Donut Block: Difference between revisions

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File:Spiky Lifts.png| Some {{conjecturaltext|Spiky Lifts}} on the Japanese-only e-Reader level "Hidden Koopa Castle" of ''[[Super Mario Bros. 3#Remakes and Ports|Super Mario Advance 4: Super Mario Bros. 3]]''.
File:Spiky Lifts.png| Some {{conjecturaltext|Spiky Lifts}} on the Japanese-only e-Reader level "Hidden Koopa Castle" of ''[[Super Mario Bros. 3#Remakes and Ports|Super Mario Advance 4: Super Mario Bros. 3]]''.
File:Donut Lift.png|A Donut Lift sprtie from ''New Super Mario Bros Wii.''
File:Donut Lift.png|A Donut Lift sprite from ''New Super Mario Bros Wii.''
File:Donut Block SM3DL.png|Donut Lifts on ''Super Mario 3D Land''.
File:Donut Block SM3DL.png|Donut Lifts on ''Super Mario 3D Land''.
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Revision as of 10:07, August 12, 2012

Donut Lifts (also known as Donut Blocks) are a kind of platform first appearing in Super Mario Bros. 3. They get their name from the fact that they are round (except for the top) with a hole in the middle. If the player stands on one for more than a second, it drops below. For this reason, Mario and Luigi should avoid touching the ground by Jumping as much as possible when crossing Donut Lifts. In Super Mario Advance 4: Super Mario Bros. 3[1] there are spiky variants only available on the e-Reader levels.

Super Mario World 2: Yoshi's Island and its remake Super Mario Advance 3: Yoshi's Island, as well as the sequel Yoshi's Island DS, also contained Donut Lifts. Super Mario RPG: Legend of the Seven Stars additionally featured them, accurately adapting their platforming concept into its isometric field gameplay. They also appear in Super Princess Peach, New Super Mario Bros., Mario vs. Donkey Kong 2: March of the Minis, and New Super Mario Bros. Wii where they do the same thing. Super Princess Peach in particular also had blue versions, that, if stood on, drop almost immediately, so fast that Peach needed to use Gloom to make it over.

Donut Lift-like platforms appear in Super Mario 64 and its remake, Super Mario 64 DS; these possible Donut Lifts resemble their two-dimensional counterparts, but are shown to be rather long (whereas Super Mario RPG previously showed confirmed "three-dimensional" Donut Lifts to more square-shaped than rectangular). In Hazy Maze Cave there are lifts to help the player get Elevate for 8 Red Coins (choose the direction) and Underground Switch Star (In Underground Switch Star, the Donut Lifts are not require). In Lethal Lava Land's volcano, they appear near the top, along with the moving platforms. In Rainbow Ride, most had to be jumped over during the magic carpet ride and some served as bridges to other parts of the level. Long Donut Lifts of this style are also seen in Mario & Luigi: Superstar Saga, but only in Guffawha Ruins.

There are also Donut Lifts in the form of mountain ledges. They are the same shape as ledges that Mario must hang on to in mountain level, but are yellow in color. When Mario walks over them, they will behave similarly to Donut Lifts, turning red for a second before falling down. This variety of Donut Lift appears only in World 4-3 of New Super Mario Bros. Wii.

Donut Lifts reappear in the Nintendo 3DS game, Super Mario 3D Land. However, in this game, when being stomped on, they immediately fall down slowly and disappear below the stage. A rock variation exists, and it has the same effect.

The Donut Blocks make an appearance in the game, New Super Mario Bros. 2. This time, a wider version appears as well. They retain their look from New Super Mario Bros. Wii.

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Names in Other Languages

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References


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