The stage has a symmetric layout, featuring the Goal Door in the middle, surrounded by two yellow gates followed by two grids of Pink Blocks above spike pits. On each side of the stage, there are two small alcoves one above the other. The top alcoves are kept closed by red gates.
The keyless Mini Marios start on a platform above the Goal Door, facing left. Further ahead sits the Key Mini Mario, which is locked behind a red gate. By arranging Pink Blocks in a staircase, the player should guide the keyless Mini Marios to a Red Color Switch on the bottom left. Jumping on it causes the gate in front of the Key Mini Mario to retract, allowing the toy to move freely out of its confinement. The switch also retracts a red gate at the other side of the course, which previously blocked the way to a Yellow Color Switch. The minis should next be guided to this switch and press it to retract the yellow gates around the Goal Door, allowing access to it. As the toys head towards the door, the Key Mini Mario should be put in front of the group in order to reach the door first and unlock it, clearing the course.
Mini Mario Card
The Mini Mario Card is located on top of the Yellow Color Switch and can be reached in the same way the switch is, described above.
The M-Token is found in the small alcove on the bottom right. To obtain it, the minis must be led there with Pink Blocks from the platform above the door in the middle.