Stage 1-4: Difference between revisions
Digibutter (talk | contribs) mNo edit summary |
No edit summary |
||
(15 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{distinguish|World 1-4}} | {{distinguish|World 1-4|Level 1-4|Area 1-4}} | ||
{{ | {{level infobox | ||
|title=Stage 1-4 | |title=Stage 1-4 | ||
|image=[[File:LV 1-4 Doney Kong (GB).png|240px]] | |image=[[File:LV 1-4 Doney Kong (GB).png|240px]] | ||
Line 11: | Line 11: | ||
|after=[[Stage 1-5|>>]] | |after=[[Stage 1-5|>>]] | ||
}} | }} | ||
'''Stage 1-4''' is the fourth level of the [[Big-City]] and the fourth original level overall in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It is also the first original level of the game in which [[Donkey Kong]] is encountered and | '''Stage 1-4''' is the fourth level of the [[Big-City]] and the fourth original level overall in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It is also the first original level of the game in which (the original) [[Donkey Kong]] is encountered, and because of that, it does not have any of [[Pauline's lost items]]. | ||
==Layout== | ==Layout== | ||
The level contains mostly platforms and | The level contains mostly platforms and [[Ladder]]s. There are no enemies except Donkey Kong, who will cause [[Mario]] to lose a life if touched. To reach [[Pauline]], Mario must climb up to her while avoiding the [[barbell]]s, washtubs, and tires that fall every time Donkey Kong stomps. If he gets hit by any of them, Mario is stunned for a short while. Mario starts at the lowest platform to the right where he must go to the left where there are ladders. He must climb up both of them then go to the right and climb down another ladder leading to some unconnected platforms which he must jump on to make it across to another platform. Then he must climb a long ladder then go down a ladder then climb up a ladder to Pauline to end the level with Donkey Kong taking her away. | ||
==Enemies== | |||
*[[Donkey Kong]] (boss) | |||
==Cutscene after level completion== | |||
Donkey Kong runs across a bridge above some [[Spike Trap|spike]]s to the other side with Pauline. He then puts Pauline down, smiles, then jumps up and pounds down so the bridge breaks right before Mario is able to get there in time. As Donkey Kong laughs and picks up Pauline again, Mario activates the [[road]] block then places it right between the two platforms to create a new bridge and continues to chase after Donkey Kong. This cutscene introduces roads and how to use them. The player is then given lives based on their score. | |||
{{DK}} | {{DK}} | ||
[[Category:Donkey Kong (Game Boy) | [[Category:Cities]] | ||
[[Category:Donkey Kong (Game Boy) levels]] |
Revision as of 05:23, March 18, 2023
Level | |
---|---|
Stage 1-4 | |
Level code | 1-4 |
World | Big-City |
Game | Donkey Kong |
Time limit | 150 seconds |
Boss | Donkey Kong |
<< Directory of levels >> |
Stage 1-4 is the fourth level of the Big-City and the fourth original level overall in Donkey Kong for the Game Boy. It is also the first original level of the game in which (the original) Donkey Kong is encountered, and because of that, it does not have any of Pauline's lost items.
Layout
The level contains mostly platforms and Ladders. There are no enemies except Donkey Kong, who will cause Mario to lose a life if touched. To reach Pauline, Mario must climb up to her while avoiding the barbells, washtubs, and tires that fall every time Donkey Kong stomps. If he gets hit by any of them, Mario is stunned for a short while. Mario starts at the lowest platform to the right where he must go to the left where there are ladders. He must climb up both of them then go to the right and climb down another ladder leading to some unconnected platforms which he must jump on to make it across to another platform. Then he must climb a long ladder then go down a ladder then climb up a ladder to Pauline to end the level with Donkey Kong taking her away.
Enemies
- Donkey Kong (boss)
Cutscene after level completion
Donkey Kong runs across a bridge above some spikes to the other side with Pauline. He then puts Pauline down, smiles, then jumps up and pounds down so the bridge breaks right before Mario is able to get there in time. As Donkey Kong laughs and picks up Pauline again, Mario activates the road block then places it right between the two platforms to create a new bridge and continues to chase after Donkey Kong. This cutscene introduces roads and how to use them. The player is then given lives based on their score.
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |