Unreal Engine
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Unreal Engine is a 3D game engine developed by Epic Games, originally created for the 1998 first-person shooter game Unreal. Unreal Engine has been licensed to various companies for game development, including to Nintendo's development partners for some games in the Super Mario franchise.
Games used in[edit]
| Title | Year released | Console | Developer | Version | Ref. |
|---|---|---|---|---|---|
| Yoshi's Crafted World | 2019 | Nintendo Switch | Good-Feel | Unreal Engine 4 | [1] |
| Princess Peach: Showtime! | 2024 | Nintendo Switch | Good-Feel | Unreal Engine 4 | [1] |
| Mario & Luigi: Brothership | 2024 | Nintendo Switch | Acquire | Unreal Engine 4 | [1] |
| Yoshi and the Mysterious Book | 2026 | Nintendo Switch 2 | Good-Feel | Unreal Engine 5 | [1][2] |
References[edit]
- ^ a b c d In "Intellectual Property Notices" in the "Software Information" tab when accessing game options from the HOME Menu on Nintendo Switch and/or Nintendo Switch 2.
- ^ @necrolipe (May 14, 2026). Sabíamos que Yoshi and the Mysterious Book utiliza a Unreal Engine, mas agora sabemos que é a UE5. A descoberta foi feita graças às licenças atribuídas aos plugins SideFXLabs, Stylized Post Process e KawaiiPhysics (exclusivos dessa versão) no preload do jogo — Thx Pokemaniac. X (Brazilian Portuguese). Retrieved July 1, 2026.
| Game engines | |
|---|---|
| In-house | Mario Factory • NintendoWare Bezel Engine |
| Third-party | Adobe Shockwave • Adobe Flash • Unreal Engine • Unity |