NintendoWare Bezel Engine
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The NintendoWare Bezel Engine is a game engine developed by Nintendo for use in Nintendo Switch and Nintendo Switch 2 games. It was created to aid developers outside Nintendo in making games for the Nintendo Switch, and, among its features, it allows them to compare their source code for errors. Its development was completed in time for the system's release.[1] The Bezel Engine was announced to the public at the Game Creators Conference '18, held in Osaka on March 30, 2018.[2] The engine uses Lua for scripting.[3]
Games used in[edit]
Super Mario games[edit]
| Title | Year released | Console | Developer(s) | Ref. |
|---|---|---|---|---|
| Super Mario Party | 2018 | Nintendo Switch | Nintendo Cube | [4] |
| Super Mario Bros. 35 | 2020 | Nintendo Switch | Arika | [5] |
| WarioWare: Get It Together! | 2021 | Nintendo Switch | Intelligent Systems | [5] |
| Mario Party Superstars | 2021 | Nintendo Switch | Nintendo Cube | [6] |
| WarioWare: Move It! | 2023 | Nintendo Switch | Intelligent Systems | [5] |
| Super Mario Party Jamboree | 2024 | Nintendo Switch | Nintendo Cube | [7] |
| Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV |
2025 | Nintendo Switch 2 | Nintendo Cube | [8] |
Other games with Super Mario content[edit]
| Title | Year released | Console | Developer(s) | Ref. |
|---|---|---|---|---|
| Nintendo World Championships: NES Edition | 2024 | Nintendo Switch | Nintendo EPD, indieszero | [5] |
| Nintendo Switch 2 Welcome Tour | 2025 | Nintendo Switch 2 | Nintendo EPD, Nintendo Cube | [5] |
References[edit]
- ^ Ogawa. NintendoWare Bezel Engine article. Nintendo (Japanese). Retrieved March 7, 2025.
- ^ Official Game Creators Conference '18 website. Game Creators Conference (Japanese). Retrieved March 7, 2025. (Archived March 7, 2025, 20:31:05 UTC via Wayback Machine.)
- ^ Official Game Creators Conference '19 website. Game Creators Conference (Japanese). Retrieved March 7, 2025. (Archived March 7, 2025, 21:09:43 UTC via Wayback Machine.)
- ^ Super Mario Party staff credits
- ^ a b c d e In "Intellectual Property Notices" in the "Software Information" tab when accessing game options from the HOME Menu on Nintendo Switch and/or Nintendo Switch 2.
- ^ Mario Party Superstars staff credits
- ^ Super Mario Party Jamboree staff credits
- ^ Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV staff credits
| Game engines | |
|---|---|
| In-house | Mario Factory • NintendoWare Bezel Engine |
| Third-party | Adobe Flash • Adobe Shockwave • Unreal Engine • Unity |