Talk:Wallopoid
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Split K. Wallopoid?[edit]
For some reason, K. Wallopoid is currently merged into this article, despite being treated as a distinct enemy in-game. Following the precedent set by the Eggplant Warrior proposal and the Wario World enemies, I think we should split K. Wallopoid. It has a distinct appearance, a different name, and appears in different areas.
Mr. Sorbetti (talk) 13:18, July 6, 2026 (UTC)
- This is logical. The fact that the K. Wallopoids remained unnamed until over 2 months after Donkey Kong Bananza's release likely resulted in both subjects being merged. --Illuminoid (talk) 15:36, July 6, 2026 (UTC)
- It is not illogical, I've already shown two similar cases, including one where the subject doesn't even have an official name. Also, what's the point of the "two months for information" argument? Just because the name wasn't there on day one doesn't mean it should be discarded or not prioritized. After all, it is the same info that gave names to Glitzoid, VoidCo Spike-Ball Spitter, and VoidCo Bongo Blaster.
Mr. Sorbetti (talk) 17:09, July 6, 2026 (UTC)
- You stated that "For some reason, K. Wallopoid is currently merged"; I was simply adding context for what could have caused the merge. --Illuminoid (talk) 16:24, July 6, 2026 (UTC)
- Oh, my bad then.
Mr. Sorbetti (talk) 17:11, July 6, 2026 (UTC)
- Oh, my bad then.
- You stated that "For some reason, K. Wallopoid is currently merged"; I was simply adding context for what could have caused the merge. --Illuminoid (talk) 16:24, July 6, 2026 (UTC)
- Would that mean we also have to split some of the boss rematches, e.g. K. Wallopoid, Mad Mixer Remix, Re-Peekabruiser, etc. These had different names since day 1, and we DID split K. Rool, King of Rot, when that's also a rematch.
rend (talk) (edits) 16:03, July 6, 2026 (UTC)
- K. Wallopoid and K. Rool, King of Rot receive their own statues, whereas Re-Peekabruiser, Mad Mixer Remix, and K. Stompenclomper do not. --Illuminoid (talk) 16:24, July 6, 2026 (UTC)
- By that logic, we should also split Flying King K. Rool and Core King K. Rool into their own pages - and also, the various types of generic Fractones mimicking different animals. Dominoes (talk) 16:19, August 13, 2026 (UTC)
- Core King K. Rool have its own discuss. Flying King K. Rool seems to have its own statue because of Propellerpack, but it's just a phase of a fight without anything unique to warrant a split. Anyway, looking at both enemies, it seems K. Wallopoid is way larger than normal Wallopoids and has spikes, so there's more of a difference between these enemies than just name and appearance, unlike the animal Fractones.
Mr. Sorbetti (talk) 16:40, August 13, 2026 (UTC)
- K. Wallopoids only possess spikes due to being made of spiked-concrete. Both Wallopoids types vary in size. Many of the Wallopoids in the Snake Elder's Rehearsal Hall are much larger compared to the K. Wallopoids in New Donk City. --Illuminoid (talk) 16:51, August 13, 2026 (UTC)
- The Wallopoids in the Snake Elder's Rehearsal Hall are not wider, they are taller. I wonder if there are actually wider Wallopoids like K. Wallopoid. Also, I wonder if there are normal Wallopoids that are also made of spiked concrete?
Mr. Sorbetti (talk) 16:59, August 13, 2026 (UTC)
- Many Wallopoids in the Final Scale of Snake Elder's Rehearsal Hall are both wider and taller, including one that is larger than anything else in the game.
- VoidCo Wallopoids made of Spiked Concrete also exist in Battle Rush.
- K. Wallopoids made of non-Spiked Concrete also exist.
- Simply stating that K. Wallopoids are "larger" and "have spikes" does not constitute any real difference when the same also applies to VoidCo Wallopoids. Dominoes (talk) 00:58, August 14, 2026 (UTC)
- Mmm, interesting enough. I didn't state they were longer, I just said it seems so, based on the information this page and the statues provide. In any case, based on the videos you showed, it seems that the normal size of K. Wallopoids is indeed longer than the standard size variety of Wallopoids. I wonder if K. Wallopoids also have size differences. Regardless, that doesn't invalidate my arguments here. Between the default size versions of the enemies (excluding the specific varied sizes used for certain missions), there is a noticeable difference. While most Wallopoids are square, most K. Wallopoids are rectangular and, in general, longer. Furthermore, they are still distinguished as separate enemies both in-game and in the Japanese guide (likely to stay consistent with the other Kremlings that replace the game's regular enemies).
Mr. Sorbetti (talk) 01:32, August 14, 2026 (UTC)
- Most VoidCo Wallopoids are also rectangular, including those in the Groove Layer and in Snake Elder's Rehearsal Hall. Their dimensions just depend on their environment.
- Is there really a difference in size just because VoidCo Wallopoids and K. Wallopoids are visually different? I don't think so, and it is at most just a difficulty increase towards the end of the game - which is again carried back to VoidCo Wallopoids during the post-game missions. I have already acknowledged that VoidCo Wallopoids can be even larger (both taller and wider).
- Then, if we say they are separate enemies just because they have different statues even if they have no real mechanical difference, then again, Flying King K. Rool and Core K. Rool (and the various animal Fractones) should also be split. Yet we did not do this.
- The guide may have treated K. Wallopoids as a separate enemy to be consistent with the rest of the Kremling Krew, but at the end, it is not based on any existing Kremling Krew enemy, and is just a visual alteration of Wallopoid to fit in the environment. I do not have the guide myself, but it might have also mentioned K. Stompenclomper (which is altered in the exact same manner as Wallopoids, even having the same naming scheme) as a separate boss, but we did not give it a new page just because of this either.
- Dominoes (talk) 01:49, August 14, 2026 (UTC)
- Okay, I'm going to respond to each point by addressing its respective number.
- The square version is indeed the default one for Wallopoid, even if it's not the most prominent one in the game (which i am not sure). Its artwork and statue should be sufficient proof of this, and the same goes for K. Wallopoid.
- Aside from the fact that both standard versions differ in size, there are no other mechanical differences beyond their visual design. However, this shouldn't be an issue for an article split, following the precedent set by Eggplant Warrior, the enemies in Wario World, or the enemies in Donkey Kong (Game Boy).
- We consider them distinct enemies because they have different names, separate statues, and separate entries in the guide. Core King K. Rool is still under discussion (even if i'ts inactive). The various animal Fractones are NPCs, which are treated similarly to how we cover the different-colored Toads, very different from how enemies are handled (most of the time). Finally, Flying King K. Rool is simply King K. Rool wearing the Propellerpack, nothing new. It can't even be considered a distinct transformation worthy of its own page, so I find that example a bit of a stretch.
- Don't forget the statues in addition to the guide, since the upgraded bosses didn't receive any. In any case, I haven't seen much discussion (if any at all) regarding the upgraded versions of the bosses to justify stating that we decided to keep them merged.
Mr. Sorbetti (talk) 03:05, August 15, 2026 (UTC)
- @Mr. Sorbetti What defines certain Wallopoids as "default"? --Illuminoid (talk) 18:35, August 16, 2026 (UTC)
- Being used in the artwork and the statue. Also being the most common one from what i've seeing.
Mr. Sorbetti (talk) 17:31, August 17, 2026 (UTC)
- Being used in the artwork and the statue. Also being the most common one from what i've seeing.
- Okay, I'm going to respond to each point by addressing its respective number.
- Mmm, interesting enough. I didn't state they were longer, I just said it seems so, based on the information this page and the statues provide. In any case, based on the videos you showed, it seems that the normal size of K. Wallopoids is indeed longer than the standard size variety of Wallopoids. I wonder if K. Wallopoids also have size differences. Regardless, that doesn't invalidate my arguments here. Between the default size versions of the enemies (excluding the specific varied sizes used for certain missions), there is a noticeable difference. While most Wallopoids are square, most K. Wallopoids are rectangular and, in general, longer. Furthermore, they are still distinguished as separate enemies both in-game and in the Japanese guide (likely to stay consistent with the other Kremlings that replace the game's regular enemies).
- The Wallopoids in the Snake Elder's Rehearsal Hall are not wider, they are taller. I wonder if there are actually wider Wallopoids like K. Wallopoid. Also, I wonder if there are normal Wallopoids that are also made of spiked concrete?
- K. Wallopoids only possess spikes due to being made of spiked-concrete. Both Wallopoids types vary in size. Many of the Wallopoids in the Snake Elder's Rehearsal Hall are much larger compared to the K. Wallopoids in New Donk City. --Illuminoid (talk) 16:51, August 13, 2026 (UTC)
- Core King K. Rool have its own discuss. Flying King K. Rool seems to have its own statue because of Propellerpack, but it's just a phase of a fight without anything unique to warrant a split. Anyway, looking at both enemies, it seems K. Wallopoid is way larger than normal Wallopoids and has spikes, so there's more of a difference between these enemies than just name and appearance, unlike the animal Fractones.
- By that logic, we should also split Flying King K. Rool and Core King K. Rool into their own pages - and also, the various types of generic Fractones mimicking different animals. Dominoes (talk) 16:19, August 13, 2026 (UTC)
- K. Wallopoid and K. Rool, King of Rot receive their own statues, whereas Re-Peekabruiser, Mad Mixer Remix, and K. Stompenclomper do not. --Illuminoid (talk) 16:24, July 6, 2026 (UTC)
- It is not illogical, I've already shown two similar cases, including one where the subject doesn't even have an official name. Also, what's the point of the "two months for information" argument? Just because the name wasn't there on day one doesn't mean it should be discarded or not prioritized. After all, it is the same info that gave names to Glitzoid, VoidCo Spike-Ball Spitter, and VoidCo Bongo Blaster.
- I don't actually believe we should split K. Wallopoid. Sure, it has a distinct name, but it is a purely aesthetic variant of Wallopoid with no gameplay differences. I would be more okay with splitting the rematch bosses, but considering how similar those are to the originals, it makes sense to keep them merged as well. — eviemaybe
(talk) 15:09, July 7, 2026 (UTC)
- The thing is, these are considered explicity different enemies in-game, which is not the case for the bosses. Also, what's the difference between this case and Eggplant Warrior? Here, we at least have a clear intention of distinction and even different names in each language.
Mr. Sorbetti (talk) 16:22, July 7, 2026 (UTC)
- The thing is, these are considered explicity different enemies in-game, which is not the case for the bosses. Also, what's the difference between this case and Eggplant Warrior? Here, we at least have a clear intention of distinction and even different names in each language.