Room 3-2 (Mario vs. Donkey Kong: Minis March Again!): Difference between revisions

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{{italic title|Room 3-2 (''Mario vs. Donkey Kong: Minis March Again!'')}}
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{{about|the level designated "3-2" in American and Japanese regions|the level designated "3-2" in other regions|[[Room 4-2 (Mario vs. Donkey Kong: Minis March Again!)]]}}
{{about|the level designated "3-2" in American and Japanese regions|the level designated "3-2" in other regions|[[Room 4-2 (Mario vs. Donkey Kong: Minis March Again!)]]}}
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{{level infobox
|title=Room 3-2
|image=[[File:3-2 MvsDK MMA.png|256px]]
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|code=3-2
|code=3-2
|world=[[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]] (Normal Mode)
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*[[Coin]]s: 12
*[[Coin]]s: 12
*[[10-Coin|Large Coins]]: 2
*[[10-Coin|Large Coins]]: 2
{{MVDKMMA Levels}}
{{MVDKMMA levels}}
[[Category:Mario vs. Donkey Kong: Minis March Again! Levels]]
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]]

Latest revision as of 07:14, May 10, 2022

This article is about the level designated "3-2" in American and Japanese regions. For the level designated "3-2" in other regions, see Room 4-2 (Mario vs. Donkey Kong: Minis March Again!).
Level
Room 3-2
3-2 MvsDK MMA.png
Level code 3-2
World Magnet Mania (Normal Mode)
Game Mario vs. Donkey Kong: Minis March Again!
Time limit 300 seconds
<< Directory of levels >>

Room 3-2 (titled Room 2-2 in the British English version) is the second course of Magnet Mania in Mario vs. Donkey Kong: Minis March Again!. It is the first course in the game to feature conveyors, which carry the minis in the designated direction. There is also a conveyor switch present in the level, which the player can tap to change the direction of all conveyors.

The course features two mini toys.

Overview[edit]

The minis start on a girder platform in the top middle. Ahead of them, across a gap containing a formation of Pink Block spaces, lies the Goal Door; however, if the player simply leads the minis towards the door with Pink Blocks, the toys will soon automatically enter a Pipe in the ground that brings them to the bottom floor, departing them from the goal. In order to properly travel to the Goal Door, the minis must first walk over to one of the conveyors present in the level and have the player set their direction to the left by tapping on a nearby conveyor switch. The minis should then follow the path on the bottom and enter the Pipe from that side, leading them at the top where the Goal Door is located.

Mini Mario Card[edit]

The Mini Mario Card is on a girder on the right side of the stage. It is obtainable by leading the toys there with one of the conveyors and then with Pink Blocks.

Statistics[edit]