, cloud, backflip, cloud, long jump away from starship mario, and lose a life.
Near the small fence in [[Throwback Galaxy]], if the player jumps at the right time, they will land on a small platform with nearly no room, virtually standing in midair. If the player runs towards the main planet, they will clip through the fence and be back on the planet.<ref name=SonOfAGlitch/>


===Long Jumping off water===
While in water, if the player presses {{button|wii|Z}} and then {{button|wii|A}} with a shake of the [[Wii#Wii Remote|Wii Remote]] between presses, they will be able to perform a Long Jump in water.<ref name=SonOfAGlitch/><ref>chaos6 (Jun 24, 2010) [https://www.youtube.com/watch?v=7YtlV-FMQUE Super Mario Galaxy 2- Longjumping out of the water] ''YouTube''. Retrieved March 6, 2017.</ref>


==={{conjecturaltext|[[Flip-Swap Galaxy|Flip-Swap]] Superjump}}=== 
===Stuck Crabber glitch===
In the [[Flip-Swap Galaxy]], [[Mario]] can use the upward momentum from a [[Red-Blue Panel
[[File:SMG2 Messed Up Crabber Glitch.png|thumb|200px|The glitch in action]]
]] flipping up to perform an extremely long, high [[jump]]. Mario must be on one of the non-flipping platforms in the galaxy. Then, he must run toward an empty space that a flipping platform flips to when Mario spins. Right before Mario runs into the empty space, he must spin to make the flipping platform flip to the empty space. Mario should fall onto the flipping platform while it is still rising. Finally, Mario must perform a [[Long Jump]] right before the platform stops moving. The timing for this is difficult, but if performed correctly, Mario will do a "superjump" that covers huge distance, and can be used as a shortcut. <ref>[http://www.youtube.com/watch?v=l1G8YcAgwgU YouTube - SMG - Flip-Swap Superjump]</ref>
In [[Surf, Sand, and Silver Stars]], if the player spins a [[Crabber]] into deep water, the Crabber will dig back to the surface, but only half of it will appear. It is frozen, and the player cannot interact with it. After a couple of seconds, the Crabber will come back up, though a couple seconds after, it will be standing in midair. When it spots the player, it will fall back to the ground.<ref name=SonOfAGlitch/><ref>Matthew Swith (Jul 22, 2010) [https://www.youtube.com/watch?v=GdrykMgY1fM Super Mario Galaxy 2 Glitch- Crabber Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>
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==={{conjecturaltext|Floating on the [[Bowser Jr.'s Fearsome Fleet#Megahammer Planet|Megahammer Planet]]}}===
===Off the edge glitch===
[[File:Floating Luigi and Yoshi SMG2.png|thumb|150px|left|Luigi and Yoshi floating in midair on the Megahammer Planet.]]
On Starship Mario, on the wall with the entrance to the engine room, Luigi must crouch down, walk at the edge, stand up, and slide. He will then be off the platform's edge, unable to spin or ground pound, along with his model frozen.
The player must make their way to [[Bowser Jr.'s Fearsome Fleet]], where they must next use the "[[#Yoshi's Infinite Flutter Jump|Yoshi's Infinite Flutter Jump]]" glitch to reach the Megahammer Planet. If they walk around the planet, they will hit an invisible wall. The player can jump onto it and they will therefore appear to be floating in the air while doing so.


==={{conjecturaltext|Flutter to the [[Chance Cube]] room}}===
===Out of bounds gravity glitch===
While on the [[Starship Mario]], Mario must ride on [[Yoshi]] and stand on the lower right side of the deck. Then, Infinite Flutter in that direction for a long time. Then, the player will see the [[Chance Cube]] Room hanging in midair. Mario and Yoshi can flutter into the room, but the Starship Mario music will still play. If the player takes the [[Warp Pipe]] to go back to Starship Mario, the glitch will end.
In the area with gravity chambers in [[Sailing the Sandy Seas]], the player should wall jump to the platform, fall down, and enter the green pipe. When they exit, they should go right, fall, enter, and then exit the spinning cube's gravity without touching it. Then, the player must enter the pipe again. When they exit, they will fall through all walls and out of bounds, falling for approximately thirty seconds before losing a life.<ref>LetPlayMaker10743 (Jan 10, 2013). [https://youtu.be/6VJPCV5h_yI?t=680 Breaking the 4th Wall With a Glich!!!] ''YouTube''. Retrieved March 21, 2022.</ref>


==={{conjecturaltext|Fly far}}===
===Tower clipping===
To do this glitch, the player must do the mission "Return of the [[Whomp King]]". Then, he or she must go fight the [[Whomp King]], and when he falls down, get atop him and wait for him to get back up. If the player jumps with correct timing, the [[Whomp King]] will get up and fling the player far off the battlefield, causing him or her to lose a life. This also works with regular [[Whomps]], but it is easier with the king, due to his size.
On top of the tower with the Whomp in Throwback Galaxy, if the player stands at the edge where the Whomp will land and jumps before being crushed, the player will be pushed to the other side of the planet with the Whomp King.<ref name=SonOfAGlitch/><ref>Gazile09 (Jul 8, 2010) [https://www.youtube.com/watch?v=vIt4maVX1jw Super Mario Galaxy 2 - Whomp Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>


'''Note:''' This was discovered when a fan was trying to do the "Lose a Life Without Getting Crushed" glitch and jumped with wrong timing.
===Lava skating===
[[File:SMG2 Skating on Lava Glitch.png|thumb|200px|The glitch in action]]
In [[Shiverburn Galaxy#Prince Pikante's Peppery Mood|Prince Pikante's Peppery Mood]], if the player skates on lava while invincible, they will skate through it for a short period of time.
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==={{conjecturaltext|Flying around the cyclone stone}}===
===Wood skating===
[[Image:Stonecycloneflying_glitch.JPG‎|230px|thumb|Luigi circling the Stone Cyclone Galaxy.]]
[[File:SMG2 Wood Skate Glitch.png|thumb|200px|The glitch in action]]
To do this Glitch, the player must go into the [[Stone Cyclone Galaxy]]. The player should then go near the first Green Star and wait for the Tox Box to go past. If the player Back Flips at the right time they will jump on top of the Tox Box and be launched into the air and circle the planet until they land. This is similar to the super long jump in the [[Flip-Swap Galaxy]] .
In [[Twin Falls Hideaway]], if the player freezes the lake and goes to the small wooden platform closest to the waterfall, there will be a small space where the player can skate. The player can go back and forth and jump, but they cannot turn around.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|High backflip glitch}}===
===Sliding between platforms===
This is a very difficult glitch and it involves the [[Whomp King]]. First the player must get atop his head (this will take some effort on the player's part) and wait for a little, then he should fall down. The player must do a backwards somersault just as he is about to fall. If done correctly, the player should end up doing a very high backflip. (Again, this works with a [[Thwomp]] moving upward).
[[File:SMG2 Sliding in Crack Glitch.png|thumb|200px|The glitch in action]]
At the start of [[Chompworks Galaxy]], if the player stands on the column in the bottom-right corner of the ramp and walks towards the ramp, their character will continuously slide between the two platforms.<ref name=Kolja/><ref>coolclub360 (Oct 8, 2010) [https://www.youtube.com/watch?v=7NLz33MY8eg Super Mario Galaxy 2: Strange Glitch #1] ''YouTube''. Retrieved March 6, 2017.</ref>
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==={{conjecturaltext|Ice skating on wood glitch}}===
===Stuck in nose glitch===
In Cosmic Cove Galaxy in the first level, if the player freezes the lake and goes to the small wooden platform closest to the waterfall, there will be a small space that lets them ice skate. If done correctly, the player can go back and forth, although they can't turn around because the space is too small, but they can do a jump or a long jump.
If the player walks on Starship Mario's nose a certain way, then lands on the ground next to it, they will be stuck in between the nose and ground, though they can escape by jumping.<ref name=SonOfAGlitch/>


==={{conjecturaltext|Infinitely circle around the castle tower planet}}===
===Upside-down Yoshi glitch===
In [[Bowser's Galaxy Generator]], Mario must use Yoshi at the planet with the [[Boomerang Bro]]s., and they must stand in the top right corner of the platform, near a pillar and use the infinite flutter jump glitch until they fall out of the planets gravity. Mario and Yoshi will be pulled to the Castle Tower Planet where they will infinitely circle the planet until they exit the level. Mario can also jump off Yoshi in this glitch but will not be able to get back to him.
[[File:SMG2 Upside-down Yoshi Glitch.png|thumb|200px|The glitch in action]]
On Starship Mario, if the player dismounts Yoshi in the door to the engine room and pushes him into it, he will flip upside-down and in midair.<ref>MarioLover76 (Nov 27, 2013) [https://www.youtube.com/watch?v=l2cD0ZeVNbU Super Mario Galaxy 2~Upside Down Yoshi Glitch] ''YouTube'' Retrieved March 6, 2017.</ref>. This also occurs if they dismount Yoshi as their character enters the door.<ref name=Kolja/>
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==={{conjecturaltext|Long fall glitch}}===
===Wrong gravity glitch===
In the [[Grandmaster Galaxy]], the player must get to the [[Flipswitch Panel]] planet with [[Yoshi]]. Then the player must go to the far right hand corner of the planet and then do the Infinite Flutter glitch forward into the endless abyss. The player has to keep going until the screen goes white, which will take a long time. Then, he or she should immediately jump off Yoshi and do a [[Ground Pound]]. Mario or Luigi will get smaller, and the background will return to normal. Mario or Luigi will keep falling for a long time before losing a life.
[[File:Luigi Wall Sleep Glitch - Super Mario Galaxy 2.jpg|thumb|Luigi sleeping on a wall in [[Upside Dizzy Galaxy]]]]
In [[Rightside Down Galaxy]], the player can skip the first switch by Long Jumping to the upside-down question block, then Long Jump onto the [[Banandelion]] on the ceiling. They will slide up the Banandelion and land on the ceiling, despite gravity being pointed downwards. Walking too far to the right will correct the gravity. It is also possible to walk on the wall at a red region in Upside Dizzy Galaxy, though the method to perform this glitch is unknown.
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==={{conjecturaltext|[[Long Jump (move)|Long Jump]]ing off water}}===
===Yoshi jump glitch===
While the player is surfaced on a body of water, they can perform a long jump if they press {{button|wii|Z}}, then {{button|wii|A}} (as they would to long jump on land) but with a shake of the Wii remote between the button presses.
Near the end of the [[Hightail Falls Galaxy#Giant Ramp Planet|Giant Ramp Planet]], if the player jumps right before reaching the edge of the Launch Star's platform, Yoshi will jump very high as if he was [[Dash Yoshi]]. When performed with a [[Dash Pepper]], the player can reach [[Penguru]] without needing another Dash Pepper. This can also be performed with the second Dash Pepper, though they will end up much higher, and if the player continues holding forward on the {{button|wii|Stick}}, they will fall and lose a life.


==={{conjecturaltext|Messed-up [[Crabber]]}}===
===Yoshi stuck in tree glitch===
To do this glitch the player must go to the Starshine Beach Galaxy level Surf, Sand, and Silver Stars. If the player spins a Crabber into deep water the Crabber will dig its way back to the surface but only half of it will appear and it will not move. Mario cannot interact with it. After a couple of seconds, the Crabber will come back up. A couple seconds after it comes back up, it will stand in midair. When it spots Mario, it will fall.
[[File:SMG2 Yoshi in Tree Glitch.png|thumb|200px|Yoshi in a tree]]
On Starship Mario, there is a tree on the left side of the deck door to Luigi. On the upper part of the deck, if the player Flutter Jumps to the top of the tree, Yoshi will get stuck in the tree, though he will return to normal when he returns to [[Yoshi's Egg|his egg]].<ref name=SonOfAGlitch/><ref>PNFtwister (May 27, 2010) [https://www.youtube.com/watch?v=iPFLUtoiahs Super Mario Galaxy 2 ★Yoshi in a Tree Glitch★] ''YouTube''. Retrieved March 6, 2017.</ref> If perform slightly differently, his eyes will be closed when performing a Flutter Jump, but will remain idle. If he returns to his egg or the player jumps on him, his eyes will be open again.
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==={{conjecturaltext|Off the edge glitch}}===
===Yoshi underground===
On Starship Mario, the player is required to use Luigi. On the wall where the entrance to the center of the starship is, be on either side off the wall. Crouch down, walk at the edge, get up and let Luigi slide. Luigi will then be off the edge off the platform, his body model not moving, unable to do a full spin, and able to ground pound. If the player does the shake too much, Luigi will fall to the ground and his body model is able to move again.
[[File:SMG2 Yoshi Egg Retreat Glitch.png|thumb|200px|Yoshi underground while retreating to his egg]]
[[File:SMG2 Yoshi Underground Glitch.png|thumb|200px|Yoshi underground while walking into the water]]
In a large body of water in [[Starshine Beach Galaxy]], if the player goes to the shallow part where he can still stand and jumps off Yoshi, when he returns to his egg, he will briefly go underground before rising to the surface. A similar glitch also occurs if the player slowly walks to deep water with Yoshi, where the player falls into the ground temporarily, due to the game attempting to bring the player fully underwater too early.
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==={{conjecturaltext|Out of bounds gravity glitch}}===
===Yoshi underwater glitch===
In the second level of [[Slipsand Galaxy]] the player should go to the area with the gravity counters. Instead of going left, they should wall jump to the platform, falling down and going into the green pipe. When they come out of the other green pipe they should go right, fall, enter, and then exit the gravity of the spinning cube without touching it. Then the player must go into the green pipe again. When they come out of the other [[Warp Pipe|green pipe]], they will fall through all of the walls and go out of bounds. The player will fall for about thirty seconds and then lose a life. While falling they can see the background of the Slipsand Galaxy.
[[File:SMG2 Yoshi Underwater Glitch.png|thumb|200px|The glitch in action]]
In [[Starshine Beach Galaxy]], if the player dismounts Yoshi near a body of water and pushes him into it before mounting him again, he will be able to walk underwater, even after leaving the water and re-entering it, though if the player falls off an edge, the glitch ends.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|Reach Flash Black building's roof}}===
===Zero-gravity Whomp King===
[[Image:Flash Black Roof.png|200px|thumb|[[Mario]] and [[Yoshi]] on/in the roof of the large house that makes up most of the [[Flash Black Galaxy#Starting Planet|Starting Planet]].]]
[[File:SMG2 Whomp King Gravity Glitch.png|thumb|200px|The glitch in action]]
Another glitch that makes use of the aforementioned Infinite Flutter Jump glitch, this glitch takes place in the [[Flash Black Galaxy]]. To do this glitch, one must first go through the entire Starting Planet, using the Launch Star to arrive at the Maze Planet. Once there, rather than hitting the checkpoint, the player should immediately turn around and make their way over back to where they started the level, crossing in front of the house. Upon returning to the beginning, it is now impossible for the player to enter the house through its regular entrance, but instead it must be entered from the side. For this glitch, however, one must use the infinite flutter jump to eventually make their way on to the roof of the house. Due to the nature of the roof and the house itself, the player will only be able to walk on the roof in 2D. Also, the player cannot exactly stand on the roof - they are actually standing ''in'' the roof, on top of the highest horizontal wall of the house.
In [[Return of the Whomp King]], If player leads the Whomp King to the edge of the platform until his feet are almost off the edge and then hangs off the edge between his feet, when he slams down, he will land in midair, though he will still make the sound of slamming the ground. Despite being in midair, he will not fall down, unlike normal enemies.<ref name=SonOfAGlitch/>
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==={{conjecturaltext|Skating on [[Lava]]}}===
==Scripting==
In [[Shiverburn Galaxy]], the player should go to [[Prince Pikante]]'s battle. They need to stand in a part of the battlefield and be hit by one of his fire meteors. While invincible, the player should skate at the direction of the lava hole. The player will skate on lava for a short amount of time.
'''NOTE''': These glitches abuse interactions that cause objects or displayed information to perform unintended behaviors.
===Automatic door glitch===
In [[Bowser Jr.'s Fiery Flotilla]], if the player backflips to the top of the [[Bowser Jr.'s Fiery Flotilla#Castle Exterior|castle]], when they jump back down, the door on the starting planet will open without them hitting the switch.


==={{conjecturaltext|Thin-air platform/Through the fence glitch}}===
===Coin resurrection===
In the Throwback Galaxy, after the "Welcome To The Galaxy!" message is displayed, Mario should go to the right, near the small fence. If the player times a jump perfectly, they will land on a small platform with near no room to stand on, so they will be standing on thin air. If the player runs in the direction of the main planet, they will go right through the fence and back to the main planet.
In the second phase of the final battle, the player has to let [[Bowser]] damage their character until they are on their last health point. At this point, there should be a [[Coin]] from the recently destroyed meteorite on the current one they are standing on. The player should allow Bowser to take away the final health point, where their character will fall back and be pulled by the next meteorite's gravitational field, where they will slam onto the ground, lying on their chest, about to start the defeat animation, though if a Coin lands on them, they will stand up, allowing the player to continue the fight.


==={{conjecturaltext|Walk on air high In the sky}}===
===Cosmic Clone camera glitch===
[[Image:SMG2skyglitch.PNG|thumb|250px|left|190px|Mario [[Side Somersault]]ing next to Yoshi, who is standing in midair.]]
[[File:SMG2 Cosmic Clone Camera Glitch.png|thumb|200px|The glitch in action]]
This glitch can only be done if the player is able to do infinite Flutter Jumps for about 3 minutes. The player should go to the Yoshi Star Galaxy and reach the planet with the first Star. He must get to the top, but do not get the star. Instead, swing on the Flower Grapple and then infinite flutter all the way left or right and keep going up. Hold left or right, depending on the wall the player is at, and as soon as the player moves past the boundaries, the player will be able to stand on the sky. The player will fall if moving too far. '''Note:''' If the player is on the right side, there are a few more invisible walls and floors.
At the start of [[Silver Stars Down Deep]], if the player jumps to the [[Crystal (Super Mario Galaxy)|Crystal]] and Spins it right as the [[Cosmic Clone]]s appear, when the camera attempts to show the clones, it will instead turn to the other side of the planet. Due to the player's character being frozen and most controls being disabled at this time, the player is unable to do anything, forcing them to restart the game.
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==={{conjecturaltext|Wrong gravity}}===
===Cosmic Clone spawn glitch===
[[File:Luigi Wall Sleep Glitch - Super Mario Galaxy 2.jpg|thumb|Luigi sleeping at a wall in Upside Dizzy Galaxy.]]
On the [[Cloudy Court Galaxy#Cosmic Platforms Planet|Cosmic Platforms Planet]] in [[The Shadow Lining]], if the player gets close to a [[Star Chip]] and grabs it, they will get the chip, but the Cosmic Clones will not appear.<ref name=SonOfAGlitch/>
It is unknown how to do this glitch. However, the player can walk on the wall at a red region in [[Upside Dizzy Galaxy]].


==={{conjecturaltext|Yoshi's infinite flutter trap}}===
===Credits freeze===
In [[Hightail Falls Galaxy]], one must Flutter Jump to the Kleptoad Planet. When the background turns pink and the planet is very close but not so close as the player is in its gravity, stop fluttering. If done correctly, the player should see the background that is normally seen when the player is falling in Hightail Falls and is going to lose a life. However, instead of losing a life, the player will land on the dark blue part but invisible walls will prevent the player from leaving. The only way to leave is to go leave the level or to reset the Wii itself.
During the credits, if the player continuously mounts and dismounts Yoshi, the screen will briefly freeze.


==={{conjecturaltext|Yoshi stuck in the tree}}===
===Delayed transformation glitch===
The player should go to [[Starship Mario]] and see a tree on the left side of the deck's door to Luigi, close to two Green Lumas. The player should stay in the up part of the deck with Yoshi and perform a [[Flutter Jump]] to the top of the tree. If done correctly, Yoshi will get stuck in the tree with the effect of when he is standing in the ground. This will return to normal when Yoshi goes back to his egg.
In the area with [[Trapdragon]]s and [[Spindleburr]]s in [[Bumble Beginnings]], if the player is hit by a Spindleburr while in bee form in midair, they will fall onto a [[Bee Mushroom]]. When touching the Mushroom, the transformation sound will play, but they will not transform until they recover. This can also be performed with the Cloud Flower in [[Shiverburn Galaxy]] by falling in lava and touching the power-up.


==={{conjecturaltext|Yoshi under the sand}}===
===Disabled electric rail===
The player has to go to [[Starshine Beach Galaxy]] and stand in a place where there is a large amount of water. The player then has to go to the shallow part of the water where he can still stand. He then must flip off [[Yoshi]] and leave him to go back in his egg. When he does, Yoshi should go underground before coming back up to the surface.
On the [[Bowser's Galaxy Generator#Banzai Bill Planet|Banzai Bill Planet]], if the player touches an [[Electric rail|electric rail]] after losing two wedges of health, they will pass through it without being hurt.


==={{conjecturaltext|Yoshi's super jump}}===
===Fearsome Fleet teleportation glitch===
The player must go to [[Hightail Falls Galaxy]] and go to the second planet. Near the end where the [[Launch Star]] is, right before getting onto the ledge of the platform where it is, the player must jump. Yoshi will then jump extremely high if he's still under the effect of the [[Dash Pepper]]. By doing this, if the player has enough time left on the Dash Pepper, they can reach the tallest point of the planet where [[Penguru]] is without getting another Dash Pepper. If the player goes up to Penguru with the second Dash Pepper, they can also do this, but they will end up a lot higher, and if the player keeps pushing forward on the {{button|wii|Stick}}, they will fall and lose a [[Extra Life|life]].
In [[Bowser Jr.'s Fearsome Fleet]], the player should activate the second moving platform and wait for another moving platform on the first track to appear. When it appears, the player should jump on it and walk into the nearby stationary platform's wall. When the platform disappears, they will be teleported back to the start.<ref name=SonOfAGlitch/>


==={{conjecturaltext|Zero-gravity Whomp King}}===
===Infinite Fluttering===
The player must go to Throwback Galaxy and select "The Return of The Whomp King". The player must lead the King to the edge of the platform until his feet are almost of the edge. Then edge hang between his feet and he will slam down. He will make the same sound as if he were slamming into the ground, but he will be floating off the edge. Unlike a normal enemy, he won't fall down. His shockwave will knock the player off the edge and the Black Hole will suck the player in, though.
To perform this glitch, the player should [[Flutter Jump]]. When Yoshi is almost finished, the player should release {{button|wii|A}} and press {{button|wii|Z}}, then release {{button|wii|Z}} and hold {{button|wii|A}}, repeating this to continuously gain height.<ref name=SonOfAGlitch/><ref>Pottoww (Jul 5, 2014) [https://www.youtube.com/watch?v=6vAGSv3bvZI Super Mario Galaxy 2 Glitch - How to Infinite Flutter using Yoshi (Explanation)] ''YouTube''. Retrieved March 6, 2017.</ref> This was discovered shortly after the game's release. This glitch is known by many as "Infinite Fluttering", and has become the most well-known glitch in the game.


==Audio==
====Circle around the Castle Planet====
==={{conjecturaltext|Shiverburn music glitch}}===
On the top-right corner of the [[Bowser's Galaxy Generator#Platform Planet|Platform Planet]], if the player Flutter Jumps until they leave the planet's gravity, they will be pulled towards the [[Bowser's Galaxy Generator#Lava Castle Planet|Lava Castle Planet]], where they will infinitely circle it until they exit the level. They can also jump off Yoshi, but will not be able to get back to him.<ref name=SonOfAGlitch/><ref>TaylorMk2002 (Jun 21, 2010) [https://www.youtube.com/watch?v=_UNYgAuWlZA Infinite Flutter Glitch leads to Spinning Forever <nowiki>[</nowiki>SMG2 - Bowser's Galaxy Generator<nowiki>]</nowiki>] ''YouTube''. Retrieved March 6, 2017.</ref>
In the Shiverburn Galaxy, on the starting planet, the player must hit the switch that freezes the planet and then grab a [[Cloud Flower]]. Go to where the player landed and long jump in the direction of the Lava Rock planet. Then make a cloud and long jump. Repeat two more times. Mario/Luigi will fall into the Lava Rock planet's gravity, and will land on the planet. The player will be on the Lava Rock planet, but the cold planet music will still be playing.


==Scripting==
====Complete Grandmaster Galaxy with Yoshi====
==={{conjecturaltext|Beat The Perfect Run with [[Yoshi]]}}===
[[File:SMG2 Perfect Run Yoshi.png|thumb|200px|Mario and Yoshi on the Gateway Planet]]
The player has to go to the second area of the [[Grandmaster Galaxy]] with [[Yoshi]] and go to the top right corner and Infinite [[Flutter Jump]]. The screen should turn white, and after a long while of fluttering, the player should enter the electric fence area. The player should keep fluttering until they reach the Launch Star. It won't activate at first, but after a while, it will activate. Using it will lead to the next area and the player just needs to finish the level. It is also possible to beat the Electric Fence Area with Yoshi simply by Infinite Fluttering inside the fence.
On the top-right corner of the Flipswitch Panel Planet, the player should Flutter Jump. The screen will turn white, and after a while, they will enter the [[Grandmaster Galaxy#Electric Maze Area|Electric Maze Area]]. The player should keep fluttering until they reach the Launch Star, allowing them to complete the level. It is also possible to complete the Electric Maze Area by Flutter Jumping inside the fence.<ref>GlitchFish (Nov 25, 2012) [https://www.youtube.com/watch?v=zjeeplbot24 Super Mario Galaxy 2 - The Perfect Run with Yoshi] ''YouTube''. Retrieved March 6, 2017.</ref>


==={{conjecturaltext|Bonus planet glitch}}===
====Drop glitch====
In the [[Throwback Galaxy]], the player has to get a Cloud Flower and go to the area right before the stairs with the [[Thwomp]]. Then, the player must go to the bottom left corner and perform a long jump and use the Cloud Flower when necessary. Mario should get to the bonus planet and get the 1-Up Mushrooms, but can't teleport back. [http://www.youtube.com/watch?v=b3Gn9eyRQ08&feature=related]
At the end of [[Saddle Up with Yoshi]], the player should Flutter Jump upward for about one minute, then go on the invisible platform, and walk left. This results in the player falling, with many possible outcomes, such as repeatedly jumping, floating, teleporting, or falling down to nowhere. Touching the [[Coconut]] freezes the game.<ref name=SonOfAGlitch/>


==={{conjecturaltext|[[Cosmic Clone]]'d camera}}===
====Dying in credits====
[[Image:Cosmic Clone'd Camera Glitch.JPG|thumb|right|The camera looking at the ground, with the player able to see [[Mario]]'s silhouette frozen in mid-[[Spin]] through it.]]
[[File:SMG2 Glitch Die in Credits.png|thumb|200px|"Too Bad" appearing in credits]]
This glitch can only be done in the [[Spin-Dig Galaxy]] in the level ''[[Spin-Dig Galaxy#Silver Stars Down Deep|Silver Stars Down Deep]]''. In order to make it work correctly, the player must have "extremely precise timing". When the level starts, [[Mario]] will be on a small raised platform on the [[Spin-Dig Galaxy#Starting Planet|Starting Planet]]. Normally, when the player jumps off the platform, [[Cosmic Clones]] will appear and chase Mario until the player [[Spin]]s the [[Item Crystal]] just south of the starting platform to release the [[Launch Star]], at which point they will disappear. The player can avoid having to deal with them altogether if they jump off the platform towards the Item Crystal and spin it immediately, before the Cosmic Clones have a chance to appear at all. However, for some reason, when the camera tries to angle slightly to draw attention to the appearance of the Cosmic Clones as it sometimes does, it will instead turn the view all the way around to the other side of the planet, making the camera look straight at the ground, and allowing the player to see Mario's silhouette frozen in mid-spin. This can ''only'' happen if the player successfully spins the Item Crystal at the ''exact same time'' that the Cosmic Clones are just about to appear on the planet; if the player is too early, the Item Crystal will break, the Cosmic Clones will not appear at all, and nothing will happen, but if the player is too late, the Cosmic Clones will appear anyway, and the player must quickly break the Item Crystal to get rid of them. Because the camera is supposed to be showing the appearance of the Cosmic Clones briefly, and the player does not need to move Mario at that time, the player's controls will now be completely frozen along with Mario, so the player is forced to look at the ground as the camera tries to draw attention to the Cosmic Clones that will now never appear, as the player has already prematurely triggered the event that causes them to disappear (the game itself is not frozen though, so the music will still play and wind can faintly be seen blowing across the planet's surface). The only button on the [[Wii Remote]] that will actually work at this point is the Home Button, so the player must either use that to get back to the Wii Menu, or restart the [[Wii]] altogether.
[[File:SMG2 Glitch Game Over in Credits.png|200px|thumb|"Game Over" appearing in credits]]  
When showing [[Peach's Castle]] during the credits, on top of the cake, if the player Flutter Jumps until the screen pans upward, the player will go out of bounds, with "Too Bad" (or "Game Over" if the player has no extra lives) appearing, followed by the screen turning black and the music stopping. This does not stop the credits, as the sound of pages turning is still played. At the end, "The End" will appear, with "Too Bad" overlaid. Afterwards, the game will return to normal.<ref>CountBleck2009 (Jul 27, 2010) [https://www.youtube.com/watch?v=swdVIHQVBS4 Super Mario Galaxy 2 - Die in Credits Using Yoshi's Infinite Flutter Glitch Super Mario Galaxy 2 - Die in Credits Using Yoshi's Infinite Flutter Glitch] ''YouTube''. Retrieved March 6, 2017.</ref><ref name=SonOfAGlitch/>


==={{conjecturaltext|[[Cosmic Clone]]s on the purple cylinder planet}}===
This can also occur in [[Tall Trunk Galaxy]] if the player has 120 Power Stars. When shown, the player should grab the Bee Mushroom and wait until [[Freezy Flake Galaxy]] appears. Then, the player should fly towards the screen while they are still in midair. If performed correctly, they will go out of bounds, with "Too Bad" being displayed.<ref>Nintendo Archive (Jul 13, 2016) [https://www.youtube.com/watch?v=ivB0bR5MvX0 Super Mario Galaxy 2 Glitch - Die in the Credits] ''YouTube''. Retrieved March 6, 2017.</ref><ref name=SonOfAGlitch/>
To activate this glitch, the player has to choose the Silver Stars Down Deep mission in the [[Spin-Dig Galaxy]]. The player has to get the [[Cosmic Clones]] to follow [[Mario]]. The player has to find the [[Piranha Plant]] with the [[Vine]]. The player will have to run as far as Mario can run on the tower, then long jump. Defeat the [[Piranha Plant]] and swing on the vine. They will follow the player on the next planet. If the player enters the [[Warp Pipe]] or warps to the Bonus Zone, the Clones will die.
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==={{conjecturaltext|Delayed [[Bee Mario]] transformation}}===
====Falling off Starship Mario====
This glitch can be done in the [[Honeybloom Galaxy]]. In order for it to work, the player must traverse the level until they reach the area with the [[Venus Flower Trap]]s and [[Spiny Stretch Plant]]s. Then, the player must allow [[Mario]] to get hit by a Spiny Stretch Plant while buzzing through the air, and then fall directly onto a [[Bee Mushroom]] on the ground. As soon as Mario touches the Bee Mushroom, the transformation sound effect will play as normal, but Mario will not transform into Bee Mario until he recovers from the hit and stands up.
On Starship Mario, if the player Flutter Jumps for a long time, they will go out of bounds and lose a life.<ref>RENE803 (Nov 3, 2015) [https://www.youtube.com/watch?v=-l9WVmt1WLQ Super Mario Galaxy 2 - Death on Starship Mario Glitch (HIGHER QUALITY)] ''YouTube''. Retrieved March 6, 2017</ref> This can also occur with Cloud Luigi on the Starshroom, if the player backflips, creates a cloud, Long Jumps away from Starship Mario, creates another cloud, backflips, creates the final cloud, and Long Jumps away again.{{ref needed}}


==={{conjecturaltext|Door opening without the switch being hit}}===
====Flutter to the Chance Cube room====
To do this glitch the player must go to [[Bowser Jr.'s Fiery Flotilla]] and backflip up to the top of the [[Bowser Jr.'s Fiery Flotilla#Castle Exterior|castle exterior]]. When they jump back down again, the door on the starting planet will have opened without Mario hitting the switch.
On the lower-right side of the deck on Starship Mario, the player can reach the Chance Cube room if they Flutter Jump in that direction for a long time. The player can enter the room, but the Starship Mario music will still play.


==={{conjecturaltext|Duty calls}}===
====Invisible wall glitch====
If the player long jumps and hits something, normally they fall down and take a few seconds to get back up; however, if the player long jumps as soon as they fall, the player will get right back up to spin. '''Note:''' this does not work after being hit by an enemy and knocked down.
[[File:Floating Luigi and Yoshi SMG2.png|thumb|200px|Luigi and Yoshi on the invisible wall]]
In Bowser Jr.'s Fearsome Fleet, if the player Flutter Jumps to the [[Bowser Jr.'s Fearsome Fleet#Megahammer Planet|Megahammer Planet]], when walking around the planet, they will hit an invisible wall.
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==={{conjecturaltext|Extended spin}}===
====Long fall glitch====
If Mario spins when he is right next to an enemy, and he runs into the enemy right after he spins (if the spin misses), the enemy will act as if Mario hit it while spinning. Note that this glitch will not work if the enemy is not extremely close to the player, as right next to the original spin is the only option currently.
On the far-right corner of [[Grandmaster Galaxy#Flipswitch Panel Planet|Flipswitch Panel Planet]], the player must Flutter Jump towards the abyss until the screen turns white. Then, they should jump off Yoshi and Ground Pound. Their character will shrink, and the background will return to normal. They will fall for a long time before losing a life.


==={{conjecturaltext|Falling onto [[Starship Mario]] with [[Yoshi]]}}===
====Midair splashing glitch====
To do this, the player needs to use Yoshi and get on the [[Warp Pad]] that takes them to the red [[Starshroom]]. Then back flip and use the Infinite Flutter Jump glitch. If the camera is turned, let go of the {{button|wii|A}} button. The player has to wait until they land on Starship Mario.
[[File:SMG2 Water Glitch.png|200px|thumb|The glitch in action]]
In [[Surf, Sand, and Silver Stars]], the player should Flutter Jump back to the [[Starshine Beach Galaxy#Water Sphere Coral Planet|Water Sphere Coral Planet]]. At a certain height, they will be surrounded by water, which will follow them as they Flutter Jump and fall until they reach the planet.<ref name=SonOfAGlitch/><ref>GlitchFish (Dec 16, 2012) [https://www.youtube.com/watch?v=1n7vhdl2Hdc Super Mario Galaxy 2 - Splashing Yoshi Glitch] ''YouTube''. Retrieved March 6, 2017</ref>
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==={{conjecturaltext|Fall with a view}}===
====Platform missing glitch====
While playing as [[Luigi]] in [[Bowser's Galaxy Generator]], the player must get a [[Life Mushroom]] and the [[Floaty Fluff]]. Then, fly to the high platform near the volcanic wall and rub against the wall. The player will run up the wall, and fall behind it for a few seconds. While falling, three planets can be seen.
In the starting area of Grandmaster Galaxy, the player should Flutter Jump to the [[Launch Star]]. Then, the player should complete the Flipswitch Panel Planet while still on Yoshi and use the Launch Star. When they are about to land, they will miss the platform and continue. The screen will turn blue, and they will lose a life. This glitch may not always happen.<ref>Cthulhuigi (June 10, 2010) [https://youtu.be/bMSi00EFUo8?t=90 Super Mario Galaxy 2 - Glitch Finale (109)] ''YouTube''. Retrieved February 20, 2020.</ref>


==={{conjecturaltext|Fire planet gravity trick}}===
====Reach Flash Black Galaxy's roof====
To do this the player must go to Bowser Jr.'s Fiery Flotilla. They must do a triple jump on the starting planet, landing the third jump near the Sling Star. If the player spins at the peak of the jump, they will end up on the Fire Planet without using the Sling Star. This is tricky because if the player spins at the wrong time, it will activate the Sling Star.
[[File:Flash Black Roof.png|200px|thumb|Mario and Yoshi on the roof of the large house that comprises most of the [[Flash Black Galaxy#Starting Planet|Starting Planet]]]]
At the checkpoint on the [[Flash Black Galaxy#Maze Walkway Planet|Maze Walkway Planet]], the player should turn around and return to the start, crossing in front of the house. Upon returning, it is impossible for the player to enter the house through its regular entrance, but instead, it must be entered from the side. For this glitch, however, one must Flutter Jump to the roof of the house. Due to the nature of the roof and the house itself, the player will only be able to walk on the roof in 2D. Also, the player cannot stand on the roof - they are actually standing ''in'' the roof, as it has no collision.<ref name=SonOfAGlitch/><ref>GlitchFish (Nov 29, 2012) [https://www.youtube.com/watch?v=9-xrUnG6FZk Super Mario Galaxy 2 - Flash Black Roof Access Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>
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==={{conjecturaltext|Get on the cloud tower with [[Yoshi]]}}===
====Reach the asteroids====
First, the player must start the mission [[Starshine Beach Galaxy#Surf, Sand, and Silver Stars|Surf, Sand, and Silver Stars]] and go to the pool with the Blimp Fruit, coins, and a 1-Up Mushroom. Yoshi must eat the fruit and fly to the bigger tower out of the two. When the fruit's effects run out, the player must infinite flutter jump the rest of the way. The player should be on the top of the tower. There are a few changes:
On the solid platform in the [[Bowser Jr.'s Fearsome Fleet#Gunner Path|Gunner Path]], the player can reach the asteroids nearby by Flutter Jumping. However, as these planets do not have gravity, they can only stand on top of them.<ref>GlitchFish (Dec 5, 2012) [https://www.youtube.com/watch?v=Rc7SIGxiJXQ Super Mario Galaxy 2 - Secret Asteroid Planet Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>
*Yoshi cannot enter a bubble.
*The ground pound switch is missing.
*The entrance/exit hole has been sealed.
This can also be done in the [[Purple Coin]]s mission, except after collecting 100 Coins, instead of collecting the [[Power Star]], the player can enter through the bottom of the tower the normal way, and the changes stated above will still be there.


==={{conjecturaltext|[[Gobblegut]] Planet shortcut}}===
====Tall Trunk Galaxy slide freeze====
In [[Bowser Jr.'s Fiery Flotilla]], if the player manages to go to the area near the first [[Green Power Star]] (on the castle walls), he or she should go to the top of the back castle wall. After that, Mario or Luigi should then long jump away from the planets, and the player should end up being caught by the Gobblegut planet's gravity and land on the planet.<ref>[http://www.youtube.com/watch?v=LUnNEK3dQLE]</ref>
In [[The Flotacious Blimp Fruit]], the player should Flutter Jump to the Tall Trunk Slide. If the player attempts to jump on the slide, the game will freeze, with the player frozen in midair, forcing the player to restart the game.<ref>GlitchFish (Mar 7, 2014)[https://www.youtube.com/watch?v=hM6qFLLpND0 Super Mario Galaxy 2 - Slide Planet Access Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>


==={{conjecturaltext|Lose a life in the credits}}===
====Travel to other planets====
[[File:FallinCreditsGlitch.png|thumb|The "Too Bad" screen appears in the end credits of ''Super Mario Galaxy 2''.]]
[[File:SMG2 Yoshi Star Unactivated Planet Glitch.png|thumb|200px|Luigi and Yoshi on the Spiny Shooting Planet]]
[[File:Game Over After Last Life Lost in Credits Screenshot - Super Mario Galaxy 2.png|434×241px|thumb|When the player does the glitch with only one life left, the "Game Over" screen appears in the end credits.]]
On the [[Yoshi Star Galaxy#Earth Planet|Earth Planet]] in Saddle Up with Yoshi, the player has to Flutter Jump until the camera turns to the [[Yoshi Star Galaxy#King Lakitu Planet|King Lakitu Planet]]. They will land on the planet, which is normally accessed in [[Spiny Control]]. The player can also reach the [[Yoshi Star Galaxy#Marble Block Planet|Marble Block Planet]] and [[Yoshi Star Galaxy#Spiny Shooting Planet|Spiny Shooting Planet]].
To do this, the player needs 120 [[Power Star]]s and defeat [[Bowser]] at [[Bowser's Galaxy Generator]]. Then during the ending credits, a [[Bee Mushroom]] will appear in the part that shows [[Tall Trunk Galaxy]] and the [[Whittle]]s. The player should grab the Bee Mushroom and wait until the scene that features [[Freezy Flake Galaxy]] is shown. At that time, the player should fly toward the screen while he or she is still high in the sky. If performed right, [[Mario]] will fall and the entire screen will be completely black. However, this does not stop the credits so the player will have to wait until the screen is normal again to end the glitch. If it shows the screen that says "The End", the "TOO BAD!" message will appear until the part fades out. If the player loses with no lives, a [[Game Over]] screen will be shown.
 
Another way to do this glitch is to hop on [[Yoshi]] and go all the way to the cake. Mario and Yoshi must then get on top of the cake and use Yoshi's Infinite Flutter Jump glitch as quickly as he can (using the side somersault provides good start). Yoshi must keep on doing this until the screen starts to move up. Then the "TOO BAD" message will be shown.<ref>[http://www.youtube.com/watch?v=swdVIHQVBS4]</ref>
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==={{conjecturaltext|Lose a life without being crushed}}===
====Unactivated Hammer Bro. glitch====
It is unknown what triggers this glitch, but if the player is on top of the [[Whomp King]] and does a jump toward him while he's getting up in a certain manner, the player will be crushed in midair for no apparent reason and lose a life. This glitch will work with both Mario and Luigi. The player can also be randomly crushed when Long Jumping past a Tox Box in [[Stone Cyclone Galaxy]].
In Bowser Jr.'s Fearsome Fleet, if the player Flutter Jumps to the [[Airship]] with the [[Hammer Bro.]], a cutscene trigger will be skipped, and the Hammer Bro. will not attack.<ref name=SonOfAGlitch/>


==={{conjecturaltext|[[Mario|Mario's]] redemption}}===
====Volcano eruption glitch====
During the second phase of the final Bowser battle, one has to let Bowser damage Mario until he is at his last health point. At this point there should be a coin from the recently destroyed meteorite on the current one Mario stands on. Allow Bowser to take away the final health point where then Mario will fall back and be pulled by the next meteorite's gravitational field, where Mario will then slam into the ground laying on his belly about to initiate the defeat animation, but if a coin lands on top of him, he will get up and the player can continue the fight.
Near the volcano in Yoshi Star Galaxy, if the player Flutter Jumps higher than the volcano, when reaching a certain height, the volcano will erupt.<ref>GlitchFish (Nov 25, 2012) [https://www.youtube.com/watch?v=N6bK9CzB9qA Super Mario Galaxy 2 - Volcano Access Glitch] ''YouTube''. Retrieved March 6, 2017.</ref><ref name=SonOfAGlitch/>


==={{conjecturaltext|Mario and Yoshi atop the rock planet}}===
====Walk in the sky====
In [[Bowser Jr.'s Fearsome Fleet]]'s [[Bowser Jr.'s Fearsome Fleet#Gunner Path|Gunner Path]], in the solid platform, the Player must Infinite Flutter Jump towards one of the two rocky planets near the place. These planets don't have their own gravity, so, Mario can only stay at their top.
[[File:SMG2skyglitch.png|thumb|upright=1.4|190px|Mario and Yoshi standing in midair]]
On the top of the [[Yoshi Star Galaxy#Tower Planet|Tower Planet]] in Saddle Up with Yoshi, the player must swing on the [[Flower (grapple)|flower]] and then Flutter Jump all the way left or right while continuously gaining height. After about 3 minutes, the player will be able to stand on the sky, though they will fall if they move too far.
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==={{conjecturaltext|Messed-up [[Cosmic Clone]]s}}===
====Yoshi in final battle glitch====
In [[Cloudy Court Galaxy]], the player must choose The Shadow Lining, then, on the Gravity Blocks Planet with the [[Star Chips]], the player should go close to a star chip (not too close, just close enough to collect it) and grab it. If done correctly, the player will get the star chip, but the [[Cosmic Clones]] won't show up. Using this glitch, the player can get to the first Launch Star without having to worry about the Clones.
[[File:SMG2 Mario Yoshi Final Battle.png|thumb|200px|Yoshi and Mario battling Bowser]]
In Bowser's Galaxy Generator, on the planet where the [[Snake Block]] ends, there is a large pole that will take the player to the door. The player should stand next to the pole and Flutter Jump to reach the top of the planet. The player should Ground Pound on the meteors and open the door, but get back on Yoshi before the portal opens. The cutscene will play, but when Bowser roars and the player and [[Luma]] fall to the planet, the player will be frozen. The only way to defeat Bowser is to jump off Yoshi, Ground Pound on the meteor, and land on Yoshi in midair. If the player defeats Bowser, Yoshi will be fused with one of the Lumas.<ref name=SonOfAGlitch/><ref>Fiercelinkmaster76 (May 23, 2010) [https://www.youtube.com/watch?v=9kb_QhYvjBg Super Mario Galaxy 2 Final Boss with Yoshi] ''YouTube''. Retrieved March 6, 2017.</ref><ref>GlitchFish (Jan 31, 2013) [https://www.youtube.com/watch?v=xkAdPzsk510 Super Mario Galaxy 2 - ENTIRE FINAL BOSS WITH YOSHI GLITCH] ''YouTube''. Retrieved March 6, 2017.</ref>
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==={{conjecturaltext|Miss the platform glitch}}===
[[File:SMG2 Final Battle Flutter Glitch.png|200px|thumb|Mario and Yoshi fluttering away from the planet and towards Bowser in the final battle]]
In the [[Grandmaster Galaxy]], the player should go to the end of the first area with [[Yoshi]] and flutter jump to the [[Launch Star]], beat the second area while still on Yoshi and go into the Launch Star and when Mario or Luigi is about to land, they will miss the platform and continue going. The screen will turn blue and Mario or Luigi will lose a life. This glitch may not always happen. <ref>[http://www.youtube.com/watch?v=CRCcO5Zcw6Q Miss the Platform glitch Not Working (See 2:09)]</ref>
On the planet, Flutter Jumping can be used to perform several other glitches. If the player gets too close to Bowser, the camera will glitch slightly. They can also see that the meteorite that appear during his attack appear out of thin air. If the player flutters too far away from the planet, the gravity will change and they will fall out of bounds.<ref>http://www.youtube.com/watch?v=kOd4Kw_iMhw</ref>{{dead link}}
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==={{conjecturaltext|Mount and dismount [[Yoshi]] during credits}}===
====Yoshi Infinite Flutter trap glitch====
During the credits, Mario or Luigi must hit the Yoshi Egg and use Yoshi. If Mario or Luigi keeps mounting/dismounting Yoshi, the screen will freeze a slight bit. '''Note:''' Mario or Luigi must keep on mounting and dismounting Yoshi until the page turns to the last page.
[[File:SMG2 Hightail Falls Trap Glitch.png|thumb|200px|The glitch in action]]
In [[Hightail Falls Galaxy]], the player must Flutter Jump to the [[Hightail Falls Galaxy#Kleptoad Planet|Kleptoad Planet]]. When very close to the planet, but not in its gravity, the player should stop fluttering. If done correctly, the player should see the background that is normally seen when the player falls into the abyss in Hightail Falls. However, the player will not lose a life, and as invisible walls prevent the player from leaving, the only way to leave is to exit the level or restart the game.
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==={{conjecturaltext|Pass through harmless electricity}}===
====Yoshi on Cloud Tower glitch====
To do this glitch, the player, after landing on the Banzai Bill planet of Bowser's Galaxy Generator, should deliberately lose two portions of Mario's life by touching the electricity wall. On the third go, however, Mario will pass through the wall without getting hurt.
[[File:SMG2 Cloud Tower Glitch.png|thumb|200px|Luigi and Yoshi on the tower]]
In Surf, Sand, and Silver Stars and [[Purple Coin Beach Dash]], in thr pool with the [[Blimp Fruit]], Coins, and [[1-Up Mushroom]], Yoshi must eat a fruit and fly to the larger tower out of the two. When the fruit's effects run out, the player must Flutter Jump the rest of the way. On the tower, Yoshi cannot enter a bubble, the Ground Pound switch is missing, and the hole has been sealed.
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==={{conjecturaltext|Pull, not push}}===
===Midair crush glitch===
First, Mario on Yoshi should approach an enemy like a Piranha Plant or a [[Thorny Flower]], one that needs to be pulled to be defeated. Yoshi should grab onto them in mid-air while Flutter Jumping. Not only will the plant not struggle until Yoshi hits the ground, but Yoshi could flutter backwards and, on the Tower Planet in [[Yoshi Star Galaxy]], make Yoshi's tongue stretch halfway around the planet. Yoshi can still pull back and defeat it like this, and it doesn't effect gameplay that much.
It is unknown what causes this glitch, but if the player is on top of the Whomp King and jumps toward him while he stands up in a specific way, the player will be crushed in midair and lose a life. The player can also be randomly crushed when Long Jumping past a Tox Box in Stone Cyclone Galaxy.


==={{conjecturaltext|Reappearing [[Coconut]]s and [[Watermelon]]s}}===  
===Quick recovery glitch===
In [[Shiverburn Galaxy]], the player should go to the place with Watermelons. After, they should get rid of at least one Watermelon. Then, they should press on the {{button|wii|D-pad}} and look at where the Watermelon used to be. It will reappear, and it will be slightly floating in midair.
Normally, if the player hits something when Long Jumping, they fall down and take a few seconds to stand up. However, if they Long Jumps right as they fall, the player will immediately stand up. This does not occurs when hit by an enemy.


==={{conjecturaltext|Slow/Stop [[Rock Mario]]}}===
===Reappearing Watermelon glitch===
To do this glitch, the player must go to the [[Melty Monster Galaxy]] and go to the mission "A Stroll Down Rolling Lane". The player must then grab the first [[Rock Mushroom]] and aim directly at one of the rubber bouncers. Then shake the [[Wii Remote]] to turn into a boulder. Then wait for about 3-4 bounces. [[Rock Mario]] should fly straight up then stop rolling. The player can jump and spin jump. To end the glitch, the player should just move the nunchuck.
In the [[Watermelon]] area in Shiverburn Galaxy, if the player destroys a Watermelon, when it reappears, it will be slightly floating in midair.<ref>LLuLuiLuigLuigi (Oct 13, 2011) [https://www.youtube.com/watch?v=QeLUzaAXUCI Mario Galaxy 2 glitch reappearing coconut] ''YouTube''. Retrieved March 6, 2017.</ref>


==={{conjecturaltext|Travel from the [[Starshroom]] to [[Starship Mario]] without using the [[Warp Pad]]}}===
===Sling Star skip===
To do this, the player must use Luigi on Starship Mario. Luigi should grab the Cloud Flower and go to the Starshroom. After Luigi jumps out of the warp pad, he should do a back-flip, create a cloud platform, do another backflip and create another cloud platform. Then, he should long jump. If done correctly, he will land on Starship Mario. '''Note:''' This can be done with Mario, but the player needs more precise timing.
On the starting planet of Bowser Jr.'s Fiery Flotilla, the player must [[Triple Jump]], landing the third jump near the [[Sling Star]]. If the player Spins at the peak of the jump, they will end up on the [[Bowser Jr.'s Fiery Flotilla#Lava Planet|Lava Planet]] without using the Sling Star.


==={{conjecturaltext|Travel to the central shapes planet}}===
===Stopped Rock Mario glitch===
To do this, the player must do the level at [[Yoshi Star Galaxy]] "Saddle up with Yoshi". Then when he or she is on the Earth Planet, they have to use the infinite flutter jump until the camera turns to the other planet and let go with {{button|wii|A}}. Mario or Luigi will land on the Central Shapes Planet from the episode "Spiny Control". The player can also go to the Marble Blocks and Cone planets like this too, and the music will change too, as well as a [[1-Up Mushroom]].
In [[A Stroll Down Rolling Lane]], in [[Rock Mario|rock form]], if the player aims directly at one of the rubber bouncers and turns into a boulder, after about 3-4 bounces, they will fly straight up and stop rolling. The glitch ends if the player moves the [[Wii#Nunchuk|Nunchuk]].<ref name=SonOfAGlitch/>


==={{conjecturaltext|Yoshi's infinite [[Flutter Jump]]}}===
===Stubborn plants===
When [[Mario]] rides [[Yoshi]] and does a [[Flutter Jump]], and when he is almost finished, the player has to release {{button|wii|A}} and press {{button|wii|Z}}, and release {{button|wii|Z}} and hold {{button|wii|A}}, and repeat this to gain more height.<ref>[http://www.youtube.com/watch?v=Oh1uexrKEJI YouTube - Yoshi Infinite Flutter Glitch]</ref> This was discovered by fans very shortly after the game's release. This glitch is known by many fans as "Infinite Fluttering," and has become the most well-known glitch in the game. Using this glitch, players can fight the final boss, [[Bowser]], and also even clear the Perfect Run with [[Yoshi]]. It is also because of this glitch that several other glitches have also been found.
Near an enemy Yoshi can pull to defeat, such as a Piranha Plant or a [[Thorny flower|thorny flower]], if Yoshi grabs onto them while Flutter Jumping, the plant will not struggle until he lands, though he can still defeat it.


==={{conjecturaltext|Yoshi slide}}===
===Stuck on Bonus Planet===
While riding Yoshi, the player must first crouch. He or she must then release the {{button|wii|Z}} and quickly swing the Wii Remote right afterward. If done correctly, Mario and Yoshi remain in their crouching position. If the player moves, Yoshi will slide across the ground<ref>[http://www.youtube.com/watch?v=p2J7YAxpdYI YouTube - Super Mario Galaxy 2: Yoshi Slide glitch]</ref>. If the player moves into water or mud, the game will act as though it is just regular ground. If he or she walks on sand, footprints still appear. If he or she slides into a [[Cloud Flower]], Mario sometimes remains in the crouching position as [[Cloud Mario]].
[[File:SMG2 Bonus Planet Glitch.png|thumb|200px|Mario sleeping on the bonus planet]]
 
In [[Throwback Galaxy]], in cloud form, the player should go to the area right before the stairs with the Thwomp. Then, the player must go to the bottom-left corner and perform a Long Jump towards the bonus planet, using the Cloud Flower when necessary. When defeat all the enemies on the planet, the music will not change, and they will not be teleported back.<ref name=SonOfAGlitch/><ref>NewHope (May 25, 2010) [https://www.youtube.com/watch?v=b3Gn9eyRQ08 Super Mario Galaxy 2 Glitch! Throwback Galaxy] ''YouTube''. Retrieved March 6, 2017.</ref>
The glitch can be undone by doing any number of things, such as jumping, eating a [[Dash Pepper]] or [[Blimp Berry]], using a [[Warp Pad]], talking to anyone, entering deep water, spitting out an enemy, etc.<ref>[http://www.youtube.com/watch?v=oob6FVHf3N4 YouTube - Super Mario Galaxy 2 - Yoshi Slide Glitch Experiments]</ref>
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==={{conjecturaltext|Yoshi vs. [[Bowser]]}}===
===Wall ride glitch===
[[File:SMG2 Mario Yoshi Final Battle.PNG|thumb|200px|Yoshi and Mario battling Bowser]]
In [[Bowser's Galaxy Generator]], as Luigi, the player must get a [[Life Mushroom]] and the [[Fluff (object)|Fluff]]. Then, they must fly to the high platform near the volcanic wall and rub against the wall. The player will run up the wall and fall behind it for a few seconds.
In Bowser's Galaxy Generator, the player will need to get all the way to the end of the level while riding Yoshi. Then, at the planet where the [[Snake Block]] ends, there is a big pole that will take the player to the big door. Then stand next to the pole and do the infinite Flutter Jump glitch to get to the top of the planet and where the meteors are. Get off of Yoshi, and ground pound on the three meteors and open the door, but quickly get back on Yoshi before the portal opens. Both Yoshi and Mario/Luigi will go through the door. They will land on the next planet and be frozen for a short while.


The whole cutscene will play, but at the point where Bowser roars and Mario and the Luma falls to the planet where he battles Bowser, only the Luma will fall, and Mario/Luigi and Yoshi will be still frozen. But they will still fall to the next planet anyway. The only way to defeat Bowser is to jump off Yoshi, ground pound on the meteor, and land on Yoshi in mid air. If the player manages to fully defeat Bowser to the Grand Star, Yoshi will be morphed in with one of the Lumas.<ref>[http://www.youtube.com/watch?v=9kb_QhYvjBg YouTube - SMG2 Final Boss as Yoshi]</ref>
===Yoshi slide glitch===
[[File:SMG2 Yoshi Slide Glitch.png|thumb|200px|The glitch in action]]
While riding Yoshi, the player must crouch. Then, they must release the {{button|wii|Z}} and quickly shake the Wii Remote right afterward. If performed correctly, the player's character and Yoshi will remain crouched. If the player moves, Yoshi will slide across the ground.<ref>Kazooie (Jun 23, 2010) [https://www.youtube.com/watch?v=p2J7YAxpdYI Super Mario Galaxy 2: Yoshi Slide glitch]</ref><ref>GlitchFish (Nov 25, 2012) [https://www.youtube.com/watch?v=2ATimgYjeNA Super Mario Galaxy 2 - Sliding Yoshi Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>. Footprints will still appear if they slide on sand. If the player moves into water or mud, the game will act as though it is just regular ground.<ref name=SonOfAGlitch/> The glitch can be fixed by many actions, such as jumping, eating a Dash Pepper or [[Blimp Fruit]], using a [[Warp Pad]], talking to anyone, entering deep water, spitting out an enemy, etc.
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==References==
==References==
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{{Glitches}}
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{{Glitches}}
[[Category:Glitches|Super Mario Galaxy 2]]
[[Category:Glitches|Super Mario Galaxy 2]]
[[Category:Super Mario Galaxy 2|*]]
[[Category:Super Mario Galaxy 2|*]]

Latest revision as of 17:00, April 12, 2024

This is a list of glitches in Super Mario Galaxy 2. Unless otherwise noted, all names are unofficial.

Audio

Ice music on fiery planet

On the starting planet in Shiverburn Galaxy, in cloud form, the player must hit the switch that freezes the planet and return to where they started. They should then Long Jump towards the Magma Slice Planet. Then, they should make a cloud and Long Jump, repeating two more times. They will be pulled by the planet's gravity and land on it, though the starting planet music will still be playing.[1]

Squizzard battle loud sound glitch

During the Squizzard battle, if the player defeats him and is hit simultaneously, a loud sound will play. When the cutscene finishes, they will take damage and be knocked back.

Graphics

Chance Cube room wall glitch

Incorrect background in the Chance Cube Room due to a glitch.
The unfinished wall

If the player visits the Chance Cube room and faces towards the screen while talking to a Lumalee, the wall is unfinished, showing the sky.[2]

Cloud clipping

Mario inside a cloud while getting a Power Star in the Cloudy Court Galaxy due to a glitch.
The glitch in action

In Cloud form, if the player creates a cloud as they get a Power Star while approaching from the side or top, the camera will clip through the cloud, while part of their character will be inside it.[2]

Credit graphics glitch

Mario falling endlessly during the credits of Super Mario Galaxy 2 due to a glitch.
Mario falling endlessly
Mario standing on an invisible platform during the credits of Super Mario Galaxy 2 due to a glitch.
Mario standing on an invisible platform in the Yoshi Star Galaxy

During the credits, when the player is on the teeter-totter moon, if the player Ground Pounds the left side of moon and performs a backward somersault while it rises, they will fall off the moon, followed by a Bubble surrounding them. They will be stuck in the bubble falling endlessly for several credit scenes as it attempts to return the player onto the moon, with the planets visited off-screen. Eventually, they will reach solid ground, but the graphics will broken in various ways. For example, the platform in the Yoshi Star Galaxy may become invisible; the scene with the defeated Bowser may only consist of a desert background, and the camera may point the wrong direction.[2]

Disappearing characters in first-person

If the player stands close to certain characters and enters first-person view, the character will disappear, with only its shadow present. This is most notable with Supermassive Galaxy's Giant Lumas and Cosmic Cove Galaxy's penguins.[2]

Disappearing Piranha Plant

To perform this glitch, the player should go to Supermassive Galaxy. They should trigger the Checkpoint Flag and die. When the player respawns, they should wall-jump up the gap between the Thwomps, face the camera, then Long Jump off the edge of the one on the right, allowing them to return to the start. After, the player should progress through the level normally. When they reach the second Piranha Plant, the plant can be spun to release water and damage the player, but cannot be seen. Shortly after, dirt will spawn continuously, lagging the game.[2][3]

Disappearing platforms

The camera glitching inside a platform in the Haunty Halls Galaxy due to a glitch.
The glitch in action

Near the end of Sneaking Down the Creepy Corridor, if the player falls between the moving platforms, the camera will clip through the platforms, while they disappear.

Floating hair glitch

Mario's hair is visible in FPV mode during the credits of Super Mario Galaxy 2 due to a glitch.
Mario's hair is visible

If the player enters first-person view during the credits, the character's hair can be seen, remaining stationary even if the player rotates the camera.[2]

Floating Toad glitch

Yellow Toad floating in the air in the Battle Belt Galaxy due to a glitch.
The floating Toad

At the yellow Starshroom in Mini-Planet Daredevil Run, if the player stands on the side window where the Toad's back is visible and enters first-person view, the Toad will floating in midair.[2]

Frozen Piranha Plants

At the end of Search for the Toad Brigade Captain, if the player looks back, Piranha Plants can be seen, but they are frozen, despite their surroundings remaining animated.

Frozen meteors

A glitch from Super Mario Galaxy 2.
The glitch in action

On the Ice Magma Skate Planet, if the player enters first-person view and look directly at the meteors, the meteors will be frozen until the player exits first-person view or looks away.[2]

Low-resolution planet glitch

An incorrect lava texture displayed in the Chompworks Galaxy due to a glitch.
The glitch in action

On the Lava Chomp Planet in Where the Chomps Are Made of Gold, if the player turns their character to face them and then Long Jumps to fall off the planet, right before they fall off, the planet will be low-resolution, as if the player was far away from it.[2]

Persistent starlight glitch

In Twin Falls Hideaway, if the player releases the Power Star from the crystal, then jumps down and enters first-person view, the starlight will still be located on the star's original location.

Post-death falling glitch

If the player lands on lava with one wedge of health while jumping and falls into an abyss, their character will not be silhouetted as they normally would.

Reach the Starshrooms

At the split in Rolling Coaster Galaxy, if the player jumps towards the blue Starshroom, they can fall through the Starshroom and out of bounds, as the Starshroom has no gravity. The player can also reach the green Starshroom if they stand on the fence at the beginning and Long Jump towards the Starshroom, though this one has gravity. [4]

Rosalina angle glitch

Normally, on Starship Mario, as Mario is shorter than Rosalina, if he talks to her, she will look downwards while talking to him. However, as Cloud Mario, if he spins a cloud while standing next to her, crouches, and talks to her, despite being above her, she will still look downwards. This can also be performed with the Mailtoad or Banktoad, though they will instead be invisible.

Smeech with Star

Mario, Yoshi, and a Smeech getting a star in the Sweet Mystery Galaxy due to a glitch.
The glitch in action

If the player collects a Power Star with a Smeech on Yoshi, their character and Yoshi will perform the same animation, but the Smeech will remain stuck to Yoshi.[2][5][6]

Squizzard's floating ball glitch

Occasionally, during the Squizzard battle, if the player Long Jumps left or right when a fireball hits Squizzard when his mouth closed and is about to toss a spike ball, the ball will float in front of his hands briefly.

Void glitch

A glitch from Super Mario Galaxy 2.
The void

On the pier in Melty Monster Galaxy, if the player enters the Warp Pipe leading to The Chimp's Bowling Challenge and returns, part of the background for the challenge can be seen.[2][7]

Yoshi's long tongue glitch

A glitch from Super Mario Galaxy 2.
The glitch in action

On Starship Mario, while riding Yoshi, if the player steps near a Warp Pad to the Starshroom and presses B Button quickly, Yoshi's tongue will be stuck on the Warp Pad until the player presses B Button again or jumps off him.[2][8][9] This can also occur when entering or exiting the engine room, where his tongue will briefly be long.[2]

Yoshi's puffed cheeks glitch

The glitch in action

In Yoshi Star Galaxy, if the player activates the Launch Star right as Yoshi eats the golden fruit, Yoshi's cheeks will remain puffed until the player lands. [2]

Yoshi's quick legs glitch

On Starship Mario, if the player runs towards the fence, Yoshi's legs will move rapidly.

Physics

NOTE: These glitches result from how Mario and/or other characters and objects interact with the world.

Bee in wall glitch

Bee Luigi stuck in a wall in the Honeyhop Galaxy due to a glitch.
The glitch in action

In the area in Honeyhop Galaxy where falling bubbles first appear, in bee form, the player must start from the top of the left wall and then jump off, pressing A Button in short rounds to fly to the Bee Mushroom, which clips them through the wall. Alternatively, the player can jump left off the platform to the right of a nearby Choppah, then fly towards the screen and back to the wall.

Depending on the method, they may be pulled out of the wall or remain stuck. If the player is stuck, they may be able to exit by spinning, though if a Ground Pound or Homing Attack is performed, they will likely remain stuck until the level is restarted. They may also be pushed upward through the wall while inside, being unable to do anything but spin.

Behind Goomba statue glitch

On the White Out Planet, if the player Ground Pounds the back of the Goomba statue near the Li'l Brr, their character will slide behind the statue, followed by vibrating rapidly. The player is trapped and must exit the level to escape.[2][9]

Boo in wall glitch

Non-transparent Boo Mario inside a wall due to a glitch
The glitch in action

In the Howling Tower, in Boo form, if the player turns themselves transparent, enters a wall, and remains inside until they become opaque again, they will remain inside the wall.

Bugaboom's Planet gravity glitch

On Bugaboom's Planet, if the player uses the clouds from the Cloud Flower to Long Jump back to the previous planet, there will be no gravity.

Red-Blue Panel jump glitch

Mario flying in the Flip-Swap Galaxy due to a glitch
The glitch being performed

If the player runs towards the empty space a Red-Blue Panel flips to when spinning, spins before reaching the space, falls onto the panel as it rises, and Long Jumps before the panel stops, their character will be launched high in the air.[2][10] This can also happen in cloud form if they jump immediately after forming a cloud.[2]

Fly around Cyclone Stone

Luigi flying around the Stone Cyclone due to a glitch
The glitch in action

Near the first Green Star in Stone Cyclone Galaxy, if the player waits for the Tox Box to pass, backflips at the right time, lands on the Tox Box when it is flat, then jumps as it begins to turn, they will be launched into the air and circle the planet several times.[11]

Far flying glitch

In Return of the Whomp King, on the Whomp King, if the player jumps as he stands back up, he fling the player far away from the battlefield, causing them to lose a life. This also occurs with regular Whomps.[12] This glitch was discovered when a fan jumped at the wrong time when performing the midair crush glitch.

High backflip glitch

On the Whomp King's head, if player performs a backwards somersault as he is about to fall, the player should end up doing a very high backflip. This also occurs with a Thwomp moving upward.

Inside Digga-Leg Planet

Occasionally, when using the Spin Drill on Digga-Leg Planet, the player can clip through the planet. The cause is unknown.

Invisible platform glitch

Near the small fence in Throwback Galaxy, if the player jumps at the right time, they will land on a small platform with nearly no room, virtually standing in midair. If the player runs towards the main planet, they will clip through the fence and be back on the planet.[2]

Long Jumping off water

While in water, if the player presses Nunchuk Z Button and then A Button with a shake of the Wii Remote between presses, they will be able to perform a Long Jump in water.[2][13]

Stuck Crabber glitch

A glitched Crabber
The glitch in action

In Surf, Sand, and Silver Stars, if the player spins a Crabber into deep water, the Crabber will dig back to the surface, but only half of it will appear. It is frozen, and the player cannot interact with it. After a couple of seconds, the Crabber will come back up, though a couple seconds after, it will be standing in midair. When it spots the player, it will fall back to the ground.[2][14]

Off the edge glitch

On Starship Mario, on the wall with the entrance to the engine room, Luigi must crouch down, walk at the edge, stand up, and slide. He will then be off the platform's edge, unable to spin or ground pound, along with his model frozen.

Out of bounds gravity glitch

In the area with gravity chambers in Sailing the Sandy Seas, the player should wall jump to the platform, fall down, and enter the green pipe. When they exit, they should go right, fall, enter, and then exit the spinning cube's gravity without touching it. Then, the player must enter the pipe again. When they exit, they will fall through all walls and out of bounds, falling for approximately thirty seconds before losing a life.[15]

Tower clipping

On top of the tower with the Whomp in Throwback Galaxy, if the player stands at the edge where the Whomp will land and jumps before being crushed, the player will be pushed to the other side of the planet with the Whomp King.[2][16]

Lava skating

Mario skating on lava due to a glitch
The glitch in action

In Prince Pikante's Peppery Mood, if the player skates on lava while invincible, they will skate through it for a short period of time.

Wood skating

Luigi skating on wood due to a glitch
The glitch in action

In Twin Falls Hideaway, if the player freezes the lake and goes to the small wooden platform closest to the waterfall, there will be a small space where the player can skate. The player can go back and forth and jump, but they cannot turn around.[2]

Sliding between platforms

Mario stuck sliding in a crack due to a glitch in the Chompworks Galaxy
The glitch in action

At the start of Chompworks Galaxy, if the player stands on the column in the bottom-right corner of the ramp and walks towards the ramp, their character will continuously slide between the two platforms.[9][17]

Stuck in nose glitch

If the player walks on Starship Mario's nose a certain way, then lands on the ground next to it, they will be stuck in between the nose and ground, though they can escape by jumping.[2]

Upside-down Yoshi glitch

Yoshi stuck in the doorway due to a glitch
The glitch in action

On Starship Mario, if the player dismounts Yoshi in the door to the engine room and pushes him into it, he will flip upside-down and in midair.[18]. This also occurs if they dismount Yoshi as their character enters the door.[9]

Wrong gravity glitch

Luigi sleeping on a wall in Upside Dizzy Galaxy

In Rightside Down Galaxy, the player can skip the first switch by Long Jumping to the upside-down question block, then Long Jump onto the Banandelion on the ceiling. They will slide up the Banandelion and land on the ceiling, despite gravity being pointed downwards. Walking too far to the right will correct the gravity. It is also possible to walk on the wall at a red region in Upside Dizzy Galaxy, though the method to perform this glitch is unknown.

Yoshi jump glitch

Near the end of the Giant Ramp Planet, if the player jumps right before reaching the edge of the Launch Star's platform, Yoshi will jump very high as if he was Dash Yoshi. When performed with a Dash Pepper, the player can reach Penguru without needing another Dash Pepper. This can also be performed with the second Dash Pepper, though they will end up much higher, and if the player continues holding forward on the Nunchuk Control Stick, they will fall and lose a life.

Yoshi stuck in tree glitch

Yoshi stuck in a tree due to a glitch
Yoshi in a tree

On Starship Mario, there is a tree on the left side of the deck door to Luigi. On the upper part of the deck, if the player Flutter Jumps to the top of the tree, Yoshi will get stuck in the tree, though he will return to normal when he returns to his egg.[2][19] If perform slightly differently, his eyes will be closed when performing a Flutter Jump, but will remain idle. If he returns to his egg or the player jumps on him, his eyes will be open again.

Yoshi underground

Yoshi pushed underground due to a glitch in the Starshine Beach Galaxy
Yoshi underground while retreating to his egg
Yoshi pushed underground due to a glitch in the Starshine Beach Galaxy
Yoshi underground while walking into the water

In a large body of water in Starshine Beach Galaxy, if the player goes to the shallow part where he can still stand and jumps off Yoshi, when he returns to his egg, he will briefly go underground before rising to the surface. A similar glitch also occurs if the player slowly walks to deep water with Yoshi, where the player falls into the ground temporarily, due to the game attempting to bring the player fully underwater too early.

Yoshi underwater glitch

Yoshi walking underwater due to a glitch in the Starshine Beach Galaxy
The glitch in action

In Starshine Beach Galaxy, if the player dismounts Yoshi near a body of water and pushes him into it before mounting him again, he will be able to walk underwater, even after leaving the water and re-entering it, though if the player falls off an edge, the glitch ends.[2]

Zero-gravity Whomp King

The Whomp King off the cliff to a glitch in the Throwback Galaxy
The glitch in action

In Return of the Whomp King, If player leads the Whomp King to the edge of the platform until his feet are almost off the edge and then hangs off the edge between his feet, when he slams down, he will land in midair, though he will still make the sound of slamming the ground. Despite being in midair, he will not fall down, unlike normal enemies.[2]

Scripting

NOTE: These glitches abuse interactions that cause objects or displayed information to perform unintended behaviors.

Automatic door glitch

In Bowser Jr.'s Fiery Flotilla, if the player backflips to the top of the castle, when they jump back down, the door on the starting planet will open without them hitting the switch.

Coin resurrection

In the second phase of the final battle, the player has to let Bowser damage their character until they are on their last health point. At this point, there should be a Coin from the recently destroyed meteorite on the current one they are standing on. The player should allow Bowser to take away the final health point, where their character will fall back and be pulled by the next meteorite's gravitational field, where they will slam onto the ground, lying on their chest, about to start the defeat animation, though if a Coin lands on them, they will stand up, allowing the player to continue the fight.

Cosmic Clone camera glitch

The camera pointing at the ground due to a glitch in the Spin-Dig Galaxy
The glitch in action

At the start of Silver Stars Down Deep, if the player jumps to the Crystal and Spins it right as the Cosmic Clones appear, when the camera attempts to show the clones, it will instead turn to the other side of the planet. Due to the player's character being frozen and most controls being disabled at this time, the player is unable to do anything, forcing them to restart the game.

Cosmic Clone spawn glitch

On the Cosmic Platforms Planet in The Shadow Lining, if the player gets close to a Star Chip and grabs it, they will get the chip, but the Cosmic Clones will not appear.[2]

Credits freeze

During the credits, if the player continuously mounts and dismounts Yoshi, the screen will briefly freeze.

Delayed transformation glitch

In the area with Trapdragons and Spindleburrs in Bumble Beginnings, if the player is hit by a Spindleburr while in bee form in midair, they will fall onto a Bee Mushroom. When touching the Mushroom, the transformation sound will play, but they will not transform until they recover. This can also be performed with the Cloud Flower in Shiverburn Galaxy by falling in lava and touching the power-up.

Disabled electric rail

On the Banzai Bill Planet, if the player touches an electric rail after losing two wedges of health, they will pass through it without being hurt.

Fearsome Fleet teleportation glitch

In Bowser Jr.'s Fearsome Fleet, the player should activate the second moving platform and wait for another moving platform on the first track to appear. When it appears, the player should jump on it and walk into the nearby stationary platform's wall. When the platform disappears, they will be teleported back to the start.[2]

Infinite Fluttering

To perform this glitch, the player should Flutter Jump. When Yoshi is almost finished, the player should release A Button and press Nunchuk Z Button, then release Nunchuk Z Button and hold A Button, repeating this to continuously gain height.[2][20] This was discovered shortly after the game's release. This glitch is known by many as "Infinite Fluttering", and has become the most well-known glitch in the game.

Circle around the Castle Planet

On the top-right corner of the Platform Planet, if the player Flutter Jumps until they leave the planet's gravity, they will be pulled towards the Lava Castle Planet, where they will infinitely circle it until they exit the level. They can also jump off Yoshi, but will not be able to get back to him.[2][21]

Complete Grandmaster Galaxy with Yoshi

Mario and Yoshi on the Gateway Planet due to a glitch in the Grandmaster Galaxy
Mario and Yoshi on the Gateway Planet

On the top-right corner of the Flipswitch Panel Planet, the player should Flutter Jump. The screen will turn white, and after a while, they will enter the Electric Maze Area. The player should keep fluttering until they reach the Launch Star, allowing them to complete the level. It is also possible to complete the Electric Maze Area by Flutter Jumping inside the fence.[22]

Drop glitch

At the end of Saddle Up with Yoshi, the player should Flutter Jump upward for about one minute, then go on the invisible platform, and walk left. This results in the player falling, with many possible outcomes, such as repeatedly jumping, floating, teleporting, or falling down to nowhere. Touching the Coconut freezes the game.[2]

Dying in credits

A glitch called "Lose a life in the credits" from Super Mario Galaxy 2 in which "TOO BAD!" appears in the Credits.
"Too Bad" appearing in credits
The "Game Over" screen appears in the credits after doing the Lose a life in the credits glitch with only one life left.
"Game Over" appearing in credits

When showing Peach's Castle during the credits, on top of the cake, if the player Flutter Jumps until the screen pans upward, the player will go out of bounds, with "Too Bad" (or "Game Over" if the player has no extra lives) appearing, followed by the screen turning black and the music stopping. This does not stop the credits, as the sound of pages turning is still played. At the end, "The End" will appear, with "Too Bad" overlaid. Afterwards, the game will return to normal.[23][2]

This can also occur in Tall Trunk Galaxy if the player has 120 Power Stars. When shown, the player should grab the Bee Mushroom and wait until Freezy Flake Galaxy appears. Then, the player should fly towards the screen while they are still in midair. If performed correctly, they will go out of bounds, with "Too Bad" being displayed.[24][2]

Falling off Starship Mario

On Starship Mario, if the player Flutter Jumps for a long time, they will go out of bounds and lose a life.[25] This can also occur with Cloud Luigi on the Starshroom, if the player backflips, creates a cloud, Long Jumps away from Starship Mario, creates another cloud, backflips, creates the final cloud, and Long Jumps away again.[citation needed]

Flutter to the Chance Cube room

On the lower-right side of the deck on Starship Mario, the player can reach the Chance Cube room if they Flutter Jump in that direction for a long time. The player can enter the room, but the Starship Mario music will still play.

Invisible wall glitch

A glitch from Super Mario Galaxy 2.
Luigi and Yoshi on the invisible wall

In Bowser Jr.'s Fearsome Fleet, if the player Flutter Jumps to the Megahammer Planet, when walking around the planet, they will hit an invisible wall.

Long fall glitch

On the far-right corner of Flipswitch Panel Planet, the player must Flutter Jump towards the abyss until the screen turns white. Then, they should jump off Yoshi and Ground Pound. Their character will shrink, and the background will return to normal. They will fall for a long time before losing a life.

Midair splashing glitch

The glitch in action

In Surf, Sand, and Silver Stars, the player should Flutter Jump back to the Water Sphere Coral Planet. At a certain height, they will be surrounded by water, which will follow them as they Flutter Jump and fall until they reach the planet.[2][26]

Platform missing glitch

In the starting area of Grandmaster Galaxy, the player should Flutter Jump to the Launch Star. Then, the player should complete the Flipswitch Panel Planet while still on Yoshi and use the Launch Star. When they are about to land, they will miss the platform and continue. The screen will turn blue, and they will lose a life. This glitch may not always happen.[27]

Reach Flash Black Galaxy's roof

Mario and Yoshi are on the roof of the house on the Starting Planet in the Flash Black Galaxy in this Super Mario Galaxy 2 glitch.
Mario and Yoshi on the roof of the large house that comprises most of the Starting Planet

At the checkpoint on the Maze Walkway Planet, the player should turn around and return to the start, crossing in front of the house. Upon returning, it is impossible for the player to enter the house through its regular entrance, but instead, it must be entered from the side. For this glitch, however, one must Flutter Jump to the roof of the house. Due to the nature of the roof and the house itself, the player will only be able to walk on the roof in 2D. Also, the player cannot stand on the roof - they are actually standing in the roof, as it has no collision.[2][28]

Reach the asteroids

On the solid platform in the Gunner Path, the player can reach the asteroids nearby by Flutter Jumping. However, as these planets do not have gravity, they can only stand on top of them.[29]

Tall Trunk Galaxy slide freeze

In The Flotacious Blimp Fruit, the player should Flutter Jump to the Tall Trunk Slide. If the player attempts to jump on the slide, the game will freeze, with the player frozen in midair, forcing the player to restart the game.[30]

Travel to other planets

The inactive Spiny Shooting Planet due to a glitch in the Yoshi Star Galaxy
Luigi and Yoshi on the Spiny Shooting Planet

On the Earth Planet in Saddle Up with Yoshi, the player has to Flutter Jump until the camera turns to the King Lakitu Planet. They will land on the planet, which is normally accessed in Spiny Control. The player can also reach the Marble Block Planet and Spiny Shooting Planet.

Unactivated Hammer Bro. glitch

In Bowser Jr.'s Fearsome Fleet, if the player Flutter Jumps to the Airship with the Hammer Bro., a cutscene trigger will be skipped, and the Hammer Bro. will not attack.[2]

Volcano eruption glitch

Near the volcano in Yoshi Star Galaxy, if the player Flutter Jumps higher than the volcano, when reaching a certain height, the volcano will erupt.[31][2]

Walk in the sky

A glitch from Super Mario Galaxy 2.
Mario and Yoshi standing in midair

On the top of the Tower Planet in Saddle Up with Yoshi, the player must swing on the flower and then Flutter Jump all the way left or right while continuously gaining height. After about 3 minutes, the player will be able to stand on the sky, though they will fall if they move too far.

Yoshi in final battle glitch

Yoshi and Mario battling Bowser

In Bowser's Galaxy Generator, on the planet where the Snake Block ends, there is a large pole that will take the player to the door. The player should stand next to the pole and Flutter Jump to reach the top of the planet. The player should Ground Pound on the meteors and open the door, but get back on Yoshi before the portal opens. The cutscene will play, but when Bowser roars and the player and Luma fall to the planet, the player will be frozen. The only way to defeat Bowser is to jump off Yoshi, Ground Pound on the meteor, and land on Yoshi in midair. If the player defeats Bowser, Yoshi will be fused with one of the Lumas.[2][32][33]

Mario and Yoshi fluttering away from the planet and towards Bowser in the final battle

On the planet, Flutter Jumping can be used to perform several other glitches. If the player gets too close to Bowser, the camera will glitch slightly. They can also see that the meteorite that appear during his attack appear out of thin air. If the player flutters too far away from the planet, the gravity will change and they will fall out of bounds.[34][dead link]

Yoshi Infinite Flutter trap glitch

Luigi and Yoshi falling infinitely due to a glitch in the Hightail Falls Galaxy
The glitch in action

In Hightail Falls Galaxy, the player must Flutter Jump to the Kleptoad Planet. When very close to the planet, but not in its gravity, the player should stop fluttering. If done correctly, the player should see the background that is normally seen when the player falls into the abyss in Hightail Falls. However, the player will not lose a life, and as invisible walls prevent the player from leaving, the only way to leave is to exit the level or restart the game.

Yoshi on Cloud Tower glitch

The top of the tower in the wrong mission of the Starshine Beach Galaxy
Luigi and Yoshi on the tower

In Surf, Sand, and Silver Stars and Purple Coin Beach Dash, in thr pool with the Blimp Fruit, Coins, and 1-Up Mushroom, Yoshi must eat a fruit and fly to the larger tower out of the two. When the fruit's effects run out, the player must Flutter Jump the rest of the way. On the tower, Yoshi cannot enter a bubble, the Ground Pound switch is missing, and the hole has been sealed.

Midair crush glitch

It is unknown what causes this glitch, but if the player is on top of the Whomp King and jumps toward him while he stands up in a specific way, the player will be crushed in midair and lose a life. The player can also be randomly crushed when Long Jumping past a Tox Box in Stone Cyclone Galaxy.

Quick recovery glitch

Normally, if the player hits something when Long Jumping, they fall down and take a few seconds to stand up. However, if they Long Jumps right as they fall, the player will immediately stand up. This does not occurs when hit by an enemy.

Reappearing Watermelon glitch

In the Watermelon area in Shiverburn Galaxy, if the player destroys a Watermelon, when it reappears, it will be slightly floating in midair.[35]

Sling Star skip

On the starting planet of Bowser Jr.'s Fiery Flotilla, the player must Triple Jump, landing the third jump near the Sling Star. If the player Spins at the peak of the jump, they will end up on the Lava Planet without using the Sling Star.

Stopped Rock Mario glitch

In A Stroll Down Rolling Lane, in rock form, if the player aims directly at one of the rubber bouncers and turns into a boulder, after about 3-4 bounces, they will fly straight up and stop rolling. The glitch ends if the player moves the Nunchuk.[2]

Stubborn plants

Near an enemy Yoshi can pull to defeat, such as a Piranha Plant or a thorny flower, if Yoshi grabs onto them while Flutter Jumping, the plant will not struggle until he lands, though he can still defeat it.

Stuck on Bonus Planet

An unactivated bonus planet due to a glitch in the Throwback Galaxy
Mario sleeping on the bonus planet

In Throwback Galaxy, in cloud form, the player should go to the area right before the stairs with the Thwomp. Then, the player must go to the bottom-left corner and perform a Long Jump towards the bonus planet, using the Cloud Flower when necessary. When defeat all the enemies on the planet, the music will not change, and they will not be teleported back.[2][36]

Wall ride glitch

In Bowser's Galaxy Generator, as Luigi, the player must get a Life Mushroom and the Fluff. Then, they must fly to the high platform near the volcanic wall and rub against the wall. The player will run up the wall and fall behind it for a few seconds.

Yoshi slide glitch

Luigi and Yoshi sliding due to a glitch
The glitch in action

While riding Yoshi, the player must crouch. Then, they must release the Nunchuk Z Button and quickly shake the Wii Remote right afterward. If performed correctly, the player's character and Yoshi will remain crouched. If the player moves, Yoshi will slide across the ground.[37][38]. Footprints will still appear if they slide on sand. If the player moves into water or mud, the game will act as though it is just regular ground.[2] The glitch can be fixed by many actions, such as jumping, eating a Dash Pepper or Blimp Fruit, using a Warp Pad, talking to anyone, entering deep water, spitting out an enemy, etc.

References

  1. ^ JayJay9814 (Jul 26, 2010) super mario galaxy glitch shiverburn galaxy hd YouTube. Retrieved March 6, 2017.
  2. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao A+Start (Mar 20, 2015) Super Mario Galaxy 2 Glitches - Son Of A Glitch - Episode 40 YouTube. Retrieved March 6, 2017.
  3. ^ GlitchFish (Dec 13, 2012) Super Mario Galaxy 2 - Invisible Piranha Glitch YouTube. Retrieved March 6, 2017.
  4. ^ Easybreesy (May 2, 2013) Super Mario Galaxy 2 Rolling Coaster Galaxy glitch YouTube. Retrieved March 6, 2017
  5. ^ Akzomp (Mar 27, 2012) Super Mario Galaxy 2 - Yoshi and Smeech Grabbing the Star Glitch YouTube. Retrieved March 6, 2017
  6. ^ Sunrose112 (Aug 30, 2011) A Smooching Success! YouTube. Retrieved March 6, 2017.
  7. ^ glem3 (Aug 17, 2010) Super Mario Galaxy 2 Glitch- Massive Dark Void in Melty Monster YouTube. Retrieved March 6, 2017
  8. ^ GlitchedCube (Feb 20, 2015) Super Mario Galaxy 2: Yoshi's sticky tongue glitch YouTube. Retrieved March 6, 2017
  9. ^ a b c d Kolja (Oct 31, 2011) 5 Bugs und Glitches in Super Mario Galaxy 2 YouTube. Retrieved March 6, 2017
  10. ^ packattack04082 (Jun 20, 2010) Super Mario Galaxy 2 - Flip-Swap Galaxy - Think Before You Shake - 30.11 YouTube. Retrieved March 6, 2017
  11. ^ Stichkl (Jun 4, 2010) Super Mario Galaxy 2-Stone Cyclone Glitch YouTube. Retrieved March 6, 2017.
  12. ^ CWillyHD (Sep 3, 2016) Super Mario Galaxy 2 Glitches - Game Breakers YouTube. Retrieved March 6, 2017
  13. ^ chaos6 (Jun 24, 2010) Super Mario Galaxy 2- Longjumping out of the water YouTube. Retrieved March 6, 2017.
  14. ^ Matthew Swith (Jul 22, 2010) Super Mario Galaxy 2 Glitch- Crabber Glitch YouTube. Retrieved March 6, 2017.
  15. ^ LetPlayMaker10743 (Jan 10, 2013). Breaking the 4th Wall With a Glich!!! YouTube. Retrieved March 21, 2022.
  16. ^ Gazile09 (Jul 8, 2010) Super Mario Galaxy 2 - Whomp Glitch YouTube. Retrieved March 6, 2017.
  17. ^ coolclub360 (Oct 8, 2010) Super Mario Galaxy 2: Strange Glitch #1 YouTube. Retrieved March 6, 2017.
  18. ^ MarioLover76 (Nov 27, 2013) Super Mario Galaxy 2~Upside Down Yoshi Glitch YouTube Retrieved March 6, 2017.
  19. ^ PNFtwister (May 27, 2010) Super Mario Galaxy 2 ★Yoshi in a Tree Glitch★ YouTube. Retrieved March 6, 2017.
  20. ^ Pottoww (Jul 5, 2014) Super Mario Galaxy 2 Glitch - How to Infinite Flutter using Yoshi (Explanation) YouTube. Retrieved March 6, 2017.
  21. ^ TaylorMk2002 (Jun 21, 2010) Infinite Flutter Glitch leads to Spinning Forever [SMG2 - Bowser's Galaxy Generator] YouTube. Retrieved March 6, 2017.
  22. ^ GlitchFish (Nov 25, 2012) Super Mario Galaxy 2 - The Perfect Run with Yoshi YouTube. Retrieved March 6, 2017.
  23. ^ CountBleck2009 (Jul 27, 2010) Super Mario Galaxy 2 - Die in Credits Using Yoshi's Infinite Flutter Glitch Super Mario Galaxy 2 - Die in Credits Using Yoshi's Infinite Flutter Glitch YouTube. Retrieved March 6, 2017.
  24. ^ Nintendo Archive (Jul 13, 2016) Super Mario Galaxy 2 Glitch - Die in the Credits YouTube. Retrieved March 6, 2017.
  25. ^ RENE803 (Nov 3, 2015) Super Mario Galaxy 2 - Death on Starship Mario Glitch (HIGHER QUALITY) YouTube. Retrieved March 6, 2017
  26. ^ GlitchFish (Dec 16, 2012) Super Mario Galaxy 2 - Splashing Yoshi Glitch YouTube. Retrieved March 6, 2017
  27. ^ Cthulhuigi (June 10, 2010) Super Mario Galaxy 2 - Glitch Finale (109) YouTube. Retrieved February 20, 2020.
  28. ^ GlitchFish (Nov 29, 2012) Super Mario Galaxy 2 - Flash Black Roof Access Glitch YouTube. Retrieved March 6, 2017.
  29. ^ GlitchFish (Dec 5, 2012) Super Mario Galaxy 2 - Secret Asteroid Planet Glitch YouTube. Retrieved March 6, 2017.
  30. ^ GlitchFish (Mar 7, 2014)Super Mario Galaxy 2 - Slide Planet Access Glitch YouTube. Retrieved March 6, 2017.
  31. ^ GlitchFish (Nov 25, 2012) Super Mario Galaxy 2 - Volcano Access Glitch YouTube. Retrieved March 6, 2017.
  32. ^ Fiercelinkmaster76 (May 23, 2010) Super Mario Galaxy 2 Final Boss with Yoshi YouTube. Retrieved March 6, 2017.
  33. ^ GlitchFish (Jan 31, 2013) Super Mario Galaxy 2 - ENTIRE FINAL BOSS WITH YOSHI GLITCH YouTube. Retrieved March 6, 2017.
  34. ^ http://www.youtube.com/watch?v=kOd4Kw_iMhw
  35. ^ LLuLuiLuigLuigi (Oct 13, 2011) Mario Galaxy 2 glitch reappearing coconut YouTube. Retrieved March 6, 2017.
  36. ^ NewHope (May 25, 2010) Super Mario Galaxy 2 Glitch! Throwback Galaxy YouTube. Retrieved March 6, 2017.
  37. ^ Kazooie (Jun 23, 2010) Super Mario Galaxy 2: Yoshi Slide glitch
  38. ^ GlitchFish (Nov 25, 2012) Super Mario Galaxy 2 - Sliding Yoshi Glitch YouTube. Retrieved March 6, 2017.