User:Nintendo101: Difference between revisions

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Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.
{{NIWA|Bulbapedia=User talk:Zoode101|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101Nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]


I wrote the character sections for ''Super Mario 64'', ''Super Mario Galaxy 2'', and ''Super Mario Odyssey''. I contributed much of the article for ''Super Mario Sunshine'' and am currently working on ''Super Mario Galaxy''.
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.
 
I wrote the character sections for ''Super Mario Odyssey''. I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), and ''Super Mario Galaxy 2'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.


I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.


During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', and ''[[Captain Toad: Treasure Tracker]]''. I will complete this marathon with ''[[Super Mario Odyssey]]''. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Captain Toad: Treasure Tracker]]'', and ''[[Super Mario Odyssey]]''. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.


My favorite video game character is [[Yoshi]].
My favorite video game character is [[Yoshi]].


==Sandbox for current project==
==Garden projects==
===Setting===
I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
[[File:SMG2 Portal.png|x150px|thumb||right|portal.]]
''Super Mario Galaxy 2'' is set in outer space. Unlike [[Super Mario Galaxy|its predecessor]], no levels – referred to as "galaxies" in this game – take place on [[Earth|Mario's home planet]]. A galaxy is a cluster of small planetary bodies and other celestial objects that can be traveled between. As in the first ''Super Mario Galaxy'', most planets have their own [[gravity|gravitational pull]] that prevents Mario from falling down [[pit]]s and makes it less likely for the player to become lost. Not all planets have their own centers of gravity: some have layouts more comparable to the courses of ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]''. There is a great emphasis on two-dimensional gameplay in ''Super Mario Galaxy 2'', with entire galaxies exclusively or mostly taking place on a 2D plane. The presence of these types of levels derive from an intentional design choice to make the game simpler and more accessible to players daunted by three-dimensional platformers. Many galaxies focus on the integration of switches to change the mechanics of a galaxy as it is played, a concept loosely influenced by design choices made to differentiate ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' from its predecessor, ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. There are galaxies built around using switches to shift the gravitational plane from the floor to the ceiling; ones that slow down time; and ones that grant access to new areas.
 
Because ''Super Mario Galaxy 2'' was built in the same engine as ''Super Mario Galaxy'' and inherited most of its assets, the games visually look very similar to each other. ''Super Mario Galaxy 2'' has inherited many of the same visual cues to communicate that the game takes place in space in addition to establishing its own. [[Starship Mario]], the spacefaring hub, flies by stars, asteroid belts, and black holes as [[Mario]] progresses. The outer space theme, though still present and explored in some different ways, is overall a little more muted in this game with the deemphasis on traversing 3D planets and integration of blue skyboxes over dark, starry ones. The game's core is whimsical.
 
===Galaxies===
Departure from proceeding 3D games - the hub is not a sprawling area with individual level access points - it is more like a home. On the Grand World Map, its a stand-in for Mario himself, similar to sprite icons in past games, moving from galaxy to galaxy
 
Simplified "world" layout comparable to those of Super Mario Bros. 3 and Yoshi's Island (rather unilateral: not as complex as Super Mario World or Super Mario Land 2)


Organization of levels becomes a little more complex with each world, but it always begins with a normal galaxy and ends with a boss castle galaxy; no worlds can be skipped over to reach the credits
'''Current project focus''': ''[[Super Mario Odyssey]]''.
{{br}}
Project notes:
*Bridging with sister games.


Bonus "World S", similar in concept to Star Road or World 9 from NSMBW
For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.


Normal galaxies have two normal missions, a prankster comet, and two "needle in hay stack" styled Green Stars unlocked once all normal Power Stars have been collected
'''Current project focus''': the signboards from the 3D ''Super Mario'' games.


<center>
==Stuff I made that you can use==
{|width=100% class="wikitable"
*[[Template:Chart icon]]
! colspan="12" style="background:#2501BB; color:white;"| Galaxies
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
|-
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]
| colspan="12" style="background:#347BDD; color:white;"| [[File:SMG2 Asset Texture World Banner (World 1).png|x25px|link=World 1 (Super Mario Galaxy 2)]] '''World 1: <small>The Great Space Journey Begins</small>'''
|-
!colspan="4" style="background:#7BDB7B"| 01. [[Sky Station Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×9 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#7BDB7B"| Missions
!colspan="4" style="background:#AFFFAA"| 02. [[Yoshi Star Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×8 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#AFFFAA"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Sky Station Galaxy (Storming the Sky Fleet).png|x90px]]
| colspan="2" align=left style="background:#CBF1CB"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Peewee Piranha's Temper Tantrum]] ([[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Yoshi Star Galaxy (Saddle Up with Yoshi).png|x90px]]
| colspan="2" align=left style="background:#ECFFEC"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Saddle Up with Yoshi]] ([[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#B4EAB4"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Storming the Sky Fleet]] ([[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 3]])
| colspan="2" align=left style="background:#C8FFC5"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Spiny Control]]
|-
| colspan="2" align=left style="background:#CBF1CB"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Peewee Piranha's Speed Run]]
| colspan="2" align=left style="background:#ECFFEC"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Spiny Rainbow Romp]]
|-
|colspan="6" align=center style="background:#B4EAB4"| nihil<br>'''Unlock criterion''': complete the prologue
|colspan="6" align=center style="background:#C8FFC5"| nihil<br>'''Unlock criterion''': complete "Peewee Piranha's Temper Tantrum"
|-
!colspan="4" style="background:#C788D2"| 03. [[Spin-Dig Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#C788D2"| Missions
!colspan="4" style="background:#82DEfD"| 04. [[Fluffy Bluff Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#82DEFD"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Spin-Dig Galaxy (Digga-Leg's Planet).png|x90px]]
| colspan="2" align=left style="background:#E1BFE7"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Digga-Leg's Planet]] ([[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Fluffy Bluff Galaxy (Search for the Toad Brigade Captain).png|x90px]]
| colspan="2" align=left style="background:#E1F7FF"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Search for the Toad Brigade Captain]] ([[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#D5A3DD"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Silver Stars Down Deep]] ([[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 3]])
| colspan="2" align=left style="background:#BEEDFE"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Every Planet Has Its Price]]
|-
| colspan="2" align=left style="background:#E1BFE7"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Digga-Leg's Daredevil Run]]
| colspan="2" align=left style="background:#E1F7FF"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Stomp Challenge]]
|-
|colspan="6" align=center style="background:#D5A3DD"| nihil<br>'''Unlock criteria''': collect 3 Power Stars and complete "Saddle Up with Yoshi"
|colspan="6" align=center style="background:#BEEDFE"| nihil<br>'''Unlock criterion''': complete "Digga-Leg's Planet"
|-
!colspan="4" style="background:#F6777B"| 05. [[Flip-Swap Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#F6777B"| Missions
!colspan="4" style="background:#BE8955"| 06. [[Rightside Down Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#BE8955"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Flip-Swap Galaxy (Think Before You Shake).png|x90px]]
| colspan="2" align=left style="background:#FBC5C6"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Think Before You Shake]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Swap Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flip-Swap Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Rightside Down Galaxy (Breaking the Laws of Gravity).png|x90px]]
| colspan="2" align=left style="background:#F4DBBA"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Breaking the Laws of Gravity]] ([[File:Smg2 icon greencomet.png|15px|link=Rightside Down Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rightside Down Galaxy#Green Star 2]])
|-
| colspan="2" align=left style="background:#F9A9AB"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coin Flip 'n' Sprint]]
| colspan="2" align=left style="background:#EABE81"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Great Crate Incinerator]]
|-
|colspan="6" align=center style="background:#FBC5C6"| nihil<br>'''Unlock criteria''': collect 3 Power Stars, complete "Saddle Up with Yoshi", and feed the Luma 300 Star Bits
|colspan="6" align=center style="background:#F4DBBA"| nihil<br>'''Unlock criterion''': complete "Digga-Leg's Planet"
|-
!colspan="4" style="background:#5ABC66"| 07. [[Bowser Jr.'s Fiery Flotilla]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="8" style="background:#5ABC66"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser Jr.'s Fiery Flotilla (Gobblegut's Aching Belly).png|x90px]]
| colspan="8" align=left style="background:#BBE3C0"| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Gobblegut's Aching Belly]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fiery Flotilla#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fiery Flotilla#Green Star 2]])
|-
| colspan="8" align=left style="background:#85CD8E"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Fiery Flotilla Speed Run]]
|-
|colspan="12" align=center style="background:#BBE3C0"| nihil<br>'''Unlock criteria''': collect 7 Power Stars and complete a mission in Fluffy Bluff
|-
| colspan="12" style="background:#347BDD; color:white;"| [[File:SMG2 Asset Texture World Banner (World 2).png|x25px|link=World 2 (Super Mario Galaxy 2)]] '''World 2: <small>Shooting Through the Stars</small>'''
|-
!colspan="4" style="background:#D29D4E"| 08. [[Puzzle Plank Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#D29D4E"| Missions
!colspan="4" style="background:#FF7F3C"| 09. [[Hightail Falls Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×3
!colspan="2" style="background:#FF7F3C"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Puzzle Plank Galaxy (The Puzzling Picture Block).png|x90px]]
| colspan="2" align=left style="background:#E8CDA6"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[The Puzzling Picture Block]] ([[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 3]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Hightail Falls Galaxy (Hot-Stepping Dash Pepper).png|x90px]]
| colspan="2" align=left style="background:#FFC7AB"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Hot-Stepping Dash Pepper]] ([[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#DCB376"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coin Shadow Vault]]
| colspan="2" align=left style="background:#FFA375"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Hightail Falls Speed Run]]
|-
| colspan="2" align=left style="background:#E8CDA6"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Bugaboom's Back]]
| colspan="2" align=left style="background:#FFC7AB"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Silver Stars in Hightail Falls]]
|-
|colspan="6" align=center style="background:#DCB376"| nihil<br>'''Unlock criterion''': complete "Gobblegut's Aching Belly"
|colspan="6" align=center style="background:#FFA375"| nihil<br>'''Unlock criterion''': complete a mission in Puzzle Plank
|-
!colspan="4" style="background:#50A6CC"| 10. [[Boulder Bowl Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#50A6CC"| Missions
!colspan="4" style="background:#7B9DFD"| 11. [[Cosmic Cove Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#7B9DFD"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Boulder Bowl Galaxy (Rock and Rollodillo).png|x90px]]
| colspan="2" align=left style="background:#A8D3E6"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Rock and Rollodillo]] ([[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 3]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Cosmic Cove Galaxy (Twin Falls Hideaway).png|x90px]]
| colspan="2" align=left style="background:#B8CAFE"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Twin Falls Hideaway]] ([[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 1]])
|-
| colspan="2" align=left style="background:#7DBDD9"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Rolling Crabber Romp]]
| colspan="2" align=left style="background:#98B3FE"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Exploring the Cosmic Cavern]] ([[File:Smg2 icon greencomet.png|15px|link=Cosmic Cove Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cosmic Cove Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#A8D3E6"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[C'mere, Goomba]]
| colspan="2" align=left style="background:#B8CAFE"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Catch That Star Bunny]]
|-
|colspan="6" align=center style="background:#7DBDD9"| nihil<br>'''Unlock criterion''': complete a mission in Puzzle Plank
|colspan="6" align=center style="background:#98B3FE"| nihil<br>'''Unlock criterion''': complete a mission in Hightail Falls or Boulder Bowl
|-
!colspan="4" style="background:#E583A1"| 12. [[Wild Glide Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#E583A1"| Missions
!colspan="4" style="background:#9AD53B"| 13. [[Honeybloom Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#9AD53B"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Wild Glide Galaxy (Fluzzard's First Flight).png|x90px]]
| colspan="2" align=left style="background:#F3C5D3"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Fluzzard's First Flight]] ([[File:Smg2 icon greencomet.png|15px|link=Wild Glide Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Wild Glide Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Honeybloom Galaxy (Bumble Beginnings).png|x90px]]
| colspan="2" align=left style="background:#D3ECAA"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Bumble Beginnings]] ([[File:Smg2 icon greencomet.png|15px|link=Honeybloom Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Honeybloom Galaxy#Green Star 2]])
|-
| colspan="2" align=left style="background:#ECA6BC"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Jungle Fluzzard Race]]
| colspan="2" align=left style="background:#B6E072"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Secret Wall Jump]]
|-
|colspan="6" align=center style="background:#F3C5D3"| nihil<br>'''Unlock criterion''': complete a mission in Hightail Falls or Boulder Bowl
|colspan="6" align=center style="background:#D3ECAA"| nihil<br>'''Unlock criteria''': complete a mission in Hightail Falls or Boulder Bowl and feed the Luma 700 Star Bits
|-
!colspan="4" style="background:#49AD87"| 14. [[Bowser's Lava Lair]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="8" style="background:#49AD87"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser's Lava Lair (Bowser's Big Lava Power Party).png|x90px]]
| colspan="8" align=left style="background:#B6E0D0"| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Bowser's Big Lava Power Party]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Lava Lair#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Lava Lair#Green Star 2]])
|-
| colspan="8" align=left style="background:#66BE9C"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Lava Lair Speed Run]]
|-
|colspan="12" align=center style="background:#B6E0D0"| nihil<br>'''Unlock criteria''': collect 14 Power Stars and complete a mission in Cosmic Cove, Wild Glide, or Honeybloom
|-
| colspan="12" style="background:#347BDD; color:white;"| [[File:SMG2 Asset Texture World Banner (World 3).png|x25px|link=World 3 (Super Mario Galaxy 2)]] '''World 3: <small>The Far Reaches of the Universe</small>'''
|-
!colspan="4" style="background:#6FD450"| 15. [[Tall Trunk Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×1
!colspan="2" style="background:#6FD450"| Missions
!colspan="4" style="background:#D771BA"| 16. [[Cloudy Court Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#D771BA"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Tall Trunk Galaxy (Tall Trunk's Big Slide).png|x90px]]
| colspan="2" align=left style="background:#CDF0C2"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[The Flotacious Blimp Fruit]] ([[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Cloudy Court Galaxy (Head in the Clouds).png|x90px]]
| colspan="2" align=left style="background:#EDC1E0"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Head in the Clouds]] ([[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#9FE28A"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Tall Trunk's Big Slide]] ([[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 3]])
| colspan="2" align=left style="background:#E4A0D1"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[The Shadow Lining]]
|-
| colspan="2" align=left style="background:#CDF0C2"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Tall Trunk's Purple Coin Slide]]
| colspan="2" align=left style="background:#EDC1E0"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Silver Stars in the Purple Pond]]
|-
|colspan="6" align=center style="background:#9FE28A"| nihil<br>'''Unlock criterion''': complete "Bowser's Big Lava Power Party"
|colspan="6" align=center style="background:#E4A0D1"| nihil<br>'''Unlock criterion''': complete "Bowser's Big Lava Power Party"
|-
!colspan="4" style="background:#6C9CB4"| 17. [[Haunty Halls Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×1
!colspan="2" style="background:#6C9CB4"| Missions
!colspan="4" style="background:#B2E1F8"| 18. [[Freezy Flake Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#B2E1F8"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Haunty Halls Galaxy (Sneaking Down the Creepy Corridor).png|x90px]]
| colspan="2" align=left style="background:#BAD1DC"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[A Glimmer of Bulb Berry]] ([[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Freezy Flake Galaxy (Bowser on Ice).png|x90px]]
| colspan="2" align=left style="background:#E0F3FC"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Bowser on Ice]] ([[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 2]])
|-
| colspan="2" align=left style="background:#92B6C8"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Sneaking Down the Creepy Corridor]] ([[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 3]])
| colspan="2" align=left style="background:#CDECFB"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Sorbetti's Chilly Reception]] ([[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#BAD1DC"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Spooky Cosmic Clone Chase]]
| colspan="2" align=left style="background:#E0F3FC"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Skating Challenge]]
|-
|colspan="6" align=center style="background:#92B6C8"| nihil<br>'''Unlock criteria''': complete a mission in Tall Trunk or Freezy Flake
|colspan="6" align=center style="background:#CDECFB"| nihil<br>'''Unlock criterion''': complete a mission in Cloudy Court or Haunty Halls
|-
!colspan="4" style="background:#DE9E36"| 19. [[Rolling Masterpiece Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×9
!colspan="2" style="background:#DE9E36"| Missions
!colspan="4" style="background:#9EF57B"| 20. [[Beat Block Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×3 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×1
!colspan="2" style="background:#9EF57B"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Rolling Masterpiece Galaxy (Silver Chomp Grudge Match).png|x90px]]
| colspan="2" align=left style="background:#F1D6A9"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Silver Chomp Grudge Match]] ([[File:Smg2 icon greencomet.png|15px|link=Rolling Masterpiece Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rolling Masterpiece Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Beat Block Galaxy (Step to the Beep).png|x90px]]
| colspan="2" align=left style="background:#DAFBCD"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Step to the Beep]] ([[File:Smg2 icon greencomet.png|15px|link=Beat Block Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Beat Block Galaxy#Green Star 2]])
|-
| colspan="2" align=left style="background:#E9BE77"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Masterpiece Speed Run]]
| colspan="2" align=left style="background:#C3F9AD"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Silver Stars in Double Time]]
|-
|colspan="6" align=center style="background:#F1D6A9"| nihil<br>'''Unlock criterion''': complete a mission in Freezy Flake
|colspan="6" align=center style="background:#DAFBCD"| nihil<br>'''Unlock criterion''': complete "A Glimmer of Bulb Berry" and feed the Luma 1000 Star Bits
|-
!colspan="4" style="background:#EA5622"| 21. [[Bowser Jr.'s Fearsome Fleet]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="8" style="background:#EA5622"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser Jr.'s Fearsome Fleet (Bowser Jr.'s Mighty Megahammer).png|x90px]]
| colspan="8" align=left style="background:#F4AA90"| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Bowser Jr.'s Mighty Megahammer]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fearsome Fleet#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fearsome Fleet#Green Star 2]])
|-
| colspan="8" align=left style="background:#EF855F"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Megahammer's Daredevil Bash]]
|-
|colspan="12" align=center style="background:#F4AA90"| nihil<br>'''Unlock criteria''': collect 28 Power Stars and complete "Bowser's Big Lava Power Party"
|-
| colspan="12" style="background:#347BDD; color:white;"| [[File:SMG2 Asset Texture World Banner (World 4).png|x25px|link=World 4 (Super Mario Galaxy 2)]] '''World 4: <small>The Many Mysteries of the Cosmos</small>'''
|-
!colspan="4" style="background:#ECB10A"| 22. [[Supermassive Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#ECB10A"| Missions
!colspan="4" style="background:#8E8BDA"| 23. [[Flipsville Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×8 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#8E8BDA"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Supermassive Galaxy (Huge Trouble with Big Wigglers).png|x90px]]
| colspan="2" align=left style="background:#FADC86"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Huge Trouble with Big Wigglers]] ([[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 3]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Flipsville Galaxy (Flip-Flopping in Flipsville).png|x90px]]
| colspan="2" align=left style="background:#D4D3F1"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Flip-Flopping in Flipsville]] ([[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#F7C636"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Big Wigglers Speed Run]]
| colspan="2" align=left style="background:#B5B3E7"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Flipsville's New Digs]]
|-
| colspan="2" align=left style="background:#FADC86"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[In Full Bloom]]
| colspan="2" align=left style="background:#D4D3F1"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coin Spin Speed Run]]
|-
|colspan="6" align=center style="background:#F7C636"| nihil<br>'''Unlock criterion''': complete "Bowser Jr.'s Mighty Megahammer"
|colspan="6" align=center style="background:#B5B3E7"| nihil<br>'''Unlock criterion''': complete a mission in Supermassive or Sweet Mystery
|-
!colspan="4" style="background:#4BB0FB"| 24. [[Starshine Beach Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2
!colspan="2" style="background:#4BB0FB"| Missions
!colspan="4" style="background:#FD2C27"| 25. [[Chompworks Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#FD2C27"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Starshine Beach Galaxy (Climbing the Cloudy Tower).png|x90px]]
| colspan="2" align=left style="background:#C6E6FE"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Surf, Sand, and Silver Stars]] ([[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 2]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Chompworks Galaxy (Spring into the Chompworks).png|x90px]]
| colspan="2" align=left style="background:#FEB6B4"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Where the Chomps Are Made of Gold]] ([[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 2]])
|-
| colspan="2" align=left style="background:#96D0FC"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Climbing the Cloudy Tower]] ([[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 3]])
| colspan="2" align=left style="background:#FD6763"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Spring into the Chompworks]] ([[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#C6E6FE"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Purple Coin Beach Dash]]
| colspan="2" align=left style="background:#FEB6B4"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Cosmic Clones in the Chompworks]]
|-
|colspan="6" align=center style="background:#96D0FC"| nihil<br>'''Unlock criterion''': complete a mission in Flipsville or Honeyhop
|colspan="6" align=center style="background:#FD6763"| nihil<br>'''Unlock criterion''': complete a mission in Flipsville or Honeyhop
|-
!colspan="4" style="background:#FF97F5"| 26. [[Sweet Mystery Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Yoshi.png|15px|Total number of missions that feature Yoshi.]]×2
!colspan="2" style="background:#FF97F5"| Missions
!colspan="4" style="background:#F7BE25"| 27. [[Honeyhop Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#F7BE25"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Sweet Mystery Galaxy (Bulb Berry's Mysterious Glow).png|x90px]]
| colspan="2" align=left style="background:#FFE1FC"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Bulb Berry's Mysterious Glow]] ([[File:Smg2 icon greencomet.png|15px|link=Sweet Mystery Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Sweet Mystery Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Honeyhop Galaxy (The Sweetest Silver Stars).png|x90px]]
| colspan="2" align=left style="background:#FCE8AE"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[The Sweetest Silver Stars]] ([[File:Smg2 icon greencomet.png|15px|link=Honeyhop Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Honeyhop Galaxy#Green Star 2]])
|-
| colspan="2" align=left style="background:#FFC3FA"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Bulb Berry's Purple Coin Glow]]
| colspan="2" align=left style="background:#FBDD89"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Score Challenge]]
|-
|colspan="6" align=center style="background:#FFE1FC"| nihil<br>'''Unlock criteria''': complete "Bowser Jr.'s Mighty Megahammer" and feed the Luma 1200 Star Bits
|colspan="6" align=center style="background:#FCE8AE"| nihil<br>'''Unlock criterion''': complete a mission in Supermassive
|-
!colspan="4" style="background:#A466C6"| 28. [[Bowser's Gravity Gauntlet]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="8" style="background:#A466C6"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser's Gravity Gauntlet (Breaking into Bowser's Castle).png|x90px]]
| colspan="8" align=left style="background:#C8A3DD"| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Breaking into Bowser's Castle]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Gravity Gauntlet#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Gravity Gauntlet#Green Star 2]])
|-
| colspan="8" align=left style="background:#B27FCF"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Gravity Star Speed Run]]
|-
|colspan="12" align=center style="background:#C8A3DD"| nihil<br>'''Unlock criteria''': collect 40 Power Stars and complete a mission in Starshine Beach or Chompworks
|-
| colspan="12" style="background:#347BDD; color:white;"| [[File:SMG2 Asset Texture World Banner (World 5).png|x25px|link=World 5 (Super Mario Galaxy 2)]] '''World 5: <small>Trial of the Galaxies</small>'''
|-
!colspan="4" style="background:#DA5D51"| 29. [[Space Storm Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#DA5D51"| Missions
!colspan="4" style="background:#E09E12"| 30. [[Slipsand Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#E09E12"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Space Storm Galaxy (Follow Me, Bob-omb).png|x90px]]
| colspan="2" align=left style="background:#F0BFBA"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Follow Me, Bob-omb]] ([[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 1]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Slipsand Galaxy (Sailing the Sandy Seas).png|x90px]]
| colspan="2" align=left style="background:#F8DDA2"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Squizzard's Sandy Sinkhole]] ([[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#EBAAA3"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[To the Top of Topman's Tower]] ([[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 3]])
| colspan="2" align=left style="background:#F4CC74"| [[File:Smg2 icon powerstar.png|14px|link=Power Star]] [[Sailing the Sandy Seas]]
|-
| colspan="2" align=left style="background:#F0BFBA"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[C'mere, Topman]]
| colspan="2" align=left style="background:#F8DDA2"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Squizzard's Daredevil Run]]
|-
|colspan="6" align=center style="background:#EBAAA3"| nihil<br>'''Unlock criterion''': complete "Breaking into Bowser's Castle"
|colspan="6" align=center style="background:#F4CC74"| nihil<br>'''Unlock criterion''': complete a mission in Space Storm
|-
!colspan="4" style="background:#A3C3D1"| 31. [[Shiverburn Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#A3C3D1"| Missions
!colspan="4" style="background:#879BBF"| 32. [[Boo Moon Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#879BBF"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Shiverburn Galaxy (Prince Pikante's Peppery Mood).png|x90px]]
| colspan="2" align=left style="background:#D6E4EA"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Prince Pikante's Peppery Mood]] ([[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 3]])
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Boo Moon Galaxy (Silver Stars Pop-Up).png|x90px]]
| colspan="2" align=left style="background:#BBC6DB"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Silver Stars Pop-Up]] ([[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 3]])
|-
| colspan="2" align=left style="background:#C2D7E0"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Octo-Army Icy Rainbow Romp]]
| colspan="2" align=left style="background:#9DADCB"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Haunting the Howling Tower]]
|-
| colspan="2" align=left style="background:#D6E4EA"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Chimp's Ultimate Skating Challenge]]
| colspan="2" align=left style="background:#BBC6DB"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Star in the Sinking Swamp]]
|-
|colspan="6" align=center style="background:#C2D7E0"| nihil<br>'''Unlock criterion''': complete a mission in Space Storm
|colspan="6" align=center style="background:#9DADCB"| nihil<br>'''Unlock criterion''': complete a mission in Space Storm
|-
!colspan="4" style="background:#DB6C83"| 33. [[Upside Dizzy Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#DB6C83"| Missions
!colspan="4" style="background:#DC8E48"| 34. [[Fleet Glide Galaxy]] ([[File:SMG Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]])<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#DC8E48"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Upside Dizzy 2.png|x90px]]
| colspan="2" align=left style="background:#EFBFC9"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[A Walk on the Weird Side]] ([[File:Smg2 icon greencomet.png|15px|link=Upside Dizzy Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Upside Dizzy Galaxy#Green Star 2]])
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Fleet Glide Galaxy (Fluzzard's Wild Battlefield Glide).png|x90px]]
| colspan="2" align=left style="background:#F0CDAE"| [[File:smg2 icon powerstar.png|14px|link=Power Star]] [[Fluzzard's Wild Battlefield Glide]] ([[File:Smg2 icon greencomet.png|15px|link=Fleet Glide Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fleet Glide Galaxy#Green Star 2]])
|-
| colspan="2" align=left style="background:#E69AAA"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Burning Upside Dizzy]]
| colspan="2" align=left style="background:#E5AB77"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Fastest Feathers in the Galaxy]]
|-
|colspan="6" align=center style="background:#EFBFC9"| nihil<br>'''Unlock criterion''': complete a mission in Space Storm
|colspan="6" align=center style="background:#F0CDAE"| nihil<br>'''Unlock criteria''': complete a mission in Space Storm and feed the Luma 1500 Star Bits
|-
!colspan="4" style="background:#97C93D"| 35. [[Bowser Jr.'s Boom Bunker]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×4 [[File:SMG2 Asset Model World 1 (Earth Analog).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="8" style="background:#97C93D"| Missions
|-
| colspan="4" rowspan="2" align=center style="background:#FFFFFF"| [[File:SMG2 Screenshot Bowser Jr.'s Boom Bunker (Bowser Jr.'s Boomsday Machine).png|x90px]]
| colspan="8" align=left style="background:#D2E7AB"| [[File:Smg2 icon grandstar.png|14px|link=Grand Star]] [[Bowser Jr.'s Boomsday Machine]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Boom Bunker#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Boom Bunker#Green Star 2]])
|-
| colspan="8" align=left style="background:#B8DA7C"| [[File:Smg2 icon prankstercomet.png|14px|link=Prankster Comet]] [[Boomsday Machine Daredevil Run]]
|-
|colspan="12" align=center style="background:#D2E7AB"| nihil<br>'''Unlock criteria''': collect 55 Power Stars and complete a mission in Space Storm
|}
</center>


===Prankster Comets===
==To-do list==
No galaxy has more than one non-green Prankster Comet
===Articles to be made===
You're welcome to jump on these if you'd like.


===Starship Mario===
'''Small articles relevant to one or two games'''
Hub terraformed to look like Mario's head by Lubba
#[[flipping block]], platforms from Tick-Tock Clock in SM64 and NSMB.
#[[metal crate]], the pushable stone block from SM64.
#[[Clock hand]], the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "[[minute hand]]s", which currently redirects to [[Big Ben]].
#[[spinning disc]], broad, spinning platforms from SM64.
#[[wobbly platform]] from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
#[[wooden beam]] from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
#[[poster (object)]] from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
#[[tank (Super Mario Sunshine)]] from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
#[[window]] from SMS. Spraying into the open window releases a coin. Currently redirects to [[Window from Coit Tower]].
#[[gate (Super Mario Sunshine)]] under Pianta Village. Smackable Flip Panel that pushes it along a track.
#[[green panel]] from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
#[[basket (Super Mario Sunshine)]] containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
#[[boat (Super Mario Sunshine)]], the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
#[[mirror (Super Mario Sunshine)]] from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
#[[Roller Coaster (Super Mario Sunshine)]] from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
#[[giant fruit]] from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
#[[bull's-eye (Super Mario Galaxy 2)]]. Striking the target's center awards Mario with an extra life.
#[[cymbals (Super Mario Galaxy 2)]] from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
#[[handle (Super Mario Galaxy 2)]]. Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
#[[giant grape]] from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
#[[Star Barrier]] from SMG2. Roadblocks on the world map.
#[[Cannon (Spike Ball)]] from SM3DL. Turrets that release Spike Balls. Some pivot.
#[[Bowser Switch]] from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
#[[view plate]] from SM3DL. Stepping on this panel shifts the 3D perspective.
#[[glowing spot]] from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
#[[gold P Switch]] from SM3DW. Releases a flood of coins.
#[[sand statue]] from SM3DW. Breakable sculptures of Bowser and Goombas.
#[[? Block tower]] from SM3DW. Type of [[Switch Block (Super Mario 3D World)|Switch Block]] that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
#[[invisible walkway]] from SM3DW. The blue, largely obscured platforms from Footlight Lane.
#[[firework bomb]] from SMO. Released by turrets in Bowser's Kingdom. Called [[cannonball]]s in the brochure.
#[[giant seed]] from SMO. The big seeds that Mario carries over his head.
#[[Block (Super Mario Odyssey)]]. Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
#[[dove]] from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
#[[dumpster]] from SMO.
#[[Flower (Spin Throw)]] from SMO. Successor to [[stone circle]]s. Separate from normal [[Flower (environmental object)|flowers]] that are also in the game.
#[[garbage]] from SMO. Currently a redirect to [[trash]] that is used nowhere on the wiki.
#[[knob-like structure]] from SMO. Includes lampposts, horns, [[Tail Tree]] (don't lump - just mention), [[Jaxi Statue]] (as before), white spire, iron fence, etc.
#[[plaster wall]] from SMO. Surfaces ascendable by Pokio.
#[[Rankings Board]] from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Ranking''s'' Board" within in-game dialogue.
#[[red door]] from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
#[[sword (Super Mario Odyssey)]] from Ruined Kingdom.
#[[stone wall]] from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.


Rouge group of Lumas live on it, inc. Lubba and Baby Luma


As Mario progresses, power-ups are added to the engine room. Cloud Flower and Yoshi Egg become usable. Visual mark of progress.
'''Large articles relevant to multiple games'''
#[[bone]] from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
#[[fish (environmental object)]] from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
#[[Float]] from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
#[[ice]] from many games. Slippery surface of the snow levels. Currently redirects to [[Ice]], a stage object from ''Dr. Mario World''.
#[[Jet Pipe]] from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to [[Warp Pipe]].
#[[snow]] from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
#[[waterfall]] from SMB3, SMG, and SMG2. Currently redirects to [[List of fighters debuting in Super Smash Bros. Brawl#Squirtle]].


====Stowaways====
===Nomination projects===
Another mark of progress - NPCs permently board the ship once specific criteria are met (what are they? Just finishing certain missions or are they tied to Power Stars?)
*Help bring the following to feature status (high priority):
#''[[Super Mario 64]]''
#''[[Super Mario Sunshine]]''
#''[[Super Mario Galaxy 2]]''
#''[[Super Mario Odyssey]]''
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
*Help bring the following to feature status (low priority):
#''[[Super Mario Bros.]]''
#''[[Super Mario Bros. 3]]''
#''[[Super Mario Land 2: 6 Golden Coins]]''
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)


The NPCs share tricks on level progression and actions: some allude to late-game secrets, or are marks of progress for the player
==Editorial philosophy==
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.


As the Starship becomes more lively, the music becomes more flourished and complex
'''General'''
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
#{{wp|Perfect is the enemy of good}}.


(include mini list for NPCs, unlock criteria, and their quotes - no pictures. The pictures for characters are in the following section)
'''Article specific'''
#The articles I work on do not "belong" to me.
#Wiki-editing is collaborative and communal.
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].


No Piantas :<
==Notes and references==
===Notes===
<references group=note/>


==References==
===References===
<references/>
<references/>

Latest revision as of 21:53, May 3, 2024

phrog

Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.

I wrote the character sections for Super Mario Odyssey. I contributed a lot to the articles for Super Mario 64, Super Mario Sunshine, Super Mario Galaxy (which is now featured - yay!), and Super Mario Galaxy 2, alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Garden projects

I draft large-scale projects at User:Nintendo101/garden. Anyone is free to view and comment on it.

Current project focus: Super Mario Odyssey.

Project notes:

  • Bridging with sister games.

For small-scale projects, see User:Nintendo101/flowerpot. These are usually for small articles for minor characters, enemies, and obstacles.

Current project focus: the signboards from the 3D Super Mario games.

Stuff I made that you can use

To-do list

Articles to be made

You're welcome to jump on these if you'd like.

Small articles relevant to one or two games

  1. flipping block, platforms from Tick-Tock Clock in SM64 and NSMB.
  2. metal crate, the pushable stone block from SM64.
  3. Clock hand, the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "minute hands", which currently redirects to Big Ben.
  4. spinning disc, broad, spinning platforms from SM64.
  5. wobbly platform from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
  6. wooden beam from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
  7. poster (object) from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
  8. tank (Super Mario Sunshine) from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
  9. window from SMS. Spraying into the open window releases a coin. Currently redirects to Window from Coit Tower.
  10. gate (Super Mario Sunshine) under Pianta Village. Smackable Flip Panel that pushes it along a track.
  11. green panel from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
  12. basket (Super Mario Sunshine) containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
  13. boat (Super Mario Sunshine), the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
  14. mirror (Super Mario Sunshine) from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
  15. Roller Coaster (Super Mario Sunshine) from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
  16. giant fruit from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
  17. bull's-eye (Super Mario Galaxy 2). Striking the target's center awards Mario with an extra life.
  18. cymbals (Super Mario Galaxy 2) from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
  19. handle (Super Mario Galaxy 2). Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
  20. giant grape from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
  21. Star Barrier from SMG2. Roadblocks on the world map.
  22. Cannon (Spike Ball) from SM3DL. Turrets that release Spike Balls. Some pivot.
  23. Bowser Switch from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
  24. view plate from SM3DL. Stepping on this panel shifts the 3D perspective.
  25. glowing spot from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
  26. gold P Switch from SM3DW. Releases a flood of coins.
  27. sand statue from SM3DW. Breakable sculptures of Bowser and Goombas.
  28. ? Block tower from SM3DW. Type of Switch Block that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
  29. invisible walkway from SM3DW. The blue, largely obscured platforms from Footlight Lane.
  30. firework bomb from SMO. Released by turrets in Bowser's Kingdom. Called cannonballs in the brochure.
  31. giant seed from SMO. The big seeds that Mario carries over his head.
  32. Block (Super Mario Odyssey). Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
  33. dove from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
  34. dumpster from SMO.
  35. Flower (Spin Throw) from SMO. Successor to stone circles. Separate from normal flowers that are also in the game.
  36. garbage from SMO. Currently a redirect to trash that is used nowhere on the wiki.
  37. knob-like structure from SMO. Includes lampposts, horns, Tail Tree (don't lump - just mention), Jaxi Statue (as before), white spire, iron fence, etc.
  38. plaster wall from SMO. Surfaces ascendable by Pokio.
  39. Rankings Board from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Rankings Board" within in-game dialogue.
  40. red door from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
  41. sword (Super Mario Odyssey) from Ruined Kingdom.
  42. stone wall from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.


Large articles relevant to multiple games

  1. bone from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
  2. fish (environmental object) from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
  3. Float from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
  4. ice from many games. Slippery surface of the snow levels. Currently redirects to Ice, a stage object from Dr. Mario World.
  5. Jet Pipe from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to Warp Pipe.
  6. snow from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
  7. waterfall from SMB3, SMG, and SMG2. Currently redirects to List of fighters debuting in Super Smash Bros. Brawl#Squirtle.

Nomination projects

  • Help bring the following to feature status (high priority):
  1. Super Mario 64
  2. Super Mario Sunshine
  3. Super Mario Galaxy 2
  4. Super Mario Odyssey
  1. Super Mario Bros.
  2. Super Mario Bros. 3
  3. Super Mario Land 2: 6 Golden Coins
  4. (also SML and SM3DW, if delisting proposal is successful)

Editorial philosophy

This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.

General

  1. Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
  2. Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See The Death of the Author for more context.
  3. The simplest explanation for something is usually correct.
  4. In lieu of references, I tend to be a lumper.
  5. Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
  6. It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
  7. Perfect is the enemy of good.

Article specific

  1. The articles I work on do not "belong" to me.
  2. Wiki-editing is collaborative and communal.
  3. Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
  4. Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
  5. I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
  6. I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
  7. I strive to create more uniformity between the mainline Super Mario articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the Donkey Kong and Yoshi's Island games, and shared chart structures.
  8. Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
  9. I consult the Japanese release of the Super Mario Encyclopedia (2015) and Mario Portal to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see here.

Notes and references

Notes


References