Heads-Up: Difference between revisions

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==Gameplay==
==Gameplay==
The aim of the game is to bounce a [[Soccer Ball|soccer ball]] on [[Mario]]'s head for as long as possible. He can me moved around the screen with the left and right arrow keys. Often, character icons appear in random locations above Mario and can be collected by bouncing the ball into them to obtain points for a score. [[Mushroom]]s and [[Blue Shell]]s also spawn regularly and can be collected with Mario to change his speed temporarily: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.
In this game, the player has to move [[Mario]] around with the left and right arrow keys to bounce a [[Soccer Ball|soccer ball]] on his head repeatedly. Character icons appear in random locations above Mario, and can be collected by bouncing the ball into them, awarding points for a score. Items that temporarily change Mario's speed when collected, namely [[Mushroom]]s and [[Blue Shell]]s, also spawn at regular intervals: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.


When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:
When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:

Revision as of 13:53, November 4, 2020

Not to be confused with Heads Up.

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Icon of Heads-Up
Icon

Super Mario Strikers -- Heads Up, parsed in-game as Heads-Up, was a promotional online Flash game published by Nintendo around the release of Super Mario Strikers for the Nintendo GameCube. It was listed in the Nintendo Arcade, a now defunct section with web games on Nintendo's website.[1]

Gameplay

In this game, the player has to move Mario around with the left and right arrow keys to bounce a soccer ball on his head repeatedly. Character icons appear in random locations above Mario, and can be collected by bouncing the ball into them, awarding points for a score. Items that temporarily change Mario's speed when collected, namely Mushrooms and Blue Shells, also spawn at regular intervals: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.

When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:

  1. DAA520 and Template:Color-link-piped – worth 8 points.
  • red – worth 10 points.
  • purple – worth 15 points.

The current score and the overall high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for Super Mario Strikers.

The Palace arena is always seen in the background during the game.

Gallery

References

  1. ^ Nintendo Arcade. Nintendo.com. September 11, 2007 snapshot, archived via Wayback Machine.

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