Go Ahead and Take Ten
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Level | |
---|---|
Go Ahead and Take Ten | |
![]() | |
World | Spooky Trails |
Game | Mario + Rabbids Kingdom Battle |
Difficulty | Ultra Hard |
Objective | Defeat 28 Enemies |
Turn limit | 8 |
<< Directory of levels >> |
Go Ahead and Take Ten is the special twelfth challenge of Spooky Trails in Mario + Rabbids Kingdom Battle.
Objective[edit]
Mario and co. must defeat twenty-eight enemies within eight turns. There are many Ziggies, Smashers, and Bucklers, the Bucklers of different regional variants.
Enemies[edit]
- Smashers
- Ziggies (Sherbet and Spooky variants)
- Bucklers (Sherbet and Spooky variants)
- Valkyries
- Hoppers (Sherbet and Spooky variants)
- Supporters (Sherbet and Spooky variants)
- Calavera
Battle map[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Una sporca decina | The filthy ten |