Template:PM badge infobox
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| PM badge infobox | |
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Documentation
Updated version of the PM badge infobox. See this thread.
For some fields, there are parameters that apply to all games (such as bp) and higher-priority versions for specific games (such as bp_pm and bp_ttyd).
Blank template
{{PM badge infobox
|title=
|image_pm=
|image_ttyd=
|bp=
|fp=
|fp_addl=
|attack=
|attack_addl=
|price=
|sell_price=
|effect=
|pm=
|ttyd=
|ttydns=
}}
Parameters
| Parameter | Description |
|---|---|
title
|
Badge name. Defaults to page title. |
image_64, image_ttyd
|
Filename of badge sprite for each grid column. For The Thousand-Year Door, the Nintendo Switch remake's sprites are preferred, since the majority are higher-quality versions of the same image. |
bp( _pm, _ttyd, _ttydns)
|
Badge Points required. |
fp( _pm, _ttyd, _ttydns)
|
Flower Points used. |
fp_addl( _pm, _ttyd, _ttydns)
|
Flower Points used per additional badge worn, in the format +2 or *2.
|
attack( _pm, _ttyd, _ttydns)
|
Base Attack power. If this scales with gear, use the format <Boots>1, <Super Boots>2, <Ultra Boots>3 or <Hammer>1, <Super Hammer>2, <Ultra Hammer>3.
|
attack_addl( _pm, _ttyd, _ttydns)
|
Attack power increased per additional badge worn, in the format +2 or *2.
|
price( _pm, _ttyd, _ttydns)
|
Price to buy the badge, in the format <Coin>1, <Star Piece>1, <Pianta>1.
|
sell_price( _pm, _ttyd, _ttydns)
|
Price to sell the badge, in the format <Coin>1, <Star Piece>1, <Pianta>1. Used only if the sell price is not half the buy price.
|
effect
|
Laconic description of the badge's effect. Does not need to mention stats such as BP or FP that are already in the grid. |
pm, ttyd, ttydns
|
Verbatim badge descriptions. Required to make the respective grid columns appear. |