Template:PM badge infobox

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PM badge infobox
Paper Mario The Thousand-Year Door
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Badge Point BP X X
Flower Point FP X +X X +X
Attack Atk. X ×X X ×X
Buy price XX XX
Sell price XX XX
Effect Lorem ipsum
Description(s)
Lorem ipsum dolor sit Marium, sed do jumpis tempor incididunt ut labore et dolore magnum bloqu. (Paper Mario)
Lorem ipsum dolor sit Marium, sed do jumpis tempor incididunt ut labore et dolore magnum bloqu. (Paper Mario: The Thousand-Year Door, Nintendo GameCube)
Lorem ipsum dolor sit Marium, sed do jumpis tempor incididunt ut labore et dolore magnum bloqu. (Paper Mario: The Thousand-Year Door, Nintendo Switch)

This infobox is used articles for badges from Paper Mario and Paper Mario: The Thousand-Year Door. [Proposal 1]

For some fields, there are parameters that apply to all games (such as bp) and higher-priority versions for specific games (such as bp_pm and bp_ttyd).

Usage

{{PM badge infobox
|title=
|image_pm=
|image_ttyd=
|bp=
|fp=
|fp_addl=
|attack=
|attack_addl=
|price=
|sell_price=
|effect=
|pm=
|ttyd=
|ttydns=
}}
Syntax
|title= By default, this is not necessary, as it will automatically use the article title sans identifier. For special cases, it can be manually specified.
|image_64=
|image_ttyd=
Filename of badge sprite for each grid column. For The Thousand-Year Door, the Nintendo Switch remake's sprites are preferred, since the majority are higher-quality versions of the same image.
|bp= |bp_pm=
|bp_ttyd=
|bp_ttydns=
Badge Points required. To set game-specific values, use the second column.
|fp= |fp_pm=
|fp_ttyd=
|fp_ttydns=
Flower Points used. To set game-specific values, use the second column.
|fp_addl= |fp_addl_pm=
|fp_addl_ttyd=
|fp_addl_ttydns=
Flower Points used per additional badge worn, in the format +2 or *2. To set game-specific values, use the second column.
|attack= |attack_pm=
|attack_ttyd=
|attack_ttydns=
Base Attack power. If this scales with gear, use the format Boots>1, <Super Boots>2, <Ultra Boots>3 or <Hammer>1, <Super Hammer>2, <Ultra Hammer>3, for Boots and Hammers, respectively. To set game-specific values, use the second column.
|attack_addl= |attack_addl_pm=
|attack_addl_ttyd=
|attack_addl_ttydns=
Attack power increased per additional badge worn, in the format +2 or *2. To set game-specific values, use the second column.
|price= |price_pm=
|price_ttyd=
|price_ttydns=
Price to buy the badge, in the format <Coin>1, <Star Piece>1, <Pianta>1 For the amount in Coins, Star Pieces and/or Pianta tokens. To set game-specific values, use the second column.
|sell_price= |sell_price_pm=
|sell_price_ttyd=
|sell_price_ttydns=
Price to sell the badge, in the format <Coin>1, <Star Piece>1, <Pianta>1 For the amount in Coins, Star Pieces and/or Pianta tokens. Used only if the sell price is not half the buy price. To set game-specific values, use the second column.
|effect= Laconic description of the badge's effect. Does not need to mention stats such as BP or FP that are already in the grid.
|pm=
|ttyd=
|ttydns=
Verbatim badge descriptions. Required to make the respective grid columns appear.

Relevant discussions

  1. ^ Discussion "PMTTYD Badge Page Cleanup" from May 26, 2024, on the Super Mario Boards.