Talk:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Mario & Luigi Bowser's Inside Story + Bowser Jr.'s Journey
Changes between the original DS game:
The teleportation hole is red
The title theme is different
The sounds and music are much more realistic
Fawful seems to have a new voice actor
Cutscenes are done in 3D
The battle intro syncs with the battle music's intro where a star spins and shows the battle on the lower screen
The game is way easier to understand as icons show the right command inputs to counterattack
Level Up Screen is the same as Superstar Saga + Bowser's Minions
Bowser seems to have 5 Ranks instead of 4
When Bowser pulls the island with Broque Monsieur, a flow of water remains on the standard land
Fire Sparks and Swirls are depicted in the Flame Pipe
If you counterattack by Jumping on Scutlet's tounge, the tounge becomes squiggly
Even though not translated, there are some options regarding Special Attacks
The sparks that Mario & Luigi hit in the Arm Muscle minigame is modeled after Suns for Mario and Saturns for Luigi.
The preceding unsigned comment was added by Awesomefan135 (talk).
- The Broque Monsier Battle is Shorter & you only inhale him once & the battle ends after that.
A Map is seen at the Top or Bottom Screen (with a small circle showing the characters) when you play as Bowser or the Mario Bros while inside Bowser.
Bowser Boss Ring
- Kinda. They added one for the giant bosses, though I don't think they did so for the normal Bowser bosses. Cheat-master30 (talk) 02:25, 30 December 2018 (GMT)
Bibless Bowser Jr.
In the reveal trailer shown in the Nintendo Direct of 3/8/18, Bowser Jr. isn’t wearing his mask on his body when he is seen rolling on a Blorbed person, while he has it in the cutscene of the actual game. Is that technically a beta element.
The preceding unsigned comment was added by Prpro=03 (talk).
- It would probably count as pre-release and unused content, not a beta element, as per MarioWiki:Good writing, "Beta" refers to the period in software development where a product is feature-complete, but has yet to be extensively bug-tested or optimized. This usually happens long after things like concepts being rejected, characters being cut from the game... etc. "Beta" should not be used as a shorthand for "things that changed during development". More precise terms such as "cut," "unused," "concept art" or simply "early" should be used instead. Of course, this does not apply if the information is confirmed to be from an actual beta build. So unless we know that the fact that Bowser Jr. is not wearing his bandana is from the specific beta phase in development it would be better to classify this under pre-release and unused content. Doomhiker (talk) 17:16, 3 January 2019 (EST)
Boss and Enemy Statistics
Can we get the different statistics for all the enemies and bosses as soon as they are known? They are known currently to be different from the DS version
The preceding unsigned comment was added by 188.8.131.52 (talk).
I may add a page on these guys soon, given they're the main villains of Bowser Jr's Journey. They're the group of three mysterious characters shown here:
And consist of Sulimu (guy with yellow tie), Muchio (big guy) and Kyutto/Kyut (blue haired girl). They're a pharmacutical corporation that apparently promises a cure for the Blorbs, but turn out to be working for Fawful instead, and merge into that giant monster seen in the bosses video for the final battle.
The SS stands for 'Shun Satsu' apparently.
Not sure if that's enough to start writing a page here yet, but that's what translations have said so far, and it's probably gonna be the subject of an article on my gaming news site at some point too.
I would wait until the game releases in english.
I just got the game and unless i'm mistaken I think I found an error. In Dimble Wood, Bowser Jr. gets caught in Bowser's suction (Bowser is not shown) as they had just eaten the vacuum shroom, and then in the next level (I'm pretty sure you have to clear the previous level to get to it) Fawful is talking about how he's planning on tricking bowser into thinking he won a lucky shroom. which going by the previous cutsene should have already happened. Pikmin theories (talk) 20:55, 11 January 2019 (EST)
I've always wondered if there is an unlockable Music Player in this game? Because I know Dream Team Bros all the way up to Superstar Saga + Bowser's Minions had a music player. It would be such a shame if they didn't have a music player in this game. Platinum Lucario (talk) 00:27, 12 January 2019 (EST)
It actually is, but now there is a difference. As you progress through the game including Bowser Jr.'s Journey, music will be added along with original music. MarioGamerFan24 (talk) 14:27, 12 January 2019 (EST)
So, when is the story and plot going to be up for the game? Some of my friends were curious, and I don’t want to start up anything important myself... thanks. PianoKing03 (talk) 01:13, 14 January 2019 (EST)
- Game just came out, so it'll be added when someone gets around to it. The Bowser's Inside Story plot is the same as the original game, and I think Bowser Jr.'s Journey revolves around Bowser Jr. trying to figure out where Bowser went. 01:25, 14 January 2019 (EST)
Yeah, and in fact, I’ve played the entire game myself, but I was just curious for their sake... I’m terrible at starting up new sections, so I’ll let someone like Mister Wu or another prolific member work with the initiation. Thanks for the heads-up! PianoKing03 (talk) 01:50, 14 January 2019 (EST)
It is known that the enemy and boss stats have been changed for the 3DS remake, so I'm just asking where this
information comes from or if anyone is able to look into the game's files at this point in time and start
adding to this game's bestiary. I am aware of Dark Bowser's HP is now 1260, but other's I do not.
The preceding unsigned comment was added by BlazingPhoenix (talk).