Pokey

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File:Pokey.gif
A Pokey in its current appearence.

A Pokey is a cactus monster that is composed of three to five spherical body segments. To defeat a Pokey, typically each body section must be destroyed. Pokeys, like Shy Guys and Bob-ombs, originate from the non-Mario game Doki Doki Panic, which later became Super Mario Bros. 2.

History

Super Mario Bros. 2

File:Pokeys.PNG
Two Pokey designs (from left to right): one from Super Mario Bros. 2 and one from Super Mario World .

Pokeys first appeared in Super Mario Bros. 2. In this game, Pokeys were green and could be defeated by throwing objects at their body segments.

Super Mario World

Pokeys reappeared in Super Mario World. This time, Pokeys were yellow and could not be defeated in the same way as in Super Mario Bros. 2. Throwing a Shell or Block at them would defeat them all at once. Another option was to defeat them with Yoshi, who could eat their body segments one at a time. Additionally, the number of body segments present depends on if Mario has Yoshi or not. If he does, Pokeys have five body segments. Without Yoshi, Pokeys only have three segments so that Mario can Jump over them.

Super Mario 64

A few Pokeys appear in Shifting Sand Land in the game Super Mario 64. Again, Mario must destroy each body segment one at a time, unless he attacks the head, in which case the whole body will fall apart.

Paper Mario

In the Paper Mario series, Pokeys gained a few new abilities. Pokeys could now use their body segments as projectiles, launching them to attack opponents. Additionally, Pokeys gained the ability to summon other Pokeys, which would rise from the ground when called for. Also, a new variety of Pokey was introduced: the Pokey Mummy. When it is defeated by Mario, the player sometimes obtain a Dried Fruit.

Super Mario Sunshine

A smaller variety of of Pokey called Pokey Sprouts appear Super Mario Sunshine as well as Pokeys themselves. To defeat a regular Pokey, Mario must come close to the tall cactus, causing the Pokey to attempt to crush him. However, Pokey's spikes will get stuck in the ground and Mario can jump on his head to defeat him. One can see goopy bubbles rising from the flower on their heads as they bop up and down, so this may mean they may have some connection to Shadow Mario and his Magic Paintbrush.

Paper Mario: The Thousand-Year Door

Template:Ttydenemy Pokeys also appear in Paper Mario: The Thousand-Year Door. A team of three Pokeys, known as the Pokey Triplets, are a fighting team in the Glitz Pit. Pokeys also appear in the game's Pit of 100 Trials. Additionally, the game introduces a new sub-species of Pokeys, the Poison Pokeys, appearing in Riverside Station.

Mario & Luigi: Partners in Time

In Mario & Luigi: Partners in Time, Pokeys live in the Gritzy Desert. They start out as simple Pokey Sprouts with pink flowers but when engaged in battle, a Pokey will grow additional body segments. The four Mario Bros. of past and present encountered many Pokeys during their travels in the Shroob-occupied Gritzy Desert. In battle, a Pokey will ram into a Mario brother to attack. Thus, to dodge this attack, the Pokey's body segments most be knocked away with Hammer strikes. This makes the Pokey shorter (allowing the Mario Bros. to jump over the cactus ghoul). The Pokey may also launch its body segments at the Mario Bros., culminating in a jump attack from the head itself. To counter this attack, the Baby Bros. should hit the body segments with their Hammers. A Pokey can also spin its body and shoot spines at the Mario Bros. Jump to dodge these projectiles. Additionally, in this game, only attacks to the head can damage a Pokey. The Skellokey, a new variety of Pokey, also appears in Mario & Luigi: Partners in Time.

Super Princess Peach

In Super Princess Peach there were Vibe Infused Pokeys, known as Mad Pokeys, that were simply angry Pokeys that stretched vertically to block Princess Peach from getting by.

New Super Mario Bros.

Pokeys also appear in World 2-1 in New Super Mario Bros. In this game, a Pokey can only be defeated by shooting fireballs at its body segments or by crushing the cactus monster as Mega Mario. Without these power-ups, Mario must attempt to jump over the Pokeys. Some Pokeys have over ten body segments, requiring Mario to use special platforms to jump over these tall creatures. Also, in New Super Mario Bros., the Mummipokey, an undead Pokey, appeared as the World 2 boss.

Super Mario Galaxy

Pokeys also appear in Super Mario Galaxy. A giant one appears in the Good Egg Galaxy and regular-sized, multi-colored Pokeys appear in the Dusty Dune Galaxy. These Pokeys come in green. and red, and serve as sort-of mini-bosses for the Galaxy. The green Pokey, which appears first, can be defeated by jumping on its head, and the red Pokey, which appears second, can only be defeated bt disassembling it by spinning into its body segments.

Appearances in Other Games

Pokeys made appearances in some of The Legend of Zelda series, including The Legend of Zelda: Link's Awakening, The Legend of Zelda: Oracle of Seasons, and The Legend of Zelda: Oracle of Ages. They lived in the desert regions on Koholint Island and in the desert regions of Holodrum. Link could easily defeat a Pokey by slashing each of its body segments off with a sword.

Appearances in Other Media

Pokey
A Pokey, as it appears in The Super Mario Bros. Super Show!.

Pokeys were seen infrequently on The Super Mario Bros. Super Show!, where they typically appeared in episodes which had a Western setting or took place in a desert, often appearing as antagonists. On the show, Pokeys were portrayed as being capable of speaking, making themselves resemble ordinary cacti to blend in, and they also possessed primitive, arm-like protrusions.

Paper Mario Stats and Tattle Information

Template:Catch Card

  • HP: 4
  • Attack: 2
  • Defense: 0
  • Location: Dry Dry Desert
  • Tattle: This is Pokey, an evil cactus. Pokeys attack by throwing parts of their bodies or by coming close and falling on you. Be careful fighting them! It'll hurt if you jump on their spiky heads! They also have an annoying habit of calling in reinforcements. Let's beat 'em quickly!


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