Unreal Engine

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Unreal Engine logo

Unreal Engine is a 3D game engine developed by Epic Games, originally created for the 1998 first-person shooter game Unreal. Unreal Engine has been licensed to various companies for game development, including to Nintendo's development partners for some games in the Super Mario franchise.

Games used in[edit]

Title Year released Console Developer Version Ref.
Yoshi's Crafted World 2019 Nintendo Switch Good-Feel Unreal Engine 4 [1]
Princess Peach: Showtime! 2024 Nintendo Switch Good-Feel Unreal Engine 4 [1]
Mario & Luigi: Brothership 2024 Nintendo Switch Acquire Unreal Engine 4 [1]
Yoshi and the Mysterious Book 2026 Nintendo Switch 2 Good-Feel Unreal Engine 5 [1][2]

References[edit]

  1. ^ a b c d In "Intellectual Property Notices" in the "Software Information" tab when accessing game options from the HOME Menu on Nintendo Switch and/or Nintendo Switch 2.
  2. ^ @necrolipe (May 14, 2026). Sabíamos que Yoshi and the Mysterious Book utiliza a Unreal Engine, mas agora sabemos que é a UE5. A descoberta foi feita graças às licenças atribuídas aos plugins SideFXLabs, Stylized Post Process e KawaiiPhysics (exclusivos dessa versão) no preload do jogo — Thx Pokemaniac. X (Brazilian Portuguese). Retrieved July 1, 2026.