Hazard Hold: Difference between revisions

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{{more images|1-vs-2 version}}
{{more images|1-vs-2 version}}
{{minigame-infobox
{{minigame infobox
| image = [[File:MP9 1v3 Hazard Hold.png|260px]]
|image=[[File:MP9 1v3 Hazard Hold.png|260px]]
| appeared_in = ''[[Mario Party 9]]''
|appears_in=''[[Mario Party 9]]''
| type = 1-vs.-Rivals minigame
|type=1-vs.-Rivals minigame
| time = 30 seconds
|time=30 seconds
| song = Pandemonium
|track=Pandemonium
|sample=[[File:MP9 Pandemonium.oga]]
}}
}}
'''Hazard Hold''' is a 1-vs.-Rivals [[minigame]] featured in ''[[Mario Party 9]]''. The electricity and fire of the solo player's attacks are similar to those in [[Revolving Fire]] from ''[[Mario Party 5]]''.
'''Hazard Hold''' is a 1-vs.-Rivals [[minigame]] featured in ''[[Mario Party 9]]''. The electricity and fire of the solo player's attacks are similar to those in [[Revolving Fire]] from ''[[Mario Party 5]]''.
==Introduction==
==Introduction==
The screen shows the solo player firing an electricity ring at the other players. The other players jump to avoid it. The screen then splits into one side for the solo player and another for the rivals.
The screen shows the solo player firing an electricity ring at the other players, who [[jump]] to avoid it. The screen then splits into one side for the solo player and another for the rivals.


==Gameplay==
==Gameplay==
The solo player attempts to eliminate all other players by using three different attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four-second regeneration time. The fire attack button causes the four [[Rocket Engine]]s to activate and slowly pivot 90 degrees, with a four-second regeneration time. The wind attack button sends a strong gust of wind from the fan with a three-second regeneration time. All of these moves will instantly eliminate a rival if hit. If the solo player eliminates all three rivals within 30 seconds, the solo player is victorious. If at least one rival survives for the entire 30 seconds, the rivals are victorious.
The solo player attempts to eliminate all the other players by using three different attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four-second regeneration time. The fire attack button causes the four [[burner]]s to activate and slowly pivot 90 degrees, with a four-second regeneration time. The [[wind]] attack button sends a strong gust of wind from the fan, with a two-and-a-half-second regeneration time. All of these moves instantly eliminate a rival if hit. If the solo player eliminates all the rivals within 30 seconds, the solo player is victorious. If at least one rival survives for the entire 30 seconds, the rivals are victorious.
{{br|left}}
{{br|left}}


==In-game text==
==In-game text==
* '''Rules''' – ''"Unleash fire, electricity, and wind on your opponents! The solo player must hit all of the other players to win."''
*'''Rules''' – ''"Unleash fire, electricity, and wind on your opponents! The solo player must hit all of the other players to win."''
* '''Controls (Solo)''' – ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to face the different switches. Press {{button|wii|2}} to activate the switch you're facing."''
*'''Controls (Solo)''' – ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to face the different switches. Press {{button|wii|2}} to activate the switch you're facing."''
* '''Controls (Team)''' – ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move and {{button|wii|2}} to jump."''
*'''Controls (Team)''' – ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move and {{button|wii|2}} to jump."''


==Names in other languages==
==Names in other languages==
Line 26: Line 26:
|JapR=Toripuru torappu
|JapR=Toripuru torappu
|JapM=Triple Trap
|JapM=Triple Trap
|Spa=Triple Trampa
|Spa=Triple trampa
|SpaM=Triple Trap
|SpaM=Triple Trap
|Ger=Dreifache Bedrohung
|Ger=Dreifache Bedrohung
|GerM=Triple Threat
|GerM=Triple Threat
|Fra=Épreuve par trois
|Fre=Épreuve par trois
|FraM=Trial by three
|FreM=Trial by three
|Ita=Marchingegno Infernale
|ItaM=Infernal Contraption
|Chi=三重陷阱
|Chi=三重陷阱
|ChiR=Sānchóng xiànjǐng
|ChiR=Sānchóng xiànjǐng
|ChiM=Triple Trap
|ChiM=Triple Trap
}}
}}
 
{{MP9 minigames}}
{{MP9 Minigames}}
[[Category:1-vs-3 minigames]]
[[Category:1-vs-3 Minigames]]
[[Category:Mario Party 9 minigames]]
[[Category:Mario Party 9 Minigames]]
[[de:Dreifache Bedrohung]]
[[de:Dreifache Bedrohung]]

Latest revision as of 00:28, January 8, 2024

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: 1-vs-2 version

Hazard Hold
MP9 1v3 Hazard Hold.png
Appears in Mario Party 9
Type 1-vs.-Rivals minigame
Time limit 30 seconds
Music track Pandemonium
Music sample

Hazard Hold is a 1-vs.-Rivals minigame featured in Mario Party 9. The electricity and fire of the solo player's attacks are similar to those in Revolving Fire from Mario Party 5.

Introduction[edit]

The screen shows the solo player firing an electricity ring at the other players, who jump to avoid it. The screen then splits into one side for the solo player and another for the rivals.

Gameplay[edit]

The solo player attempts to eliminate all the other players by using three different attacks. The electricity attack button sends a ring of electricity that expands from the center out, with a four-second regeneration time. The fire attack button causes the four burners to activate and slowly pivot 90 degrees, with a four-second regeneration time. The wind attack button sends a strong gust of wind from the fan, with a two-and-a-half-second regeneration time. All of these moves instantly eliminate a rival if hit. If the solo player eliminates all the rivals within 30 seconds, the solo player is victorious. If at least one rival survives for the entire 30 seconds, the rivals are victorious.

In-game text[edit]

  • Rules"Unleash fire, electricity, and wind on your opponents! The solo player must hit all of the other players to win."
  • Controls (Solo)"Hold the Wii Remote sideways. Press +Control Pad to face the different switches. Press Two Button to activate the switch you're facing."
  • Controls (Team)"Hold the Wii Remote sideways. Press +Control Pad to move and Two Button to jump."

Names in other languages[edit]

Language Name Meaning
Japanese トリプルトラップ
Toripuru torappu
Triple Trap

Chinese 三重陷阱
Sānchóng xiànjǐng
Triple Trap

French Épreuve par trois
Trial by three
German Dreifache Bedrohung
Triple Threat
Italian Marchingegno Infernale
Infernal Contraption
Spanish Triple trampa
Triple Trap