The object of the minigame is to climb to the finish line located high in the sky. In order to do so, the player must bounce on a large series of clouds. As they bounce, there are some Amps circling the area. Touching them stuns the player temporarily, causing them to fall. There are also springboards scattered along the course, which bounce the player higher.
In Shroom City, the player must make it to the goal before the time runs out. In Free Play, the course is longer, and the player must make it to the top in the quickest time.
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