Room 2-7+: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
mNo edit summary
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{about|the level designated "2-7+" in American and Japanese regions|the level designated "2-7+" in other regions|[[Room 3-7+]]}}
{{about|the level designated "2-7+" in American and Japanese regions|the level designated "2-7+" in other regions|[[Room 3-7+]]}}
{{Levelbox
{{level infobox
|title=Room 2-7+
|title=Room 2-7+
|image=[[File:ScreenshotMvsDK MMA 13.png|256px]]
|image=[[File:ScreenshotMvsDK MMA 13.png|256px]]
Line 13: Line 13:


The course features three [[mini]] toys.
The course features three [[mini]] toys.
==Overview==
==Overview==
One mini starts on a [[girder]] platform on the left side of the stage, while the other two minis start in the bottom middle. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is in the top left, just above the first mini's starting position. To go towards it, the minis must first walk either on the middle or top pathways while coming from the right side of the stage, then cross some Pink Blocks placed by the player. On their way to change direction towards the door, the minis will encounter [[Pokey (toy)|Pokeys]] that they need to destroy with [[Hammer]]s in order to pass them.
One mini starts on a [[girder]] platform on the left side of the stage, while the other two minis start in the bottom middle. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is in the top left, just above the first mini's starting position. To go towards it, the minis must first walk either on the middle or top pathways while coming from the right side of the stage, then cross some Pink Blocks placed by the player. On their way to change direction towards the door, the minis will encounter [[Pokey]]s that they need to destroy with [[Hammer]]s in order to pass them.
 
===Mini Mario Card===
===Mini Mario Card===
The [[Mini Mario Card]] is in the bottom right, above an indentation patrolled by a Pokey. The minis must approach the Pokey with a pair of Hammers and destroy it in order to gain access to the card safely. The closest pair of Hammers is located in the top right, where the minis can bounce from a [[Yellow Spring]]. The player should place two Pink Blocks under the Hammers to help the minis enter a [[Warp Pipe]] on the right. The minis will soon be warped to the bottom where they will destroy the Pokey.
The [[Mini Mario Card]] is in the bottom right, above an indentation patrolled by a Pokey. The minis must approach the Pokey with a pair of Hammers and destroy it in order to gain access to the card safely. The closest pair of Hammers is located in the top right, where the minis can bounce from a [[Yellow Spring]]. The player should place two Pink Blocks under the Hammers to help the minis enter a [[Warp Pipe]] on the right. The minis will soon be warped to the bottom where they will destroy the Pokey.
Line 28: Line 26:
*[[10-Coin|Large Coins]]: 3
*[[10-Coin|Large Coins]]: 3
*Enemies:
*Enemies:
**[[Pokey (toy)|Pokeys]]: 2
**[[Pokey]]s: 2
{{MVDKMMA Levels}}
{{MVDKMMA levels}}
[[Category:Mario vs. Donkey Kong: Minis March Again! Levels]]
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]]

Latest revision as of 15:00, March 7, 2024

This article is about the level designated "2-7+" in American and Japanese regions. For the level designated "2-7+" in other regions, see Room 3-7+.
Level
Room 2-7+
ScreenshotMvsDK MMA 13.png
Level code 2-7+
World Sandstone Stroll (Plus Mode)
Game Mario vs. Donkey Kong: Minis March Again!
Time limit 300 seconds
<< Directory of levels >>

Room 2-7+ (titled Room 1-7+ in the British English version) is the seventh Plus Mode course of Sandstone Stroll in Mario vs. Donkey Kong: Minis March Again!.

The course features three mini toys.

Overview[edit]

One mini starts on a girder platform on the left side of the stage, while the other two minis start in the bottom middle. The Goal Door is in the top left, just above the first mini's starting position. To go towards it, the minis must first walk either on the middle or top pathways while coming from the right side of the stage, then cross some Pink Blocks placed by the player. On their way to change direction towards the door, the minis will encounter Pokeys that they need to destroy with Hammers in order to pass them.

Mini Mario Card[edit]

The Mini Mario Card is in the bottom right, above an indentation patrolled by a Pokey. The minis must approach the Pokey with a pair of Hammers and destroy it in order to gain access to the card safely. The closest pair of Hammers is located in the top right, where the minis can bounce from a Yellow Spring. The player should place two Pink Blocks under the Hammers to help the minis enter a Warp Pipe on the right. The minis will soon be warped to the bottom where they will destroy the Pokey.

Statistics[edit]