Super Mario Maker for Nintendo 3DS
- This article is about the Nintendo 3DS port of Super Mario Maker. For the twelfth episode of The Play Nintendo Show, see Super Mario Maker for Nintendo 3DS (episode 1). For the fifteenth episode of The Play Nintendo Show, see Super Mario Maker for Nintendo 3DS (episode 2).
| Super Mario Maker for Nintendo 3DS | |||||||||||||||||
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For alternate art, see the related gallery. | |||||||||||||||||
| Developers | Nintendo Software Technology Corporation Nintendo EPD | ||||||||||||||||
| Publisher | Nintendo | ||||||||||||||||
| Platform | Nintendo 3DS | ||||||||||||||||
| Release dates | Original release: Nintendo Selects: | ||||||||||||||||
| Languages | English (United States) English (United Kingdom) Japanese Dutch French (Canada) French (Europe) German Italian Korean Portuguese (Europe) Russian Spanish (Latin America) Spanish (Europe) | ||||||||||||||||
| Genres | Level editor, Platform | ||||||||||||||||
| Ratings |
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| Mode | 1 player | ||||||||||||||||
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Super Mario Maker for Nintendo 3DS is a Nintendo 3DS port of the 2015 Wii U game Super Mario Maker. Despite being a Nintendo 3DS game, it is only playable in 2D. It was initially released in December 2016. As of 2024, this game is recognized as an independent entry in the Super Mario series, specifically the nineteenth.[13] The only other rereleases or ports to be recognized by Nintendo as standalone entries are the ones that saw release on the Nintendo Switch.
Changes and new features[edit]
The game includes much of the content from the original Wii U release, with notable exceptions being its sample courses, 10 Mario Challenge, the Mystery Mushroom and Big Mushroom power-ups (and thus the Costume Mario and Big Mario forms), and searching for courses by code. It is also possible to play courses made in the Wii U version, though not every course is compatible with the 3DS version due to version differences, such as the removal of Mystery Mushrooms and Big Mushrooms from the 3DS version.
Exclusive to Super Mario Maker for Nintendo 3DS and replacing the Wii U version's sample courses, the game includes 100 new courses designed by Nintendo pre-installed. The courses also include medal objectives, in which the player must fulfill certain criteria, such as collecting every coin in the level, to earn a medal. Players can also send unfinished courses to other players, by way of Local Play, and they can team up, or collaborate, on stages. Stages made in this way have a special icon marked next to it. The editing mode of the game also includes Yamamura's Lessons,[14] an interactive tutorial guided by Mary O. and Yamamura.[4] A similar feature named Yamamura's Dojo would later be included in Super Mario Maker 2.
Super Mario Challenge[edit]
The Super Mario Challenge (called Challenge Courses in the Coursebot) is a challenge mode containing 100 levels that replaces 10 Mario Challenge from the Wii U version. It has Challenge Medals to collect that come in handy for accessing the 19th world. Each time one of the first 18 worlds is cleared for the first time, some course parts are unlocked.
Gameplay[edit]
The 100 levels are divided up into 19 worlds. However, Princess Peach is taken to World 18. The player needs to go through 88 of the 100 levels to rescue Peach. After the player clears the final level, World 18-8, Peach thanks Mario for saving her and calls him her hero, after which the credits play, which depicts Mario walking down a Ground-themed level in the Super Mario Bros. style while the Time Limit counts down the credits duration.
World 19 is unlocked in the Coursebot when Peach is rescued. The first level in World 19 is dependent on collecting 40 Challenge Medals. The actual mode has the player starting out with ten lives, but they can increase it to 100 lives. If the player receives a Game Over, the player has to restart from the beginning of the world they are on. Lives gained or lost in the Coursebot do not change the lives in the mode. After rescuing Peach, the player can choose to redo the whole challenge with altered text for completing World 19.
The Super Mario Challenge mode also features a map that has 18 worlds. The number of levels start at four (Worlds 1-7, 10-12, 14-16), increases to six (Worlds 8 and 13), then increase to eight (Worlds 9, 17 and 18), and finally to twelve (hidden World 19) with the color of the world map background gradually changing as well (with the exception of World 19, which is exclusive to Coursebot and consequently has no world map).[15]
Levels[edit]
| World | World No. | Game Style | Course Theme(s) | Course Element(s) Unlocked |
|---|---|---|---|---|
| 1 | 1-1 | |||
| 1-2 | ||||
| 1-3 | ||||
| 1-4 | ||||
| 2 | 2-1 | |||
| 2-2 | ||||
| 2-3 | ||||
| 2-4 | ||||
| 3 | 3-1 | |||
| 3-2 | ||||
| 3-3 | ||||
| 3-4 | ||||
| 4 | 4-1 | |||
| 4-2 | ||||
| 4-3 | ||||
| 4-4 | ||||
| 5 | 5-1 | |||
| 5-2 | ||||
| 5-3 | ||||
| 5-4 | ||||
| 6 | 6-1 | |||
| 6-2 | ||||
| 6-3 | ||||
| 6-4 | ||||
| 7 | 7-1 | |||
| 7-2 | ||||
| 7-3 | ||||
| 7-4 | ||||
| 8 | 8-1 | |||
| 8-2 | ||||
| 8-3 | ||||
| 8-4 | ||||
| 8-5 | ||||
| 8-6 | ||||
| 9 | 9-1 |
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| 9-2 | ||||
| 9-3 | ||||
| 9-4 | ||||
| 9-5 | ||||
| 9-6 | ||||
| 9-7 | ||||
| 9-8 | ||||
| 10 | 10-1 | |||
| 10-2 |