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You rip some quality sprites, nice job.
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19:24, 14 September 2013 (EDT)
Virtual Boy Wario Land
Hello. I noticed that you have been uploading and creating articles for Virtual Boy Wario Land recently. It's fantastic that you want to do this, but I would just like to say that I have been working on the article outside of the wiki for many months now. I have almost finished drafting articles for all the enemies and objects in the game. I've got stored over 300 images, most of which are in-game sprites which I have ripped. May I ask you, if you don't mind, if you'd let me take the articles for the game on as a project by myself?
Greeting TeridaxXD001. Due to the quality and frequency of your contributions, the Mariowiki staff has agreed to promote you to Autopatrolled status. Note that this does not carry any additional powers or responsibilities, and that it mostly serves to make patrolling edits easier on our end. --Glowsquid
The admins have decided to repurpose the autopatrolled rank to be for honouring and keeping track of former admins only, as its original purpose as a tool for streamlining patrolling duties for the admins has not worked out as we had hoped. The fact that your edits will no longer be automatically patrolled in no way reflects your trustworthiness, nor does it diminish your own contributions to the wiki. We hope you understand. Keep up the great work! - Walkazo 19:54, 11 December 2013 (EST)
About reissue page...
Actually, I think All-Stars was on the correct spot - as you can see on this page, a lot of the unused data matches leftover content from the NES versions (even SMB3's original debug function), suggesting that the games are more like graphical updates or enhanced ports rather than complete remakes. LinkTheLefty (talk) 18:11, 23 December 2014 (EST)
Super Mario Bros. Print World
What edition of the program did you get the artwork in Category:Super Mario Bros. Print World Images from? The MS-DOS version I have doesn't display the art that large on screen, and I haven't figured out a way to get print output.--Immewnity (talk) 23:46, 1 September 2015 (EDT)
- This was a while back, so my memory on the subject is a little rusty. But as I recall, there's an option to resize the sprites via clicking and dragging. As a result, they're not at their native size. I could go back and screencap them without enlargement, if that's what you're saying. I was using Windows Virtual PC running Windows 98, I believe, rather than a straight MS-DOS emulator, and it didn't display fullscreen, so that may also have something to do with the size. TeridaxXD001 (talk) 18:02, 2 September 2015 (EDT)