Donkey Kong Country 3: Dixie Kong's Double Trouble!: Difference between revisions
Line 99: | Line 99: | ||
| align="center" |[[File:BonusCoin65.gif]] | | align="center" |[[File:BonusCoin65.gif]] | ||
![[Bonus Coin]] | ![[Bonus Coin]] | ||
|These items are earned by completing bonuses. They're vital for accessing the levels in [[Krematoa]]. | |These items are earned by completing bonuses, while others are earned by defeating certain bosses. They're vital for accessing the levels in [[Krematoa]]. | ||
|- | |- | ||
| align="center" |[[File:CogSprite65.gif]] | | align="center" |[[File:CogSprite65.gif]] |
Revision as of 15:57, July 31, 2010
It has been requested that this article be rewritten and expanded to include more information.
Template:Infobox Donkey Kong Country 3: Dixie Kong's Double Trouble! (know as Super Donkey Kong 3: Nazo no Krems Shima in Japan) is the third game for the popular Donkey Kong game series, Donkey Kong Country. It is the sequel to Donkey Kong Country 2: Diddy's Kong Quest. It also has a semi-sequel for the Game Boy, Donkey Kong Land III. The game stars Dixie Kong and her little cousin, Kiddy Kong, as they travel through the numerous lands of the Northern Kremisphere in order to rescue Donkey Kong and Diddy Kong from the Kremling Krew and their new leader, KAOS.
A remake of the game was released for the Game Boy Advance on November 7, 2005 with new features, most noticeably six new stages and an all-new soundtrack designed for the Game Boy Advance sound system. Also, on December 24, 2007, the game was released on the Virtual Console for the Wii in North America. On December 25, it was released in Europe and Australia.
Animal Buddies
As with every Donkey Kong Country game, Animal Buddies appear to help out the monkeys. Several old friends return in Donkey Kong Country 3, such as Enguarde, Squawks, and Squitter, and several new ones appear, such as Ellie and Parry. Each buddy helps the apes in a different way, but are only found in certain levels. Below shows the game's Animal Buddies, along with their abilities and their first and last level appearances.
Image | Name | Description | First Level Appearance | Last Level Appearance |
---|---|---|---|---|
File:ElephantThingDonkeyKongCountryThreeDixieDoubleTrouble.png | Ellie the Elephant | Ellie the Elephant is a new animal buddy that replaces Rambi from the first two games. Ellie is not as strong as Rambi, but she can pick up and suck barrels towards her, which is a useful technique for defeating certain enemies. She can also suck up water from lakes and waterfalls to shoot at enemies. Unfortunately, she is afraid of Sneeks, and she runs away from them at first sight. Ellie is also used in the boss fight against Squirt. | Lakeside Limbo |
Stampede Sprint |
File:EnguardeDKC.PNG | Enguarde the Swordfish | Enguarde returns from the first two games, acting the same as he did previously. He is able to defeat underwater enemies with his sharp nose and is used in the boss fight against Barbos. In this game, he can be found in most levels with water, even ones that are not fully submerged, such as Tidal Trouble. | Tidal Trouble |
Poisonous Pipeline |
File:Nibbla65.png | Nibbla | Although usually an enemy, Nibbla serves as an Animal Buddy through the level, Fish Food Frenzy, and must follow the apes throughout the whole level. While it is helpful in some cases (eating enemies such as Kocos), it can also attack the heroes if not properly fed. Feeding it Lurchins makes the fish more likely to attack the apes, and not feeding it at all can also make it attack them. | Fish Food Frenzy | Fish Food Frenzy |
File:ParrotmanthingDonkeyKongCountryThree.png | Parry the Parallel Bird | Parry is a new non-playable Animal Buddy that is a big help to the Kongs, in terms of finding hidden objects. As his name suggests, he is always parallel to the Kongs and usually has enemies waiting for him. He can easily defeat Booty Birds, but can be defeated by any other enemy, especially Buzzes. The Kongs go though many challenges to reach the buddy's No Animal Sign, but if they do make it to the sign, the monkeys usually get a large reward, such as a blue Extra Life Balloon or Bonus Barrel. | Squeals on Wheels | Stampede Sprint |
File:Quawks Sprite.png | Quawks the Parrot | Quawks is a purple sub-species of Squawks found only in two levels, Low-G Labyrinth and Buzzer Barrage. Unlike Flapper, another Squawks sub-species, he can fly, but cannot spit eggs. Instead, he has the ability to pick up and roll barrels, which can be proven very useful. | Low-G Labyrinth | Buzzer Barrage |
File:Squawkssprite65.png | Squawks the Parrot | Squawks is much like Quawks, however, he is able to shoot eggs at enemies, an ability Quawks does not possess. He can also fly through the many levels of the game easily and attack any enemy, usually Buzzes, that is in the way. However, he can not pick up barrels when being played as. | Springin' Spiders | Swoopy Salvo |
File:Squittersprite65.png | Squitter the Spider | Squitter returns from Donkey Kong Country 2, acting exactly as he did previously. He can create web platforms to reach higher areas and spit webs to defeat enemies, usually Bristles. As in Donkey Kong Country 2, Squitter has a level dedicated to himself, known as Krack Shot Kroc. He appears in most factory levels of the game. | Fire-Ball Frenzy | Tyrant Twin Tussle |
Items and Objects
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed soon.
Donkey Kong Country 3: Dixie Kong's Double Trouble is filled with many different collectibles and objects for the apes to use. Below is a list of the main objects, as well as a brief description on them.
Image | Name | Description |
---|---|---|
File:BananaSprite65.png | Bananas | Bananas are the most commonly found items in the game, and collecting 100 of them gives the apes an extra life. Bananas can also help direct the Kongs to their destinations in a level. |
File:BunchoBanana65.png | Banana Bunches | Banana Bunches are similar to normal bananas, however, they are worth ten bananas instead of one and are not as easy to find. Because of this, collecting the bunches can allow the apes to get extra lives much faster. |
File:DKC3IB65.gifFile:DKC3IB265.gifFile:DKC3IB365.gif | Extra Life Balloons | Extra Life Balloons are important items in the game. When collected, they give the heroes extra lives. There are three color variations: red, green, and blue. The red balloons only give the heroes one extra life, while the green balloons give them two. The rare blue balloons give them a total of three extra lives. |
File:DKC2coin.png | DK Coins | These items are found in every level, except for boss levels. Each of them are guarded by Koins, except for one. |
File:BonusCoin65.gif | Bonus Coin | These items are earned by completing bonuses, while others are earned by defeating certain bosses. They're vital for accessing the levels in Krematoa. |
File:CogSprite65.gif | Cogs | Each level in Krematoa will give the player a cog when it's completed. There are five cogs total, which are used with a machine inside Boomer's cabin. |
File:BearCoin65.gif | Bear Coins | These items replace the Banana Coins from Donkey Kong Country 2. Their main use is to pay for items owned by the Brothers Bear and to gain access to Swanky's Sideshow. |
File:K365.gifFile:0365.gifFile:N365.gifFile:G365.gif | K-O-N-G Letters | Just like in the prequel titles, collecting these four letters will award the player an extra life. |
File:Box65.gif | Animal Crates | Like in the prequels, these crates contain an Animal Buddy. The picture shown on the crate will clue the player as to which Animal Buddy is in it. |
List of Levels
Note that the following table lists the levels in the original order on the SNES version of the game.
Levels and Bonus Areas | ||||
---|---|---|---|---|
Lake Orangatanga | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
1 | Lakeside Limbo | 2 | Stilt | |
2 | Doorstop Dash | 2 | Mill | |
3 | Tidal Trouble | 2 | Stilt | |
4 | Skidda's Row | 2 | Snow | |
5 | Murky Mill | 2 | Mill | |
6 | BOSS LEVEL: Belcha's Barn | 0 | Mill | |
Kremwood Forest | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
7 | 10 | Barrel Shield Bust-Up | 2 | Tree |
8 | Riverside Race | 2 | Riverbank | |
9 | Squeals on Wheels | 2 | Mill | |
10 | 7 | Springin' Spiders | 2 | Tree |
11 | Bobbing Barrel Brawl | 2 | Riverbank | |
12 | BOSS LEVEL: Arich's Ambush | 0 | Tree | |
Cotton Top Cove | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
13 | Bazza's Blockade | 2 | Coral | |
14 | Rocket Barrel Ride | 2 | Falls | |
15 | Kreeping Klasps | 2 | Stilt | |
16 | Tracker Barrel Trek | 2 | Falls | |
17 | Fish Food Frenzy | 2 | Coral | |
18 | BOSS LEVEL: Squirt's Showdown | 0 | Falls | |
Mekanos | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
19 | Fire-Ball Frenzy | 2 | Machine | |
20 | Demolition Drain-Pipe | 2 | Tube | |
21 | Ripsaw Rage | 2 | Tree | |
22 | Blazing Bazukas | 2 | Machine | |
23 | Low-G Labyrinth | 2 | Tube | |
24 | BOSS LEVEL: Kaos Karnage | 0 | Machine | |
K3 | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
25 | Krevice Kreepers | 2 | Cliff | |
26 | Tearaway Toboggan | 2 | Snow | |
27 | Barrel Drop Bounce | 2 | Falls | |
28 | Krack Shot Kroc | 2 | Machine | |
29 | Lemguin Lunge | 2 | Snow | |
30 | BOSS LEVEL: Bleak's House | 0 | Snow | |
Razor Ridge | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
31 | Buzzer Barrage | 2 | Cave | |
32 | Kong-Fused Cliffs | 2 | Cliff | |
33 | Floodlit Fish | 2 | Coral | |
34 | Pot Hole Panic | 2 | Cave | |
35 | Ropey Rumpus | 2 | Cliff | |
36 | - | BOSS LEVEL: Barbos's Barrier | 0 | Coral |
- | 36 | BOSS LEVEL: Kroctopus Krush | 0 | Falls |
Pacifica | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
- | 37 | Dingy Drainpipe | 2 | Tube |
- | 38 | Stormy Seas | 2 | Stilt |
- | 39 | Sunken Spruce | 2 | Tree |
- | 40 | Cliffside Blast | 2 | Cliff |
- | 41 | Ripcurl Reef | 2 | Coral |
- | 42 | Surf's Up | 2 | Tube |
- | 43 | BOSS LEVEL: Barbos' Barrier | 0 | Coral |
Kaos Kore | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
37 | 44 | Konveyor Rope Klash | 2 | Jungle |
38 | 45 | Creepy Caverns | 2 | Cave |
39 | 46 | Lightning Lookout | 2 | Riverbank |
40 | 47 | Koindozer Klamber | 2 | Jungle |
41 | 48 | Poisonous Pipeline | 2 | Tube |
42 | 49 | BOSS LEVEL: Kastle Kaos (Part 1) | 0 | Kastle Kaos |
BOSS LEVEL: Kastle Kaos (Part 2) | ||||
Krematoa | ||||
# | Level | Bonus Areas | Type of Level | |
SNES | GBA | |||
43 | 50 | Stampede Sprint | 3 | Jungle |
44 | 51 | Criss Kross Cliffs | 2 | Cliff |
45 | 52 | Tyrant Twin Tussle | 3 | Cave |
46 | 53 | Swoopy Salvo | 3 | Tree |
47 | 54 | Rocket Rush | 0 | Cliff |
48 | 55 | BOSS LEVEL: Knautilus | 0 | The Knautilus |
Enemies
Normal Enemies
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Image | Name | Description | First Level Appearance | Last Level Appearance |
---|---|---|---|---|
File:BazukaSprite65.PNG | Bazuka | These Kremlings carry large round bazukas, which they use to fire Barrels out of. Switch Barrels can be used to change what type of barrels they shoot. A vertical firing Bazuka also appears in Criss Kross Cliffs. Bazukas have a level dedicated to themselves, known as Blazing Bazukas. | Blazing Bazukas | Criss Kross Cliffs |
File:BazzaSprite65.png | Bazza | These enemies, similar to Swoopys, always move from one hole to another. They are located underwater, and are only found in one level in the Super Nintendo version of the game, Bazza's Blockade. They are also found in Sunken Spruce in the Game Boy Advance version. | Bazza's Blockade | Sunken Spruce (GBA version only) |
File:BootyBirdSprite65.png | Booty Bird | A round bird enemy that flies in the air during many levels. It attacks by simply flying around areas and trying to hit the Kongs. When defeated, they usually drop special items, such a Banana Bunches and K-O-N-G Letters. The heroes can defeat them by jumping on them or by hitting them with a barrel. Animal Buddies can also attack them. | Lakeside Limbo |
Swoopy Salvo |
File:BountyBassSprite65.png | Bounty Bass | This foe is quite similar to Booty Birds, but only appears underwater. It swims back and fourth in the coral reefs and tries to hit the apes. When defeated, it drops items for the apes to grab, such a Bear Coins. However, only Enguarde can defeat this plump enemy. | Bazza's Blockade |
Ripcurl Reef (GBA version only) |
File:BristlesSprite65.png | Bristles | This spiky porcupine enemy can be found commonly in the game. Because of its spikes, it can not be defeated by a jump. Therefore, the only way to defeat it is by using a cartwheel or a barrel to hit it. However, the apes must watch for his spikes while cartwheeling, as it can still hurt them if they attack the foe's backside. | ||
File:BuzzSprite65.png | Buzz | Buzzes are much like the Zinger foes from the previous installments in the series, but appear to be more robotic. These very common foes move around areas, trying to hit the apes. If they are touched, one of the Kongs are damaged and run away, only to be found again in a DK Barrel. Buzzes come in both green and red variations. The green Buzzes can be defeated only by a barrel or by an attack from an Animal Buddy, while the red Buzzes can only be defeated by a TNT Barrel. | ||
File:Gleamin'BreamSprite65.png | Gleamin' Bream | |||
File:KarbineSprite65.png | Karbine | |||
File:KlaspSprite65.PNG | Klasp | |||
File:Knik-KnakSprite65.png | Knik-Knak | |||
File:KnockaSprite65.png | Knocka | |||
File:KobbleSprite65.png | Kobble | |||
File:KocoSprite65.png | Koco | |||
File:KoinSprite65.png | Koin | |||
File:Koindozer.png | Koindozer | |||
File:KopterSprite65.png | Kopter | |||
File:KrimpSprite65.png | Krimp | |||
File:KrosshairSprite65.png | Krosshair | |||
File:KrumpleSprite65.PNG | Krumple | |||
File:KuchukaSprite65.PNG | Kuchuka | |||
File:Kuff'n'KloutSprite65.PNG | Kuff 'n' Klout | |||
File:LemguinSprite65.png | Lemguin | |||
File:MinkeySprite65.png | Minkey | |||
File:NibblaSprite65.png | Nibbla | |||
File:Re-KoilSprite65.png | Re-Koil | |||
File:SneekSprite65.png | Sneek | |||
File:SkiddaSprite65.png | Skidda | |||
File:SwoopySprite65.png | Swoopy | |||
File:TNTKnockaSprite65.png | TNT Knocka |
Bosses
Differences in the GBA Port
There are many differences between the SNES version and the GBA version.
- Wrinkly Kong is now only located in Wrinkly's Retreat, between Funky's Rentals and Bazaar's General Store.
- The other areas where Wrinkly was is now replaced by Cranky's Dojo where the player can play a minigame to earn a Banana Bird.
- The original soundtrack of the game, which was notably darker in tone in most of the levels, had been replaced by a lighter-toned soundtrack that was composed by David Wise, who composed the soundtrack of the two first Donkey Kong Countries, but only had a limited involvement with the soundtrack of the third on the SNES, which was in majority composed by Eveline Fischer.
- The game introduces the new area, Pacifica, which is the 7th area, between Razor Ridge and KAOS Kore.
- The Brother Bear Barnacle is relocated to Pacifica, while Bachelor, a new character that only appears in this port, now takes residence in Lake Orangatanga.
- Anytime after completing Mekanos, the player can visit Bramble and he will give Dixie and Kiddy a Banana Bird.
- Funky Kong now has four minigames, depending on how many vehicles the player can rent.
- Swanky Kong now runs a virtual reality machine where only Dixie Kong can play. The player has to collect a certain number of stars to earn a Banana Bird. Also, Swanky wears the same attire that he wore in Donkey Kong Country 2, unlike the original, where his outfit was different.
- After beating Mekanos and Cotton-Top Cove, the player now has the option of being in either K3, Razor Ridge, and Pacifica.
- Barbos has been relocated to Pacifica while Kroctopus, a new boss, now inhabits Razor Ridge.
- The houses that the Brothers Bear live in, as well as the bears themselves, have been redesigned. Also, the same music is heard in every house and no longer changes according to the bear. (The music piece is also heard in Funky's Rentals, Swanky's Dash, and Wrinkly's Retreat.)
- There are now five extra banana birds to collect, increasing the total to 20.
- The game also borrows several elements from Donkey Kong Land III, the original Game Boy counterpart to the SNES version. These include automatically getting the DK Coin after defeating Koin.
- Oddly, Blizzard is now a grizzly bear, as opposed to the original, where he was a polar bear.
- The boss Squirt now has more attacks and has been made harder to defeat.
- The level Fish Food Frenzy has been slightly extended.
- When a DK Coin is collected it tells the player how many more are left.
- The Re-Koils move much faster.
Image Gallery
Beta elements
Main article: Donkey Kong Country 3: Dixie Kong's Double Trouble/Beta elements
Trivia
- In this game, Wrinkly Kong is sometimes playing Super Mario 64 as heard from the Nintendo 64.
- The game was placed 23rd in the 100th issue of Nintendo Power's "100 best Nintendo games of all time" in 1997. [1]
References
- ^ http://www.gamekult.com/communaute/forum/voirmessage.html?foid=13000909, retrieved 6/4/2009
Template:DKGames Template:VirtualConsole