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Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.
{{NIWA|Bulbapedia=User talk:Zoode101|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101Nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]


I wrote the character sections for ''Super Mario 64'', ''Super Mario Galaxy 2'', and ''Super Mario Odyssey''. I contributed much of the article for ''Super Mario Sunshine'' and am currently working on ''Super Mario Galaxy''.
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.
 
I wrote the character sections for ''Super Mario Odyssey''. I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), and ''Super Mario Galaxy 2'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.


I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.


During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', and ''[[Captain Toad: Treasure Tracker]]''. I will complete this marathon with ''[[Super Mario Odyssey]]''. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Captain Toad: Treasure Tracker]]'', and ''[[Super Mario Odyssey]]''. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.


My favorite video game character is [[Yoshi]].
My favorite video game character is [[Yoshi]].


==Sandbox for current project==
==Garden projects==
<!--Many galaxies contain unique people, cultures, and problems reflective of the levels' individual mechanics. For example, the [[Honeyhive Galaxy]] is the first galaxy to introduce the [[Bee Mushroom]] and has sections built around using the [[Bee Mario|bee suit]]. The first mission in Honeyhive introduces a community of peaceful, sapient [[Honeybee]]s ruled by a [[Queen Bee]]. They share details about their way of life or specific mechanics on how to use the bee suit when prompted by Mario. The first mission also includes a diminutive bug enemy called a [[Flipbug]] that chase down Mario in his bee suit. The subsequent mission builds upon these details in introducing a similar but much larger bug enemy called a [[Mandibug]] that prey on the Honeybees and are established as neighboring species. This escalates in the third mission with a full on Mandibug invasion and a boss battle with a giant member of the species, [[Bugaboom]].-->
I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
===Setting===
[[File:SMG Artwork Outer Space.png|x150px|thumb||right|Key artwork of outer space, as presented on the game's boxart.]]
[[File:Ch2 5.png|x90px|thumb||right|[[Rosalina]] netting [[Star Bit]]s as she rides in a [[Starshroom|starship]].]]
''Super Mario Galaxy'' is set in [[space|outer space]]. With the exception of [[Grand Finale Galaxy]], which is [[Princess Peach]]'s [[Castle Grounds]] in the [[Mushroom Kingdom]], all levels – refered to as "galaxies" in this game – are staged on other worlds far removed from [[Mario]]'s [[Earth|home planet]]. This is the first entry in the [[Super Mario (series)|series]] to explicitly include an [[Space Zone|outer space setting]] since ''[[Super Mario Land 2: 6 Golden Coins]]'', and the first time it has been realized by the core ''Super Mario'' team at [[Nintendo EAD]]. A galaxy is an isolated cluster of planetary bodies. Most planets have their own [[Gravity|gravitational pull]], which prevents Mario from falling down [[bottomless pit]]s and enables him to return to his starting position if he just keeps moving forward. Mario's movement, physics, and trajectory bend organically around the planet's shape.<ref name=montreal/><ref name=jasper/> Because they have their own pull, most planets can be directly traveled between just by jumping. Otherwise they can be reached via stellate objects called [[Launch Star]]s and [[Pull Star]]s. Not all planets have their own unique gravity: some are shaped like the more traditional courses of ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'' and the gravitational pull is below their mass, but this is conveyed through context.<ref name=jasper/>
 
The theme of space is communicated in various ways throughout ''Super Mario Galaxy''. Many galaxies include distant asteroid belts or views of massive, unreachable planets orbiting suns that peak over their horizons. Depending on the distance from the game's [[camera]], the light from a visible sun retracts, mimicking the behavior of real sunlight. The {{wp|Skybox (video games)|skyboxes}} of the galaxies feature nebulas, auroras, and starry skies. Three-dimensional objects – including Mario himself – exhibit a soft glow in certain positions as if struck by the light from distant stars. [[Black hole]]s occur in place of bottomless pits in many galaxies. ''Super Mario Galaxy'' includes some motifs derivative of {{wp|science fiction}}, such as [[Gearmo|humanoid robots]], fortified battle facilities, [[UFO]]s, and starships. Much of the game's setting include whimsical, tranquil, and surreal elements comparable to those found in fairytales.<ref name=wired>Chris Kohler. "[https://www.wired.com/2007/12/interview-super/ Interview: ''Super Mario Galaxy'' Director On Sneaking Stories Past Miyamoto]". [https://www.wired.com/ ''Wired'']. Published 04 Dec 2007. Accessed 27 Feb 2021.</ref><ref name=quiet>Jacob Geller. "[https://youtu.be/IZ1y75vxO0o The Quiet Sadness of Mario Galaxy]". [https://www.youtube.com/ ''YouTube'']. Published 15 Feb 2019. Accessed 30 Jan 2021.</ref><ref name=ruben>Ruben Aize Meintema. "[https://eludamos.org/index.php/eludamos/article/view/93 Planets as small as your house: A review of ''Super Mario Galaxy'']". [https://eludamos.org/index.php/eludamos/index ''Eludamos: Journal for Computer Game Culture'']. 2010. 4(1). 125 – 128. Accessed 28 Feb 2021.</ref> Locations are reached via a palace-like starship called the [[Comet Observatory]], the game's hub world. It is overseen by a princess named [[Rosalina]] and is a nursery for spacefaring star children called [[Luma (species)|Luma]]s. In lieu of {{wp|Grey alien|alien}}s, the people found living in the galaxies include [[Star Bunny|Star Bunnies]], [[Honeybee]]s, and [[Penguin]]s. [[Star Bit]]s, small collectibles that fall from the sky like shooting stars, resemble {{wp|Konpeitō|konpeitō candies}} and are eaten by the Lumas.


According to director [[Yoshiaki Koizumi]], the primary theme of development for ''Super Mario Galaxy'' was to create a ''Super Mario'' game with spherical worlds. It was thought that these worlds would make it less likely that players would have to reposition the camera or get disoriented. These were issues he observed during the development of ''Super Mario 64'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', and ''Super Mario Sunshine'' that prevented complete immersion.<ref name=montreal>[[Yoshiaki Koizumi]]. "[https://youtu.be/A25Ab7RyUPs Super Mario Galaxy: The Journey from Garden to Galaxy]". [https://web.archive.org/web/20071028080149/http://www.sijm.ca/ ''Montreal International Games Summit''] (archived), Jan. 2007. Recorded by [https://www.youtube.com/channel/UCDPIKeNz3vl-nwayZ-r0POA Eric St-Cyr]. Compiled by [https://www.youtube.com/channel/UC1rayIrkZu7ssVkTTa89oPA Hover]. [https://www.youtube.com/ ''YouTube'']. Published 24 Sep 2016. Accessed 27 Feb 2021.</ref><ref name=jasper>Michael `Jasper` Ashworth. "[https://youtu.be/QLH_0T_xv3I How Spherical Planets Bent the Rules in Super Mario Galaxy]". [https://www.youtube.com/ ''YouTube'']. Published 29 Sep 2020. Accessed 27 Feb 2021.</ref> The decision to stage the game in outer space was made because the development team thought that the spherical worlds would most intuitively make sense as planets.<ref name=iwata>[[Satoru Iwata]]. "[http://iwataasks.nintendo.com/interviews/#/wii/super_mario_galaxy/0/0 Wii interviews: ''Super Mario Galaxy'']". [http://iwataasks.nintendo.com/ ''Iwata Asks'']. Published 2007. Accessed 27 Feb 2021.</ref> In 2017, a [[:File:3D Mario Infograph.jpg|figure]] was released by Nintendo that conveys that ''Super Mario Galaxy'' is structurally viewed as a different type of 3D ''Mario'' game from its immediate predecessors – the "sandbox-style" games ''Super Mario 64'' and ''Super Mario Sunshine''. Nintendo aligns it with the succeeding games ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', and ''[[Super Mario 3D World]]'' as a linear "course clear-style" game.<ref name=switch>[[Nintendo]]. "[https://www.youtube.com/watch?v=uuC4YLLkqME Nintendo Switch Presentation 2017]". [https://www.youtube.com/ ''YouTube'']. Published 17 Jan 2017. Accessed 30 Jan 2021.</ref> However, many of the levels in ''Super Mario Galaxy'' are structured similarly to its predecessors, particularly in the robust six-mission galaxies and the large planets that do not have their own centers of gravity. These principals derive from {{wp|hakoniwa}}, or "garden-in-box", and Koizumi cites it directly as an influence behind the worlds in ''Super Mario Galaxy''.<ref name=montreal/><ref name=wired/><ref name=hakoniwa>[[Bill Trinen]]. "[https://nintendotreehouse.tumblr.com/post/161799433482/whats-in-a-box What's in a Box?]". ''Nintendo Treehouse Log''. [https://www.tumblr.com/ Tumblr]. Published 14 Jun 2017. Accessed 30 Jan 2021.</ref>
'''Current project focus''': ''[[Super Mario Odyssey]]''.
{{br}}
Project notes:
*Bridging with sister games.


===Galaxies===
For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.
{{main|Galaxy}}
[[File:SMG Terrace Overview.png|x130px|thumb|The galaxy selection screen for the [[Terrace]] as presented in-game.]]
[[File:SMG Figure Galaxy types and access within the Terrace.png|x150px|thumb|A figure of the galaxies in the Terrace indicating their positioning, (''and other things I need to explain better'''...]]


In ''Super Mario Galaxy'', levels are accessed inside of [[dome]]s on the [[Comet Observatory]]. They are spatially distributed across the hub, similar to the access points for levels in ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]''. However, with the exception of the [[Garden]], each dome contains a set of five different galaxies instead of just one dedicated course. Domes are unlocked unilaterally as the player completes certain criteria. These make the domes homologous to the worlds of the 2D [[Super Mario (series)|''Super Mario'' games]] like ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]''. However, as in its 3D predecessors, the player is not limited to linear course progression in ''Super Mario Galaxy''.
'''Current project focus''': the signboards from the 3D ''Super Mario'' games.


Each galaxy contains objectives referred to as missions. Completing a mission has [[Mario]] acquire one of the galaxy's [[Power Star]]s, the same tokens used in ''Super Mario 64'' for unlocking levels. Once a specified number of Power Stars has been accumulated, a galaxy becomes unlockable at the player's discretion. Very few are absolutely required to play for game progression. The minimum number to access the game’s final level is 60 in a game that contains 240 total. Each mission has a introduction preview of the galaxy, similar to ''Super Mario Sunshine''.
==Stuff I made that you can use==
*[[Template:Chart icon]]
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]


Each dome has a [[Pull Star]] at its center and [[Polari]], who lets Mario view a map of the Comet Observatory when prompted. Entering the Pull Star brings Mario to an interactive selection screen of all the dome's galaxies. The galaxies orbit around the Pull Star (the {{wp|Origin (mathematics)|origin}}). The display is directly comparable to solar system models in aerodynamics, with each galaxy following a circular trajectory around the Pull Star. The distance of these orbital lines has a positive correlation with the number of Power Stars required to unlock them and a negative correlation with the number of mission available in the galaxies. (i.e. The farthest galaxies contain the fewest missions and are the hardest to unlock; the closest contain the most and are the easiest to unlock.) Using the [[Terrace]] dome as an example, a typical dome contains three different types of galaxies:
==To-do list==
===Articles to be made===
You're welcome to jump on these if you'd like.


*"Robust galaxies" that contain at least six missions. They either feature a high number of visitable planets or a small selection of large planets to explore. The missions build off of each other environmentally or narratively. (i.e. The events that occur in one mission foreshadow the events of the subsequent mission.) Two or more of the six missions typically involves a boss battle. Most domes contain two or three of these galaxies, and they are the first ones listed on the in-game [[Star List]]. They are the only galaxies orbited by [[Prankster Comet]]s. The robust galaxies of the Terrace are [[Good Egg Galaxy]] and [[Honeyhive Galaxy]].
'''Small articles relevant to one or two games'''
*"Mystery galaxies" that each contain one mission. Before being unlocked, they are represented by course preview models shaped like [[? Block]]s. These galaxies are highly distinctive in theme and mission. Some of them entail minigames like [[Ray Surfing]] or [[Star Ball]]. Others are athletic obstacle courses. Mystery galaxies usually require completing a certain mission in another galaxy in addition to accumulating a specific number of Power Stars to unlock. Each dome contains one or two mystery galaxies. In the Terrace, they are Loopdeeloop Galaxy and Flipswitch Galaxy.
#[[flipping block]], platforms from Tick-Tock Clock in SM64 and NSMB.
*"Boss galaxies" that each contain one mission. They feature linear obstacle courses that lead to boss battle. Half of them involve Bowser Jr., either directly or as the inciter for another boss to go after Mario. The other half feature Bowser himself. The star gained is always a Grand Star. With the exception of the Garden, each dome contains one boss galaxy and it is always on the outermost ring in the dome. Completing the mission in these galaxies is a criterion needed to unlock a subsequent dome and are required for game progression. They often have the highest Power Star threshold. The preview model in orbit resembles a bust of Bowser’s head with glowing eyes. The boss galaxy in the terrace is Bowser Jr.’s Robot Reactor.
#[[metal crate]], the pushable stone block from SM64.
#[[Clock hand]], the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "[[minute hand]]s", which currently redirects to [[Big Ben]].
#[[spinning disc]], broad, spinning platforms from SM64.
#[[wobbly platform]] from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
#[[wooden beam]] from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
#[[poster (object)]] from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
#[[tank (Super Mario Sunshine)]] from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
#[[window]] from SMS. Spraying into the open window releases a coin. Currently redirects to [[Window from Coit Tower]].
#[[gate (Super Mario Sunshine)]] under Pianta Village. Smackable Flip Panel that pushes it along a track.
#[[green panel]] from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
#[[basket (Super Mario Sunshine)]] containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
#[[boat (Super Mario Sunshine)]], the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
#[[mirror (Super Mario Sunshine)]] from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
#[[Roller Coaster (Super Mario Sunshine)]] from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
#[[giant fruit]] from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
#[[bull's-eye (Super Mario Galaxy 2)]]. Striking the target's center awards Mario with an extra life.
#[[cymbals (Super Mario Galaxy 2)]] from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
#[[handle (Super Mario Galaxy 2)]]. Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
#[[giant grape]] from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
#[[Star Barrier]] from SMG2. Roadblocks on the world map.
#[[Cannon (Spike Ball)]] from SM3DL. Turrets that release Spike Balls. Some pivot.
#[[Bowser Switch]] from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
#[[view plate]] from SM3DL. Stepping on this panel shifts the 3D perspective.
#[[glowing spot]] from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
#[[gold P Switch]] from SM3DW. Releases a flood of coins.
#[[sand statue]] from SM3DW. Breakable sculptures of Bowser and Goombas.
#[[? Block tower]] from SM3DW. Type of [[Switch Block (Super Mario 3D World)|Switch Block]] that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
#[[invisible walkway]] from SM3DW. The blue, largely obscured platforms from Footlight Lane.
#[[firework bomb]] from SMO. Released by turrets in Bowser's Kingdom. Called [[cannonball]]s in the brochure.
#[[giant seed]] from SMO. The big seeds that Mario carries over his head.
#[[Block (Super Mario Odyssey)]]. Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
#[[dove]] from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
#[[dumpster]] from SMO.
#[[Flower (Spin Throw)]] from SMO. Successor to [[stone circle]]s. Separate from normal [[Flower (environmental object)|flowers]] that are also in the game.
#[[garbage]] from SMO. Currently a redirect to [[trash]] that is used nowhere on the wiki.
#[[knob-like structure]] from SMO. Includes lampposts, horns, [[Tail Tree]] (don't lump - just mention), [[Jaxi Statue]] (as before), white spire, iron fence, etc.
#[[plaster wall]] from SMO. Surfaces ascendable by Pokio.
#[[Rankings Board]] from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Ranking''s'' Board" within in-game dialogue.
#[[red door]] from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
#[[sword (Super Mario Odyssey)]] from Ruined Kingdom.
#[[stone wall]] from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.


[[File:SMG Buoy Base Green Power Star Collected.png|thumb|330px|left|[[Mario]] getting a [[Green Star]] in the [[Buoy Base Galaxy]].]]
Mario encounters Luigi in four galaxies: Good Egg Galaxy]], Honeyhive Galaxy]], [[Battlerock Galaxy]], and [[Ghostly Galaxy]]. In Ghostly Galaxy, Luigi is at the end of "[[Luigi and the Haunted Mansion]]" holding a star. After Luigi is rescued, he can be seen in the observatory and helps Mario reach secret stars that he could not get alone. When Luigi is in other galaxies, Mario receives a letter from Luigi every time Luigi has found a Power Star, including a picture which helps Mario find Luigi. After the main game is finished, Mario can return and collect up to 120 stars. ''Super Mario Galaxy'' contains a few different types of stars, including red, green, and comet stars. The [[Green Star]]s are secret stars which are used to unlock the [[Trial Galaxies]] and one [[Red Power Star]] appears when Mario returns to the gate, which allows usage of the [[Red Star]] in the Comet Observatory.


After finishing a level, Mario's highest score of coins for the galaxy is recorded and the collected Star Bits are transferred to the [[Comet Observatory, where Mario can later use them to feed [[Hungry Luma]]s. The requirements for opening up each galaxy is listed below, with Star Bits if the galaxy is created by a [[Hungry Luma]]. Note, however, that some galaxies are not unlocked by simply obtaining a number of stars but by completing a specific star. This is true for all Hungry Lumas except the first, and all bonus galaxies from [[Buoy Base Galaxy]] onward.
'''Large articles relevant to multiple games'''
#[[bone]] from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
#[[fish (environmental object)]] from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
#[[Float]] from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
#[[ice]] from many games. Slippery surface of the snow levels. Currently redirects to [[Ice]], a stage object from ''Dr. Mario World''.
#[[Jet Pipe]] from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to [[Warp Pipe]].
#[[snow]] from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
#[[waterfall]] from SMB3, SMG, and SMG2. Currently redirects to [[List of fighters debuting in Super Smash Bros. Brawl#Squirtle]].


There are a total of forty-two galaxies in the game.
===Nomination projects===
*Help bring the following to feature status (high priority):
#''[[Super Mario 64]]''
#''[[Super Mario Sunshine]]''
#''[[Super Mario Galaxy 2]]''
#''[[Super Mario Odyssey]]''
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
*Help bring the following to feature status (low priority):
#''[[Super Mario Bros.]]''
#''[[Super Mario Bros. 3]]''
#''[[Super Mario Land 2: 6 Golden Coins]]''
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)


The amount of Power Stars and Star Bits listed after a galaxy is the amount of the corresponding collectibles that is required to unlock the galaxy.
==Editorial philosophy==
<center>
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.
{|width=100% class="wikitable"
! colspan="12" style="background:#20346F; color:white;"| Galaxies
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Terrace Dome Model.png|25px|link=Terrace (Super Mario Galaxy)]] '''The Terrace'''
|-
!colspan="4" style="background:#BFE465"| 01. [[Good Egg Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×18 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×3
!colspan="2" style="background:#BFE465"| Missions
!colspan="4" style="background:#F7BE25"| 02. [[Honeyhive Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#F7BE25"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:Good Egg Galaxy Starting Planet.png|x90px]]
| colspan="1" align=left style="background:#ECF7D1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Dino Piranha (mission)|Dino Piranha]]
| colspan="1" align=left style="background:#ECF7D1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[A Snack of Cosmic Proportions]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Honeyhive Starting Planet.png|x90px]]
| colspan="1" align=left style="background:#FCE8AE"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bee Mario Takes Flight]]
| colspan="1" align=left style="background:#FCE8AE"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Trouble on the Tower]]
|-
| colspan="1" align=left style="background:#E1F2B8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[King Kaliente's Battle Fleet]]
| colspan="1" align=left style="background:#E1F2B8"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Dino Piranha Speed Run]]
| colspan="1" align=left style="background:#FBDD89"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Big Bad Bugaboom]]
| colspan="1" align=left style="background:#FBDD89"| [[File:smg_icon_cosmiccomet.png|14px|link=Prankster Comet#Cosmic Comet]] [[Honeyhive Cosmic Mario Race]]
|-
| colspan="1" align=left style="background:#ECF7D1"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coin Omelet]]
| colspan="1" align=left style="background:#ECF7D1"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Luigi on the Roof]]
| colspan="1" align=left style="background:#FCE8AE"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[The Honeyhive's Purple Coins]]
| colspan="1" align=left style="background:#FCE8AE"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Luigi in the Honeyhive Kingdom]]
|-
|colspan="6" align=center style="background:#E1F2B8"| A galaxy in low orbit of an [[earth]]-like planet. Each planet is highly distinctive, but most of them feature grassy knolls and are shaped like food. It is the first galaxy to feature the [[Octoomba|Octo-army]] and its ruler, [[King Kaliente]].<br>'''Unlock criterion''': complete "Grand Star Rescue"
|colspan="6" align=center style="background:#FBDD89"| The Honeyhive Kingdom - a forested land inhabited by [[Honeybee]]s. Its planets feature towering deciduous trees and pristine bodies of water. Some areas are covered in [[honey]]. The kingdom is invaded by [[Mandibug]]s.<br>'''Unlock criterion''': collect 3 Power Stars
|-
!colspan="4" style="background:#C788D2"| 03. [[Loopdeeloop Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
!colspan="2" style="background:#C788D2"| Mission
!colspan="4" style="background:#7B9DFD"| 04. [[Flipswitch Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#7B9DFD"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Loopdeeloop Overview.png|x90px]]
| colspan="2" align=left style="background:#E1BFE7"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Surfing 101]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Flipswitch Galaxy Mission.png|x90px]]
| colspan="2" align=left style="background:#B8CAFE"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Painting the Planet Yellow]]
|-
|colspan="6" align=center style="background:#D5A3DD"| A looping stretch of water, high above the clouds. [[Penguin]]s surf on the backs of [[Ray|rays]] here.<br>'''Unlock criterion''': collect 5 Power Stars
|colspan="6" align=center style="background:#98B3FE"| [[Flipswitch Panel]]s arranged like a cube. [[Spike Trap]]s move along suspended tracks over the panels.<br>'''Unlock criterion''': collect 7 Power Stars
|-
!colspan="4" style="background:#BD9253"| 05. [[Bowser Jr.'s Robot Reactor]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#BD9253"| Mission
!colspan="4" style="background:#F6777B"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Sweet Sweet Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
!colspan="2" style="background:#F6777B"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser Jr.'s Robot Reactor (Megaleg's Moon).png|x90px]]
| colspan="2" align=left style="background:#DDC7A7"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[Megaleg's Moon]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Sweet Sweet Galaxy (Rocky Road).png|x90px]]
| colspan="2" align=left style="background:#FBC5C6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Rocky Road]]
|-
|colspan="6" align=center style="background:#CAA774"| A metal sphere with [[Bill Blaster]]s and an artificial moon orbiting an earth-like planet. [[Bowser Jr.]]'s robot – the towering [[Megaleg]] – resides on the moon.<br>'''Unlock criterion''': collect 8 Power Stars
|colspan="6" align=center style="background:#F9A9AB"| An athletic, otherworldly course made of cakes, cookies, and other sweets. The [[Toad Brigade]] conduct a search here for Power Stars.<br>'''Unlock criteria''': collect 7 Power Stars and feed the Luma 400 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Fountain Dome Model.png|25px|link=Fountain]] '''The Fountain'''
|-
!colspan="4" style="background:#73C9C7"| 06. [[Space Junk Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×15 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#73C9C7"| Missions
!colspan="4" style="background:#DE9E36"| 07. [[Rolling Green Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×7
!colspan="2" style="background:#DE9E36"| Mission
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Space Junk Galaxy (Pull Star Path).png|x90px]]
| colspan="1" align=left style="background:#C6E9E8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Pull Star Path]]
| colspan="1" align=left style="background:#C6E9E8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Kamella's Airship Attack]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Rolling Green End Overview.png|x90px]]
| colspan="2" rowspan="3" align=left style="background:#F1D6A9"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Rolling in the Clouds]]
|-
| colspan="1" align=left style="background:#A5DCDB"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Tarantox's Tangled Web]]
| colspan="1" align=left style="background:#A5DCDB"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Pull Star Path Speed Run]]
|-
| colspan="1" align=left style="background:#C6E9E8"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coin Spacewalk]]
| colspan="1" align=left style="background:#C6E9E8"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Yoshi's Unexpected Appearance]]
|-
|colspan="6" align=center style="background:#A5DCDB"| A stretch of space rocks and discarded space debris. Large portions of the galaxy are navigated via [[Pull Star]]s and [[Sling Pod]]s. [[Spoing]]s and other spidery creatures establish nests here. A [[Tarantox|giant one]] captures members of the Toad Brigade. <br>'''Unlock criteria''': collect 9 Power Stars and complete "Megaleg's Moon"
|colspan="6" align=center style="background:#E9BE77"| Flat, grassy planets arranged similarly to a golf course. They can only be navigated by riding a [[Star Ball]]. Reaching the end awards Mario with a Power Star.<br>'''Unlock criterion''': collect 11 Power Stars
|-
!colspan="4" style="background:#DC3834"| 08. [[Battlerock Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×7 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×11 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#DC3834"| Missions
!colspan="4" style="background:#2DDD2F"| 09. [[Hurry-Scurry Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#2DDD2F"| Mission
|-
| colspan="4" rowspan="4" align=center style="background:#FFFFFF"| [[File:SMG Battlerock Overview.png|x90px]]
| colspan="1" align=left style="background:#F1AFAD"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Battlerock Barrage]]
| colspan="1" align=left style="background:#F1AFAD"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Breaking into the Battlerock]]
| colspan="4" rowspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Hurry-Scurry Galaxy (Shrinking Satellite).png|x90px]]
| colspan="2" rowspan="4" align=left style="background:#CDF7CD"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Shrinking Satellite]]
|-
| colspan="1" align=left style="background:#E9827F"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Topmaniac and the Topman Tribe]]
| colspan="1" align=left style="background:#E9827F"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Topmaniac's Daredevil Run]]
|-
| colspan="1" align=left style="background:#F1AFAD"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins on the Battlerock]]
| colspan="1" align=left style="background:#F1AFAD"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Battlerock's Garbage Dump]]
|-
| colspan="2" align=left style="background:#E9827F"| [[File:smg_icon_greenstar.png|14px|link=Green Star]] [[Luigi under the Saucer]]
|-
|colspan="6" align=center style="background:#F1AFAD"| Battle facilities covered with electric traps and artilleries. [[Cannon]]s and [[Bill Blaster]]s line the titular Battlerock and start firing when Mario is in close proximity. The galaxy is affiliated with the [[Topman Tribe]] and maintained by [[Gearmo]]s.<br>'''Unlock criterion''': collect 12 Power Stars
|colspan="6" align=center style="background:#88EC88"| A short path and a planetoid made of [[Shrinking Tile]]s that orbit a much larger planet. A [[black hole]] is at the center of the planetoid. [[Note]]s cover the tiles. Collecting each one causes the black hole to collapse.<br>'''Unlock criterion''': collect 18 Power Stars
|-
!colspan="4" style="background:#49AD87"| 10. [[Bowser's Star Reactor]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#49AD87"| Mission
!colspan="4" style="background:#A4AAB4"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Sling Pod Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#A4AAB4"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser's Star Reactor (The Fiery Stronghold).png|x90px]]
| colspan="2" align=left style="background:#B6E0D0"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[The Fiery Stronghold]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Sling Pod Galaxy (A Sticky Situation).png|x90px]]
| colspan="2" align=left style="background:#DBDDE1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[A Very Sticky Situation]]
|-
|colspan="6" align=center style="background:#66BE9C"| A stone fortress orbiting a giant sun. It features a twisting path and [[gravity field]]s. [[Fire Bar]]s and [[Thwomp]]s obstruct the path. It feeds into a big staircase leading to [[Bowser]].<br>'''Unlock criterion''': collect 15 Power Stars
|colspan="6" align=center style="background:#C4C8CE"| A cluster of Fire Bars, [[Floating Mine]]s, and Cannons above a black hole. The galaxy is navigated via Sling Pods.<br>'''Unlock criteria''': complete "Tarantox's Tangled Web" and feed the Luma 400 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Kitchen Dome Model.png|25px|link=Kitchen (Super Mario Galaxy)]] '''The Kitchen'''
|-
!colspan="4" style="background:#18C8DA"| 11. [[Beach Bowl Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
!colspan="2" style="background:#18C8DA"| Missions
!colspan="4" style="background:#9B68C6"| 12. [[Bubble Breeze Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#9B68C6"| Mission
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Beach Bowl Galaxy Heavenly Beach Planet.png|x90px]]
| colspan="1" align=left style="background:#ACEFF6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Sunken Treasure]]
| colspan="1" align=left style="background:#ACEFF6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Passing the Swim Test]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Bubble Breeze Aerial 1.png|x90px]]
| colspan="2" rowspan="3" align=left style="background:#CFB6E4"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Through the Poison Swamp]]
|-
| colspan="1" align=left style="background:#7BE6F1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Secret Undersea Cavern]]
| colspan="1" align=left style="background:#7BE6F1"| [[File:smg_icon_fastfoecomet.png|14px|link=Prankster Comet#Fast Foe Comet]] [[Fast Foes on the Cyclone Stone]]
|-
| colspan="1" align=left style="background:#ACEFF6"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Beachcombing for Purple Coins]]
| colspan="1" align=left style="background:#ACEFF6"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Wall Jumping up Waterfalls]]
|-
|colspan="6" align=center style="background:#7BE6F1"| A beach-themed galaxy. Its largest planet is a hemisphere filled with [[water]]. It features an interactive rope, a swing, coral reefs, and Penguins. Another planet features waterfalls and [[Cataquack]]s. A planet called the Stone Cyclone features an obstacle course with [[Thwomp]]s and [[Tox Box]]es.<br>'''Unlock criteria''': collect 16 Power Stars and complete "The Fiery Stronghold"
|colspan="6" align=center style="background:#B58FD5"| A poisonous bog. Areas are separated by stone columns. It can only be navigated via [[bubble]].<br>'''Unlock criterion''': collect 19 Power Stars
|-
!colspan="4" style="background:#6C9CB4"| 13. [[Ghostly Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×12 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#6C9CB4"| Missions
!colspan="4" style="background:#DA5D51"| 14. [[Buoy Base Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×2 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#DA5D51"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Ghostly Galaxy (Beware of Bouldergeist).png|x90px]]
| colspan="1" align=left style="background:#BAD1DC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Luigi and the Haunted Mansion]]
| colspan="1" align=left style="background:#BAD1DC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[A Very Spooky Sprint]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Buoy Base Galaxy (The Floating Fortress).png|x90px]]
| colspan="1" rowspan="3" align=left style="background:#F0BFBA"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Floating Fortress]]
| colspan="1" rowspan="3" align=left style="background:#F0BFBA"| [[File:smg_icon_greenstar.png|14px|link=Green Star]] [[The Secret of Buoy Base]]
|-
| colspan="1" align=left style="background:#92B6C8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Beware of Bouldergeist]]
| colspan="1" align=left style="background:#92B6C8"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Bouldergeist's Daredevil Run]]
|-
| colspan="1" align=left style="background:#BAD1DC"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins in the Bone Pen]]
| colspan="1" align=left style="background:#BAD1DC"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Matter Splatter Mansion]]
|-
|colspan="6" align=center style="background:#92B6C8"| Haunted wastelands that orbits a dimly-lit sun. Its largest planet is a [[Boo Mansion]] that holds [[Luigi]] captive. The monster that captured him, [[Bouldergeist]], resides in this galaxy.<br>'''Unlock criterion''': collect 20 Power Stars
|colspan="6" align=center style="background:#EBAAA3"| Two planets filled with water. Its largest planet is a hemisphere with a towering battle facility equipped with rotating platforms, [[Water Shooter]]s, and other hazards. It is maintained by Gearmos and is affiliated with the Topman Tribe.<br>'''Unlock criteria''': collect 30 Power Stars and complete "Sunken Treasure"
|-
!colspan="4" style="background:#97C93D"| 15. [[Bowser Jr.'s Airship Armada]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#97C93D"| Mission
!colspan="4" style="background:#3AC5FB"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Drip Drop Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#3AC5FB"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser Jr.'s Airship Armada (Sinking the Airships).png|x90px]]
| colspan="2" align=left style="background:#D2E7AB"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[Sinking the Airships]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Drip Drop Galaxy (Giant Eel Outbreak).png|x90px]]
| colspan="2" align=left style="background:#B4E9FE"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Giant Eel Outbreak]]
|-
|colspan="6" align=center style="background:#B8DA7C"| Bowser's [[airship]] fleet, sailing above an earth-like planet. Airships must be boarded to navigate the fleet, each one carrying enemies. A moving tracked platform brings Mario to Bowser Jr. A tiny planetoid can be visited that has a bouncy surface.<br>'''Unlock criterion''': collect 23 Power Stars
|colspan="6" align=center style="background:#83DAFD"| An ocean planet where Penguins swim. The locals are burdened by an outbreak of [[Gringill]]s. A sunken airship and damaged [[Starshroom]] rest at the bottom of the ocean.<br>'''Unlock criteria''': complete "Sunken Treasure" and feed the Luma 600 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Bedroom Dome Model.png|25px|link=Bedroom (Super Mario Galaxy)]] '''The Bedroom'''
|-
!colspan="4" style="background:#4BCC5D"| 16. [[Gusty Garden Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×13 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#4BCC5D"| Missions
!colspan="4" style="background:#C5314D"| 17. [[Freezeflame Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#C5314D"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Gusty Garden Galaxy (Bunnies in the Wind).png|x90px]]
| colspan="1" align=left style="background:#B4EABC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bunnies in the Wind]]
| colspan="1" align=left style="background:#B4EABC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Dirty Tricks of Major Burrows]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Freezeflame Galaxy (The Frozen Peak of Baron Brrr).png|x90px]]
| colspan="1" align=left style="background:#E597A6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Frozen Peak of Baron Brrr]]
| colspan="1" align=left style="background:#E597A6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Freezeflame's Blistering Core]]
|-
| colspan="1" align=left style="background:#8DDF99"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Gusty Garden's Gravity Scramble]]
| colspan="1" align=left style="background:#8DDF99"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Major Burrows's Daredevil Run]]
| colspan="1" align=left style="background:#DA6C81"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Hot and Cold Collide]]
| colspan="1" align=left style="background:#DA6C81"| [[File:smg_icon_cosmiccomet.png|14px|link=Prankster Comet#Cosmic Comet]] [[Frosty Cosmic Mario Race]]
|-
| colspan="1" align=left style="background:#B4EABC"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins on the Puzzle Cube]]
| colspan="1" align=left style="background:#B4EABC"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Golden Chomp]]
| colspan="1" align=left style="background:#E597A6"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins on the Summit]]
| colspan="1" align=left style="background:#E597A6"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Conquering the Summit]]
|-
|colspan="6" align=center style="background:#8DDF99"| Grassy, flowery planets above a sea of clouds. [[Floaty Fluff]]s grow here: they can be used to travel on gusts of wind to reach other planets. Some planets resemble [[apple]]s and are eaten by a [[Big Green Caterpillar|big green caterpillar]]. [[Star Bunny|Star Bunnies]] live in Gusty Garden and grow crops. They are preyed upon by [[Undergrunt]]s.<br>'''Unlock criteria''': collect 24 Power Stars and complete "Sinking the Airships"
|colspan="6" align=center style="background:#DA6C81"| A galaxy of fire and ice. It features Freezy Peak, a snowy mountain with freezing water at its base. [[Ice Flower]]s can be found here. A large spherical planet filled with magma also occurs here and is in the midst of splitting in half. [[Fire Flower]]s can be found in its core, and stone platforms enable traversal between the hemispheres.<br>'''Unlock criterion''': collect 26 Power Stars
|-
!colspan="4" style="background:#E09E12"| 18. [[Dusty Dune Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×7 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×7
!colspan="2" style="background:#E09E12"| Missions
!colspan="4" style="background:#A1803C"| 19. [[Honeyclimb Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
!colspan="2" style="background:#A1803C"| Mission
|-
| colspan="4" rowspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Dusty Dune Galaxy (Soaring on the Desert Winds).png|x90px]]
| colspan="1" align=left style="background:#F8DDA2"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Soaring on the Desert Winds]]
| colspan="1" align=left style="background:#F8DDA2"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Blasting through the Sand]]
| colspan="4" rowspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Honeyclimb Galaxy (Scaling the Sticky Wall).png|x90px]]
| colspan="2" rowspan="4" align=left style="background:#DBC69D"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Scaling the Sticky Wall]]
|-
| colspan="1" align=left style="background:#F4CC74"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Sunbaked Sand Castle]]
| colspan="1" align=left style="background:#F4CC74"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Sandblast Speed Run]]
|-
| colspan="1" align=left style="background:#F8DDA2"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins in the Desert]]
| colspan="1" align=left style="background:#F8DDA2"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Bullet Bill on Your Back]]
|-
| colspan="2" align=left style="background:#F4CC74"| [[File:smg_icon_greenstar.png|14px|link=Green Star]] [[Treasure of the Pyramid]]
|-
|colspan="6" align=center style="background:#F8DDA2"| Sandy planets under a desert sun. Shifting and rising sand makes platforms difficult to traverse or sink underground. One planet is a floating pyramid that can be entered, and some planets feature [[quicksand]]. [[Tornado]]es and [[Tweester]]s are found in Dusty Dune.<br>'''Unlock criterion''': collect 29 Power Stars
|colspan="6" align=center style="background:#C9AA6D"| A trio of giant slabs of [[Honeycomb Wall|honeycombs]]. The [[Bee Mushroom]] is found here, and the walls are clung to by Mandibugs.<br>'''Unlock criterion''': collect 42 Power Stars
|-
!colspan="4" style="background:#823EA6"| 20. [[Bowser's Dark Matter Plant]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#823EA6"| Mission
!colspan="4" style="background:#07B090"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Bigmouth Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#07B090"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser's Dark Matter Plant (Darkness on the Horizon).png|x90px]]
| colspan="2" align=left style="background:#C8A3DD"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[Darkness on the Horizon]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bigmouth Galaxy (Bigmouth's Gold Bait).png|x90px]]
| colspan="2" align=left style="background:#77F9E0"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bigmouth's Gold Bait]]
|-
|colspan="6" align=center style="background:#B27FCF"| A dark world containing a trap-filled obstacle course. It features gravity fields and concentrations of [[dark matter]]. Most of it traversed on a two-dimensional plane. The course leads to Bowser.<br>'''Unlock criterion''': collect 33 Power Stars
|colspan="6" align=center style="background:#1AF6CC"| A giant stone fish orbiting a massive ocean planet. The belly of the planet contains two lakes, whirlpools, beds of seaweed, and [[Boo]]s. [[Penguru]] comes here when he wants to be alone.<br>'''Unlock criteria''': complete "Soaring on the Desert Winds" and feed the Luma 800 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Engine Room Dome Model.png|25px|link=Engine Room]] '''The Engine Room'''
|-
!colspan="4" style="background:#E76A25"| 21. [[Gold Leaf Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#E76A25"| Missions
!colspan="4" style="background:#76A925"| 22. [[Sea Slide Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×3 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
!colspan="2" style="background:#76A925"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Gold Leaf Galaxy (Star Bunnies on the Hunt).png|x90px]]
| colspan="1" align=left style="background:#F3B897"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Star Bunnies on the Hunt]]
| colspan="1" align=left style="background:#F3B897"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Cataquack to the Skies]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Sea Slide Galaxy (The Silver Stars of Sea Slide).png|x90px]]
| colspan="1" align=left style="background:#C8E894"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Going after Guppy]]
| colspan="1" align=left style="background:#C8E894"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Faster Than a Speeding Penguin]]
|-
| colspan="1" align=left style="background:#EF9B6D"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[When It Rains, It Pours]]
| colspan="1" align=left style="background:#EF9B6D"| [[File:smg_icon_cosmiccomet.png|14px|link=Prankster Comet#Cosmic Comet]] [[Cosmic Mario Forest Race]]
| colspan="1" align=left style="background:#B3DF6B"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Silver Stars of Sea Slide]]
| colspan="1" align=left style="background:#B3DF6B"| [[File:smg_icon_cosmiccomet.png|14px|link=Prankster Comet#Cosmic Comet]] [[Underwater Cosmic Mario Race]]
|-
| colspan="1" align=left style="background:#F3B897"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins in the Woods]]
| colspan="1" align=left style="background:#F3B897"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Bell on the Big Tree]]
| colspan="1" align=left style="background:#C8E894"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins by the Seaside]]
| colspan="1" align=left style="background:#C8E894"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Hurry, He's Hungry]]
|-
|colspan="6" align=center style="background:#EF9B6D"| An autumnal land inhabited by Honeybees. Its largest planet mirrors the Honeyhive Kingdom. It is surrounded by wooden planets inhabited by Cataquacks.<br>'''Unlock criteria''': collect 34 Power Stars and complete "Darkness on the Horizon"
|colspan="6" align=center style="background:#B3DF6B"| An ocean galaxy inhabited by Penguins. Its largest planet a sphere with a a looping stretch of water feeding through it. It his filled with caverns and reefs. A stone statue and mangrove rise from the water. A teardrop-shaped planet with tidal pools is at the center of the galaxy.<br>'''Unlock criterion''': collect 36 Power Stars
|-
!colspan="4" style="background:#008AFF"| 23. [[Toy Time Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×7 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×11 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#008AFF"| Missions
!colspan="4" style="background:#B9B257"| 24. [[Bonefin Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#B9B257"| Mission
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Toy Time Galaxy (Mario Meets Mario).png|x90px]]
| colspan="1" align=left style="background:#81C6FF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Heavy Metal Mecha-Bowser]]
| colspan="1" align=left style="background:#81C6FF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Mario Meets Mario]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Kingfin Planet Overview.png|x90px]]
| colspan="2" rowspan="3" align=left style="background:#E1DEB5"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Kingfin's Fearsome Waters]]
|-
| colspan="1" align=left style="background:#57B3FF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bouncing Down Cake Lane]]
| colspan="1" align=left style="background:#57B3FF"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Fast Foes of Toy Time]]
|-
| colspan="1" align=left style="background:#81C6FF"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Luigi's Purple Coins]]
| colspan="1" align=left style="background:#81C6FF"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Flipswitch Chain]]
|-
|colspan="6" align=center style="background:#57B3FF"| A galaxy that looks like a playroom. It contains planets shaped like wooden blocks, puzzle pieces, colored pencils, and model trains. Some areas resemble deserts and other sweets. The galaxy is maintained by Gearmos, some of which are trapped within a [[:File:Big Mecha Bowser.png|tin robot that looks like Bowser]].<br>'''Unlock criterion''': collect 40 Power Stars
|colspan="6" align=center style="background:#D7D39D"| A desolate planet with spike-like mountains. Beneath the surface is an cavernous ocean with active hydrothermal vents. The undead shark, [[Kingfin]], swims in these waters.<br>'''Unlock criteria''': collect 55 Power Stars and complete "Giant Eel Outbreak"
|-
!colspan="4" style="background:#D91601"| 25. [[Bowser Jr.'s Lava Reactor]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#D91601"| Mission
!colspan="4" style="background:#996133"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Sand Spiral Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#996133"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser Jr.'s Lava Reactor (King Kaliente's Spicy Return).png|x90px]]
| colspan="2" align=left style="background:#FE9E94"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[King Kaliente's Spicy Return]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Sand Spiral Galaxy (Choosing a Favorite Snack).png|x90px]]
| colspan="2" align=left style="background:#D7AC89"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Choosing a Favorite Snack]]
|-
|colspan="6" align=center style="background:#FE7466"| A [[lava]] planet that looks like a {{wp|red giant}}. Green hexagonal platforms sporatically line the planet and sink into the lava when stepped on. King Kaliente bathes on the northern pole of the planet. A rocky planetoid equipped with Bill Blasters orbits the lava reactor.<br>'''Unlock criterion''': collect 45 Power Stars
|colspan="6" align=center style="background:#CB9263"| A haunted galaxy. It includes an abadoned airship and a [[barrel]] filled with Boos and spiraling quicksand. A glowing moon orbited by floating, rocky paths lies at the back of the barrel.<br>'''Unlock criteria''': complete "Luigi and the Haunted Mansion", "Faster Than a Speeding Penguin", and feed the Luma 1000 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Garden Dome Model.png|25px|link=Garden (Super Mario Galaxy)]] '''The Garden'''
|-
!colspan="4" style="background:#A196BF"| 26. [[Deep Dark Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×3
!colspan="2" style="background:#A196BF"| Missions
!colspan="4" style="background:#C7331C"| 27. [[Dreadnought Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×15 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#C7331C"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Deep Dark Galaxy (The Underground Ghost Ship).png|x90px]]
| colspan="1" align=left style="background:#E8E5EF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Underground Ghost Ship]]
| colspan="1" align=left style="background:#E8E5EF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bubble Blastoff]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Dreadnought Galaxy (Revenge of the Topman Tribe).png|x90px]]
| colspan="1" align=left style="background:#F7CCC5"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Infiltrating the Dreadnought]]
| colspan="1" align=left style="background:#F7CCC5"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Dreadnought's Colossal Cannons]]
|-
| colspan="1" align=left style="background:#D8D3E5"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Guppy and the Underground Lake]]
| colspan="1" align=left style="background:#D8D3E5"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Ghost Ship Daredevil Run]]
| colspan="1" align=left style="background:#F0A194"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Revenge of the Topman Tribe]]
| colspan="1" align=left style="background:#F0A194"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Topman Tribe Speed Run]]
|-
| colspan="1" align=left style="background:#E8E5EF"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Plunder the Purple Coins]]
| colspan="1" align=left style="background:#E8E5EF"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Boo in a Box]]
| colspan="1" align=left style="background:#F7CCC5"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Battlestation's Purple Coins]]
| colspan="1" align=left style="background:#F7CCC5"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Dreadnought's Garbage Dump]]
|-
|colspan="6" align=center style="background:#D8D3E5"| A galaxy of uncanny planets. Its largest has a rocky beach with an underwater lake. A path leads to a wrecked airship. Other planets include a rotating cube; an air-filed replica of Gateway Galaxy; and a hollow sphere containing billiard balls and a [[watermelon]].<br>'''Unlock criteria''': collect 46 Power Stars and complete "King Kaliente's Spicy Return"
|colspan="6" align=center style="background:#F0A194"| Topman battle facilities. Its largest planet is a battleship equipped with cannons. Its interior contains gravity fields. A large landing strip equipped with [[Ring Beam]]s and smaller planetoids surround the dreadnought. Some feature [[Eye Beamer]]s.<br>'''Unlock criterion''': collect 48 Power Stars
|-
!colspan="4" style="background:#8BDB85"| 28. [[Matter Splatter Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#8BDB85"| Mission
!colspan="4" style="background:#F56F02"| 29. [[Melty Molten Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×12 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#F56F02"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Matter Splatter Galaxy (Watch Your Step).png|x90px]]
| colspan="2" rowspan="3" align=left style="background:#E1F5DF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Watch Your Step]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Melty Molten Galaxy (The Sinking Lava Spire).png|x90px]]
| colspan="1" align=left style="background:#FECFA8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Sinking Lava Spire]]
| colspan="1" align=left style="background:#FECFA8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Through the Meteor Storm]]
|-
| colspan="1" align=left style="background:#FEA55C"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Fiery Dino Piranha (mission)|Fiery Dino Piranha]]
| colspan="1" align=left style="background:#FEA55C"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Lava Spire Daredevil Run]]
|-
| colspan="1" align=left style="background:#FECFA8"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Red-Hot Purple Coins]]
| colspan="1" align=left style="background:#FECFA8"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Burning Tide]]
|-
|colspan="6" align=center style="background:#C1ECBE"| Stone ruins within a dark void. The ruins materialize when struck by bouncing droplets of matter. Contact is accompanied by a flash of green light.<br>'''Unlock criteria''': collect 50 Power Stars and complete "Heavy Metal Mecha-Bowser"
|colspan="6" align=center style="background:#FEA55C"| Sun-like planets undergoing extreme geothermal activity. Its starting planet experiences a volcanic eruption. [[Volcanic debris]] travels between lava pools and red dwarves at various sites.<br>'''Unlock criterion''': collect 52 Power Stars
|-
!colspan="4" style="background:#D4D8F1"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Snow Cap Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="8" style="background:#D4D8F1"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Snow Cap Starting Planet.png|x90px]]
| colspan="8" align=left style="background:#F6F7FC"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[Star Bunnies in the Snow]]
|-
|colspan="12" align=center style="background:#E5E8F7"| A capsule-shaped planet covered in fluffy snow. The snow can be displaced with the [[Star Cursor]]. Star Bunnies occur here. The starting planet is a planetoid resembling a glass orb. <br>'''Unlock criterion''': complete "The Sinking Lava Spire" and feed the Luma 1600 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Asset Model Comet Observatory.png|25px|link=Comet Observatory]] '''The Comet Observatory'''
|-
!colspan="4" style="background:#56CBEB"| 30. [[Gateway Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×2 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#56CBEB"| Missions
!colspan="4" style="background:#96AB4E"| 31. [[Bowser's Galaxy Reactor]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×10 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#96AB4E"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Gateway Galaxy (Grand Star Rescue).png|x90px]]
| colspan="1" align=left style="background:#CFF0F9"| [[File:smg_icon_grandstar.png|14px|link=Grand Star]] [[Grand Star Rescue]]
| colspan="1" align=left style="background:#CFF0F9"| [[File:smg_icon_redstar.png|14px|link=Red Star]] [[Gateway's Purple Coins]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser's Galaxy Reactor (The Fate of the Universe).png|x90px]]
| colspan="2" align=left style="background:#D6DEB8"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[The Fate of the Universe]]
|-
|colspan="6" align=center style="background:#A6E3F4"| The first course of the game. Its starting planet is an ethereal sphere covered in flowers and small cottages. This sphere orbits [[Earth|Mario's homeworld]] and is frequented by [[Rosalina]]. A hollow planetoid and artificial planets covered with [[Goomba]]s appear in "Grand Star Rescue".<br>'''Unlock criteria''': complete the prologue (first visit); complete "King Kaliente's Spicy Return" (revisit)
|colspan="6" align=center style="background:#BFCC90"| Bowser's galaxy generator at the center of the universe. It contains a series of [[gravity]]-bending traps and a system of environment planets: one covered in lava; one in ice; and one in quicksand. It orbits a great sun.<br>'''Unlock criteria''': collect 60 Power Stars and complete "Darkness on the Horizon"
|-
!colspan="4" style="background:#C3BDB5"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Boo's Boneyard Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="8" style="background:#C3BDB5"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Boo's Boneyard Galaxy (Racing the Spooky Speedster).png|x90px]]
| colspan="8" align=left style="background:#E9E6E3"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Racing the Spooky Speedster]]
|-
|colspan="12" align=center style="background:#D8D4CE"| A skull-shaped planet in a starless sky. Its interior is a network of interconnected caverns navigated by the [[Spooky Speedster]]. The planet is orbited by three humerus-shaped planets.<br>'''Unlock criteria''': complete "Gateway's Purple Coins" and feed the Luma 1200 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Asset Model Planet of Trials.png|25px|link=Planet of Trials]] '''Planet of Trials'''
|-
!colspan="4" style="background:#F69D13"| [[Rolling Gizmo Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#F69D13"| Mission
!colspan="4" style="background:#9BF40A"| [[Bubble Blast Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#9BF40A"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Rolling Gizmo Galaxy (Gizmos, Gears, and Gadgets).png|x90px]]
| colspan="2" align=left style="background:#FCE4BC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Gizmos, Gears, and Gadgets]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bubble Blast Galaxy (The Electric Labyrinth).png|x90px]]
| colspan="2" align=left style="background:#E4FCBC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Electric Labyrinth]]
|-
|colspan="6" align=center style="background:#F9C36B"| One of the [[Trial Galaxies]]. It can only be navigated via Star Ball and is similar to Rolling Green Galaxy, but it resembles a {{wp|Rube Goldberg machine}} with many shifting platforms.<br>'''Unlock criterion''': collect all 3 Green Stars
|colspan="6" align=center style="background:#CEFA86"| Another Trial Galaxy, this one navigated via bubble. It is similar to Bubble Breeze Galaxy, but involves navigating a maze boardered by electric fields that destroy the bubble on impact.<br>'''Unlock criterion''': collect all 3 Green Stars
|-
!colspan="4" style="background:#CE7FD6"| [[Loopdeeswoop Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×6
!colspan="2" style="background:#CE7FD6"| Mission
!colspan="4" style="background:#FF93CD"| [[Grand Finale Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#FF93CD"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Loopdeswoop Galaxy (The Galaxy's Greatest Wave).png|x90px]]
| colspan="2" align=left style="background:#EED3F1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Galaxy's Greatest Wave]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Grand Finale Galaxy (The Star Festival).png|x90px]]
| colspan="2" align=left style="background:#FFDDF0"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Star Festival]]
|-
|colspan="6" align=center style="background:#E4B9E9"| A Trial Galaxy similar to Loopdeeloop Galaxy, where Ray is surfed along a watery course. This course has sharper turns, spikes, and twists that makes it more challenging than its predecessor in the Terrace.<br>'''Unlock criterion''': collect all 3 Green Stars
|colspan="6" align=center style="background:#FFC1E3"| [[Princess Peach]]'s [[Castle Gardens]] in the [[Mushroom Kingdom]]. A small village of [[Toad (species)|Toad]]s and a large lake flank the road to the castle. The locals are in the midst of celebrating the centennial [[Star Festival]].<br>'''Unlock criteria''': begin a new save file (first visit); collect 120 Power Stars as Luigi (revisit)
|-
| colspan="12" align=left style="background:#F5F5F5; color:black;"|'''Figure information and legend''': Galaxies accessed from inside a dome are designated with a unique number. This number correlates with the galaxy's distance from its dome's origin, with smaller numbers being closer and larger numbers farther. It very roughly correlates with how galaxies are listed within the game's [[Star List]]. Galaxies accessed by feeding [[Hungry Luma]]s are not located within domes and are denoted by [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px]]. Trial Galaxies lack numerical designation because they are unlocked concurrently and can be accessed in any order. Three symbols convey attributes about each galaxy: [[File:SMG Asset Sprite UI Power Star.png|15px]] denotes the total number of obtainable [[Power Star]]s; [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px]] denotes the total number of reachable areas; and [[File:SMG2 Asset Sprite UI Bowser.png|15px]] denotes the number of boss battles. The name of each mission is accompanied by a symbol that indicates what type of mission it is and the type of Power Star obtained. [[File:smg_icon_powerstar.png|14px]] denotes a normal mission; [[File:smg_icon_grandstar.png|14px]] denotes a [[Grand Star]] mission; [[File:smg_icon_greenstar.png|14px]] denotes a [[Green Star]] mission; [[File:smg_icon_redstar.png|14px]] denotes a [[Red Star]] mission; [[File:smg_icon_speedycomet.png|14px]] denotes a [[Prankster Comet#Speedy Comet|Speedy Comet]] mission; [[File:smg_icon_daredevilcomet.png|14px]] denotes a [[Prankster Comet#Daredevil Comet|Daredevil Comet]] mission; [[File:smg_icon_cosmiccomet.png|14px]] denotes a [[Prankster Comet#Cosmic Comet|Cosmic Comet]] mission; [[File:smg_icon_fastfoecomet.png|14px]] denotes a [[Prankster Comet#SFast-Foe Comet|Fast-Foe Comet]] mission; [[File:smg_icon_purplecomet.png|14px]] denotes a [[Prankster Comet#Purple Comet|Purple Comet]] mission; and [[File:SMG Asset Sprite LS Secret Star.png|14px]] denotes an intramissionary secret mission.
|}
</center>


===Prankster Comets===
'''General'''
{{main|Prankster Comet}}
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
#{{wp|Perfect is the enemy of good}}.


Prankster Comets are objects which interfere with a Galaxy, giving it an extra attribute. The 30 [[Prankster Comet|comet]] [[Power Star|star]]s are obtained by completing special challenges in the major galaxies, such as speed runs of certain missions, "daredevil" runs (in which Mario is defeated if he takes a single hit), racing cosmic clones of [[Mario]] or [[Luigi]], and doubling the speed of enemies and obstacles. They only appear after the corresponding regular level (e.g. Ghostly Galaxy's Bouldergeist battle) is completed, sometimes immediately, and at other times, only after another galaxy's level is completed. Prankster Comets appear and disappear every other level completed. After a level is completed while a Prankster Comet is active, all the Prankster Comets are removed until yet another level is beaten. In some cases (like the Space Junk Galaxy), the entire galaxy has to be beaten first. There are two Prankster Comets in each of the 15 major galaxies: one of the comet types just described, plus one [[Prankster Comet#Purple Comet|purple prankster comet]] that appears after beating [[Bowser's Galaxy Reactor]] for the first time, forcing missions where the player must collect 100 [[Purple Coin]]s.
'''Article specific'''
#The articles I work on do not "belong" to me.
#Wiki-editing is collaborative and communal.
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].


===The Comet Observatory===
==Notes and references==
[[File:SMG Comet Observatory Bedroom Overview.png|x180px|thumb||right|home.]]
===Notes===
{{main|Comet Observatory}}
<references group=note/>
Similar to [[Peach's Castle]] in ''Super Mario 64'' and [[Delfino Plaza]] in ''[[Super Mario Sunshine]]'', the [[Comet Observatory]] acts as the game's hub area. There, Mario can access the galaxies from [[dome]]s. New areas in the Comet Observatory become accessible as Mario gains Power Stars and [[Grand Star]]s.
===The Library===
[[File:SMG Library Mario Cutscene.png|x100px|thumb||left|"Let us begin!"]]
{{main|Library}}
nihil


==References==
===References===
<references/>
<references/>

Revision as of 21:53, May 3, 2024

phrog

Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.

I wrote the character sections for Super Mario Odyssey. I contributed a lot to the articles for Super Mario 64, Super Mario Sunshine, Super Mario Galaxy (which is now featured - yay!), and Super Mario Galaxy 2, alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Garden projects

I draft large-scale projects at User:Nintendo101/garden. Anyone is free to view and comment on it.

Current project focus: Super Mario Odyssey.

Project notes:

  • Bridging with sister games.

For small-scale projects, see User:Nintendo101/flowerpot. These are usually for small articles for minor characters, enemies, and obstacles.

Current project focus: the signboards from the 3D Super Mario games.

Stuff I made that you can use

To-do list

Articles to be made

You're welcome to jump on these if you'd like.

Small articles relevant to one or two games

  1. flipping block, platforms from Tick-Tock Clock in SM64 and NSMB.
  2. metal crate, the pushable stone block from SM64.
  3. Clock hand, the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "minute hands", which currently redirects to Big Ben.
  4. spinning disc, broad, spinning platforms from SM64.
  5. wobbly platform from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
  6. wooden beam from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
  7. poster (object) from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
  8. tank (Super Mario Sunshine) from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
  9. window from SMS. Spraying into the open window releases a coin. Currently redirects to Window from Coit Tower.
  10. gate (Super Mario Sunshine) under Pianta Village. Smackable Flip Panel that pushes it along a track.
  11. green panel from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
  12. basket (Super Mario Sunshine) containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
  13. boat (Super Mario Sunshine), the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
  14. mirror (Super Mario Sunshine) from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
  15. Roller Coaster (Super Mario Sunshine) from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
  16. giant fruit from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
  17. bull's-eye (Super Mario Galaxy 2). Striking the target's center awards Mario with an extra life.
  18. cymbals (Super Mario Galaxy 2) from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
  19. handle (Super Mario Galaxy 2). Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
  20. giant grape from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
  21. Star Barrier from SMG2. Roadblocks on the world map.
  22. Cannon (Spike Ball) from SM3DL. Turrets that release Spike Balls. Some pivot.
  23. Bowser Switch from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
  24. view plate from SM3DL. Stepping on this panel shifts the 3D perspective.
  25. glowing spot from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
  26. gold P Switch from SM3DW. Releases a flood of coins.
  27. sand statue from SM3DW. Breakable sculptures of Bowser and Goombas.
  28. ? Block tower from SM3DW. Type of Switch Block that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
  29. invisible walkway from SM3DW. The blue, largely obscured platforms from Footlight Lane.
  30. firework bomb from SMO. Released by turrets in Bowser's Kingdom. Called cannonballs in the brochure.
  31. giant seed from SMO. The big seeds that Mario carries over his head.
  32. Block (Super Mario Odyssey). Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
  33. dove from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
  34. dumpster from SMO.
  35. Flower (Spin Throw) from SMO. Successor to stone circles. Separate from normal flowers that are also in the game.
  36. garbage from SMO. Currently a redirect to trash that is used nowhere on the wiki.
  37. knob-like structure from SMO. Includes lampposts, horns, Tail Tree (don't lump - just mention), Jaxi Statue (as before), white spire, iron fence, etc.
  38. plaster wall from SMO. Surfaces ascendable by Pokio.
  39. Rankings Board from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Rankings Board" within in-game dialogue.
  40. red door from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
  41. sword (Super Mario Odyssey) from Ruined Kingdom.
  42. stone wall from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.


Large articles relevant to multiple games

  1. bone from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
  2. fish (environmental object) from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
  3. Float from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
  4. ice from many games. Slippery surface of the snow levels. Currently redirects to Ice, a stage object from Dr. Mario World.
  5. Jet Pipe from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to Warp Pipe.
  6. snow from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
  7. waterfall from SMB3, SMG, and SMG2. Currently redirects to List of fighters debuting in Super Smash Bros. Brawl#Squirtle.

Nomination projects

  • Help bring the following to feature status (high priority):
  1. Super Mario 64
  2. Super Mario Sunshine
  3. Super Mario Galaxy 2
  4. Super Mario Odyssey
  1. Super Mario Bros.
  2. Super Mario Bros. 3
  3. Super Mario Land 2: 6 Golden Coins
  4. (also SML and SM3DW, if delisting proposal is successful)

Editorial philosophy

This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.

General

  1. Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
  2. Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See The Death of the Author for more context.
  3. The simplest explanation for something is usually correct.
  4. In lieu of references, I tend to be a lumper.
  5. Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
  6. It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
  7. Perfect is the enemy of good.

Article specific

  1. The articles I work on do not "belong" to me.
  2. Wiki-editing is collaborative and communal.
  3. Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
  4. Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
  5. I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
  6. I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
  7. I strive to create more uniformity between the mainline Super Mario articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the Donkey Kong and Yoshi's Island games, and shared chart structures.
  8. Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
  9. I consult the Japanese release of the Super Mario Encyclopedia (2015) and Mario Portal to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see here.

Notes and references

Notes


References