Double Pounder: Difference between revisions

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{{minigame-infobox
{{minigame infobox
|image = [[File:MP9 2-Player Double Pounder.png|260px]]
|image=[[File:MP9 2-Player Double Pounder.png|260px]]
|appeared_in = ''[[Mario Party 9]]''
|appears_in=''[[Mario Party 9]]''
|type = Bowser Jr. minigame
|type=Bowser Jr. minigame
|time = 30 seconds
|time=30 seconds
|song = Bowser Jr. Battle 2
|track=Bowser Jr. Battle 2
|sample=[[File:MP9 Bowser Jr. Battle 2.oga]]
}}
}}
'''Double Pounder''' is a Bowser Jr. [[minigame]] in ''[[Mario Party 9]]''. "Double Pounder" is also a term used by fast-food chains to describe burgers.
'''Double Pounder''' is a Bowser Jr. [[minigame]] in ''[[Mario Party 9]]''. Its name is likely a reference to the {{wp|Quarter Pounder}}, a hamburger sold by the fast-food chain {{wp|McDonald's}}.


==Introduction==
==Introduction==
Line 12: Line 13:


==Gameplay==
==Gameplay==
The players must try to simultaneously [[Ground Pound|ground-pound]] switches of the same color. In order for a color switch to be activated, the players need to sync up their movements so that they ground-pound the switches at the same time. Whenever a switch is activated, a [[lava]] spout in the background hardens into a metal platform, making Bowser Jr. look nervous. If all four pairs of switches are activated within 30 seconds, the players win. If the players do not activate all the switches when the timer runs out, Bowser Jr. wins.
The players must try to simultaneously [[Ground Pound|ground-pound]] switches of the same color. In order for a color switch to be activated, the players need to sync up their movements so that they ground-pound the switches at the same time. Whenever a switch is activated, a [[lava]] spout in the background hardens into a metal platform, making Bowser Jr. look nervous. If all four pairs of switches are activated within 30 seconds, the players win. If the players do not activate all the switches before the timer runs out, Bowser Jr. wins.


==Ending==
==Ending==
If the players are successful, Bowser Jr. will run off into a tunnel, and the players will hop along the platforms, giving chase. If they are unsuccessful, then the floor will fill up with lava and knock the players away.
If the players are successful, Bowser Jr. will run off into a tunnel, and the players will hop along the platforms, giving chase. If they are unsuccessful, the floor will fill up with lava and knock the players away, after which Bowser Jr. will cackle.


==In-game text==
==In-game text==
*'''Rules''' – ''"Ground-pound switches of the same color at the same time as your teammate. Ground-pound all of the switches before time runs out to win!"''
*'''Rules''' – ''"Ground-pound switches of the same color at the same time as your teammate. Ground-pound all of the switches before time runs out to win!"''
*'''Controls''' – ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move, {{button|wii|2}} to jump, and {{button|wii|2}} while jumping to perform a ground pound."''
*'''Controls''' – ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move, {{button|wii|2}} to jump, and {{button|wii|2}} while jumping to perform a ground pound."''
==See also==
*[[The Great Deflate]]
*[[ID UFO]]


==Names in other languages==
==Names in other languages==
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|Ger=Synchron-Stampfattacke
|Ger=Synchron-Stampfattacke
|GerM=Synchronous Ground Pound
|GerM=Synchronous Ground Pound
|Fra=Rodéo en duo
|Fre=Rodéo en duo
|FraM=Rodeo in duo
|FreM=Rodeo in duo
|SpaA=¡Salta conmigo!
|Spa=¡Salta conmigo!
|SpaAM=Jump with me!
|SpaM=Jump With Me!
|Ita=Unità di intenti
|Ita=Unità di intenti
|ItaM=Unity of purpose
|ItaM=Unity of purpose
Line 39: Line 44:
}}
}}


==See also==
==Trivia==
*[[The Great Deflate]]
*This is the only Bowser Jr. minigame where the players suffer any physical harm if Bowser Jr. wins. In all other scenarios, they only groan if they lose, if they react at all.
*[[ID UFO]]


{{MP9 Minigames}}
{{MP9 minigames}}
[[Category:Bowser Jr. Minigames]]
[[Category:Bowser Jr. minigames]]
[[Category:Mario Party 9 Minigames]]
[[Category:Mario Party 9 minigames]]
[[de:Synchron-Stampfattacke]]
[[de:Synchron-Stampfattacke]]

Latest revision as of 08:27, January 8, 2024

Double Pounder
Double Pounder
Appears in Mario Party 9
Type Bowser Jr. minigame
Time limit 30 seconds
Music track Bowser Jr. Battle 2
Music sample

Double Pounder is a Bowser Jr. minigame in Mario Party 9. Its name is likely a reference to the Quarter Pounder, a hamburger sold by the fast-food chain McDonald's.

Introduction[edit]

Bowser Jr. does a taunting dance from his platform. The camera then zooms out to show the players as well.

Gameplay[edit]

The players must try to simultaneously ground-pound switches of the same color. In order for a color switch to be activated, the players need to sync up their movements so that they ground-pound the switches at the same time. Whenever a switch is activated, a lava spout in the background hardens into a metal platform, making Bowser Jr. look nervous. If all four pairs of switches are activated within 30 seconds, the players win. If the players do not activate all the switches before the timer runs out, Bowser Jr. wins.

Ending[edit]

If the players are successful, Bowser Jr. will run off into a tunnel, and the players will hop along the platforms, giving chase. If they are unsuccessful, the floor will fill up with lava and knock the players away, after which Bowser Jr. will cackle.

In-game text[edit]

  • Rules"Ground-pound switches of the same color at the same time as your teammate. Ground-pound all of the switches before time runs out to win!"
  • Controls"Hold the Wii Remote sideways. Press +Control Pad to move, Two Button to jump, and Two Button while jumping to perform a ground pound."

See also[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 合わせてヒップドロップ
Awasete hippudoroppu
Match Ground Pound

Chinese 請你跟我這樣坐
Qǐng nǐ gēn wǒ zhèyàng zuò
Please Ground Pound Like This With Me
Appears to be a pun on the Taiwanese lifestyle television series "Live Like A Professional," 「請你跟我這樣過」 (Qǐng nǐ gēn wǒ zhèyàngguò).

French Rodéo en duo
Rodeo in duo
German Synchron-Stampfattacke
Synchronous Ground Pound
Italian Unità di intenti
Unity of purpose
Spanish ¡Salta conmigo!
Jump With Me!

Trivia[edit]

  • This is the only Bowser Jr. minigame where the players suffer any physical harm if Bowser Jr. wins. In all other scenarios, they only groan if they lose, if they react at all.