Unreal Engine
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Unreal Engine is a 3D game engine developed by Epic Games, originally created for the 1998 first-person shooter game Unreal. It has been licensed to various companies for game development, including to Nintendo's development partners for some games in the Super Mario franchise.
Games used in[edit]
| Title | Year released | Console | Developer | Version | Ref. |
|---|---|---|---|---|---|
| Yoshi's Crafted World | 2019 | Nintendo Switch | Good-Feel | Unreal Engine 4 | [1] |
| Princess Peach: Showtime! | 2024 | Nintendo Switch | Good-Feel | Unreal Engine 4 | [1] |
| Mario & Luigi: Brothership | 2024 | Nintendo Switch | Acquire | Unreal Engine 4 | [1] |
| Yoshi and the Mysterious Book | 2026 | Nintendo Switch 2 | Good-Feel | Unreal Engine 5 | [1][2] |
References[edit]
- ^ a b c d In "Intellectual Property Notices" in the "Software Information" tab when accessing game options from the HOME Menu on Nintendo Switch and/or Nintendo Switch 2.
- ^ @necrolipe (May 14, 2026). Sabíamos que Yoshi and the Mysterious Book utiliza a Unreal Engine, mas agora sabemos que é a UE5. A descoberta foi feita graças às licenças atribuídas aos plugins SideFXLabs, Stylized Post Process e KawaiiPhysics (exclusivos dessa versão) no preload do jogo — Thx Pokemaniac. X (Brazilian Portuguese). Retrieved July 1, 2026.
| Game engines | |
|---|---|
| In-house | Mario Factory • NintendoWare Bezel Engine |
| Third-party | Adobe Flash • Adobe Shockwave • Unreal Engine • Unity |