User:Jacklavin/Sandbox: Difference between revisions

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==Gameplay==
==Gameplay==
In the game, blocky pieces of non-uniform shapes and sizes fall on the touch screen.  When a falling piece hits something and stops, players can tap the blocks within the piece and place them in a block register, then transfer them into different spots on the screen.  Blocks can be cleared when a falling piece hits something in such a way that it creates a rectangle.  When blocks of each color are cleared, they travel to the top screen and are assembled into a shape, always of a sprite from an NES game; when the sprite is fully assembled, the player has beaten the level.  In addition, clearing blocks gives the player [[Coins]], which appear using their sprites from [[Super Mario Bros.]]  If the player fails to clear enough blocks in time, and blocks accumulate at the top of the screen, preventing new blocks from falling, the game is lost.  In order to prevent this, players can use a [[POW]] button, which causes all the blocks to fall to the bottom of the screen, but forfeits one of the spots in the block register.
In the game, blocky pieces of non-uniform shapes and sizes fall on the touch screen.  When a falling piece hits something and stops, players can tap the blocks within the piece and place them in a block register, then transfer them into different spots on the screen.  Blocks can be cleared when a falling piece hits something in such a way that it creates a rectangle.  When blocks of each color are cleared, they travel to the top screen and are assembled into a shape, always of a sprite from an NES game; when the sprite is fully assembled, the player has beaten the level.  In addition, clearing blocks gives the player [[Coins]], which appear using their sprites from ''[[Super Mario Bros.]]'' If the player fails to clear enough blocks in time, and blocks accumulate at the top of the screen, preventing new blocks from falling, the game is lost.  In order to prevent this, players can use a [[POW]] button, which causes all the blocks to fall to the bottom of the screen, but forfeits one of the spots in the block register.


==Levels==
==Levels==
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! Level !! Mode !! Sprite !! Game !! Notes
! Level !! Mode !! Sprite !! Game !! Notes
|-
|-
| Level 1 || Light || [[Small Mario]] || [[Super Mario Bros.]] ||  
| Level 1 || Light || [[Small Mario]] || ''[[Super Mario Bros.]]'' ||  
|-
|-
| Level 1 || Dark || [[Luigi]] and a [[Koopa Troopa]] || [[Super Mario Bros.]] ||
| Level 1 || Dark || [[Luigi]] and a [[Koopa Troopa]] || ''[[Super Mario Bros.]]'' ||
|-
|-
| Level 2 || Light || Underground [[Goomba]] || [[Super Mario Bros.]] || During this level, the [[Underground Theme]] plays
| Level 2 || Light || Underground [[Goomba]] || ''[[Super Mario Bros.]]'' || During this level, the [[Underground Theme]] plays
|-
|-
| Level 2 || Dark || [[Buzzy Beetle|Buzzy Beetles]] || [[Super Mario Bros.]] ||
| Level 2 || Dark || [[Buzzy Beetle|Buzzy Beetles]] || ''[[Super Mario Bros.]]'' ||
|-
|-
| Level 3 || Light || Two [[Balloon Fighter|Balloon Fighters]] || Balloon Fight ||
| Level 3 || Light || Two [[Balloon Fighter|Balloon Fighters]] || ''Balloon Fight'' ||
|-
|-
| Level 3 || Dark || Balloon Bird || Balloon Fight ||
| Level 3 || Dark || Balloon Bird || ''Balloon Fight'' ||
|-
|-
| Level 4 || Light || [[Ice Climbers|Popo]] || Ice Climber ||
| Level 4 || Light || [[Ice Climbers|Popo]] || ''Ice Climber'' ||
|-
|-
| Level 4 || Dark || [[Ice Climbers|Nana]] and the Condor || Ice Climber ||
| Level 4 || Dark || [[Ice Climbers|Nana]] and the Condor || ''Ice Climber'' ||
|-
|-
| Level 5 || Light || Condor || Ice Climber ||
| Level 5 || Light || Condor || ''Ice Climber'' ||
|-
|-
| Level 5 || Dark || Polar Bear || Ice Climber ||
| Level 5 || Dark || Polar Bear || ''Ice Climber'' ||
|-
|-
| Level 6 || Light || [[Mario]] || [[Wrecking Crew]] ||
| Level 6 || Light || [[Mario]] || ''[[Wrecking Crew]]'' ||
|-
|-
| Level 6 || Dark || [[Eggplant Man|Eggplant Men]] || [[Wrecking Crew]] ||
| Level 6 || Dark || [[Eggplant Man|Eggplant Men]] || ''[[Wrecking Crew]]'' ||
|-
|-
| Level 7 || Light || Batter || Baseball ||
| Level 7 || Light || Batter || ''Baseball'' ||
|-
|-
| Level 7 || Dark || Pitcher || Baseball ||
| Level 7 || Dark || Pitcher || ''Baseball'' ||
|-
|-
| Level 8 || Light || Excitebikes || Excitebike ||
| Level 8 || Light || Excitebikes || ''Excitebike'' ||
|-
|-
| Level 8 || Dark || Excitebikes || Excitebike ||
| Level 8 || Dark || Excitebikes || ''Excitebike'' ||
|-
|-
| Level 9 || Light || Tamagon eggs || Devil World ||
| Level 9 || Light || Tamagon eggs || ''Devil World'' ||
|-
|-
| Level 9 || Dark || Red Tamagon and devil || Devil World ||
| Level 9 || Dark || Red Tamagon and devil || ''Devil World'' ||
|-
|-
| Level 10 || Light || Tamagon and pink enemy || Devil World ||
| Level 10 || Light || Tamagon and pink enemy || ''Devil World'' ||
|-
|-
| Level 10 || Dark || [[Devil]] || Devil World ||
| Level 10 || Dark || [[Devil]] || ''Devil World'' ||
|-
|-
| Level 11 || Light || [[Link]] and [[Octorok]] || The Legend of Zelda ||
| Level 11 || Light || [[Link]] and [[Octorok]] || ''The Legend of Zelda'' ||
|-
|-
| Level 11 || Dark || [[Link]] and [[Zelda]] || The Legend of Zelda ||
| Level 11 || Dark || [[Link]] and [[Zelda]] || ''The Legend of Zelda'' ||
|-
|-
| Level 12 || Light || Red Darknut and [[Link]] || The Legend of Zelda ||
| Level 12 || Light || Red Darknut and [[Link]] || ''The Legend of Zelda'' ||
|-
|-
| Level 12 || Dark || [[Ganon]] || The Legend of Zelda ||
| Level 12 || Dark || [[Ganon]] || ''The Legend of Zelda'' ||
|-
|-
| Level 13 || Light || Red and gray [[Cheep Cheep|Cheep Cheeps]] || [[Super Mario Bros.]] ||
| Level 13 || Light || Red and gray [[Cheep Cheep|Cheep Cheeps]] || ''[[Super Mario Bros.]]'' ||
|-
|-
| Level 13 || Dark || [[Blooper|Bloopers]] || [[Super Mario Bros.]] ||
| Level 13 || Dark || [[Blooper|Bloopers]] || ''[[Super Mario Bros.]]'' ||
|-
|-
| Level 14 || Light || [[Bowser]] || [[Super Mario Bros.]] ||
| Level 14 || Light || [[Bowser]] || ''[[Super Mario Bros.]]'' ||
|-
|-
| Level 14 || Dark || [[Bowser]] || [[Super Mario Bros.]] ||
| Level 14 || Dark || [[Bowser]] || ''[[Super Mario Bros.]]'' ||
|-
|-
| Level 15 || Light || [[Toad]] || [[Super Mario Bros.]] ||
| Level 15 || Light || [[Toad]] || ''[[Super Mario Bros.]]'' ||
|-
|-
| Level 15 || Dark || [[Mario]], [[Peach]], and [[Toad]] || [[Super Mario Bros.]] ||
| Level 15 || Dark || [[Mario]], [[Peach]], and [[Toad]] || ''[[Super Mario Bros.]]'' ||
|}
|}



Revision as of 01:21, April 12, 2022

Template:Infobox Art Style: PiCTOBiTS (known as Art Style: PiCOPiCT in Japan and Art Style: PiCTOPiCT in Australia) is a puzzle game released on DSiWare in 2009. Throughout PiCTOBiTS' 30 stages, the player tries to assemble 8-bit sprites from NES games.

Gameplay

In the game, blocky pieces of non-uniform shapes and sizes fall on the touch screen. When a falling piece hits something and stops, players can tap the blocks within the piece and place them in a block register, then transfer them into different spots on the screen. Blocks can be cleared when a falling piece hits something in such a way that it creates a rectangle. When blocks of each color are cleared, they travel to the top screen and are assembled into a shape, always of a sprite from an NES game; when the sprite is fully assembled, the player has beaten the level. In addition, clearing blocks gives the player Coins, which appear using their sprites from Super Mario Bros. If the player fails to clear enough blocks in time, and blocks accumulate at the top of the screen, preventing new blocks from falling, the game is lost. In order to prevent this, players can use a POW button, which causes all the blocks to fall to the bottom of the screen, but forfeits one of the spots in the block register.

Levels

Caption text
Level Mode Sprite Game Notes
Level 1 Light Small Mario Super Mario Bros.
Level 1 Dark Luigi and a Koopa Troopa Super Mario Bros.
Level 2 Light Underground Goomba Super Mario Bros. During this level, the Underground Theme plays
Level 2 Dark Buzzy Beetles Super Mario Bros.
Level 3 Light Two Balloon Fighters Balloon Fight
Level 3 Dark Balloon Bird Balloon Fight
Level 4 Light Popo Ice Climber
Level 4 Dark Nana and the Condor Ice Climber
Level 5 Light Condor Ice Climber
Level 5 Dark Polar Bear Ice Climber
Level 6 Light Mario Wrecking Crew
Level 6 Dark Eggplant Men Wrecking Crew
Level 7 Light Batter Baseball
Level 7 Dark Pitcher Baseball
Level 8 Light Excitebikes Excitebike
Level 8 Dark Excitebikes Excitebike
Level 9 Light Tamagon eggs Devil World
Level 9 Dark Red Tamagon and devil Devil World
Level 10 Light Tamagon and pink enemy Devil World
Level 10 Dark Devil Devil World
Level 11 Light Link and Octorok The Legend of Zelda
Level 11 Dark Link and Zelda The Legend of Zelda
Level 12 Light Red Darknut and Link The Legend of Zelda
Level 12 Dark Ganon The Legend of Zelda
Level 13 Light Red and gray Cheep Cheeps Super Mario Bros.
Level 13 Dark Bloopers Super Mario Bros.
Level 14 Light Bowser Super Mario Bros.
Level 14 Dark Bowser Super Mario Bros.
Level 15 Light Toad Super Mario Bros.
Level 15 Dark Mario, Peach, and Toad Super Mario Bros.

Template:MarioGames

Template:VirtualConsole