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[[File:Freezing Water.png|200px|thumbnail|[[Mario]] skating on freezing water in the [[Freezeflame Galaxy]] while utilizing the [[Ice Flower]]]]
[[File:Freezing Water.png|200px|thumb|[[Mario]] skating on freezing water in the [[Freezeflame Galaxy]] while utilizing the [[Ice Flower]] in ''Super Mario Galaxy'']]
{{quote2|BRRR! Frostbite Danger! Do not swim here. I'm serious. --The Penguin|Sign in [[Snowman's Land]]|[[Super Mario 64]]}}
{{quote|BRRR! Frostbite Danger! Do not swim here. I'm serious. --The Penguin|Sign in [[Snowman's Land]]|[[Super Mario 64]]}}
 
'''Freezing water''',<ref>{{cite|author=Knight, Michael|title=''Nintendo DS'' Pocket Guide|page=300-301 and 305-306|isbn=978-0-307-46760-7|language=en-us|publisher=[[Prima Games]]|date=March 16, 2010}}</ref> originally called '''cold water''',<ref>{{cite|author=Pelland, Scott and Dan Owsen|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|language=en-us|date=1996|page=90}}</ref> appears in the [[Super Mario (franchise)|''Super Mario'' franchise]] as hazardous [[water]] that hurts the player character on contact, due to having a low temperature.
'''Freezing water'''<ref>Knight, Michael. ''[[Prima Games|Prima]] Nintendo DS Pocket Guide'', pages 300-1, 305-306.</ref> is a hazard for [[Mario]] in several games, due to its low temperature.


==History==
==History==
===''Super Mario 64'' / ''Super Mario 64 DS''===
===''Super Mario'' series===
[[File:SM64DS Snowmans Land Star 4.png|thumb|left|The freezing water below Mario]]
====''Super Mario 64'' / ''Super Mario 64 DS''====
In ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]'', freezing water appears in [[Snowman's Land]] in two forms. The first type of water cannot be touched at all, and any character who makes contact with it loses three wedges of [[Health Meter|health]] and bounces away, in a similar manner to [[lava]]. This water is only found in a large pool underneath the [[Chill Bully]]'s platform. When pushed off, the Chill Bully will melt in the freezing water and be defeated.
[[File:SM64DS Snowmans Land Star 4.png|thumb|The cold water below Mario in ''Super Mario 64 DS'']]
{{quote|Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter. If you fall into the freezing pond, your power decreases quickly, and you won't recover automatically. --The [[Snowman]]|Sign in [[Snowman's Land]]|[[Super Mario 64]]}}
Cold water in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]'' appears in two forms in [[Snowman's Land]]. Touching the first type of water takes away three wedges from a player character's [[Health Meter|health]] (or four and a half wedges if Mario, [[Luigi]], or [[Wario]] has no [[cap]]) and bounces away, in a similar manner to [[lava]]. Cold water is found only in a large pool underneath the [[Chill Bully]]'s platform, and in the [[Chief Chilly]] battle inside [[Chief Chilly Challenge]] in the remake. When pushed off, the Chill Bully will melt in the cold water and be defeated. In ''Super Mario 64 DS'', Wario is able to withstand this cold water with his [[Metal Mario|metal]] power-up. When walking on this water, he will move as if he is in [[quicksand]]. The second type makes up the freezing pond and acts much like regular water; unlike in regular water, however, this water is so cold that the player will begin to lose a wedge of their Health Meter for every two seconds they are in it, and will not recover health automatically. If the player loses their last piece of health in the freezing pond, the drowning animation is still used. Also, the low health alarm will be heard when the player has one or two wedges left. In ''Super Mario 64'', if mods are used to fill [[Cool, Cool Mountain]] and [[Over the Rainbows|Wing Mario Over the Rainbow]] with water (due to their being "cold" courses and Mario's shivering in his idle animation in these courses), the water would be programmed to be freezing by default.<ref>{{cite|url=www.youtube.com/watch?v=Rq5I5hZBKSE&t=1502s|timestamp=25:02|title=Is it Possible to Beat Super Mario 64 if All Levels are Flooded with Water?|author=SwankyBox|publisher=YouTube|accessdate=May 22, 2024|language=en}}</ref>


The second type makes up the freezing pond and acts much like regular water; however, this water is so cold that the player will begin to lose a wedge of their Health Meter for every two seconds they are in it, and will not recover health automatically like in regular water.
====''Super Mario Galaxy''====
{{br}}
{{quote|The water here is cold! Really, really cold. Seriously! If you fall in, it's going to hurt!|Sign in [[Freezeflame Galaxy]]|[[Super Mario Galaxy]]}}
Freezing water in ''[[Super Mario Galaxy]]'' can be swum in, like with regular water, but if [[Mario]] or [[Luigi]] stays in it for too long, they will lose one slice of their [[Health Meter]]. Therefore, to traverse it, an [[Ice Flower]] is required. When jumping into this water, the screen will "tingle" for a split-second. Freezing water appears in [[Freezeflame Galaxy]].


===''Super Mario Galaxy''===
There is an exploit that allows Mario or Luigi to traverse freezing water without using an Ice Flower or taking damage over time. Usually, Mario or Luigi cannot jump in water unless they are next to land. However, a second player utilizing the [[Star Pointer]] can make Mario or Luigi jump, even if they are in water. Jumping out of the freezing water cancels the internal timer for taking damage in freezing water. This means that if the second player makes Mario or Luigi jump consecutively within around 2 seconds of each jump, Mario or Luigi will safely be able to swim across freezing water.
Freezing water also makes an appearance in ''[[Super Mario Galaxy]]'' in the [[Freezeflame Galaxy]]. Like regular water, it can be swum in; however, if [[Mario]] or [[Luigi]] stays in it for too long, they will lose one slice of their [[Health Meter]]. Therefore, to traverse it, an [[Ice Flower]] is required. When jumping into this water, the screen will "tingle" for a split-second.


There is a exploit that allows Mario or Luigi to traverse freezing water without using an Ice Flower or taking damage over time. Usually, Mario or Luigi can not jump in water unless they are next to land. However, a second player utilizing the [[Star Cursor]] can make Mario or Luigi jump, even if they are in water. Jumping out of the freezing water immediately cancels the code for taking damage in water. This means that if the second player makes Mario or Luigi jump consecutively within around 2 seconds of each jump, Mario or Luigi will safely be able to swim across freezing water.
====''Super Mario Odyssey''====
{{quote|Cold! So c-cold! Get out, quick!|Cappy|Super Mario Odyssey}}
Freezing water in ''[[Super Mario Odyssey]]'' appears mainly throughout the [[Snow Kingdom]], as well as a bonus area in the [[Sand Kingdom]]. Here, the same ticking sound that [[Bob-omb]]s make in more recent games plays when Mario is in it. If Mario swims in freezing water, the screen will gradually become covered with frost, and if he stays in too long, he will take damage. However, he can avoid taking damage from the freezing water by [[capture|capturing]] one of the kingdom's [[Cheep Cheep#Super Mario Odyssey|purple Cheep Cheeps]]. [[Gushen]]s can also travel safely across freezing water. One area of the [[Darker Side]] course also features a moving block of freezing water, through which Mario must swim in as little time as possible to avoid a set of [[Fuzzy|Fuzzies]].


===''Super Mario Odyssey''===
===''Donkey Kong Country: Tropical Freeze''===
Freezing water can be found primarily throughout the [[Snow Kingdom]], as well as a bonus area in the [[Sand Kingdom]] in ''[[Super Mario Odyssey]]''. If Mario swims in it, the screen will gradually become covered with frost, and if he stays in too long, he will take damage. He can avoid taking damage from the freezing water by [[capture|capturing]] a [[Snow Cheep Cheep]]. [[Gushen]]s can also travel safely across freezing water. One area of the [[Darker Side]] course also features a moving block of freezing water, through which Mario must swim to avoid a set of [[Fuzzy|Fuzzies]].
In ''[[Donkey Kong Country: Tropical Freeze]]'', freezing water appears throughout the level [[Seashore War]]. If the [[Kong]]s fall into a body of freezing water, they are flung back to dry land with one [[Heart (item)|heart]] from their health meter depleted.


==Trivia==
==Names in other languages==
*In ''Super Mario 64'' and ''Super Mario 64 DS'', if the player loses their last piece of health in the freezing pond, the drowning animation is still used. Also, the low health alarm will be heard when the player has one or two wedges left.
{{foreign names
*In ''Super Mario 64'', if mods are used to fill [[Cool, Cool Mountain]] and [[Wing Mario Over the Rainbow]] with water (due to their being "cold" courses and Mario's shivering in his idle animation in these courses), the water would be programmed to be freezing by default.<ref>[https://youtu.be/Rq5I5hZBKSE?t=1502 SwankyBox - Is it Possible to Beat Super Mario 64 if All Levels are Flooded with Water?]</ref>
|Jap=冷たい水<ref>{{cite|author=Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan) (ed.)|title=''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]''|language=ja|location=Tokyo|publisher=[[Shogakukan]]|date=2015|page=92|isbn=978-4-09-106569-8}}</ref>
*In ''Super Mario Odyssey'', the same ticking sound that [[Bob-omb]]s make in more recent games plays when Mario is in freezing water.
|JapR=Tsumetai Mizu
|JapM=Cold Water
|Ita=Acqua ghiacciata <small>(''Super Mario Odyssey'')</small>
|ItaM=Chilly water
|Ita2=Lago Gelato<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|page=92}}</ref> <small>(''Super Mario 64'')</small>
|Ita2M=Frozen Lake
|Ita3=Acqua gelida<ref>{{cite|title=''Super Mario Odyssey'' PRIMA Guide|page=131}}</ref>
|Ita3M=Frigid water
}}


==References==
==References==
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{{SM64}}
{{SM64}}
{{SMG}}
{{SMG}}
{{DKCTF}}
{{SMO}}
{{SMO}}
[[Category:Traps and Obstacles]]
[[Category:Hazardous objects]]
[[Category:Super Mario 64 Objects]]
[[Category:Donkey Kong Country: Tropical Freeze objects]]
[[Category:Super Mario Galaxy Objects]]
[[Category:Super Mario 64 objects]]
[[Category:Super Mario Odyssey Objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Odyssey objects]]
[[it:Acqua ghiacciata]]
[[it:Acqua ghiacciata]]

Latest revision as of 19:08, May 22, 2024

Cold water
Mario skating on freezing water in the Freezeflame Galaxy while utilizing the Ice Flower in Super Mario Galaxy
“BRRR! Frostbite Danger! Do not swim here. I'm serious. --The Penguin”
Sign in Snowman's Land, Super Mario 64

Freezing water,[1] originally called cold water,[2] appears in the Super Mario franchise as hazardous water that hurts the player character on contact, due to having a low temperature.

History[edit]

Super Mario series[edit]

Super Mario 64 / Super Mario 64 DS[edit]

The cold water below Mario in Super Mario 64 DS
“Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter. If you fall into the freezing pond, your power decreases quickly, and you won't recover automatically. --The Snowman
Sign in Snowman's Land, Super Mario 64

Cold water in Super Mario 64 and its remake, Super Mario 64 DS appears in two forms in Snowman's Land. Touching the first type of water takes away three wedges from a player character's health (or four and a half wedges if Mario, Luigi, or Wario has no cap) and bounces away, in a similar manner to lava. Cold water is found only in a large pool underneath the Chill Bully's platform, and in the Chief Chilly battle inside Chief Chilly Challenge in the remake. When pushed off, the Chill Bully will melt in the cold water and be defeated. In Super Mario 64 DS, Wario is able to withstand this cold water with his metal power-up. When walking on this water, he will move as if he is in quicksand. The second type makes up the freezing pond and acts much like regular water; unlike in regular water, however, this water is so cold that the player will begin to lose a wedge of their Health Meter for every two seconds they are in it, and will not recover health automatically. If the player loses their last piece of health in the freezing pond, the drowning animation is still used. Also, the low health alarm will be heard when the player has one or two wedges left. In Super Mario 64, if mods are used to fill Cool, Cool Mountain and Wing Mario Over the Rainbow with water (due to their being "cold" courses and Mario's shivering in his idle animation in these courses), the water would be programmed to be freezing by default.[3]

Super Mario Galaxy[edit]

“The water here is cold! Really, really cold. Seriously! If you fall in, it's going to hurt!”
Sign in Freezeflame Galaxy, Super Mario Galaxy

Freezing water in Super Mario Galaxy can be swum in, like with regular water, but if Mario or Luigi stays in it for too long, they will lose one slice of their Health Meter. Therefore, to traverse it, an Ice Flower is required. When jumping into this water, the screen will "tingle" for a split-second. Freezing water appears in Freezeflame Galaxy.

There is an exploit that allows Mario or Luigi to traverse freezing water without using an Ice Flower or taking damage over time. Usually, Mario or Luigi cannot jump in water unless they are next to land. However, a second player utilizing the Star Pointer can make Mario or Luigi jump, even if they are in water. Jumping out of the freezing water cancels the internal timer for taking damage in freezing water. This means that if the second player makes Mario or Luigi jump consecutively within around 2 seconds of each jump, Mario or Luigi will safely be able to swim across freezing water.

Super Mario Odyssey[edit]

“Cold! So c-cold! Get out, quick!”
Cappy, Super Mario Odyssey

Freezing water in Super Mario Odyssey appears mainly throughout the Snow Kingdom, as well as a bonus area in the Sand Kingdom. Here, the same ticking sound that Bob-ombs make in more recent games plays when Mario is in it. If Mario swims in freezing water, the screen will gradually become covered with frost, and if he stays in too long, he will take damage. However, he can avoid taking damage from the freezing water by capturing one of the kingdom's purple Cheep Cheeps. Gushens can also travel safely across freezing water. One area of the Darker Side course also features a moving block of freezing water, through which Mario must swim in as little time as possible to avoid a set of Fuzzies.

Donkey Kong Country: Tropical Freeze[edit]

In Donkey Kong Country: Tropical Freeze, freezing water appears throughout the level Seashore War. If the Kongs fall into a body of freezing water, they are flung back to dry land with one heart from their health meter depleted.

Names in other languages[edit]

Language Name Meaning
Japanese 冷たい水[4]
Tsumetai Mizu
Cold Water

Italian Acqua ghiacciata (Super Mario Odyssey)
Lago Gelato[5] (Super Mario 64)
Acqua gelida[6]
Chilly water
Frozen Lake
Frigid water

References[edit]

  1. ^ Knight, Michael (March 16, 2010). Nintendo DS Pocket Guide. Prima Games (American English). ISBN 978-0-307-46760-7. Page 300-301 and 305-306.
  2. ^ Pelland, Scott and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America (American English). Page 90.
  3. ^ SwankyBox. Is it Possible to Beat Super Mario 64 if All Levels are Flooded with Water? (25:02). YouTube (English). Retrieved May 22, 2024.
  4. ^ Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan) (ed.) (2015). Encyclopedia Super Mario Bros.. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 92.
  5. ^ Super Mario Bros. Enciclopedia. Page 92.
  6. ^ Super Mario Odyssey PRIMA Guide. Page 131.