World D-4: Difference between revisions

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{{Levelbox
{{level infobox
|title=World D-4
|title=World D-4
|image=[[File:SMAS LL World D-4 Screenshot.png]]
|image=[[File:SMAS LL World D-4 Screenshot.png]]
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|game=''[[Super Mario Bros.: The Lost Levels]]''
|game=''[[Super Mario Bros.: The Lost Levels]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=
|before_alt=
|before=[[World D-3|<<]]
|before=[[World D-3|<<]]
|after=
|after=
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|boss=[[Fake Bowser]]s <small>([[Bowser's Brother]] and [[Bowser]] in ''All-Stars'')</small>
|boss=[[Fake Bowser]]s <small>([[Bowser's Brother]] and [[Bowser]] in ''All-Stars'')</small>
}}
}}
'''World D-4''' is the fourth and final level of [[World D]] in ''[[Super Mario Bros.: The Lost Levels]]'', as well as the final level in the game overall. Like with [[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]], lightning flashes in the background of the level and the level's title card in ''[[Super Mario All-Stars]]''.
'''World D-4''' is the fourth and final level of [[World D]] in ''[[Super Mario Bros.: The Lost Levels]]'' and the twentieth and final secret level overall in said game, as well as the final level in the game overall. Like with [[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]], lightning flashes in the background of the level and the level's title card in ''[[Super Mario All-Stars]]''.


==Layout==
==Layout==
[[File:NES LL World D-4 Map.png|300px|thumb|left|Map of World D-4 (original)]]
[[File:SMAS LL World D-4 Map.png|300px|thumb|left|Map of World D-4 (''All-Stars'')]]
The player starts in a room similar to that the one at the start of 8-4. The player has to jump across a pit of [[lava]] while avoiding a long [[Fire Bar|Fire-Bar]], then while avoiding another Fire-Bar at the end of the corridor, the player can find a power-up in a [[Hidden Block]] against the wall. Jumping across a lava pit with a [[Lava Bubble|Podoboo]] jumping out and avoiding the next Fire-Bar, the player then has to bounce off of a [[Koopa Paratroopa]] and avoid pipes with [[Piranha Plant]]s, along with [[Cheep Cheep|Cheep-cheep]]s that jump out of the lava until the player reaches the next hall. After a falling [[lift]] and a Fire-Bar, the player will find a [[Warp Pipe]] at the end of the hallway.
The player starts in a room similar to that the one at the start of 8-4. The player has to jump across a pit of [[lava]] while avoiding a long [[Fire Bar|Fire-Bar]], then while avoiding another Fire-Bar at the end of the corridor, the player can find a power-up in a [[Hidden Block]] against the wall. Jumping across a lava pit with a [[Lava Bubble|Podoboo]] jumping out and avoiding the next Fire-Bar, the player then has to bounce off of a [[Koopa Paratroopa]] and avoid pipes with [[Piranha Plant]]s, along with [[Cheep Cheep|Cheep-cheep]]s that jump out of the lava until the player reaches the next hall. After a falling [[lift]] and a Fire-Bar, the player will find a [[Warp Pipe]] at the end of the hallway.


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The third area is a simple underground chamber with [[coin]]s and a [[Coin Block]] above the start of the third row of coins.
The third area is a simple underground chamber with [[coin]]s and a [[Coin Block]] above the start of the third row of coins.


The fourth and final area has the player return to the castle, where they will encounter a [[fake Bowser|fake]] [[Bowser's Brother]] (or in the case of ''All-Stars'' the actual Bowser's Brother). Above him is a row of [[? Block|?]]s, with the fifth from the right containing a power-up. The next Warp Pipe with the Piranha Plant and Bloobers surrounding it will take the player back to the start of the level. After the pipe is a Hammer Brother, followed by a narrow passage that the player will have to [[crouch]] and slide through if they are in a [[Super Mario (form)|Super]] or [[Fire Mario|Fire]] form. Using a lift to get up over a ledge, the player then has to time a fall into a narrow passage while avoiding a Podoboo. Finally, the player will encounter a [[fake Bowser]], who throws [[hammer]]s and has a Fire-Bar above him (in ''All-Stars'', this was replaced by the actual Bowser himself). Upon defeating him or touching the [[axe|ax]], the player will save [[Princess Peach]] and complete the game.
The fourth and final area has the player return to the castle, where they will encounter a [[fake Bowser|fake]] [[Fire Breath|fire-breathing]] [[Bowser's Brother]] (or in the case of ''All-Stars'' the actual Bowser's Brother who only throws [[hammer]]s). Above him is a row of [[? Block|?]]s, with the fifth from the right containing a power-up. The next Warp Pipe with the Piranha Plant and Bloobers surrounding it will take the player back to the start of the level. After the pipe is a Hammer Brother, followed by a narrow passage that the player will have to [[crouch]] and slide through if they are in a [[Super Mario (form)|Super]] or [[Fire Mario|Fire]] form. Using a lift to get up over a ledge, the player then has to time a fall into a narrow passage while avoiding a Podoboo. Finally, the player will encounter a [[fake Bowser]], who throws breathes fire and has a Fire-Bar above him (in ''All-Stars'', this was replaced by the actual Bowser himself who only throws hammers). Upon defeating him or touching the [[axe|ax]], the player will save [[Princess Peach]] and complete the game.


==Enemies==
==Enemies==
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==Level statistics==
==Level statistics==
*[[List of power-ups|Power-ups]]: 2 ([[Super Mushroom]]s or [[Fire Flower]]s)
{|class="wikitable"
*[[1-Up Mushroom]]s: 0
|-
*[[Poison Mushroom]]s: 1
!Feature
*Secret areas: 0
!Count
!Notes
|-
|[[File:SMBCoin.gif]]<br>[[Coin]]
|47
|15 in [[? Block]]s, up to 10 in one [[Coin Block]], and 22 in open air.
|-
|[[File:SMBLL Super Mushroom Sprite.png]]<br>[[Super Mushroom|Magic Mushroom]]
|2
|Replaced by Fire Flowers if Mario is already [[Super Mario (form)|Super Mario]].
|-
|[[File:Fire Flower SMB.gif]]<br>[[Fire Flower]]
|2
|Replaces Magic Mushrooms if Mario is Super Mario.
|-
|[[File:SMBLL_Poison_Mushroom_Sprite.png]]<br>[[Poison Mushroom]]
|1
|Hidden in an [[Hidden Block|invisible block]].
|}
 
==Level maps==
{{Wide image|NES LL World D-4 Map.png|6160|Map of World D-4}}
{{Wide image|SMAS LL World D-4 Map.png|5696|Map of World D-4 (''[[Super Mario All-Stars]]'' version)}}


{{SMBTLL Levels}}
{{SMBTLL levels}}
{{SMB}}
[[Category:Bowser's castles]]
[[Category:Bowser's castles]]
[[Category:Super Mario Bros.: The Lost Levels levels]]
[[Category:Super Mario Bros.: The Lost Levels levels]]

Latest revision as of 09:16, October 9, 2023

Level
World D-4
World D-4
Level code World D-4
World World D
Game Super Mario Bros.: The Lost Levels
Time limit 400 seconds
Boss Fake Bowsers (Bowser's Brother and Bowser in All-Stars)
<< Directory of levels >>

World D-4 is the fourth and final level of World D in Super Mario Bros.: The Lost Levels and the twentieth and final secret level overall in said game, as well as the final level in the game overall. Like with World 8-4, lightning flashes in the background of the level and the level's title card in Super Mario All-Stars.

Layout[edit]

The player starts in a room similar to that the one at the start of 8-4. The player has to jump across a pit of lava while avoiding a long Fire-Bar, then while avoiding another Fire-Bar at the end of the corridor, the player can find a power-up in a Hidden Block against the wall. Jumping across a lava pit with a Podoboo jumping out and avoiding the next Fire-Bar, the player then has to bounce off of a Koopa Paratroopa and avoid pipes with Piranha Plants, along with Cheep-cheeps that jump out of the lava until the player reaches the next hall. After a falling lift and a Fire-Bar, the player will find a Warp Pipe at the end of the hallway.

The next area is an overworld area, with the first enemy being a charging Hammer Brother. After the second pipe with a Piranha Plant, wind will begin blowing. The player will next encounter two Koopa Paratroopas, two Bloobers, another Piranha Plant, and a hidden Poison Mushroom before a flight of stairs, which the wind will stop blowing beforehand. After a jump across a large pit, the player will find a Warp Pipe with a Piranha Plant.

The third area is a simple underground chamber with coins and a Coin Block above the start of the third row of coins.

The fourth and final area has the player return to the castle, where they will encounter a fake fire-breathing Bowser's Brother (or in the case of All-Stars the actual Bowser's Brother who only throws hammers). Above him is a row of ?s, with the fifth from the right containing a power-up. The next Warp Pipe with the Piranha Plant and Bloobers surrounding it will take the player back to the start of the level. After the pipe is a Hammer Brother, followed by a narrow passage that the player will have to crouch and slide through if they are in a Super or Fire form. Using a lift to get up over a ledge, the player then has to time a fall into a narrow passage while avoiding a Podoboo. Finally, the player will encounter a fake Bowser, who throws breathes fire and has a Fire-Bar above him (in All-Stars, this was replaced by the actual Bowser himself who only throws hammers). Upon defeating him or touching the ax, the player will save Princess Peach and complete the game.

Enemies[edit]

Name Count
A Red Piranha Plant from Super Mario Bros.: The Lost Levels
Piranha Plant
10
FireRodSMB.gif
Fire-Bar
5
Sprite of Podoboo
Podoboo
2
SMB Red Koopa Paratroopa Sprite.gif
Red Koopa Paratroopa
1
A sprite of a Cheep Cheep.
Cheep-cheep
(infinitely spawned from the lava in the first area)
SMB Hammer Bro Throwing Hammer Sprite.gif
Hammer Brother
2
A Green Koopa Paratroopa
Green Koopa Paratroopa
2
Blooper sprite.
Bloober
5
BowserBrotherSMBTLL.png
Fake Bowser's Brother (Spiny) (FDS only)
Mid-level boss
Sprite of Bowser and the Fake Bowsers from Super Mario Bros. and Super Mario Bros.: The Lost Levels of the compilation, Super Mario All-Stars
Bowser's Brother (SNES only)
Mid-level boss
SMB Bowser Breathing Fire Sprite.gif
Fake Bowser (Spiny) (FDS only)
Boss
Sprite of Bowser and the Fake Bowsers from Super Mario Bros. and Super Mario Bros.: The Lost Levels of the compilation, Super Mario All-Stars
Bowser (SNES only)
Boss

Level statistics[edit]

Feature Count Notes
A Coin from Super Mario Bros.
Coin
47 15 in ? Blocks, up to 10 in one Coin Block, and 22 in open air.
Super Mushroom sprite from Super Mario Bros.: The Lost Levels.
Magic Mushroom
2 Replaced by Fire Flowers if Mario is already Super Mario.
Fire Flower
Fire Flower
2 Replaces Magic Mushrooms if Mario is Super Mario.
SMBLL Poison Mushroom Sprite.png
Poison Mushroom
1 Hidden in an invisible block.

Level maps[edit]