User:Nintendo101: Difference between revisions

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Casual Nintendo historian. Otherwise an artist and a zoologist. Bio degree. I've had an account here since 2012.
{{NIWA|Bulbapedia=User talk:Zoode101|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101Nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]


==Sandbox for current project==
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.
===New enemies===
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
! width=13%| Name
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]  Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
! width=15%| Locations
! width=6%| Possible spoils


|-
I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), ''Super Mario Galaxy 2'', and ''Super Mario Odyssey'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.
|align=center| [[File:SMG Bolt Beam model bolt.png|x70px]]<br>'''[[Ball Beamer]] (bolt)'''
|Mechanical enemies which emit circular shockwaves that need to be jumped over in order to be dodged. Bolted Ball Beamers can be unscrewed, opening up the inside of the planet they sit on.
|align=center| [[Buoy Base Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Bolt Beam model nut.png|x70px]]<br>'''Ball Beamer (nut)'''
|Ball Beamers with nuts sit opposite bolted Ball Beamers on circular planets. Ball Beamers without screws are immune to damage.
|align=center| [[Buoy Base Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Asset Model Banekiti.png|x70px]]<br>'''[[Banekiti]]'''
|Rare spring creatures. If [[Boo Mario]] touches a Banekiti, they get bounced away.
|align=center| [[Boo's Boneyard Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Bat Artwork.png|x70px]]<br>'''[[Bat]]'''
|Winged creatures that roost from the roofs of caves. They drop and swoop down to strike Mario. They fly-in-place and cackle if they make a successful collision. Bats can be defeated with a spin or stomp.
|align=center| [[Beach Bowl Galaxy]]<br>[[Ghostly Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Bomb Boo Model.png|x70px]]<br>'''[[Bomb Boo]]'''
|Explosive [[Boo]]s. Unlike normal Boos, Bomb Boos are not shy and charge towards Mario when approached. When spinning near a Bomb Boo, they can be grabbed by the tongue to swing into obstacles. Bomb Boos are summoned by [[Bouldergeist]], and can be used to destroy the boss's stone armor.
|align=center| [[Ghostly Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Asset Model Clampy.png|x70px]]<br>'''[[Clampy]]'''
|Predatory clams which store [[Star Chip]]s and [[coin]]s in their shells, intending to lure Mario in and catch them in their mouths.
|align=center| [[Beach Bowl Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Asset Model Cluckboom.png|x70px]]<br>'''[[Cluckboom]]'''
|Red chickens that lay explosive eggs. Cluckbooms can be defeated by shooting them with [[Star Bit]]s, bringing them to the ground where they can be kicked or stomped on.
|align=center| [[Dusty Dune Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Asset Model Crabber (Red).png|70px]]<br>'''[[Crabber]] (red)'''
|Aggressive crab enemies. Crabbers possess a shell which protects them from jumps and spins head-on, but they can be defeated by spinning at their fleshy rear. These Crabbers directly move in to attack Mario, but are easier to defeat because they move slowly.
|align=center| [[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Asset Model Crabber (Blue).png|70px]]<br>'''Crabber (turquoise)'''
|Evasive, cowardly Crabbers that frantically scuttle away from Mario. They will bury themselves underground in an attempt to escape.
|align=center| [[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:1up Mushroom - 2D shaded.png|15px|link=1-Up Mushroom]]×1
|-
|align=center| [[File:Electrogoomba.png|x70px]]<br>[[Octoomba|'''Electrogoomba''']]
|[[Goomba]]-like octopus creatures. They attempt to headbutt Mario when they get in range. Electrogoombas can be defeated by spinning them once or jumping on their heads.
|align=center| [[Good Egg Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Toy Time Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Eye Beamer Model.png|x70px]]<br>'''[[Eye Beamer]]'''
|Mechanical eyes that emit an electrical beam, damaging Mario on impact. Some Eye Beamers move while others are stationary, meaning that they can occasionally be used as a platform to traverse obstacles.
|align=center| [[Dusty Dune Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:Firearc.png|x70px]]<br>'''[[Fire Pressure]]'''
|Mounted flamethrowers that periodically shoot streams of flame.
|align=center| [[Bowser's Star Reactor]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:Flipbug.png|70px]]<br>'''[[Flipbug]]'''
|Insects that chase Mario if in its [[Boo Mario|bee form]], but retreat from them and stumble over in their regular forms. If approached when upright and then spun, Flipbugs fall upside down, allowing them to be kicked or stomped on.
|align=center| [[Honeyhive Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Underwater Mine Artwork.png|x70px]]<br>'''[[Floating Mine]] (underwater)'''
|Underwater mines with eyes which bob up and down on chains. Underwater mines can regenerate after their detonation.
|align=center| [[Deep Dark Galaxy]]
|align=center| None
|-
|align=center| [[File:GoldChompSMG.png|x70px]]<br>[[Gold Chomp|'''Golden Chomp''']]
|A [[Chain Chomp|Chomp]] made of gold. A Rainbow Star is needed to break through it.
|align=center| [[Gusty Garden Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
|-
|align=center| [[File:SMG Goombeetle Artwork.png|x70px]]<br>'''[[Goombeetle]]'''
|Goombas wearing steel helmets, granting them immunity to being stomped. In order to defeat Goombeetles, they need to be spun upside down and stomped on.
|align=center| [[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Dreadnought Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Asset Model Gringill.png|x70px]]<br>'''[[Gringill]]'''
|A large variety of Electrokoopa that clings to walls, ceilings, and chain-links. Their carapace will shock Mario on contact, but their plastron is vulnerable to damage. Mario can strike them when on the opposite side of a steel grate. If he makes direct contact with one on the same side of the grate, he will be shocked, immediately lose his grip, and fall.
|align=center| [[Beach Bowl Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|align=center| [[File:SMG Asset Model Gringill (Big).png|x70px]]<br>'''Gringill (big)'''
|Giant Gringills which solely appear in caves. When defeated, they produce a 1-Up Mushroom.
|align=center| [[Beach Bowl Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Ice Bat.png|x70px]]<br>'''[[Ice Bat]]'''
|Ice-elemental bats which can only be defeated with the aid of a Fire Flower.
|align=center| [[Freezeflame Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:BrrrBit.png|x70px]]<br>[[Li'l Brr|'''Ice Bubble''']]
|Ice-elemental enemies predominantly found in Freezeflame Galaxy, freezing Mario or Luigi on contact. Spinning near them will neutralise their icy cloud, leaving them vulnerable to being kicked. However, Stunned Ice Bubbles will make toward a pool of freezing water in order to regenerate their cold aura.
|align=center| [[Freezeflame Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Jammyfish Bigmouth SMG.png|x70px]]<br>'''[[Jammyfish]]'''
|Small jellyfish-like enemies which swim around in groups, hurting Mario or Luigi upon contact.
|align=center| [[Pinna Park]]<br>[[Sirena Beach]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Jellyfish Model.png|x70px]]<br>[[Jellyfish (Super Mario Galaxy)|'''Jellyfish''']]
|Giant, static jellyfish which cause electrical damage upon contact. Jellyfish can be defeated by throwing two Shells at them.
|align=center| [[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:Sentry Beam.png|x70px]]<br>'''[[Jump Beamer]]'''
|Spring-like robots which create circular shockwaves. Jump Beamers can also be used as springs when stunned, allowing Mario or Luigi to reach certain areas.
|align=center| [[Flipswitch Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Sentry Garage model.png|x70px]]<br>'''[[Jump Guarder]]'''
|A single Jump Beamer-like enemy which releases four Topminis out of its sides. When stunned, the Jump Guarder can be used as a spring to reach higher areas. It only appears in the Buoy Base Galaxy.
|align=center| [[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Asset Model Lava Bubble.png|x70px]]<br>[[Lava Bubble (blue)|'''Lava Bubble''']]
|Blue Lava Bubbles which hop towards Mario or Luigi. Lava Bubbles first appear when King Kaliente summons them in his boss battle, and later occasionally appear in volcanic galaxies, jumping out of lava to chase the player. They can only be defeated by shooting them with a Star Bit.
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Melty Molten Galaxy]]
|align=center| None
|-
|align=center| [[File:BurnBit.png|x70px]]<br>'''[[Li'l Cinder]]'''
|Fire-elemental enemies predominantly found in Melty Molten Galaxy. If touched, they cause Mario or Luigi to hop around and run uncontrollably. Spinning near them will extinguish their flame and leave them vulnerable to being kicked. However, extinguished Li'l Cinders will hop towards a pool of lava in order to relight their flames.
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Mandibug.png|x70px]]<br>'''[[Mandibug]]'''
|Stag beetle-like enemies which quickly charge towards Mario or Luigi in a straight line. They can be defeated by Ground Pounding them on their backs, as indicated by the symbol on their shells.
|align=center| [[Honeyhive Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Honeyclimb Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:Mecha-KoopaSMG.png|x70px]]<br>[[Micro Mecha-Bowser|'''Mecha-Bowser''']]
|Fire-breathing robotic Koopas which can only be defeated with a Ground Pound. Spinning them will briefly delay their fire breath attack.
|align=center| [[Toy Time Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Asset Model Mini Wanwan.png|x70px]]<br>'''[[Mini Wanwan]]'''
|Small Chomps which roll out of doghouses in the Dreadnought Galaxy.
|align=center| [[Dreadnought Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Asset Model Monty.png|x70px]]<br>[[Monty (Super Mario Galaxy)|'''Monty''']]
|Bandana-wearing moles which hide in hatches and throw wrenches at Mario or Luigi. Montys can be stunned by Ground Pounding near them or shooting them with a Star Bit, and then defeated by stomping or spinning them.
|align=center| [[Battlerock Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:Octoguysmg.png|x70px]]<br>'''[[Octoguy]]'''
|Pink octopus-like enemies which chase Mario or Luigi and spit rocks when at a safe distance from them. Octoguys are easily defeated with a spin or jump attack, but appear in large groups.
|align=center| [[Honeyhive Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gold Leaf Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Asset Model Octorok.png|x70px]]<br>'''[[Octopus]]'''
|Giant Electrogoomba-like enemies which hide in barrels and shoot fireballs at Mario or Luigi. However, they also spit coconuts, which can be deflected with a spin to defeat them. Octopuses are always fought in pairs.
|align=center| [[Good Egg Galaxy]]<br>[[Space Junk Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Asset Model Petapeta.png|x70px]]<br>'''[[Petapeta]]'''
|Sandal-wearing sack creatures which possess the ability to turn invisible when running. Petapetas are harmless, but can be defeated to recover a large number of Star Bits.
|align=center| [[Good Egg Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Gateway Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×20
|-
|align=center| [[File:SMG Asset Model Prickly Thorn Plant.png|x70px]]<br>[[Thorny flower|'''Prickly plant''']]
|Prickly plants which damage Mario or Luigi upon contact.
|align=center| [[Good Egg Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Toy Time Galaxy]]<br>[[Gateway Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:Sling Star.png|15px|link=Sling Star]]×1
|-
|align=center| [[File:PumpkinheadGoomba.png|x70px]]<br>[[Jack O'Goomba|'''Pumpkinhead Goomba''']]
|Pumpkin-wearing Goombas which can produce blue flames on the ground to harm Mario or Luigi. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba.
|align=center| [[Ghostly Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:Goomba vector art.svg|15px|link=Goomba]]×1
|-
|align=center| [[File:SMG Ring Beam model.png|x70px]]<br>'''[[Ring Beamer]]'''
|Spiked machines which emit circular lasers. The lasers cause electrical damage and should be jumped over to be avoided.
|align=center| [[Toy Time Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:LaserRobot.png|x70px]]<br>'''[[Sentry Beam]]'''
|Stationary robots which shoot electric lasers from their mouths. Sentry Beams are completely invincible, although standing on top of them will temporarily stun them.
|align=center| [[Battlerock Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Toy Time Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Asset Model Kobone.png|x70px]]<br>'''[[Skeletal Fish Guard]]'''
|Skeletal fish which aid Kingfin in its fight with Mario and Luigi. Skeletal Fish Guards charge towards the player and tackle them. They can be defeated by leading them to the water's surface, and disappear once Kingfin is defeated.
|align=center| [[Bonefin Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|align=center| [[File:SMG Slurple Artwork.png|x70px]]<br>'''[[Slurple]]'''
|Leech-like enemies which latch on to Mario or Luigi and gradually drain their health. Slurples are easily disposed of with a spin attack.
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]<br>[[Sea Slide Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|-
|align=center| [[File:SpikyTopman.png|x70px]]<br>'''[[Spiky Topman]]'''
|Robotic top enemies which spin into Mario or Luigi. Spiky Topmen cannot directly harm the player, but can push them into a hazard such an electric rail or a bottomless pit. The spike on their heads makes them fully immune to being stomped on. Mario or Luigi can only defeat Spiky Topmen by spinning them into an electric rail.
|align=center| [[Battlerock Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Prickly Piranha Plant Galaxy.png|x70px]]<br>'''[[Spiny Piranha Plant]]'''
|Giant Piranha Plants which forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them.
|align=center| [[Good Egg Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Gusty Garden Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7<br>[[File:SMG Asset Model Sproutle Vine.png|x15px|link=Sproutle Vine]]×1
|-
|align=center| [[File:SpoingSMG.png|x70px]]<br>'''[[Spoing]]'''
|Spider-like creatures which hop up and down on the spot. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on.
|align=center| [[Space Junk Galaxy]]<br>[[Ghostly Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Sprangler.png|x70px]]<br>'''[[Sprangler]]'''
|Spoing relatives which hand from a thread, attempting to swing into Mario or Luigi. Sprangler are defeated by spinning into them twice or by stomping them.
|align=center| [[Ghostly Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Sea Slide Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Asset Model Topman (Spring).png|x70px]]<br>'''[[Spring Topman]]'''
|Green Topmen which act similarly to their red cousins, but reveal a spring when stunned with a spin. Their spring can be used to propel Mario or Luigi up to high ledges.
|align=center| [[Buoy Base Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| None
|-
|align=center| [[File:Topmini.png|x70px]]<br>'''[[Topmini]]'''
|Tiny yellow robots that can be defeated by spinning into them. Topminis are incapable of damaging Mario or Luigi and can only push them around.
|align=center| [[Buoy Base Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|-
|align=center| [[File:SMG Asset Model Tweester.png|x70px]]<br>[[Tweester (Super Mario Galaxy)|'''Tweester''']]
|Tornado-like creatures that can catch Mario or Luigi in their winds, and send the player flying when they spin to escape. Some Tweesters carry rocky debris, allowing them to harm Mario or Luigi when they make contact.
|align=center| [[Dusty Dune Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Asset Model Undergrunt.png|x70px]]<br>'''[[Undergrunt]]'''
|Overweight moles wearing military helmets, which leave a trail of mud behind as they burrow through the ground. They can be defeated by Ground Pounding the floor, forcing them to come to the surface where they can be spun.
|align=center| [[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:RedUrchins.png|x70px]]<br>'''[[Urchin (land)]]'''
|Red urchins which roll into Mario or Luigi. They are immune to spinning or being stomped, but can be defeated with a fireball as Fire Mario/Luigi.
|align=center| [[Freezeflame Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|align=center| [[File:Watershooter.png|x70px]]<br>'''[[Water Shooter]]'''
|Cannons which shoot bubbles that capture Mario or Luigi and launch them, which can either act as a hindrance or occasionally transport them to a new location in the level.
|align=center| [[Honeyhive Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| Indestructible
|}


===Returning enemies===
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
! width=13%| Name
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]   Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
! width=15%| Locations
! width=6%| Possible spoils


|-
During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Captain Toad: Treasure Tracker]]'', and ''[[Super Mario Odyssey]]''. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
|align=center| [[File:AmpSMG.png|x70px]]<br>'''[[Amp]]'''
|Smiling black balls which emit electricity, often moving in a circular pattern.
|align=center| [[Buoy Base Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:BanzaiBillSMG.png|x70px]]<br>'''[[Banzai Bill]]'''
|Gigantic Bullet Bills which only appear in [[Bowser's Galaxy Reactor]]. Unlike their smaller relatives, Banzai Bills can only move in a straight line.
|align=center| [[Bowser's Galaxy Reactor]]
|align=center| None
|-
|align=center| [[File:SMG Asset Model Big Amp.png|x70px]]<br>'''[[Big Amp]]'''
|Larger versions of Amps which lack faces, unlike their smaller counterparts.
|align=center| [[Space Junk Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Asset Model Big Goomba.png|x70px]]<br>'''[[Big Goomba]]'''
|Gigantic Goombas which can only be defeated with a spin and a kick. They release many Star Bits when defeated.
|align=center| [[Gateway Galaxy]]
|align=center| [[File:SMG Asset Model Key.png|15px|link=Key]]×1
|-
|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]'''
|White squids which erratically chase Mario or Luigi underwater. Bloopers release a stream of ink when hitting the player. They can be defeated with a spin or a Koopa Shell.
|align=center| [[Buoy Base Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Bob-Omb Artwork.png|x70px]]<br>'''[[Bob-omb]]'''
|Bob-ombs come in two varieties: walking bombs which chase Mario or Luigi and explode near them, or legless bombs with eyes than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and [[trash]] in [[Battlerock Galaxy]] and [[Dreadnought Galaxy]].
|align=center| [[Battlerock Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Asset Model Bomp.png|x70px]]<br>'''[[Bomp]]'''
|Thwomp-like stone faces which pop in and out of cliffside walls, attempting to push Mario or Luigi off the edge. Bomps cannot be defeated by any means.
|align=center| [[Freezeflame Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:BooSMG.png|x70px]]<br>'''[[Boo]]'''
|Spherical ghosts which chase Mario or Luigi when their backs are turned. If Mario or Luigi look directly at a Boo, they close their eyes and freeze. Boos occasionally hold [[key]]s, [[coin]]s, or a [[Power Star]] in [[Boo in a Box]]. If lured into a patch of bright light, Boos dissipate and release any items they hold inside them.
|align=center| [[Ghostly Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
|-
|align=center| [[File:SMG Asset Model Boulder.png|x70px]]<br>'''[[Boulder]]'''
|Giant cragged boulders with a red gem on their surface. Boulders roll around in circles, damaging Mario or Luigi upon contact. Spinning their red gem destroys them, causing many Star Bits to be released.
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Gold Leaf Galaxy]]<br>[[Melty Molten Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|align=center| [[File:SMG Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]'''
|Black rocket-like creatures shot out of Bill Blasters, homing in on Mario or Luigi upon sight. Bullet Bills can be lured towards cages and fences in order to destroy them.
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Bubble Blast Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Asset Model Cannonball.png|x70px]]<br>'''[[Cannonball]]'''
|Cannons which shoot cannonballs in a straight line. They typically appear in military-themed galaxies such as Battlerock Galaxy and Dreadnought Galaxy.
|align=center| [[Battlerock Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Sling Pod Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| None
|-
|align=center| [[File:CataquackSMG.png|x70px]]<br>'''[[Cataquack]]'''
|Vaguely duck-like creatures that will toss Mario high into the air. This does not harm him. They will immediately charge towards Mario after making visual contact. They otherwise will idly pace in circles or sleep on the ground. Spinning them or performing a [[Ground Pound]] temporarily dazes them. They cannot swim and will drown if led into water.
|align=center| [[Beach Bowl Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Cheep Cheep.png|x70px]]<br>'''[[Cheep Cheep]]'''
|Pudgy red fish which only appear in [[Deep Dark Galaxy]]. Cheep Cheeps either hop around on dry land or swim in a circle underwater. They can be defeated with a spin or a jump on dry land, or with a spin or a Koopa Shell underwater.
|align=center| [[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:ChompSMG.png|x70px]]<br>[[Chain Chomp|'''Chomp''']]
|Unchained Chain Chomps which roll around similarly to boulders. As Chomps lack any attackable point, the only way to defeat them is by running into them with a [[Rainbow Star]].
|align=center| [[Good Egg Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Ghostly Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|align=center| [[File:SMG Dry Bones Artwork.png|x70px]]<br>'''[[Dry Bones]]'''
|Skeletal Koopa Troopas which attempt to tackle Mario or Luigi upon sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. However, Dry Bones can be permanently defeated with the aid of a Bullet Bill, by running into them as [[Rainbow Mario|Rainbow Mario/Luigi]], or by luring them into quicksand.
|align=center| [[Dusty Dune Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Bowser's Galaxy Reactor]]
|align=center| None
|-
|align=center| [[File:SMG2 Floating Mine Render.png|x70px]]<br>'''[[Floating Mine]]'''
|Spiked bombs which are typically immobile, although in a few galaxies they can move vertically or horizontally. Mines explode if bumped into, knocking Mario or Luigi back. They can be destroyed by shooting them with a Star Bit.
|align=center| [[Battlerock Galaxy]]<br>[[Bubble Breeze Galaxy]]<br>[[Ghostly Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Sling Pod Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Sand Spiral Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Goomba Artwork.png|x70px]]<br>'''[[Goomba]]'''
|Small {{wp|shiitake}}-like creatures that try to chase and ram Mario or Luigi. Goombas can be defeated with a single jump. If spun or shot with a Star Bit, Goombas will flip over and spin on their head, allowing them to be kicked or stomped on.
|align=center| [[Good Egg Galaxy]]<br>[[Space Junk Galaxy]]<br>[[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Hurry-Scurry Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Gateway Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Key.png|15px|link=Key]]×1
|-
|align=center| [[File:SMG Koopa Troopa Models.png|x70px]]<br>'''[[Koopa Troopa]] (green)'''
|Green-shelled turtles which patrol the area, walking back and forth in a straight line. When jumped on, they retreat into their shells, allowing Mario or Luigi to pick up their [[Green Shell]]. Strangely, Koopa Troopas in ''Super Mario Galaxy'' use their pre-''Super Mario World'' design of walking on all fours without wearing shoes.
|align=center| [[Space Junk Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:Green Shell - 2D shaded.png|15px|link=Green Shell]]×1
|-
|align=center| [[File:SMG Asset Model Koopa Troopa (Red).png|x70px]]<br>'''Koopa Troopa (red)'''
|Red-shelled Koopa Troopas which crawl around in a circle. They drop Red Shells when defeated, which can home in on enemies when thrown.
|align=center| [[Sea Slide Galaxy]]
|align=center| [[File:Red Shell - 2D shaded.png|15px|link=Red Shell]]×1
|-
|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy.png|x70px]]<br>'''[[Magikoopa]]'''
|Koopa magicians which shoot fireballs at Mario and Luigi. Magikoopas possess the distinction of giving a single coin when spun or jumped on, whereas most enemies give Star Bits when defeated with a spin.
|align=center| [[Space Junk Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Matter Splatter Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Asset Model Meteor.png|x70px]]<br>'''[[Meteor]]'''
|Fiery rocks which fall from the sky and crash into planets. Meteors typically appear in volcanic galaxies, and also make an appearance in [[Bowser's Star Reactor]] when Bowser shoots them out of his mouth to destroy the bridge to his arena.
|align=center| [[Bowser's Star Reactor]]<br>[[Honeyclimb Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Melty Molten Galaxy]]<br>[[Gateway Galaxy]]
|align=center| None
|-
|align=center| [[File:SMG Micro Goomba.png|x70px]]<br>'''[[Micro Goomba]]'''
|Smaller and weaker versions of Goombas. Unlike their larger counterparts, Mini Goombas can be defeated with a single spin.
|align=center| [[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Gateway Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Piranha Plant Artwork.png|x70px]]<br>'''[[Piranha Plant]]'''
|Immobile carnivorous plants which lash out at Mario or Luigi when they approach. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. Occasionally, a [[Sproutle Vine]] will grow where a Piranha Plant is defeated.
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Sproutle Vine.png|x15px|link=Sproutle Vine]]×1
|-
|align=center| [[File:SMG Big Pokey Artwork.png|x70px]]<br>[[Big Pokey|'''Pokey''']]
|A giant, immobile Pokey which attempts to slam its head into Mario or Luigi. Only two Big Pokeys appear in the entire game; one in [[Good Egg Galaxy]] and the other in Dusty Dune Galaxy. Big Pokeys can be defeated by spinning a coconut at their body, and then stomping their overturned head.
|align=center| [[Good Egg Galaxy]]<br>[[Dusty Dune Galaxy]]
|align=center| [[File:LaunchStar.png|15px|link=Launch Star]]×1
|-
|align=center| [[File:SMG Pokey.png|x70px]]<br>[[Pokey|'''Pokey (red)''']]
|A single red Pokey which only appears in [[Dusty Dune Galaxy]]. It attacks by attempting to slam its head into Mario or Luigi, while backing away from them. The Pokey can be defeated by destroying its body segments and then its head, or by stomping on its head from above.
|align=center| [[Dusty Dune Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|align=center| [[File:SMG Asset Model Pokey Head.png|x70px]]<br>'''[[Pokey Head]]'''
|Green Pokey heads which bury their faces in the sand with their flowers visible on top. When Mario or Luigi arrive, they burst out of the ground and start hopping after them. Pokey Heads can be defeated in a single hit with a spin or stomp.
|align=center| [[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Asset Model Spiny Cheep Cheep.png|x70px]]<br>[[File:SMG Spiny Cheep Cheep Deflated Model.png|x42px]]<br>'''[[Spiny Cheep Cheep]]'''
|A spiky pufferfish which charges at Mario or Luigi upon sight, disappearing after a few seconds. Only two Spiny Cheep-Cheeps appear in the game; hidden within two chests in the [[Drip Drop Galaxy]].
|align=center| [[Drip Drop Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|align=center| [[File:SMG Thwomp Artwork.png|x70px]]<br>'''[[Thwomp]]'''
|Giant stone faces which drop down to crush Mario or Luigi, resulting in a life lost if they make contact.
|align=center| [[Bowser's Star Reactor]]<br>[[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| Indestructible
|-
|align=center| [[File:SMG Asset Model Torpedo Ted.png|70px]]<br>'''[[Torpedo Ted]]'''
|Torpedo-like creatures which only appear in Buoy Base Galaxy and Drip Drop Galaxy. Torpedo Teds are fired from torpedo tubes and home in on Mario or Luigi much like Bullet Bills, exploding upon impact. They can be lured towards glass cages to break them.
|align=center| [[Buoy Base Galaxy]]<br>[[Drip Drop Galaxy]]
|align=center| None
|-
|align=center| [[File:Tox Box SMG.png|x70px]]<br>'''[[Tox Box]]'''
|Stone cubes which roll around in an attempt to flatten Mario or Luigi. However, they possess a square hole on one of their sides which Mario or Luigi can stand under to survive. Tox Boxes are the same width of the paths they travel, thus making them very difficult to avoid.
|align=center| [[Beach Bowl Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| Indestructible
|-
|align=center| [[File:Galaxy Urchin.jpg|x70px]]<br>'''[[Urchin]]'''
|Amphibious spiky monsters which roll around chasing Mario or Luigi. Urchins can be defeated with a shell or fireballs shot by [[Fire Mario|Fire Mario/Luigi]].
|align=center| [[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|align=center| [[File:SMG Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]'''
|Yellow caterpillars which walk around in circles. If Mario or Luigi ground pound nearby a Wiggler or spin one, they flip over. If stunned Wigglers are not stomped after several seconds, they upright themselves and turn red. Red Wigglers furiously chase Mario or Luigi, calming back down to their yellow forms in a few seconds. Wigglers can be defeated in a single hit by ground pounding them.
|align=center| [[Honeyhive Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|}


===Traps and obstacles===
My favorite video game character is [[Yoshi]].
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
! width=13%| Name
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]   Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
! width=15%| Locations


|-
==Garden projects==
|align=center| [[File:SMG Asset Sprite Black Hole.png|x70px]]<br>'''[[Black hole]]s'''
I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
|nihil
|align=center| All galaxies
|-
|align=center| [[File:Darkmatterpools.png|x70px]]<br>'''[[Dark matter]]'''
|nihil
|align=center| TBD
|-
|align=center| [[File:SMG Battlerock Galaxy Big Saucers.png|x70px]]<br>'''Electric spheres'''
|nihil
|align=center| [[Battlerock Galaxy]]<br>[[Dreadnought Galaxy]]
|-
|align=center| [[File:Honey.png|x70px]]<br>'''[[Honey]]'''
|nihil
|align=center| [[Honeyhive Galaxy]]
|-
|align=center| [[File:SMG Steam Jet.png|x70px]]<br>'''[[Steam jet]]'''
|nihil
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|-
|align=center| [[File:SMG Megaleg Head Bullet Bills.png|x70px]]<br>'''[[Bill Blaster]]s'''
|nihil
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Dusty Dune Galaxy]]
|-
|align=center| [[File:SMG Hedge Ring Planet.png|x70px]]<br>'''[[Bramble]]s'''
|nihil
|align=center| TBD
|-
|align=center| [[File:SMG Burner.png|x70px]]<br>'''[[Burner]]s'''
|nihil
|align=center| [[Good Egg Galaxy]]
|-
|align=center| [[File:SMG Cannon Firing Cannonball.png|x70px]]<br>'''[[Cannon]]s'''
|nihil
|align=center| TBD
|-
|align=center| [[File:SMG Bubble Blast Start.png|x70px]]<br>'''[[Electric rail]]s'''
|nihil
|align=center| [[Good Egg Galaxy]]<br>[[Flipswitch Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Toy Time Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Sweet Sweet Galaxy]]<br>[[Bubble Blast Galaxy]]
|-
|align=center| [[File:SMG Fire Bar screenshot.png|x70px]]<br>'''[[Fire Bar]]s'''
|nihil
|align=center| [[Battlerock Galaxy]]<br>[[Bowser's Star Reactor]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Sling Pod Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|-
|align=center| [[File:Ring Planet Lava.png|x70px]]<br>[[Fireball (obstacle)|'''Fireballs''']]
|nihil
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|-
|align=center| [[File:Freezing Water.png|x70px]]<br>'''[[Freezing water]]'''
|nihil
|align=center| TBD
|-
|align=center| [[File:Lava Planet Steel Platform Area.png|x70px]]<br>'''[[Lava]]'''
|nihil
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Lava Geyser.png|x70px]]<br>'''[[Lava Geyser]]s'''
|nihil
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]
|-
|align=center| [[File:Bubble Blowing.png|x70px]]<br>[[Poison|'''Poisonous bog''']]
|nihil
|align=center| TBD
|-
|align=center| [[File:SMG Dusty Dune Maze Planet.png|x70px]]<br>'''[[Quicksand]]'''
|nihil
|align=center| TBD
|-
|align=center| [[File:SMGSpeedySandPlanet2.png|x70px]]<br>'''Shifting sands'''
|nihil
|align=center| TBD
|-
|align=center| [[File:SMG Dusty Dune Tornado.png|x70px]]<br>'''[[Tornado]]'''
|nihil
|align=center| [[Dusty Dune Galaxy]]
|-
|align=center| [[File:SMG Water Cave.png|x70px]]<br>'''[[Whirlpool]]'''
|nihil
|align=center| [[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|-
|align=center| [[File:SMG Asset Model Spike Trap.png|x70px]]<br>'''[[Spike Trap]]'''
|nihil
|align=center| [[Good Egg Galaxy]]<br>[[Flipswitch Galaxy]]<br>[[Toy Time Galaxy]]
|-
|align=center| <br>'''Mud'''
|nihil
|align=center| [[Good Egg Galaxy]]
|}


===Bosses===
'''Current project focus''': ''[[Super Mario Odyssey]]''.
<center>
{{br}}
{|width=60% class="wikitable"
Project notes:
! colspan="4" style="background:#000000; color:white;"|[[File:MK8 Bowser Emblem.png|20px|link=List of bosses]]   Bosses  [[File:MK8 Bowser Emblem.png|20px|link=List of bosses]]
*Bridging with sister games.
|-
 
!width=20% style="background:#02AC85"| [[Dino Piranha]]
For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.
!width=20% style="background:#FF8E2F"| [[King Kaliente]]
 
!width=20% style="background:#8459AD"| [[Stink Bug Parent]]
'''Current project focus''': the signboards from the 3D ''Super Mario'' games.
!width=20% style="background:#70AB3F"| [[Bugaboom]]
 
|-
==Stuff I made that you can use==
|align=center style="background:#FFFFFF"| [[File:DinoPiranha.png|100px]]
*[[Template:Chart icon]]
|align=center style="background:#FFFFFF"| [[File:KingKalienteProfile.png|x100px]]
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Mandibug (Parent and Child).png|x100px]]
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]
|align=center style="background:#FFFFFF"| [[File:SMG Bugaboom Artwork.png|x80px]]
 
|-
==To-do list==
|align=center style="background:#FFFFFF"| A reptilian monster with a {{wp|Tail club|clubbed tail}}. It charges down Mario when he is in its line of sight. [[Spin|Spinning]] into its club slingshots it towards its head, damaging it.
===Articles to be made===
|align=center style="background:#FFFFFF"| A giant octopus that dwells in [[lava]]. He shoot [[coconut]]s and flaming rocks at Mario. Spinning into a coconut smacks it back towards him and damages him.
You're welcome to jump on these if you'd like.
|align=center style="background:#FFFFFF"| A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound]], though defeating the child first enrages the parent and makes it harder to strike.
 
|align=center style="background:#FFFFFF"| An enormous, winged Mandibug. It releases explosive droppings from its abdomen as it flies and tries to bite Mario with its pinchers while grounded. Ground pounding its back damages it.
'''Small articles relevant to one or two games'''
|-
#[[flipping block]], platforms from Tick-Tock Clock in SM64 and NSMB.
!width=25% style="background:#03E3AE"|'''Missions'''
#[[metal crate]], the pushable stone block from SM64.
!width=25% style="background:#FFAD69"|'''Missions'''
#[[Clock hand]], the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "[[minute hand]]s", which currently redirects to [[Big Ben]].
!width=25% style="background:#AD91C9"|'''Missions'''
#[[spinning disc]], broad, spinning platforms from SM64.
!width=25% style="background:#9BCB73"|'''Missions'''
#[[wobbly platform]] from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
|-
#[[wooden beam]] from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
|align=center style="background:#94FEE5"| [[Dino Piranha (mission)|Dino Piranha]]<br>[[Dino Piranha Speed Run]]
#[[poster (object)]] from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
|align=center style="background:#FFD9B9"| [[King Kaliente's Battle Fleet]]<br>[[King Kaliente's Spicy Return]]
#[[tank (Super Mario Sunshine)]] from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
|align=center style="background:#CFBFDF"| [[Trouble on the Tower]]
#[[window]] from SMS. Spraying into the open window releases a coin. Currently redirects to [[Window from Coit Tower]].
|align=center style="background:#C5E1AD"| [[Big Bad Bugaboom]]
#[[gate (Super Mario Sunshine)]] under Pianta Village. Smackable Flip Panel that pushes it along a track.
|-
#[[green panel]] from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
!width=25% style="background:#916C38"| [[Megaleg]]
#[[basket (Super Mario Sunshine)]] containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
!width=25% style="background:#77539A"| [[Kamella]]
#[[boat (Super Mario Sunshine)]], the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
!width=25% style="background:#77B43C"| [[Tarantox]]
#[[mirror (Super Mario Sunshine)]] from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
!width=25% style="background:#A9201D"| [[Topmaniac]]
#[[Roller Coaster (Super Mario Sunshine)]] from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
|-
#[[giant fruit]] from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
|align=center style="background:#FFFFFF"| [[File:SMG Megaleg and Moon Model.png|100px]]
#[[bull's-eye (Super Mario Galaxy 2)]]. Striking the target's center awards Mario with an extra life.
|align=center style="background:#FFFFFF"| [[File:Kamella SMG.png|x100px]]
#[[cymbals (Super Mario Galaxy 2)]] from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
|align=center style="background:#FFFFFF"| [[File:TarantoxSMG.png|x100px]]
#[[handle (Super Mario Galaxy 2)]]. Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
|align=center style="background:#FFFFFF"| [[File:Topmaniac.png|x65px]]
#[[giant grape]] from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
|-
#[[Star Barrier]] from SMG2. Roadblocks on the world map.
|align=center style="background:#FFFFFF"| A mechanical monster the size of a skyscraper.
#[[Cannon (Spike Ball)]] from SM3DL. Turrets that release Spike Balls. Some pivot.
|align=center style="background:#FFFFFF"| The boss of the [[Magikoopa]]s.
#[[Bowser Switch]] from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
|align=center style="background:#FFFFFF"| TBD
#[[view plate]] from SM3DL. Stepping on this panel shifts the 3D perspective.
|align=center style="background:#FFFFFF"| The head of the [[Topman Tribe]].
#[[glowing spot]] from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
|-
#[[gold P Switch]] from SM3DW. Releases a flood of coins.
!width=25% style="background:#C39D65"|'''Missions'''
#[[sand statue]] from SM3DW. Breakable sculptures of Bowser and Goombas.
!width=25% style="background:#AE96C6"|'''Missions'''
#[[? Block tower]] from SM3DW. Type of [[Switch Block (Super Mario 3D World)|Switch Block]] that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
!width=25% style="background:#A7D37B"|'''Missions'''
#[[invisible walkway]] from SM3DW. The blue, largely obscured platforms from Footlight Lane.
!width=25% style="background:#DC3834"|'''Missions'''
#[[firework bomb]] from SMO. Released by turrets in Bowser's Kingdom. Called [[cannonball]]s in the brochure.
|-
#[[giant seed]] from SMO. The big seeds that Mario carries over his head.
|align=center style="background:#DDC7A7"| [[Megaleg's Moon]]
#[[Block (Super Mario Odyssey)]]. Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
|align=center style="background:#CFC1DD"| [[Kamella's Airship Attack]]<br>[[The Underground Ghost Ship]]<br>[[Ghost Ship Daredevil Run]]
#[[dove]] from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
|align=center style="background:#CDE6B4"| [[Tarantox's Tangled Web]]
#[[dumpster]] from SMO.
|align=center style="background:#E9827F"| [[Topmaniac and the Topman Tribe]]<br>[[Topmaniac's Daredevil Run]]<br>[[Revenge of the Topman Tribe]]<br>[[Topman Tribe Speed Run]]
#[[Flower (Spin Throw)]] from SMO. Successor to [[stone circle]]s. Separate from normal [[Flower (environmental object)|flowers]] that are also in the game.
|-
#[[garbage]] from SMO. Currently a redirect to [[trash]] that is used nowhere on the wiki.
!width=25% style="background:#E2C806"| [[Bouldergeist]]
#[[knob-like structure]] from SMO. Includes lampposts, horns, [[Tail Tree]] (don't lump - just mention), [[Jaxi Statue]] (as before), white spire, iron fence, etc.
!width=25% style="background:#0D69DD"| [[Major Burrows]]
#[[plaster wall]] from SMO. Surfaces ascendable by Pokio.
!width=25% style="background:#E87BE6"| [[Baron Brrr]]
#[[Rankings Board]] from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Ranking''s'' Board" within in-game dialogue.
!width=25% style="background:#24B8AD"| [[Undergrunt Gunner]]
#[[red door]] from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
|-
#[[sword (Super Mario Odyssey)]] from Ruined Kingdom.
|align=center style="background:#FFFFFF"| [[File:Bouldergeist SMG.png|x80px]]
#[[stone wall]] from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.
|align=center style="background:#FFFFFF"| [[File:Major Burrows Artwork.png|x100px]]
 
|align=center style="background:#FFFFFF"| [[File:Baron Brrr.png|x100px]]
 
|align=center style="background:#FFFFFF"| [[File:Undergrunt Gunner.png|100px]]
'''Large articles relevant to multiple games'''
|-
#[[bone]] from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
|align=center style="background:#FFFFFF"| A ghastly stone monster. This is the beast that kidnapped Luigi.
#[[fish (environmental object)]] from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
|align=center style="background:#FFFFFF"| A giant [[Undergrunt]] who preys on [[Star Bunny|Star Bunnies]].
#[[Float]] from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
|align=center style="background:#FFFFFF"| TBD
#[[ice]] from many games. Slippery surface of the snow levels. Currently redirects to [[Ice]], a stage object from ''Dr. Mario World''.
|align=center style="background:#FFFFFF"| TBD
#[[Jet Pipe]] from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to [[Warp Pipe]].
|-
#[[snow]] from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
!width=25% style="background:#F9DE17"|'''Missions'''
#[[waterfall]] from SMB3, SMG, and SMG2. Currently redirects to [[List of fighters debuting in Super Smash Bros. Brawl#Squirtle]].
!width=25% style="background:#4A97F4"|'''Missions'''
 
!width=25% style="background:#F0A6EE"|'''Missions'''
===Nomination projects===
!width=25% style="background:#54DED4"|'''Missions'''
*Help bring the following to feature status (high priority):
|-
#''[[Super Mario 64]]''
|align=center style="background:#FCEF8C"| [[Beware of Bouldergeist]]<br>[[Bouldergeist's Daredevil Run]]
#''[[Super Mario Sunshine]]''
|align=center style="background:#95C2F9"| [[The Dirty Tricks of Major Burrows]]<br>[[Major Burrows's Daredevil Run]]
#''[[Super Mario Galaxy 2]]''
|align=center style="background:#F7D1F6"| [[The Frozen Peak of Baron Brrr]]
#''[[Super Mario Odyssey]]''
|align=center style="background:#A5EDE8"| [[When It Rains, It Pours]]<br>[[Bouncing Down Cake Lane]]<br>[[Bubble Blastoff]]
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
|-
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
!width=25% style="background:#AEB498"| [[Kingfin]]
*Help bring the following to feature status (low priority):
!width=25% style="background:#97C93D"| [[Bowser Jr.]]
#''[[Super Mario Bros.]]''
!width=25% style="background:#32765C"| [[Bowser]]
#''[[Super Mario Bros. 3]]''
!width=25% style="background:#CD5D05"| [[Fiery Dino Piranha]]
#''[[Super Mario Land 2: 6 Golden Coins]]''
|-
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)
|align=center style="background:#FFFFFF"| [[File:SMG Kingfin Alternate Artwork.png|x80px]]
 
|align=center style="background:#FFFFFF"| [[File:SMG BowserJr.png|x100px]]
==Editorial philosophy==
|align=center style="background:#FFFFFF"| [[File:Bowser - Super Mario Galaxy.png|x100px]]
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.
|align=center style="background:#FFFFFF"| [[File:Firey Dino Piranha.png|100px]]
 
|-
'''General'''
|align=center style="background:#FFFFFF"| A massive, undead shark.
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
|align=center style="background:#FFFFFF"| Bowser's bratty son.
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
|align=center style="background:#FFFFFF"| Mario's arch-nemesis: the fire-breathing king of [[Koopa Troop|koopas]].
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
|align=center style="background:#FFFFFF"| A Dino Piranha that spews [[fireball]]s.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
|-
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
!width=25% style="background:#CACEBC"|'''Missions'''
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
!width=25% style="background:#B8DA7C"|'''Missions'''
#{{wp|Perfect is the enemy of good}}.
!width=25% style="background:#66BE9C"|'''Missions'''
 
!width=25% style="background:#FA832A"|'''Missions'''
'''Article specific'''
|-
#The articles I work on do not "belong" to me.
|align=center style="background:#E1E3D9"| [[Kingfin's Fearsome Waters]]
#Wiki-editing is collaborative and communal.
|align=center style="background:#D2E7AB"| [[Sinking the Airships]]
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
|align=center style="background:#B6E0D0"| [[The Fiery Stronghold]]<br>[[Darkness on the Horizon]]<br>[[The Fate of the Universe]]
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
|align=center style="background:#FCBD8E"| [[Fiery Dino Piranha (mission)|Fiery Dino Piranha]]
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
|}
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
</center>
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].
 
==Notes and references==
===Notes===
<references group=note/>
 
===References===
<references/>

Revision as of 15:07, May 23, 2024

phrog

Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.

I contributed a lot to the articles for Super Mario 64, Super Mario Sunshine, Super Mario Galaxy (which is now featured - yay!), Super Mario Galaxy 2, and Super Mario Odyssey, alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Garden projects

I draft large-scale projects at User:Nintendo101/garden. Anyone is free to view and comment on it.

Current project focus: Super Mario Odyssey.

Project notes:

  • Bridging with sister games.

For small-scale projects, see User:Nintendo101/flowerpot. These are usually for small articles for minor characters, enemies, and obstacles.

Current project focus: the signboards from the 3D Super Mario games.

Stuff I made that you can use

To-do list

Articles to be made

You're welcome to jump on these if you'd like.

Small articles relevant to one or two games

  1. flipping block, platforms from Tick-Tock Clock in SM64 and NSMB.
  2. metal crate, the pushable stone block from SM64.
  3. Clock hand, the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "minute hands", which currently redirects to Big Ben.
  4. spinning disc, broad, spinning platforms from SM64.
  5. wobbly platform from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
  6. wooden beam from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
  7. poster (object) from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
  8. tank (Super Mario Sunshine) from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
  9. window from SMS. Spraying into the open window releases a coin. Currently redirects to Window from Coit Tower.
  10. gate (Super Mario Sunshine) under Pianta Village. Smackable Flip Panel that pushes it along a track.
  11. green panel from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
  12. basket (Super Mario Sunshine) containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
  13. boat (Super Mario Sunshine), the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
  14. mirror (Super Mario Sunshine) from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
  15. Roller Coaster (Super Mario Sunshine) from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
  16. giant fruit from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
  17. bull's-eye (Super Mario Galaxy 2). Striking the target's center awards Mario with an extra life.
  18. cymbals (Super Mario Galaxy 2) from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
  19. handle (Super Mario Galaxy 2). Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
  20. giant grape from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
  21. Star Barrier from SMG2. Roadblocks on the world map.
  22. Cannon (Spike Ball) from SM3DL. Turrets that release Spike Balls. Some pivot.
  23. Bowser Switch from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
  24. view plate from SM3DL. Stepping on this panel shifts the 3D perspective.
  25. glowing spot from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
  26. gold P Switch from SM3DW. Releases a flood of coins.
  27. sand statue from SM3DW. Breakable sculptures of Bowser and Goombas.
  28. ? Block tower from SM3DW. Type of Switch Block that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
  29. invisible walkway from SM3DW. The blue, largely obscured platforms from Footlight Lane.
  30. firework bomb from SMO. Released by turrets in Bowser's Kingdom. Called cannonballs in the brochure.
  31. giant seed from SMO. The big seeds that Mario carries over his head.
  32. Block (Super Mario Odyssey). Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
  33. dove from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
  34. dumpster from SMO.
  35. Flower (Spin Throw) from SMO. Successor to stone circles. Separate from normal flowers that are also in the game.
  36. garbage from SMO. Currently a redirect to trash that is used nowhere on the wiki.
  37. knob-like structure from SMO. Includes lampposts, horns, Tail Tree (don't lump - just mention), Jaxi Statue (as before), white spire, iron fence, etc.
  38. plaster wall from SMO. Surfaces ascendable by Pokio.
  39. Rankings Board from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Rankings Board" within in-game dialogue.
  40. red door from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
  41. sword (Super Mario Odyssey) from Ruined Kingdom.
  42. stone wall from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.


Large articles relevant to multiple games

  1. bone from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
  2. fish (environmental object) from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
  3. Float from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
  4. ice from many games. Slippery surface of the snow levels. Currently redirects to Ice, a stage object from Dr. Mario World.
  5. Jet Pipe from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to Warp Pipe.
  6. snow from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
  7. waterfall from SMB3, SMG, and SMG2. Currently redirects to List of fighters debuting in Super Smash Bros. Brawl#Squirtle.

Nomination projects

  • Help bring the following to feature status (high priority):
  1. Super Mario 64
  2. Super Mario Sunshine
  3. Super Mario Galaxy 2
  4. Super Mario Odyssey
  1. Super Mario Bros.
  2. Super Mario Bros. 3
  3. Super Mario Land 2: 6 Golden Coins
  4. (also SML and SM3DW, if delisting proposal is successful)

Editorial philosophy

This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.

General

  1. Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
  2. Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See The Death of the Author for more context.
  3. The simplest explanation for something is usually correct.
  4. In lieu of references, I tend to be a lumper.
  5. Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
  6. It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
  7. Perfect is the enemy of good.

Article specific

  1. The articles I work on do not "belong" to me.
  2. Wiki-editing is collaborative and communal.
  3. Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
  4. Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
  5. I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
  6. I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
  7. I strive to create more uniformity between the mainline Super Mario articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the Donkey Kong and Yoshi's Island games, and shared chart structures.
  8. Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
  9. I consult the Japanese release of the Super Mario Encyclopedia (2015) and Mario Portal to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see here.

Notes and references

Notes


References