Talk:Yureru Block
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Merging with floor[edit]
I didn't know that Wonder literally calls it a BlockMarioBrothers
internally, that's a pretty strong point to merge them together. I considered just writing the info into floor originally, but decided against it because I considered the form factor to be more important. The floor in Wonder is certainly block-like, and I feel it would be strange to not classify it as a block. I see it similarly to the relationship of Flimsy Lifts and Donut Blocks, or ice and Ice Blocks. --PopitTart (talk) 16:17, January 29, 2025 (EST)
- If there's a merge, I wouldn't mind reclassifying the original floors as blocks. They seem like a direct predecessor, not unlike Shellcreepers and Koopas. LinkTheLefty (talk) 16:25, January 29, 2025 (EST)
- Well the thing is that NSMB and NSMBU bring back the floors in very un-block like form, where they exist in contrast to the blocks they inspired. I feel calling those blocks would be equally as strange.--PopitTart (talk) 16:37, January 29, 2025 (EST)
- @Jdtendo, by any chance is this block mentioned in the Nintendo Dream guidebook? It is not uncommon for the developers of the mainline games to have both a lift and/or floor alongside a block of similar behavior (i.e. there is an ice floor ice lift, and Ice Block; there is a Cloud Lift and Cloud Block; etc.). I wonder if this block is really intended to be a "relative" of the Mario Bros. floor from the New Super Mario Bros. games, and not the same exact thing. Its Japanese name may be clarifying. - Nintendo101 (talk) 17:46, January 29, 2025 (EST)
- Donut Block wasn't a block for its appearance in Super Mario 64 and later 3D games, for another pertinent example. Doc von Schmeltwick (talk) 17:50, January 29, 2025 (EST)
- @Jdtendo, by any chance is this block mentioned in the Nintendo Dream guidebook? It is not uncommon for the developers of the mainline games to have both a lift and/or floor alongside a block of similar behavior (i.e. there is an ice floor ice lift, and Ice Block; there is a Cloud Lift and Cloud Block; etc.). I wonder if this block is really intended to be a "relative" of the Mario Bros. floor from the New Super Mario Bros. games, and not the same exact thing. Its Japanese name may be clarifying. - Nintendo101 (talk) 17:46, January 29, 2025 (EST)
- Well the thing is that NSMB and NSMBU bring back the floors in very un-block like form, where they exist in contrast to the blocks they inspired. I feel calling those blocks would be equally as strange.--PopitTart (talk) 16:37, January 29, 2025 (EST)
- I support this merge; it's clearly just a repaint of the same component. It even features the same wavy pattern seen in NSMBU. Floors are very old, and appearances are many years apart and in games of different artstyle; it makes sense that they might occasionally reconsider how they look a little bit. Even this version of the article attests to their sameness to SMB3 floors, which are only different from the MB version (in the other Floor article) in that they are a little bigger.
- I think even the chunkier versions of Floors can be considered like Bridge; they can be divided up into pieces, but they're parts of a continuous surface and aren't conventionally considered one square at a time - WilliamFrog (talk) 07:31, February 19, 2025 (EST)
- I honestly think the floor from Super Mario Bros. 3 should be merged to floor, but the one introduced in Super Mario Bros. Wonder is intended to be a related but different object, similar to the relationship between Cloud Block and Cloud Lift, Ice Block and Ice Lift, and so on. Unlike the floor as integrated in New Super Mario Bros. games, this one can contain power-ups and coins like Brick Blocks and ? Blocks. - Nintendo101 (talk) 10:30, February 19, 2025 (EST)
- I wouldn't be opposed to moving the SMB3 block to floor, making room for the SMBW block to fill out this page with the (technically derived) name of "Mario Bros. Block". --PopitTart (talk) 04:30, February 20, 2025 (EST)
- It's true that the blocky appearance is unconventional in newer designs; but floors in the franchise as a whole have been blocky on multiple occasions, so I don't see this as an entirely new concept. I think it's more of a "return to form". Being able to contain items is a healthy difference, but not necessarily a distinctifying one; Note Blocks for example, have flip-flopped their role as containers. Or, Crystal Block, which was originally distinguished by having no items, but later could hold them.
- I would posit that the floor design evolution is not linear, but branching. The original "small blocks floor" (mb) split off into the "big blocks floor" (smb3, smbw), and the "no blocks floor" (nsmb, nsmbu). The original version is kinda ambiguous and not really any closer to either evolution; the variants are both interpretations of the original idea. WilliamFrog (talk) 01:33, February 23, 2025 (EST)
- The floor in Mario Bros. isn't made of distinct blocks. Only as much as the floor in New Super Mario Bros. is made of individual red slices, at least. The "blocks" that appear in early phases bend as one piece, and the floors use fully contiguous sprites in later phases.--PopitTart (talk) 02:17, February 23, 2025 (EST)
- I guess I'm not entirely correct to say it uses small blocks. You can still see how in smb3, each of its large blocks has the same shape as the "blocks" making up in the NES version's level 1 floor. It makes sense that this could be a way to reinterpret the idea for games with more standardized units, but it doesn't change anything fundamental about it.
- I think the block/platform argument would be stronger if there was a "long floor" which was like a long ? block, where the entire length is hit at once. As it is though, no version of floors is really unitary; the points on their length act individually in every design. (If you want to be picky, NES MB in particular does actually work on those blocks as units, too)
- I think the smb3 version is obviously just a technical variation of the mb floors. There are a lot of versions of mb, and in some of them the floor doesn't even move at all, so moving in cubes is certainly not so vastly different to require categorical distinction. That said, the smbw version is roughly equivalent to the smb3 version, which I think is a sufficient tie to be the same component.
- But the vibe of the smbw version is pretty different, it does feel like it's more upfront about being blocky than the older designs, and especially other modern designs. I think if I had to try to nail it down, the difference is that unlike smb3, the smbw version COULD be smooth if it wanted, it's not a technical convenience or limitation. Which in turn, could imply different developer design intent. I think it could go either way, honestly. - WilliamFrog (talk) 04:07, February 23, 2025 (EST)
- Update on the arcade and SMB3 ones: at least one source, Perfect Ban Mario Character Daijiten, seems to differentiate the former as floors and the latter as blocks. LinkTheLefty (talk) 06:12, March 22, 2025 (EDT)
- Well that's interesting. - Nintendo101 (talk) 17:15, March 22, 2025 (EDT)
- Update on the arcade and SMB3 ones: at least one source, Perfect Ban Mario Character Daijiten, seems to differentiate the former as floors and the latter as blocks. LinkTheLefty (talk) 06:12, March 22, 2025 (EDT)
- The floor in Mario Bros. isn't made of distinct blocks. Only as much as the floor in New Super Mario Bros. is made of individual red slices, at least. The "blocks" that appear in early phases bend as one piece, and the floors use fully contiguous sprites in later phases.--PopitTart (talk) 02:17, February 23, 2025 (EST)
- I honestly think the floor from Super Mario Bros. 3 should be merged to floor, but the one introduced in Super Mario Bros. Wonder is intended to be a related but different object, similar to the relationship between Cloud Block and Cloud Lift, Ice Block and Ice Lift, and so on. Unlike the floor as integrated in New Super Mario Bros. games, this one can contain power-ups and coins like Brick Blocks and ? Blocks. - Nintendo101 (talk) 10:30, February 19, 2025 (EST)
Merging with floor: The Proposal[edit]
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This talk page proposal has already been settled. Please do not edit this section or its subsections. If you wish to discuss the article, please do so in a new section below the proposal. |
Move SMB3 info 6-3-1
Per the lengthy discussion above, its clear this page is a little funky. I have two different ways to resolve this:
1: The information about the Super Mario Bros. 3 floor can be moved to floor. This would make the page solely focus on the Super Mario Bros. Wonder block, warranting a move to its internal name in this game, ObjectBlockMarioBrothers
or Mario Bros. Block.
This is my preferred option. I can see the SMB3 block being pretty much intended to directly be the same as the floor from Mario Bros. but limited in visual appearance. It bounces enemies in the same way floors do, which slightly distinct from proper blocks like the one in Wonder. I like to see the latter as an allusion to floor, but not a direct incarnation of it. It uses the standard mechanics of block-bumping as seen in Bricks, ? Blocks, ON/OFF Switches, and all the rest to replicate the mechanics of Mario Bros., while still being its own thing. Plus, I really like the name "Mario Bros. Block".
and option 2: Merge everything here with floor. Simple enough.
Proposer: PopitTart (talk)
Deadline: May 21, 2025, 23:59 GMT
Move SMB3 info to floor and rename to Mario Bros. Block[edit]
- PopitTart (talk) Per proposal.
- Blinker (talk) Per proposal
- EvieMaybe (talk) this feels like the most satisfying choice to me. the SMB3 floor blocks look just like the MB floor but bigger, while the Wonder blocks look completely different. if we later get more solid proof they are one and the same, we can simply merge them, but with the info we have now this feels like the most reasonable choice.
- Nintendo101 (talk) I think it would be misrepresentative of Super Mario Bros. Wonder and its sister games, as well as Mario Bros., to regard this object as the same subject as the floor. Many mainline games, beginning with New Super Mario Bros. Wii, like to have "Block" variant of a larger platform (i.e., Cloud Block to Cloud Lift, Ice Block to Ice Lift, etc.). I believe that is the intended relationship here because "Mario Bros. Floor" has been an object in the mainline 2D games since New Super Mario Bros. on the DS and is even referred to by that name in Japanese text. The "Mario Bros. Block," in my view, is built on this convention. It is not supposed to literally be the same object, and does have mechanical quirks unique to it that are absent in other appearances of the MB floors. For example, some of them release coins and power-ups when hit, like Brick Blocks and ? Blocks do. Strong support.
- Sorbetti (talk) per Nintendo101.
- Camwoodstock (talk) Per all, especially Nintendo101. We're kinda surprised this hasn't been done already.
Merge entirely with floor[edit]
- Pseudo (talk) The name BlockMarioBros is enough for me to think that this is just a different look for the same object, same as the floors in Mario 3.
- Nelsonic (talk) Per Pseudo. The floor likely was just redesigned in the same manner as Mario was between 1981 and 1985.
- LinkTheLefty (talk) Secondary. Sometimes a Mario Bros. floor is just a Mario Bros. floor.
Keep floor (block) as is[edit]
- LinkTheLefty (talk) Primary. The SMBW version basically acts the same as the blocky SMB3 version, and if we're splitting hairs over visual differences, what're we doing with the NSMB versions?
Proposal Comments[edit]
@Pseudo I strongly recommend thinking about what I said in my vote. For clarity, MB floors in New Super Mario Bros. and New Super Mario Bros. U are called "マリオブラザーズ床" (Mario Brothers Floor) in the Shogakukan encyclopedia (citation in Floor article). I think it is understandable argument to say "these two things should share the same article," but I would say they are ontologically the same objects. - Nintendo101 (talk) 12:22, May 7, 2025 (EDT)
- That's fair I suppose, but it's still not a significant enough distinction to make me think that these ought to be separated. I can see that it might be a conceptually slightly distinct object, but I still can't help but come back to the comparison to Mario 3's block-shaped floors... Still, I'm not going to be terribly upset if the first option ends up passing, I can see the rationale. -- Pseudo (talk, contributions)
00:18, May 10, 2025 (EDT)
Move to floor(block)[edit]
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This talk page or section has a conflict or question that needs to be answered. Please try to help and resolve the issue by leaving a comment. |
In the comparable part of the brick block article, these blocks are called "floor block" instead of "yureru block", so that means this page should be moved to floor(block) 142.162.45.152 17:28, September 28, 2025 (EDT)
- The name "Floor (block)" was a conjectural name used on the page's inception, as the official name hadn't yet been revealed. "Yureru Block" is a valid name, even if one from a Japanese source. We generally don't move pages back to conjectural names when an official name is found.
~Camwoodstock ( talk ☯ contribs )
18:25, September 28, 2025 (EDT)
- Wouldn't the best name to use be "Mario Brothers Block" since the name "Yureru Block" is apparently asserted to be "unofficial" within the source? LinkTheLefty (talk) 18:40, September 28, 2025 (EDT)
- The Wonder strategy guide is a valid source for the wiki, it just notes when things it names are not directly from the developers of Wonder. It's still a public facing Nintendo product, which is higher priority than filenames.--PopitTart (talk) 22:03, September 28, 2025 (EDT)
- It's not at all a usual thing for guides to have to disclaim that some of their terms aren't approved. Has the Kadokawa guide been cross-checked with Nintendo DREAM's? It might have a better name (or support the use of the current one). LinkTheLefty (talk) 22:30, September 28, 2025 (EDT)
- The Wonder strategy guide is a valid source for the wiki, it just notes when things it names are not directly from the developers of Wonder. It's still a public facing Nintendo product, which is higher priority than filenames.--PopitTart (talk) 22:03, September 28, 2025 (EDT)
- Wouldn't the best name to use be "Mario Brothers Block" since the name "Yureru Block" is apparently asserted to be "unofficial" within the source? LinkTheLefty (talk) 18:40, September 28, 2025 (EDT)