Paperize: Revision history

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September 7, 2025

July 16, 2025

  • curprev 22:0522:05, July 16, 2025Salmancer talk contribs 76,413 bytes +248 split template undo
  • curprev 09:4709:47, July 16, 2025Salmancer talk contribs 76,165 bytes +75 The screen zooms out during the animation (This isn't actually useful unless you're a strategy guide writer, and remember there is at least one area hidden just off screen) undo
  • curprev 02:4202:42, July 16, 2025Salmancer talk contribs 76,090 bytes +74 Movement restriction when smoothing, also remember to say there's a good version of the jingle for the player's paperizations. undo
  • curprev 02:1002:10, July 16, 2025Salmancer talk contribsm 76,016 bytes +521 Visual effects! typos! Also "course" -> "course or neutral area" in two places. undo
  • curprev 01:3001:30, July 16, 2025Salmancer talk contribs 75,495 bytes +70 wording change. Sometime sticking to the manual creates more problems than it solves in a paragraph about lore. It also needed some more punctuation undo
  • curprev 01:2201:22, July 16, 2025Salmancer talk contribs 75,425 bytes +3,487 infobox, but no image in it because we need another image! Touch ups and typos. Split the removing objects paragraph from the uses for removing objects paragraph. The sentence preceding the list of places the player can paperize has been changed to note there are 155 places "where it has an effect". New sentence about red zones being temporary. Not mirrored for the other two zones because "paperization is arbitrary" stub template because the Sticker Museum has zones! New paragraphs undo

July 15, 2025

  • curprev 22:4522:45, July 15, 2025Salmancer talk contribs 71,938 bytes +404 changing image caption again for greater accuracy to the animation, image template (we need like 5 images), typi undo
  • curprev 22:3622:36, July 15, 2025Salmancer talk contribs 71,534 bytes +1 light phrasing changes, typos undo
  • curprev 22:2622:26, July 15, 2025Salmancer talk contribs 71,533 bytes +1,245 Man, Luigi is really bizarre in this game. Some more notes on him and removing objects otherwise. Paperization zones are sensitive to objects being between them and the camera. undo
  • curprev 18:5018:50, July 15, 2025Salmancer talk contribs 70,288 bytes +115 third paragraph describes the prompt a little, and catches a lack of a negation in a key sentence undo
  • curprev 18:3818:38, July 15, 2025Salmancer talk contribs 70,173 bytes +733 Ugh, at this point the wiki needs a move flowchart template... Had to add that trying to reselect stickers when there are no valid locations ends paperization. star effect when smoothing, Mario's spin animation, more detail for peeling objects. Changed caption to match article text other typos. (Oh yeah, the last rewrite added the made up term "valid location" for sanely grouping paperization zones and voids. It also yoinked "stick" and "smooth" from the manual) undo
  • curprev 17:0917:09, July 15, 2025Salmancer talk contribs 69,440 bytes +3 typos Also Decal Channel isn't a course. Since Mario can never be in the field at Decal Channel, therefore never meeting a key requirement of paperization, listing it as a location where the player can't paperize doesn't make sense. undo

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