User:Nintendo101: Difference between revisions

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m (→‎Galaxies: Muuuch better. It looks a lot more neat and tighty while till being uniformed in organization. I think other users will have an easier time replicating this chart.)
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Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.
{{NIWA|Bulbapedia=User talk:Zoode101|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101Nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]


I wrote the character sections for ''Super Mario 64'', ''Super Mario Galaxy 2'', and ''Super Mario Odyssey''. I contributed much of the article for ''Super Mario Sunshine'' and am currently working on ''Super Mario Galaxy''.
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.
 
I wrote the character sections for ''Super Mario Odyssey''. I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), and ''Super Mario Galaxy 2'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.


I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.


During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', and ''[[Captain Toad: Treasure Tracker]]''. I will complete this marathon with ''[[Super Mario Odyssey]]''. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Captain Toad: Treasure Tracker]]'', and ''[[Super Mario Odyssey]]''. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.


My favorite video game character is [[Yoshi]].
My favorite video game character is [[Yoshi]].


==Sandbox for current project==
==Garden projects==
===Setting===
I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
[[File:SMG2 Blooming Garden Prerelease.png|x150px|thumb||right|Prerelease screenshot of [[Mario]] [[Long Jump|long jumping]] across a flowery planet in [[Supermassive Galaxy]].]]
[[File:SMG2 Upside Dizzy 2.png|x90px|thumb||right|Screenshot of [[Upside Dizzy Galaxy|Upside Dizzy]], a galaxy staged on a two-dimensional plane.]]
''Super Mario Galaxy 2'' is set in [[Space|outer space]]. With the exception of the prologue staged in the [[Mushroom Kingdom]], all levels – referred to as "galaxies" in this game – occur on distant, offworld lands. A galaxy is a cluster of planetary objects and other celestial bodies that can be traveled between. Most of these objects have their own [[Gravity|gravitational pull]]. This prevents [[Mario]] from falling off their edge and mitigates the chances of the player getting lost.<ref name=jasper>Michael `Jasper` Ashworth. "[https://youtu.be/QLH_0T_xv3I How Spherical Planets Bent the Rules in Super Mario Galaxy]". [https://www.youtube.com/ ''YouTube'']. Published 29 Sep 2020. Accessed 27 Feb 2021.</ref><ref name=montreal>[[Yoshiaki Koizumi]]. "[https://youtu.be/A25Ab7RyUPs Super Mario Galaxy: The Journey from Garden to Galaxy]". [https://web.archive.org/web/20071028080149/http://www.sijm.ca/ ''Montreal International Games Summit''] (archived), Jan. 2007. Recorded by [https://www.youtube.com/channel/UCDPIKeNz3vl-nwayZ-r0POA Eric St-Cyr]. Compiled by [https://www.youtube.com/channel/UC1rayIrkZu7ssVkTTa89oPA Hover]. [https://www.youtube.com/ ''YouTube'']. Published 24 Sep 2016. Accessed 27 Feb 2021.</ref> There are few walls or ceilings on the planets to obstruct Mario's path, and if he keeps moving forward in one direction, he will return to his starting position. Most planets are spherical or at least have rounded edges to compliment this concept. Not all planets are structured like this: some are structured like traditional ''[[Super Mario (series)|Super Mario]]'' courses and have their center of gravity below their mass.
 
Many galaxies take place on two-dimensional planes and Mario's movement options are restricted accordingly (i.e. when Mario is on a 2D side-scrolling plane, the player cannot use {{button|wii|Stick}} towards the z-axis to make him fall off the side). There are galaxies entirely on 2D planes, but also ones that feature both 2D and traditional 3D segments. Which one is usually restricted to specific planets and conveyed through environmental context. Many galaxies feature switches mounted into the landscape that change the entire level when interacted with. Some shift which direction gravity is pulled from the floor to the ceiling. Others slow down time, or shift placement when Mario spins.
 
The theme of space is more subdued in ''Super Mario Galaxy 2'' than it is in [[Super Mario Galaxy|its predecessor]]. While there are galaxies that feature skyboxes with nebulas and stars, the most recurring backdrop is a blue skybox with fluffy clouds. The game does convey the outer space setting in ways distinctive from the first ''Super Mario Galaxy''. As [[Starship Mario]], the game's hub, travels through space, it passes asteroid belts, falling stars, and a supermassive black hole. [[Luma (species)|Lumas]], star children introduced in its predecessor, appear in nearly all galaxies and on the hub. The game's thematic core is surreal and whimsical. Rather than resemble a spacecraft, the hub is a grassy planetoid shaped like Mario's head and has a wooden bow like a seafaring vessel. [[Gull]]s fly alongside the ship, as if it on the open ocean. The whole game is framed from the perspective of an [[Rosalina|unseen narrator]] reading a storybook to the player, and many locations have Carrollian elements. A pair of [[Gearmo|robots]] have tea together in a garden on Starship Mario. Several galaxies resemble topiaries and dollhouses. There are planets that look like wooden blocks, candies, clouds, and musical intrsuments.
 
According to producer [[Shigeru Miyamoto]], the integration of 2D levels derived from a desire to make ''Super Mario Galaxy 2'' more accessible and less daunting to players inexperienced with 3D platformers. Integration of elaborate switch elements bore from the desire to differentiate ''Super Mario Galaxy 2'' from its predecessor similarly to how ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' was differentiated from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''.<ref name=iwata>[[Satoru Iwata]] (trans. [[Treehouse|Nintendo Treehouse]]). "[http://iwataasks.nintendo.com/interviews/#/wii/supermariogalaxy2/0/0 Wii interviews: ''Super Mario Galaxy 2'']". [http://iwataasks.nintendo.com/ ''Iwata Asks'']. Published 2010. Accessed 12 Apr 2021.</ref> Many elements not present in the first ''Super Mario Galaxy '' informed the setting of the courses that feature them. For example, the first galaxy to feature the [[Spin Drill]] item, [[Spin-Dig Galaxy]], visually alludes to construction sites and has enemies that tunnel through soil.<ref name=wired>Chris Kohler. "[https://www.wired.com/2009/06/shigeru-miyamoto-interview/ Q&A: Nintendo's Shigeru Miyamoto on ''Mario'', ''Zelda'', Project Natal and More]". [https://www.wired.com/ ''Wired'']. Published 12 Jun 2009. Accessed 01 May 2021.</ref>
 
===Galaxies===
{{main|Galaxy}}
{{multiframe
|[[File:World 1 Galaxies.jpg|300px]]<br>[[File:World 5 Galaxies.jpg|300px]]
| agh - text
|size=300
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}}
 
In ''Super Mario Galaxy 2'', levels are accessed linearly within worlds. This is a departure from the proceeding 3D Super Mario games and is comparable to the 2D ones. The player accesses worlds from the Starship Mario, a small planetoid that serves as the game’s hub. When Mario steps on a panel on the Starship Mario’s bow, the perspective rapidly pans out to a view of the current world. Starship Mario – itself shaped like the protagonist’s head – is a stand-in for Mario himself that can be moved between galaxies. Galaxies are unlocked unilaterally – collecting a Power Star within one unlocks paths to the nearest galaxies. With the exception of World S, the final galaxy of each world is a boss galaxy that features a fight against Bowser Jr. or Bowser. Defeating them unlocks the following world. The earliest worlds have the simplest, linear paths between galaxies, but the paths become more divergent with each world, enabling the player to visit galaxies in whatever order they want (see right).
 
 
Departure from proceeding 3D games - the hub is not a sprawling area with individual level access points - it is more like a home. On the Grand World Map, its a stand-in for Mario himself, similar to sprite icons in past games, moving from galaxy to galaxy
 
Simplified "world" layout comparable to those of Super Mario Bros. 3 and Yoshi's Island (rather unilateral: not as complex as Super Mario World or Super Mario Land 2)
 
Organization of levels becomes a little more complex with each world, but it always begins with a normal galaxy and ends with a boss castle galaxy; no worlds can be skipped over to reach the credits
 
Bonus "World S", similar in concept to Star Road or World 9 from NSMBW


Normal galaxies have two normal missions, a prankster comet, and two "needle in hay stack" styled Green Stars unlocked once all normal Power Stars have been collected
'''Current project focus''': ''[[Super Mario Odyssey]]''.
{{br}}
Project notes:
*Bridging with sister games.


<center>
For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.
{|width=100% class="wikitable"
! colspan="12" style="background:#2501BB; color:white;"| Galaxies
|-
| colspan="12" style="background:#347BDD; color:white;"| [[File:SMG2 Asset Texture World Banner (World 1).png|x25px|link=World 1 (Super Mario Galaxy 2)]] '''World 1: <small>The Great Space Journey Begins</small>'''
|-
!colspan="4" style="background:#B0CCF2"| 01. [[Sky Station Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×9 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#B0CCF2"| Missions
!colspan="4" style="background:#B0CCF2"| 02. [[Yoshi Star Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×8 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#B0CCF2"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Sky Station Galaxy (Storming the Sky Fleet).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Peewee Piranha's Temper Tantrum]] ([[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Yoshi Star Galaxy (Saddle Up with Yoshi).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Saddle Up with Yoshi]] ([[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Storming the Sky Fleet]] ([[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 3]])
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Spiny Control]]
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Peewee Piranha's Speed Run]]
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Spiny Rainbow Romp]]
|-
|colspan="6" align=center| ''Sky Station Galaxy is composed of several small planetoids and a massive battle station. Most planets are host to some [[List of enemies|nasty little characters]]. It's also a great place to get used to using [[Launch Star]]s and learning how [[gravity]] holds you to planetoids in some situations but not in others.''<br>'''Unlock criterion''': complete the prologue
|colspan="6" align=center| ''The Yoshi Star Galaxy is where [[Mario]] first meets [[Yoshi]] on his travels across the cosmos. With this faithful buddy at Mario's side, [[Giant Bowser|Bowser]] doesn't stand a chance. Yoshi loves to nosh on [[Berry|berries]], baddies, and [[List of power-ups|power-ups]], so indulge Yoshi's rumbly tummy and reap the benefits.''<br>'''Unlock criterion''': complete "Peewee Piranha's Temper Tantrum"
|-
!colspan="4" style="background:#B0CCF2"| 03. [[Spin-Dig Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#B0CCF2"| Missions
!colspan="4" style="background:#B0CCF2"| 04. [[Fluffy Bluff Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#B0CCF2"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Spin-Dig Galaxy (Digga-Leg's Planet).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Digga-Leg's Planet]] ([[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Fluffy Bluff Galaxy (Search for the Toad Brigade Captain).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Search for the Toad Brigade Captain]] ([[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Silver Stars Down Deep]] ([[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 3]])
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Every Planet Has Its Price]]
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Digga-Leg's Daredevil Run]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Stomp Challenge]]
|-
|colspan="6" align=center| ''Spin-Dig Galaxy is the first place Mario discovers the [[Spin Drill]], which lets him burrow through soft soil and discover buried treasure. The Spin Drill is also good for defeating tough-skinned enemies, which abound in this galaxy.''<br>'''Unlock criteria''': collect 3 Power Stars and complete "Saddle Up with Yoshi"
|colspan="6" align=center| ''The Fluffy Bluff Galaxy introduces the [[Cloud Flower]], which turns you into [[Cloud Mario]]. Now you can [[spin]] to create cloud platforms and reach great heights! But be careful. The higher you go, the farther you can fall…''<br>'''Unlock criterion''': complete "Digga-Leg's Planet"
|-
!colspan="4" style="background:#B0CCF2"| 05. [[Flip-Swap Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#B0CCF2"| Missions
!colspan="4" style="background:#B0CCF2"| 06. [[Rightside Down Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#B0CCF2"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Flip-Swap Galaxy (Think Before You Shake).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Think Before You Shake]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Swap Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flip-Swap Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Rightside Down Galaxy (Breaking the Laws of Gravity).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Breaking the Laws of Gravity]] ([[File:Smg2 icon greencomet.png|15px|link=Rightside Down Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rightside Down Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coin Flip 'n' Sprint]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Great Crate Incinerator]]
|-
|colspan="6" align=center| ''After you feed the [[Hungry Luma]] 300 [[Star Bit]]s on the World Map, it flies off and transforms into the Flip-Swap Galaxy. Here, each spin flips platforms back and forth, eliminating old paths while creating new ones. You will be kept on your toes.''<br>'''Unlock criteria''': collect 3 Power Stars, complete "Saddle Up with Yoshi", and feed the Luma 300 Star Bits
|colspan="6" align=center| ''Rightside Down Galaxy introduces flipping [[gravity field]]s. One second your feet are on the ground, the next you're pulled to the ceiling. Watch the arrows in the background to see the current direction of the gravity and see if you cannot use the sudden switches to your advantage.''<br>'''Unlock criterion''': complete "Digga-Leg's Planet"
|-
!colspan="4" style="background:#B0CCF2"| 07. [[Bowser Jr.'s Fiery Flotilla]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="8" style="background:#B0CCF2"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser Jr.'s Fiery Flotilla (Gobblegut's Aching Belly).png|x90px]]
| colspan="8" align=left| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Gobblegut's Aching Belly]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fiery Flotilla#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fiery Flotilla#Green Star 2]])
|-
| colspan="8" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Fiery Flotilla Speed Run]]
|-
|colspan="12" align=center| ''The first [[Grand Star]] is held by [[Bowser Jr.]] He uses it to power [[Gobblegut]], a massive dragon that coils around the final planet in this galaxy. Gobblegut is the toughest enemy you have battled yet, but the fight is as fun as it is challenging.''<br>'''Unlock criteria''': collect 7 Power Stars and complete a mission in Fluffy Bluff
|-
| colspan="12" style="background:#FF7F3C; color:white;"| [[File:SMG2 Asset Texture World Banner (World 2).png|x25px|link=World 2 (Super Mario Galaxy 2)]] '''World 2: <small>Shooting Through the Stars</small>'''
|-
!colspan="4" style="background:#FFC2A3"| 08. [[Puzzle Plank Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#FFC2A3"| Missions
!colspan="4" style="background:#FFC2A3"| 09. [[Hightail Falls Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×3
!colspan="2" style="background:#FFC2A3"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Puzzle Plank Galaxy (The Puzzling Picture Block).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[The Puzzling Picture Block]] ([[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 3]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Hightail Falls Galaxy (Hot-Stepping Dash Pepper).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Hot-Stepping Dash Pepper]] ([[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coin Shadow Vault]]
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Hightail Falls Speed Run]]
|-
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Bugaboom's Back]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Silver Stars in Hightail Falls]]
|-
|colspan="6" align=center| ''The Puzzle Plank Galaxy is a system of wooden blocks and boards. [[Grinder|Buzz saws]] and bugs infest this galaxy, but if you are fleet-footed, you can keep one step ahead of danger and solve the riddles.''<br>'''Unlock criterion''': complete "Gobblegut's Aching Belly"
|colspan="6" align=center| ''Hightail Falls shoots into the sky, promising incredible rewards to heroes without fear of heights. With Yoshi's help, you can scale the falls and recover the lost [[Power Star]]s needed to unlock new worlds.''<br>'''Unlock criterion''': complete a mission in Puzzle Plank
|-
!colspan="4" style="background:#FFC2A3"| 10. [[Boulder Bowl Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#FFC2A3"| Missions
!colspan="4" style="background:#FFC2A3"| 11. [[Cosmic Cove Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#FFC2A3"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Boulder Bowl Galaxy (Rock and Rollodillo).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Rock and Rollodillo]] ([[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 3]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Cosmic Cove Galaxy (Twin Falls Hideaway).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Twin Falls Hideaway]] ([[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 1]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Rolling Crabber Romp]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Exploring the Cosmic Cavern]] ([[File:Smg2 icon greencomet.png|15px|link=Cosmic Cove Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cosmic Cove Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[C'mere, Goomba]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Catch That Star Bunny]]
|-
|colspan="6" align=center| ''This galactic quarry is where you first discover the [[Rock Mushroom]], which turns you into [[Rock Mario]]. With this new power, you can roll into a [[boulder]] and smash through objects and enemies. And there are plenty of enemies in this galaxy, too, just waiting for you to roll through.''<br>'''Unlock criterion''': complete a mission in Puzzle Plank
|colspan="6" align=center| ''Splash down in the Cosmic Cove Galaxy to swim with the [[penguin]]s and discover a series of Power Stars, including a hidden star (unlocked by feeding a Hungry Luma 15 coins that sends you chasing a [[Star Bunny]] across an icy planetoid high above the cove).''<br>'''Unlock criterion''': complete a mission in Hightail Falls or Boulder Bowl
|-
!colspan="4" style="background:#FFC2A3"| 12. [[Wild Glide Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#FFC2A3"| Missions
!colspan="4" style="background:#FFC2A3"| 13. [[Honeybloom Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#FFC2A3"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Wild Glide Galaxy (Fluzzard's First Flight).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Fluzzard's First Flight]] ([[File:Smg2 icon greencomet.png|15px|link=Wild Glide Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Wild Glide Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Honeybloom Galaxy (Bumble Beginnings).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Bumble Beginnings]] ([[File:Smg2 icon greencomet.png|15px|link=Honeybloom Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Honeybloom Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Jungle Fluzzard Race]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Secret Wall Jump]]
|-
|colspan="6" align=center| ''The Wild Glide Galaxy is home to [[Fluzzard]], a shy but speedy bird. You must soar with Fluzzard to the finish line of this galaxy to secure the Power Stars. At first, you can only race against time, but after beating "Step to the Beep" in Beat Block Galaxy, you get an invitation to a competitive race for a second Power Star.''<br>'''Unlock criterion''': complete a mission in Hightail Falls or Boulder Bowl
|colspan="6" align=center| ''The Honeybloom Galaxy is the first place you find the [[Bee Mushroom]], which gives you the power of flight. Buzzing is limited, but with [[Bee Mario]], you can flutter to great heights and reach the Power Star high above this lush, flowery galaxy.''<br>'''Unlock criteria''': complete a mission in Hightail Falls or Boulder Bowl and feed the Luma 700 Star Bits
|-
!colspan="4" style="background:#FFC2A3"| 14. [[Bowser's Lava Lair]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="8" style="background:#FFC2A3"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser's Lava Lair (Bowser's Big Lava Power Party).png|x90px]]
| colspan="8" align=left| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Bowser's Big Lava Power Party]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Lava Lair#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Lava Lair#Green Star 2]])
|-
| colspan="8" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Lava Lair Speed Run]]
|-
|colspan="12" align=center| ''The Koopa King has set up his front line of defenses at the edge of this galaxy. Beyond lakes of [[lava]], Bowser plots his next move. You must hurry through his trap-filled kingdom and challenge him for the second Grand Star. Without it, you cannot explore deeper into the cosmos and discover new worlds.''<br>'''Unlock criteria''': collect 14 Power Stars and complete a mission in Cosmic Cove, Wild Glide, or Honeybloom
|-
| colspan="12" style="background:#59D559; color:white;"| [[File:SMG2 Asset Texture World Banner (World 3).png|x25px|link=World 3 (Super Mario Galaxy 2)]] '''World 3: <small>The Far Reaches of the Universe</small>'''
|-
!colspan="4" style="background:#AFFFAA"| 15. [[Tall Trunk Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×1
!colspan="2" style="background:#AFFFAA"| Missions
!colspan="4" style="background:#AFFFAA"| 16. [[Cloudy Court Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#AFFFAA"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Tall Trunk Galaxy (Tall Trunk's Big Slide).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[The Flotacious Blimp Fruit]] ([[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Cloudy Court Galaxy (Head in the Clouds).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Head in the Clouds]] ([[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Tall Trunk's Big Slide]] ([[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 3]])
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[The Shadow Lining]]
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Tall Trunk's Purple Coin Slide]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Silver Stars in the Purple Pond]]
|-
|colspan="6" align=center| ''Tall Trunk Galaxy grows a fun fruit: the [[Blimp Fruit]]. This blue bite gives Yoshi the power of flight, which is essential for reaching the lofty heights in this galaxy, where the Power Stars dangle.''<br>'''Unlock criterion''': complete "Bowser's Big Lava Power Party"
|colspan="6" align=center| ''Dance to the beat among the clouds, jumping across cymbal-shaped planetoids and riding wind currents across empty space. Be sure to collect [[coin]]s as you explore, because there's a Luma in this galaxy that needs a little encouragement to transform into a new planet.''<br>'''Unlock criterion''': complete "Bowser's Big Lava Power Party"
|-
!colspan="4" style="background:#AFFFAA"| 17. [[Haunty Halls Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×1
!colspan="2" style="background:#AFFFAA"| Missions
!colspan="4" style="background:#AFFFAA"| 18. [[Freezy Flake Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#AFFFAA"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Haunty Halls Galaxy (Sneaking Down the Creepy Corridor).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[A Glimmer of Bulb Berry]] ([[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Freezy Flake Galaxy (Bowser on Ice).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Bowser on Ice]] ([[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Sneaking Down the Creepy Corridor]] ([[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 3]])
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Sorbetti's Chilly Reception]] ([[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Spooky Cosmic Clone Chase]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Skating Challenge]]
|-
|colspan="6" align=center| ''Dare you explore the Haunty Halls, home to the [[Boo]]s? This creepy galaxy is where you first harvest the [[Bulb Berry]], which lets Yoshi see otherwise invisible platforms. Without it, you'll never be able to find the Power Stars.''<br>'''Unlock criteria''': complete a mission in Tall Trunk or Freezy Flake
|colspan="6" align=center| ''Shivers and chills abound in the Freezy Flake Galaxy. You must use the [[Fire Flower]]s and Rock Mushrooms to locate the Power Stars in this frozen corner of space. [[The Chimp]] from Fluffy Bluff is here too, just waiting to challenge you to another game. Can you prove to The Chimp that you're the best skater in the galaxy?''<br>'''Unlock criterion''': complete a mission in Cloudy Court or Haunty Halls
|-
!colspan="4" style="background:#AFFFAA"| 19. [[Rolling Masterpiece Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×9
!colspan="2" style="background:#AFFFAA"| Missions
!colspan="4" style="background:#AFFFAA"| 20. [[Beat Block Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×3 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×1
!colspan="2" style="background:#AFFFAA"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Rolling Masterpiece Galaxy (Silver Chomp Grudge Match).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Silver Chomp Grudge Match]] ([[File:Smg2 icon greencomet.png|15px|link=Rolling Masterpiece Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rolling Masterpiece Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Beat Block Galaxy (Step to the Beep).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Step to the Beep]] ([[File:Smg2 icon greencomet.png|15px|link=Beat Block Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Beat Block Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Masterpiece Speed Run]]
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Silver Stars in Double Time]]
|-
|colspan="6" align=center| ''When you land in this artful galaxy, you are immediately given the Power Star. But it's locked inside a [[Star Ball|sphere]]. You must race to the finish line to unlock the Power Star.''<br>'''Unlock criterion''': complete a mission in Freezy Flake
|colspan="6" align=center| ''No wallflowers allowed! Jump to the beat in this musical galaxy. Platforms blink with the rhythm; you cannot stand still or else this galaxy will dance you out from under you feet, leaving you hanging over empty space.''<br>'''Unlock criterion''': complete "A Glimmer of Bulb Berry" and feed the Luma 1000 Star Bits
|-
!colspan="4" style="background:#AFFFAA"| 21. [[Bowser Jr.'s Fearsome Fleet]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="8" style="background:#AFFFAA"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser Jr.'s Fearsome Fleet (Bowser Jr.'s Mighty Megahammer).png|x90px]]
| colspan="8" align=left| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Bowser Jr.'s Mighty Megahammer]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fearsome Fleet#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fearsome Fleet#Green Star 2]])
|-
| colspan="8" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Megahammer's Daredevil Bash]]
|-
|colspan="12" align=center| ''Bowser Jr. holds the next Grand Star. The Koopa King's offspring has a mighty pirate fleet he unleashes to slow you down, but with Yoshi at your side, you'll survive the ships. The [[Megahammer|massive robot]] Bowser Jr. is powering with the Grand Star is the toughest challenge yet, so be sure to seek out a [[Life Mushroom]] so you meet Megahammer prepared for battle.''<br>'''Unlock criteria''': collect 28 Power Stars and complete "Bowser's Big Lava Power Party"
|-
| colspan="12" style="background:#8C3FC5; color:white;"| [[File:SMG2 Asset Texture World Banner (World 4).png|x25px|link=World 4 (Super Mario Galaxy 2)]] '''World 4: <small>The Many Mysteries of the Cosmos</small>'''
|-
!colspan="4" style="background:#DAC2EC"| 22. [[Supermassive Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#DAC2EC"| Missions
!colspan="4" style="background:#DAC2EC"| 23. [[Flipsville Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×8 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#DAC2EC"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Supermassive Galaxy (Huge Trouble with Big Wigglers).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Huge Trouble with Big Wigglers]] ([[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 3]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Flipsville Galaxy (Flip-Flopping in Flipsville).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Flip-Flopping in Flipsville]] ([[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Big Wigglers Speed Run]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Flipsville's New Digs]]
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[In Full Bloom]]
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coin Spin Speed Run]]
|-
|colspan="6" align=center| ''Supermassive is composed of planets and enemies from previous adventures, but everything has been gigantic-sized. Though larger than you, these enemies are still vulnerable to your attacks so do not let their size scare you from questing for the Power Stars.''<br>'''Unlock criterion''': complete "Bowser Jr.'s Mighty Megahammer"
|colspan="6" align=center| ''Flipsville Galaxy has fun with the pull of gravity. You are usually pulled toward the floor, no matter which side of the planet you stand on. Use grates to flip back and forth between sides of the planets as you pursue the Power Stars.''<br>'''Unlock criterion''': complete a mission in Supermassive or Sweet Mystery
|-
!colspan="4" style="background:#DAC2EC"| 24. [[Starshine Beach Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2
!colspan="2" style="background:#DAC2EC"| Missions
!colspan="4" style="background:#DAC2EC"| 25. [[Chompworks Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#DAC2EC"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Starshine Beach Galaxy (Climbing the Cloudy Tower).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Surf, Sand, and Silver Stars]] ([[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Chompworks Galaxy (Spring into the Chompworks).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Where the Chomps Are Made of Gold]] ([[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Climbing the Cloudy Tower]] ([[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 3]])
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Spring into the Chompworks]] ([[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coin Beach Dash]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Cosmic Clones in the Chompworks]]
|-
|colspan="6" align=center| ''Starshine Beach looks like a wonderful place to vacation, but with [[Peach]] in peril and Bowser plotting, you have no time to catch a few rays. With Yoshi at your side, you must find the Power Stars of Starshine Beach to keep pushing deeper into the cosmos.''<br>'''Unlock criterion''': complete a mission in Flipsville or Honeyhop
|colspan="6" align=center| ''Ever wonder where all those giant [[Chain Chomp|Chomps]] come from? It turns out there's a planet out in deep space where Chomps just roll off an assembly line. Can you survive this fearsome factory and bring home some Power Stars?''<br>'''Unlock criterion''': complete a mission in Flipsville or Honeyhop
|-
!colspan="4" style="background:#DAC2EC"| 26. [[Sweet Mystery Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2
!colspan="2" style="background:#DAC2EC"| Missions
!colspan="4" style="background:#DAC2EC"| 27. [[Honeyhop Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#DAC2EC"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Sweet Mystery Galaxy (Bulb Berry's Mysterious Glow).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Bulb Berry's Mysterious Glow]] ([[File:Smg2 icon greencomet.png|15px|link=Sweet Mystery Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Sweet Mystery Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Honeyhop Galaxy (The Sweetest Silver Stars).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[The Sweetest Silver Stars]] ([[File:Smg2 icon greencomet.png|15px|link=Honeyhop Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Honeyhop Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Bulb Berry's Purple Coin Glow]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Score Challenge]]
|-
|colspan="6" align=center| ''Indulge your sweet tooth in this galaxy made of cookies and cakes. But not every delicious delight is out in the open. Yoshi must snack on Bulb Berries to make every platform visible. Without revealing a safe route through this galaxy, you'll never enjoy a dessert of Power Stars.''<br>'''Unlock criteria''': complete "Bowser Jr.'s Mighty Megahammer" and feed the Luma 1200 Star Bits
|colspan="6" align=center| ''The [[Queen Bee]] holds high court above Honeyhop Galaxy. If you can please her majesty, perhaps she will reward you handsomely with some Power Stars. And what's this about The Chimp hanging about, challenging galactic travelers to [[Octoomba]]-stomping contests?''<br>'''Unlock criterion''': complete a mission in Supermassive
|-
!colspan="4" style="background:#DAC2EC"| 28. [[Bowser's Gravity Gauntlet]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="8" style="background:#DAC2EC"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser's Gravity Gauntlet (Breaking into Bowser's Castle).png|x90px]]
| colspan="8" align=left| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Breaking into Bowser's Castle]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Gravity Gauntlet#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Gravity Gauntlet#Green Star 2]])
|-
| colspan="8" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Gravity Star Speed Run]]
|-
|colspan="12" align=center| ''You've finally made it to the edge of World 4. Bowser lurks here, perfecting his schemes at the heart of his flying castle. Survive his gauntlet of tricks and traps, outsmarting ever-changing gravity fields. If you make it through Bowser's defenses, the Koopa King has no choice but to battle you for possession of a Grand Star.''<br>'''Unlock criteria''': collect 40 Power Stars and complete a mission in Starshine Beach or Chompworks
|-
| colspan="12" style="background:#F94743; color:white;"| [[File:SMG2 Asset Texture World Banner (World 5).png|x25px|link=World 5 (Super Mario Galaxy 2)]] '''World 5: <small>Trial of the Galaxies</small>'''
|-
!colspan="4" style="background:#FCB4B2"| 29. [[Space Storm Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#FCB4B2"| Missions
!colspan="4" style="background:#FCB4B2"| 30. [[Slipsand Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#FCB4B2"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Space Storm Galaxy (Follow Me, Bob-omb).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Follow Me, Bob-omb]] ([[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 1]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Slipsand Galaxy (Sailing the Sandy Seas).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Squizzard's Sandy Sinkhole]] ([[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[To the Top of Topman's Tower]] ([[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 3]])
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Sailing the Sandy Seas]]
|-
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[C'mere, Topman]]
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Squizzard's Daredevil Run]]
|-
|colspan="6" align=center| ''The Space Storm Galaxy is a collection of derelict battle stations and [[Pull Star]]s. You spend a lot of time hanging out over nothing but a great void, so keep a steady hand on those Pull Stars!''<br>'''Unlock criterion''': complete "Breaking into Bowser's Castle"
|colspan="6" align=center| ''The parched Slipsand Galaxy is a dangerous desert loaded with challenges like a giant sand slide and rolling [[Rhomp]]s. Things get even trickier when you travel to a great expanse of the desert and must ride on the back of a [[Sand Bird|bird]] that can disappear when it hits hazards… too bad you don't have the same skill.''<br>'''Unlock criterion''': complete a mission in Space Storm
|-
!colspan="4" style="background:#FCB4B2"| 31. [[Shiverburn Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#FCB4B2"| Missions
!colspan="4" style="background:#FCB4B2"| 32. [[Boo Moon Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#FCB4B2"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Shiverburn Galaxy (Prince Pikante's Peppery Mood).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Prince Pikante's Peppery Mood]] ([[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 3]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Boo Moon Galaxy (Silver Stars Pop-Up).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Silver Stars Pop-Up]] ([[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Octo-Army Icy Rainbow Romp]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Haunting the Howling Tower]]
|-
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Ultimate Skating Challenge]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Star in the Sinking Swamp]]
|-
|colspan="6" align=center| ''Shiverburn Galaxy is a system of polar opposites. One second you are trying to keep your feet out of a lava lake, the next you are figure skating over a glassy sheet of [[ice.]] But one thing remains constant here: every enemy wants to deny you those Power Stars.''<br>'''Unlock criterion''': complete a mission in Space Storm
|colspan="6" align=center| ''Once in a Boo Moon… this haunted galaxy is home to a whole host of Boos, so get ready to play a little hide-and-seek with these spectral foes. You also discover the [[Boo Mushroom]] here, though, so at least you can turn the tables when wearing the Boo Mushroom.''<br>'''Unlock criterion''': complete a mission in Space Storm
|-
!colspan="4" style="background:#FCB4B2"| 33. [[Upside Dizzy Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#FCB4B2"| Missions
!colspan="4" style="background:#FCB4B2"| 34. [[Fleet Glide Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#FCB4B2"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Upside Dizzy Galaxy (A Walk on the Weird Side).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[A Walk on the Weird Side]] ([[File:Smg2 icon greencomet.png|15px|link=Upside Dizzy Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Upside Dizzy Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Fleet Glide Galaxy (Fluzzard's Wild Battlefield Glide).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Fluzzard's Wild Battlefield Glide]] ([[File:Smg2 icon greencomet.png|15px|link=Fleet Glide Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fleet Glide Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Burning Upside Dizzy]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Fastest Feathers in the Galaxy]]
|-
|colspan="6" align=center| ''Upside Dizzy Galaxy is a funhouse of gravity, where down is up and up is down. Unless gravity reverses itself. And then everything is normal again. But that usually only lasts for a few seconds in this topsy-turvy galaxy.''<br>'''Unlock criterion''': complete a mission in Space Storm
|colspan="6" align=center| ''The Fleet Glide Galaxy is a giant battle station. While clutching Fluzzard's talons, you must soar above the station and dive through some tight tunnels to win the Power Stars and escape with your hide.''<br>'''Unlock criteria''': complete a mission in Space Storm and feed the Luma 1500 Star Bits
|-
!colspan="4" style="background:#FCB4B2"| 35. [[Bowser Jr.'s Boom Bunker]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="8" style="background:#FCB4B2"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser Jr.'s Boom Bunker (Bowser Jr.'s Boomsday Machine).png|x90px]]
| colspan="8" align=left| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Bowser Jr.'s Boomsday Machine]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Boom Bunker#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Boom Bunker#Green Star 2]])
|-
| colspan="8" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Boomsday Machine Daredevil Run]]
|-
|colspan="12" align=center| ''While Bowser licks his wounds from your last battle, Bowser Jr. resumes the quest to keep you from scoring Grand Stars. You must fight your way to Bowser Jr.'s last stand and defeat his latest invention, the [[Boomsday Machine]], to earn the Grand Star that opens up the next world.''<br>'''Unlock criteria''': collect 55 Power Stars and complete a mission in Space Storm
|-
| colspan="12" style="background:#49AD87; color:white;"| [[File:SMG2 Asset Texture World Banner (World 6).png|x25px|link=World 6 (Super Mario Galaxy 2)]] '''World 6: <small>Bowser in Your Sights</small>'''
|-
!colspan="4" style="background:#A6DAC6"| 36. [[Melty Monster Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×9 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#A6DAC6"| Missions
!colspan="4" style="background:#A6DAC6"| 37. [[Clockwork Ruins Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×8 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#A6DAC6"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Melty Monster Magmaargh Planets.png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[The Magnificent Magma Sea]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Clockwork Ruins Galaxy (Time for Adventure).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Time for Adventure]] ([[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[A Stroll Down Rolling Lane]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 3]])
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[The Adventure of the Purple Coins]]
|-
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Bowling Challenge]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Ledge Hammer Trap]]
|-
|colspan="6" align=center| ''[[Magmaw]]s and [[Magmaargh]]s erupt from the lava-soaked worlds of this galaxy, splashing the skies with molten earth in hopes of keeping you from collecting the Power Stars.''<br>'''Unlock criterion''': complete "Bowser Jr.'s Boomsday Machine"
|colspan="6" align=center| ''Can you survive the cogs and wheels built into these ancient ruins? Drive into empty holes to avoid getting smashed by rolling wheels. And be sure to collect coins as you explore because there's a little Luma in this galaxy that would gladly accept your spare change in exchange for revealing the hidden Power Star.''<br>'''Unlock criterion''': complete a mission in Melty Monster
|-
!colspan="4" style="background:#A6DAC6"| 38. [[Throwback Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#A6DAC6"| Missions
!colspan="4" style="background:#A6DAC6"| 39. [[Battle Belt Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#A6DAC6"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Throwback Galaxy (Return of the Whomp King).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Return of the Whomp King]] ([[File:Smg2 icon greencomet.png|15px|link=Throwback Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Throwback Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Battle Belt Galaxy (Mini-Planet Mega-Run).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Mini-Planet Mega-Run]] ([[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 3]])
|-
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Silver Stars in the Whomp Fortress]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 3]])
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Mini-Planet Daredevil Run]]
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Whomp Silver Star Speed Run]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Snacktime for Gobblegut]]
|-
|colspan="6" align=center| ''Longtime fans will recognize this galaxy -- it's the [[Whomp's Fortress|pyramid]] from ''Super Mario 64''. And just as before, the [[Whomp King]] is waiting for you somewhere on this planet.''<br>'''Unlock criteria''': collect 60 Power Stars and complete a mission in Clockwork Ruins
|colspan="6" align=center| ''The Battle Belt Galaxy is a series of planets, all infested with infested with enemies from previous galaxies. As you bounce from planetoid to planetoid, you must defeat Crabbers, Jack O' Goombas, Li'l Cinders, and more to unlock the Launch Stars that propel you toward the Power Star.''<br>'''Unlock criteria''': collect 65 Power Stars and complete "Return of the Whomp King"
|-
!colspan="4" style="background:#A6DAC6"| 40. [[Flash Black Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#A6DAC6"| Missions
!colspan="4" style="background:#A6DAC6"| 41. [[Slimy Spring Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#A6DAC6"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Flash Black Galaxy (Jumping Around in the Dark).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Jumping Around in the Dark]] ([[File:Smg2 icon greencomet.png|15px|link=Flash Black Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flash Black Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Slimy Spring Galaxy (The Deep Shell Well).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[The Deep Shell Well]] ([[File:Smg2 icon greencomet.png|15px|link=Slimy Spring Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slimy Spring Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Dark Octo-Army Romp]]
| colspan="2" align=left| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Coin Challenge]]
|-
|colspan="6" align=center| ''Darkness reigns in this spooky galaxy. Every few seconds, lightning crackles across the sky and reveals the architecture of a haunted mansion and a maze of platforms out over empty space. Use those flashes so you aren't stumbling around in the dark.''<br>'''Unlock criteria''': complete a mission in Melty Monster and feed the Luma 1800 Star Bits
|colspan="6" align=center| ''Grab a [[shell]] and dive into Slimy Spring Galaxy. This underwater course leads you through a garden of [[Snoodle]], chambers full of Boos, and a pair of writhing [Gringill]]s. Don't worry. A beautiful sunrise awaits on the far side side of this watery world.''<br>'''Unlock criterion''': complete "Jumping Around in the Dark"
|-
!colspan="4" style="background:#A6DAC6"| 42. [[Bowser's Galaxy Generator]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="8" style="background:#A6DAC6"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser's Galaxy Generator (Bowser's Fortified Fortress).png|x90px]]
| colspan="8" align=left| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Bowser's Fortified Fortress]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Galaxy Generator#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Galaxy Generator#Green Star 2]])
|-
| colspan="8" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Bowser's Big Bad Speed Run]]
|-
|colspan="12" align=center| ''This is it -- Bowser's last stand in the cosmos. If you can survive his trap-loaded defenses and Magmaargh minions, Bowser will challenge you to a final showdown for the sixth Grand Star. Bowser will not go quietly, though. You must muster all your strength to bring down the Koopa King and free the universe from his evil plans.''<br>'''Unlock criteria''': collect 70 Power Stars and complete a mission in Battle Belt or Slimy Spring
|-
| colspan="12" style="background:#DED900; color:white;"| [[File:SMG2 Asset Texture World Banner (World S).png|x25px|link=World S]] '''World S: <small>Here We Go!</small>'''
|-
!colspan="4" style="background:#FFFF4B"| 43. [[Mario Squared Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#FFFF4B"| Missions
!colspan="4" style="background:#FFFF4B"| 44. [[Rolling Coaster Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#FFFF4B"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Mario Squared Galaxy (Make Mario a Star).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Make Mario a Star]] ([[File:Smg2 icon greencomet.png|15px|link=Mario Squared Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Mario Squared Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Rolling Coaster Galaxy (The Rainbow Road Roll).png|x90px]]
| colspan="2" align=left| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[The Rainbow Road Roll]] ([[File:Smg2 icon greencomet.png|15px|link=Rolling Coaster Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rolling Coaster Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Luigi's Purple Coin Chaos]]
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coins on the Rainbow Road]]
|-
|colspan="6" align=center| ''Mario Squared Galaxy is shaped like classic Mario from his [[Super Mario Bros.|8-bit adventures]]. The red in Mario's overalls is actually colored in by lava, so be careful you don't singe your behind on your own duds.''<br>'''Unlock criterion''': complete "Bowser's Fortified Fortress"
|colspan="6" align=center| ''The Rolling Coaster Galaxy is modeled after [[Rainbow Road|one of Mario's favorite karting tracks]]. However, there are no wheels to be found here. Instead, you must roll through this colorful cosmic challenge on a sphere. The Power Star you seek is actually right under your toes.''<br>'''Unlock criteria''': collect 75 Power Stars and complete a mission in Mario Squared
|-
!colspan="4" style="background:#FFFF4B"| 45. [[Twisty Trials Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×1
!colspan="2" style="background:#FFFF4B"| Missions
!colspan="4" style="background:#FFFF4B"| 46. [[Stone Cyclone Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#FFFF4B"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Twisty Trials Galaxy (Spinning and Spinning and Spinning).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Spinning and Spinning and Spinning]] ([[File:Smg2 icon greencomet.png|15px|link=Twisty Trials Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Twisty Trials Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Stone Cyclone Galaxy (Silver Stars on the Cyclone).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Silver Stars on the Cyclone]] ([[File:Smg2 icon greencomet.png|15px|link=Stone Cyclone Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Stone Cyclone Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Turning Turning Double Time]]
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Tox Box Speed Run]]
|-
|colspan="6" align=center| ''The planets in this galaxy are spinning blocks that never slow down. You must jump from block to block, carefully stepping over the edges so you constantly stay on flat surfaces and are not dumped out into the [[pit|void]].''<br>'''Unlock criteria''': collect 80 Power Stars and complete a mission in Rolling Coaster
|colspan="6" align=center| ''Remember [[Beach Bowl Galaxy|this planet]] from ''Super Mario Galaxy''? It's back and tougher than ever. The [[Tox Box]] menace on this planet has gone critical, with these rolling giants dominating every square inch of solid ground. Seek refuge in the gaping maws of the Tox Boxes as they roll by so you aren't squashed.''<br>'''Unlock criteria''': collect 90 Power Stars and complete a mission in Twisty Trials
|-
!colspan="4" style="background:#FFFF4B"| 47. [[Boss Blitz Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×10
!colspan="2" style="background:#FFFF4B"| Missions
!colspan="4" style="background:#FFFF4B"| 48. [[Flip-Out Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#FFFF4B"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Boss Blitz Galaxy (Throwback Throwdown).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Flip-Out Galaxy (Wicked Wall Jumps).png|x90px]]
| colspan="2" align=left| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Wicked Wall Jumps]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Out Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flip-Out Galaxy#Green Star 2]])
|-
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Throwback Throwdown Speed Run]]
| colspan="2" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Cosmic Clone Wall Jumpers]]
|-
|colspan="6" align=center| ''This galaxy is a rogue's gallery of bosses from the first ''Super Mario Galaxy''. [[Dino Piranha]], [[King Kaliente]], [[Major Burrows]], and [[Bouldergeist]] have all booked return tickets to the cosmos for this challenge. But none of them is as tough as [[Fiery Dino Piranha]]. That fired-up [[Piranha Plant]] is back and madder than ever!''<br>'''Unlock criteria''': collect 100 Power Stars and complete a mission in Stone Cyclone
|colspan="6" align=center| ''This is one of the galaxies in the cosmos. You must spin to swap colorful blocks in the galaxy, creating a series of walls to jump up. The catch? Most of the planets in this galaxy have limited or no floors, so you better be at the top of your game if you want to nab the Power Stars here.''<br>'''Unlock criteria''': collect 110 Power Stars, complete a mission in Boss Blitz, and feed the Luma 2000 Star Bits
|-
!colspan="4" style="background:#FFFF4B"| 49. [[Grandmaster Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×2 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2
!colspan="8" style="background:#FFFF4B"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Grandmaster Galaxy (The Perfect Run).png|x90px]]
| colspan="8" align=left| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[The Ultimate Test]]
|-
| colspan="8" align=left| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[The Perfect Run]]
|-
|colspan="12" align=center| ''Welcome to the final challenge of the cosmos, where your skills will be put to incredible test. Precise jumping, perfect landings, and smart use of power-ups are required to locate the Power Star in this galaxy. And if you think this contest is tough on your first visit, wait until you attempt it when the [[Prankster Comet|prankster comet]] is overhead…''<br>'''Unlock criterion''': collect 240 Power Stars
|}
</center>


===Prankster Comets===
'''Current project focus''': the signboards from the 3D ''Super Mario'' games.
No galaxy has more than one non-green Prankster Comet


===Starship Mario===
==Stuff I made that you can use==
Hub terraformed to look like Mario's head by Lubba
*[[Template:Chart icon]]
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]


Rouge group of Lumas live on it, inc. Lubba and Baby Luma
==To-do list==
===Articles to be made===
You're welcome to jump on these if you'd like.


As Mario progresses, power-ups are added to the engine room. Cloud Flower and Yoshi Egg become usable. Visual mark of progress.
'''Small articles relevant to one or two games'''
#[[flipping block]], platforms from Tick-Tock Clock in SM64 and NSMB.
#[[metal crate]], the pushable stone block from SM64.
#[[Clock hand]], the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "[[minute hand]]s", which currently redirects to [[Big Ben]].
#[[spinning disc]], broad, spinning platforms from SM64.
#[[wobbly platform]] from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
#[[wooden beam]] from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
#[[poster (object)]] from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
#[[tank (Super Mario Sunshine)]] from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
#[[window]] from SMS. Spraying into the open window releases a coin. Currently redirects to [[Window from Coit Tower]].
#[[gate (Super Mario Sunshine)]] under Pianta Village. Smackable Flip Panel that pushes it along a track.
#[[green panel]] from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
#[[basket (Super Mario Sunshine)]] containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
#[[boat (Super Mario Sunshine)]], the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
#[[mirror (Super Mario Sunshine)]] from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
#[[Roller Coaster (Super Mario Sunshine)]] from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
#[[giant fruit]] from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
#[[bull's-eye (Super Mario Galaxy 2)]]. Striking the target's center awards Mario with an extra life.
#[[cymbals (Super Mario Galaxy 2)]] from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
#[[handle (Super Mario Galaxy 2)]]. Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
#[[giant grape]] from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
#[[Star Barrier]] from SMG2. Roadblocks on the world map.
#[[Cannon (Spike Ball)]] from SM3DL. Turrets that release Spike Balls. Some pivot.
#[[Bowser Switch]] from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
#[[view plate]] from SM3DL. Stepping on this panel shifts the 3D perspective.
#[[glowing spot]] from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
#[[gold P Switch]] from SM3DW. Releases a flood of coins.
#[[sand statue]] from SM3DW. Breakable sculptures of Bowser and Goombas.
#[[? Block tower]] from SM3DW. Type of [[Switch Block (Super Mario 3D World)|Switch Block]] that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
#[[invisible walkway]] from SM3DW. The blue, largely obscured platforms from Footlight Lane.
#[[firework bomb]] from SMO. Released by turrets in Bowser's Kingdom. Called [[cannonball]]s in the brochure.
#[[giant seed]] from SMO. The big seeds that Mario carries over his head.
#[[Block (Super Mario Odyssey)]]. Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
#[[dove]] from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
#[[dumpster]] from SMO.
#[[Flower (Spin Throw)]] from SMO. Successor to [[stone circle]]s. Separate from normal [[Flower (environmental object)|flowers]] that are also in the game.
#[[garbage]] from SMO. Currently a redirect to [[trash]] that is used nowhere on the wiki.
#[[knob-like structure]] from SMO. Includes lampposts, horns, [[Tail Tree]] (don't lump - just mention), [[Jaxi Statue]] (as before), white spire, iron fence, etc.
#[[plaster wall]] from SMO. Surfaces ascendable by Pokio.
#[[Rankings Board]] from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Ranking''s'' Board" within in-game dialogue.
#[[red door]] from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
#[[sword (Super Mario Odyssey)]] from Ruined Kingdom.
#[[stone wall]] from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.


====Stowaways====
Another mark of progress - NPCs permently board the ship once specific criteria are met (what are they? Just finishing certain missions or are they tied to Power Stars?)


The NPCs share tricks on level progression and actions: some allude to late-game secrets, or are marks of progress for the player
'''Large articles relevant to multiple games'''
#[[bone]] from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
#[[fish (environmental object)]] from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
#[[Float]] from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
#[[ice]] from many games. Slippery surface of the snow levels. Currently redirects to [[Ice]], a stage object from ''Dr. Mario World''.
#[[Jet Pipe]] from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to [[Warp Pipe]].
#[[snow]] from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
#[[waterfall]] from SMB3, SMG, and SMG2. Currently redirects to [[List of fighters debuting in Super Smash Bros. Brawl#Squirtle]].


As the Starship becomes more lively, the music becomes more flourished and complex
===Nomination projects===
*Help bring the following to feature status (high priority):
#''[[Super Mario 64]]''
#''[[Super Mario Sunshine]]''
#''[[Super Mario Galaxy 2]]''
#''[[Super Mario Odyssey]]''
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
*Help bring the following to feature status (low priority):
#''[[Super Mario Bros.]]''
#''[[Super Mario Bros. 3]]''
#''[[Super Mario Land 2: 6 Golden Coins]]''
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)


(include mini list for NPCs, unlock criteria, and their quotes - no pictures. The pictures for characters are in the following section)
==Editorial philosophy==
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.


No Piantas :<
'''General'''
mw-collapsible mw-collapsed navbox mario
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
border-collapse:collapse
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
#{{wp|Perfect is the enemy of good}}.


<center>
'''Article specific'''
{| width=80% cellspacing=0 border=1 cellpadding=3 class="wikitable mw-collapsible" style="border-collapse:collapse; background:#FFFFFF"
#The articles I work on do not "belong" to me.
|-style="background:#2501BB; color:white;"
#Wiki-editing is collaborative and communal.
! No.
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
! Name
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
! Unlock criterion
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
! Placement
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
! Dialogue
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].


|-
==Notes and references==
|align=center| 01
===Notes===
|align=center| [[Yoshi]]
<references group=note/>
|align=center| Complete "[[Saddle Up with Yoshi]]".
|align=center| tip of nose
|align=center| none
|-
|align=center| 02
|align=center| [[Yellow Toad (Toad Brigade)|Yellow Toad]]
|align=center| Complete "[[Digga-Leg's Planet]]".
|align=center| below right ear
|align=center| "''Hey--everyone's waiting for you on the [[Starshroom]]! We found a [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px]], so we're keeping it there for you.''"
|-
|align=center| 03
|align=center| [[Banktoad]]
|align=center| Accumulate 7 [[Power Star]]s.
|align=center| small patch of white flowers on the deck
|align=center| "''Hello from your friendly Banktoad! I can help share your stash of [[File:SMG Asset Sprite UI Star Bit.png|x15px]] [[Star Bit]]s with other adventurers!''"
|-
|align=center| 04
|align=center| [[Mailtoad]]
|align=center| Accumulate 13 Power Stars.
|align=center| patch of red flowers on the deck
|align=center| "''Hello! I've held on to every [[File:SMG Asset Sprite UI Mail.png|15px]] I've recieved! Here--look…''"
|-
|align=center| 05
|align=center| [[Star Bunny]]
|align=center| Complete "[[Think Before You Shake]]".
|align=center| under right ear lobe
|align=center| "''Shake {{button|wii|Wiimote}} when you're in midjump! [[Spin]]ning will give you just a little more OOMPH! How do you think I jump so high, boiyoing? Try it with me!''"
|-
|align=center| 06
|align=center| [[Honeybee]]
|align=center| Complete "[[The Secret Wall Jump]]".
|align=center| left of the middle engine
|align=center| "''Bet you'd like to know our secret… When we get [[File:SMG Asset Sprite UI Coin.png|x15px]] [[coin]]s in the air, we can fly farther!''"
|-
|align=center| 07
|align=center| [[Penguin]]
|align=center| Complete "[[Exploring the Cosmic Cavern]]".
|align=center| back of the head, near the tea set
|align=center| "''Shake {{button|wii|Wiimote}} when you're in the water for a burst of speed! A lot of penguins don't know that…''"
|-
|align=center| 08
|align=center| [[Jibberjay]]
|align=center| Complete "[[Jungle Fluzzard Race]]".
|align=center| near the path above the left sideburn
|align=center| "''Listen up! Listen up! There's a trick to going fast with [[Fluzzard]]! Point {{button|wii|Wiimote}} down to dive! Keep diving to go fast! Dive! Dive whenever you can! Fast! Fast!''"
|-
|align=center| 09
|align=center| First [[Lumalee]]
|align=center| Collect one [[Power Star]] in [[World 3 (Super Mario Galaxy 2)|World 3]].
|align=center| [[Pipe Room]] in the left ear
|align=center| "''Lumalee! ♪ Lumalop! ♪ Welcome to the Luma Shop! Care to spin a [[Chance Cube]] for only 30 [[File:SMG Asset Sprite UI Star Bit.png|x15px]] Star Bits?''"
|-
|align=center| 10
|align=center| [[Whittle]]
|align=center| Complete "[[Tall Trunk's Big Slide]]".
|align=center| behind the left ear
|align=center| "''Collect many [[File:SMG2 Asset Sprite UI Comet Medal.png|15px]]? [[Prankster Comet|Comet]] arrive! First time in galaxy… Always one [[File:SMG2 Asset Sprite UI Comet Medal.png|15px]] somewhere! Look hard.''"
|-
|align=center| 11
|align=center| [[Gold Gearmo]]
|align=center| Complete "[[C'mere, Goomba]]".
|align=center| at tea set
|align=center| "''I kinda dig those [[File:SMG2 Asset Sprite UI Goomba.png|15px]] [[Goomba|guys]]!''"
|-
|align=center| 12
|align=center| [[Silver Gearmo]]
|align=center| Complete "[[C'mere, Topman]]".
|align=center| at tea set
|align=center| "''I just love the way those li'l [[File:SMG2 Asset Sprite UI Spiky Topman.png|15px]] [[Spiky Topman|red guys]] spin!''"
|-
|align=center| 13
|align=center| Second Lumalee
|align=center| Complete "[[The Magnificent Magma Sea]]".
|align=center| Pipe Room in the left ear
|align=center| "''Care to spin 5 Chance Cubes for only 100 [[File:SMG2 Asset Sprite UI Coins.png|15px]] coins?''"
|-
|align=center| 14
|align=center| [[Bob-omb Buddy]]
|align=center| Complete "[[Return of the Whomp King]]".
|align=center| near bridge, north of tea set
|align=center| "''Have you heard of this [[World S|mythical, legendary world]]? It sounds like an amazing place, but I wonder how you get there…''"
|-
|align=center| 15
|align=center| First [[Luma (species)|Green Luma]]
|align=center| Complete "[[Throwback Throwdown]]".
|align=center| left of the stern, by the [[tree]]
|align=center| "''Seeking the cosmic jewels…it's been our lifelong pursuit… There is a saying that 'they can be found when all the [[Power Star|stars]] have been collected…'''"
|-
|align=center| 16
|align=center| Second Green Luma
|align=center| Accumulate 120 Power Stars.
|align=center| left of the stern, by the tree
|align=center| "''The universe is so full of joy… Have you ever seen a [[File:Smg2 icon greencomet.png|15px]] cosmic jewel? They have such a happy shine! And if you listen closely, you can hear the wonderful tinkling sound when one is nearby! Seriously!''"
|-
|align=center| 17
|align=center| [[Rosalina]]
|align=center| Complete "[[The Perfect Run]]".
|align=center| big patch of white flowers on the deck
|align=center| "''I want to give you my thanks.''"
|}
</center>


==References==
===References===
<references/>
<references/>

Revision as of 21:53, May 3, 2024

phrog

Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.

I wrote the character sections for Super Mario Odyssey. I contributed a lot to the articles for Super Mario 64, Super Mario Sunshine, Super Mario Galaxy (which is now featured - yay!), and Super Mario Galaxy 2, alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Garden projects

I draft large-scale projects at User:Nintendo101/garden. Anyone is free to view and comment on it.

Current project focus: Super Mario Odyssey.

Project notes:

  • Bridging with sister games.

For small-scale projects, see User:Nintendo101/flowerpot. These are usually for small articles for minor characters, enemies, and obstacles.

Current project focus: the signboards from the 3D Super Mario games.

Stuff I made that you can use

To-do list

Articles to be made

You're welcome to jump on these if you'd like.

Small articles relevant to one or two games

  1. flipping block, platforms from Tick-Tock Clock in SM64 and NSMB.
  2. metal crate, the pushable stone block from SM64.
  3. Clock hand, the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "minute hands", which currently redirects to Big Ben.
  4. spinning disc, broad, spinning platforms from SM64.
  5. wobbly platform from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
  6. wooden beam from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
  7. poster (object) from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
  8. tank (Super Mario Sunshine) from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
  9. window from SMS. Spraying into the open window releases a coin. Currently redirects to Window from Coit Tower.
  10. gate (Super Mario Sunshine) under Pianta Village. Smackable Flip Panel that pushes it along a track.
  11. green panel from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
  12. basket (Super Mario Sunshine) containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
  13. boat (Super Mario Sunshine), the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
  14. mirror (Super Mario Sunshine) from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
  15. Roller Coaster (Super Mario Sunshine) from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
  16. giant fruit from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
  17. bull's-eye (Super Mario Galaxy 2). Striking the target's center awards Mario with an extra life.
  18. cymbals (Super Mario Galaxy 2) from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
  19. handle (Super Mario Galaxy 2). Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
  20. giant grape from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
  21. Star Barrier from SMG2. Roadblocks on the world map.
  22. Cannon (Spike Ball) from SM3DL. Turrets that release Spike Balls. Some pivot.
  23. Bowser Switch from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
  24. view plate from SM3DL. Stepping on this panel shifts the 3D perspective.
  25. glowing spot from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
  26. gold P Switch from SM3DW. Releases a flood of coins.
  27. sand statue from SM3DW. Breakable sculptures of Bowser and Goombas.
  28. ? Block tower from SM3DW. Type of Switch Block that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
  29. invisible walkway from SM3DW. The blue, largely obscured platforms from Footlight Lane.
  30. firework bomb from SMO. Released by turrets in Bowser's Kingdom. Called cannonballs in the brochure.
  31. giant seed from SMO. The big seeds that Mario carries over his head.
  32. Block (Super Mario Odyssey). Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
  33. dove from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
  34. dumpster from SMO.
  35. Flower (Spin Throw) from SMO. Successor to stone circles. Separate from normal flowers that are also in the game.
  36. garbage from SMO. Currently a redirect to trash that is used nowhere on the wiki.
  37. knob-like structure from SMO. Includes lampposts, horns, Tail Tree (don't lump - just mention), Jaxi Statue (as before), white spire, iron fence, etc.
  38. plaster wall from SMO. Surfaces ascendable by Pokio.
  39. Rankings Board from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Rankings Board" within in-game dialogue.
  40. red door from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
  41. sword (Super Mario Odyssey) from Ruined Kingdom.
  42. stone wall from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.


Large articles relevant to multiple games

  1. bone from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
  2. fish (environmental object) from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
  3. Float from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
  4. ice from many games. Slippery surface of the snow levels. Currently redirects to Ice, a stage object from Dr. Mario World.
  5. Jet Pipe from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to Warp Pipe.
  6. snow from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
  7. waterfall from SMB3, SMG, and SMG2. Currently redirects to List of fighters debuting in Super Smash Bros. Brawl#Squirtle.

Nomination projects

  • Help bring the following to feature status (high priority):
  1. Super Mario 64
  2. Super Mario Sunshine
  3. Super Mario Galaxy 2
  4. Super Mario Odyssey
  1. Super Mario Bros.
  2. Super Mario Bros. 3
  3. Super Mario Land 2: 6 Golden Coins
  4. (also SML and SM3DW, if delisting proposal is successful)

Editorial philosophy

This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.

General

  1. Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
  2. Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See The Death of the Author for more context.
  3. The simplest explanation for something is usually correct.
  4. In lieu of references, I tend to be a lumper.
  5. Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
  6. It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
  7. Perfect is the enemy of good.

Article specific

  1. The articles I work on do not "belong" to me.
  2. Wiki-editing is collaborative and communal.
  3. Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
  4. Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
  5. I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
  6. I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
  7. I strive to create more uniformity between the mainline Super Mario articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the Donkey Kong and Yoshi's Island games, and shared chart structures.
  8. Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
  9. I consult the Japanese release of the Super Mario Encyclopedia (2015) and Mario Portal to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see here.

Notes and references

Notes


References