Chaindelier: Difference between revisions

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(Irrelevant here; it's when Bowser is defeated, not the Kinklinks, and the candles' fire going out isn't hard to spot.)
(Forgot Bowser can't be attacked)
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[[File:PeachSMRPG.png|thumb|left|Mario and Bowser fighting on their Kinklink-held chandeliers]]
[[File:PeachSMRPG.png|thumb|left|Mario and Bowser fighting on their Kinklink-held chandeliers]]
{{quote2|Mario! The chain! Aim for the chain!|[[Princess Peach|Princess Toadstool]]|[[Super Mario RPG: Legend of the Seven Stars]]}}
{{quote2|Mario! The chain! Aim for the chain!|[[Princess Peach|Princess Toadstool]]|[[Super Mario RPG: Legend of the Seven Stars]]}}
'''Kinklinks''' are a variety of [[Chain Chomp|Chomp]]s that are used to hold up chandeliers in [[Bowser's Castle|Bowser's Keep]]. During the events of ''[[Super Mario RPG: Legend of the Seven Stars]]'', [[Mario]] and [[Bowser]] fight on a pair of chandeliers, each one held up by a Kinklink. Bowser proves too difficult to defeat, so Mario (with some timely advice from [[Princess Peach|Princess Toadstool]]) attacks the Kinklink holding up Bowser's chandelier instead. As a result, the Kinklink drops the chandelier along with the Koopa King. However, as Bowser fell, he starts to throw [[hammer]]s at Mario's Kinklink. Eventually, the second Kinklink drops Mario, sending him plummeting to the ground below, though Mario manages to get back up by jumping on Bowser.
'''Kinklinks''' are a variety of [[Chain Chomp|Chomp]]s that are used to hold up chandeliers in [[Bowser's Castle|Bowser's Keep]]. During the events of ''[[Super Mario RPG: Legend of the Seven Stars]]'', [[Mario]] and [[Bowser]] fight on a pair of chandeliers, each one held up by a Kinklink. Bowser proves too difficult to defeat, so Mario (with some advice from [[Princess Peach|Princess Toadstool]]) attacks the Kinklink holding up Bowser's chandelier instead. After it is defeated, the screen flashes white as the fire in the chandeliers' candles goes out, and the Kinklink drops the chandelier along with Bowser. However, as he falls, he starts to throw [[hammer]]s at Mario's Kinklink. Eventually, the second Kinklink drops Mario, sending him plummeting to the ground below, though Mario manages to get back up by jumping on Bowser.


During the battle with [[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]], who is also fought on the chandeliers, the Kinklinks are replaced with [[Chandeli-ho]]s.
During the battle with [[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]], who is also fought on the chandeliers, the Kinklinks are replaced with [[Chandeli-ho]]s.

Revision as of 03:23, September 25, 2023

Chaindelier
Shortened image of a Kinklink for simpler use in boxes
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Variant of Chomp
Princess Toadstool being held hostage by Bowser at the very beginning of the game.
Mario and Bowser fighting on their Kinklink-held chandeliers

Template:Quote2 Kinklinks are a variety of Chomps that are used to hold up chandeliers in Bowser's Keep. During the events of Super Mario RPG: Legend of the Seven Stars, Mario and Bowser fight on a pair of chandeliers, each one held up by a Kinklink. Bowser proves too difficult to defeat, so Mario (with some advice from Princess Toadstool) attacks the Kinklink holding up Bowser's chandelier instead. After it is defeated, the screen flashes white as the fire in the chandeliers' candles goes out, and the Kinklink drops the chandelier along with Bowser. However, as he falls, he starts to throw hammers at Mario's Kinklink. Eventually, the second Kinklink drops Mario, sending him plummeting to the ground below, though Mario manages to get back up by jumping on Bowser.

During the battle with Boomer, who is also fought on the chandeliers, the Kinklinks are replaced with Chandeli-hos.

In the English version of the game, the Chomp Shell, a weapon usable by Bowser, is said to be the shell of a Kinklink, while Orb Users' Psychopath thought states that they hate Kinklinks. However, this appears to be an error on the translation's part, as in the original Japanese text, the more geographically appropriate Chomp is used in both instances. This may have been overcorrection due to a line earlier in the game, when Bowser addresses his Kinklink as Chomp in the Japanese version.

Statistics

Super Mario RPG: Legend of the Seven Stars enemy
Kinklink
Battle idle animation of Kinklink from Super Mario RPG: Legend of the Seven Stars HP 60 FP 100 Speed 99
Location(s) Bowser's Keep (first visit) Attack 0 Magic attack 0
Role Support Defense 10 Magic defense 0
Bonus Flower None Yoshi Cookie None Morph rate None
Evade 0% Magic evade 0% Spells None
Weak None Strong None Sp. attacks None
Coins 0 Exp. points 0 Items None
Psychopath "...[1]"

Gallery

Names in other languages

Language Name Meaning
Japanese シャンデリワン
Shanderiwan
Portmanteau of「シャンデリヤ」(shanderiya, chandelier) and「ワンワン」(Wanwan, Chain Chomp)

Notes

  1. ^ This thought is present within the game's coding, but because Mallow is not available at this point in the game, it goes unused. Through hacking methods, it can be seen.