Upward Mobility

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Upward Mobility
MP9 4-Player Upward Mobility.png
Appears in Mario Party 9
Type Free-for-All minigame
Music Jump-Jump-Jumping

Upward Mobility is a Free-for-All minigame in Mario Party 9. Its name derived from the term "upward mobility." This minigame is similar to Awful Tower from Mario Party 3, Leaf Leap from Mario Party 5, and What Goes Up... from Mario Party 6.


The camera shows the goal cloud. Then, it pans down to the ground, where the captain is, and it splits into four screens.


The players must jump on the Jump Blocks (which use their New Super Mario Bros. Wii design) and Empty Blocks to reach the goal, a cloud with a rainbow. For most of the game, the checkered blocks appear in pairs, but toward the end, there are some that appear singularly. The player who reaches the goal first wins.

To achieve the bonus objective in Time Attack, the player must not jump on the same block twice.

In-game text[edit]

  • Rules"Use the Jump Blocks to bounce up to the goal high above the clouds!"
  • Controls"Hold the Wii Remote sideways. Press +Control Pad to move and Two Button to jump."

Names in other languages[edit]

Language Name Meaning
Japanese ジャンジャンジャンプ
Jump Jump Jump
Spanish Salto a salto Hop by hop
French (NOA) Toujours plus haut Higher and higher
French (NOE) Bonds et merveilles Literally "Jumps and wonders". Pun on the expression Promettre monts et merveilles, meaning "To promise the moon and the stars".
German Der Weg nach oben The way up
Italian Al Settimo Cielo At Seventh Heaven
Chinese 跳跳跳
Tiào tiào tiào
Jump Jump Jump