Memory Match (Super Mario series): Difference between revisions
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{{italic title|Memory Match (''Super Mario'' series)}} | {{italic title|Memory Match (''Super Mario'' series)}} | ||
[[File:SM64DS Memory Match.png| | {{minigame infobox | ||
'''Memory Match''' is one of [[Luigi]]'s [[minigame]]s in ''[[Super Mario 64 DS]]'' and a Table minigame in ''[[New Super Mario Bros.]]'' A harder version of this minigame called [[Memory Master]] is exclusive to ''Super Mario 64 DS'' | |image=[[File:SM64DS Memory Match.png|200px]]<br>The minigame in ''Super Mario 64 DS'' | ||
|appears_in=''[[Super Mario 64 DS]]''<br>''[[New Super Mario Bros.]]'' | |||
|type=Luigi's minigame (''Super Mario 64 DS'')<br>Table minigame (''New Super Mario Bros.'') | |||
|sample=[[File:SM64DS Luigi Minigames.oga]] | |||
}} | |||
'''Memory Match''' is one of [[Luigi]]'s [[minigame]]s in ''[[Super Mario 64 DS]]'' and a Table minigame in ''[[New Super Mario Bros.]]'' This minigame plays identically to the real-world card game {{wp|Concentration (card game)|Concentration}}. | |||
A harder version of this minigame called [[Memory Master]] is exclusive to ''Super Mario 64 DS''. | |||
==Gameplay== | ==Gameplay== | ||
Betting three [[coin]]s, Luigi serves a group of eight cards upside down, and the player must match them up with their twins. By completing a challenge successfully, the player gains a double number of coins bet and | Betting three [[coin]]s, Luigi serves a group of eight cards upside down, and the player must match them up with their twins. The symbols on Luigi's cards can be a [[Lakitu's Cloud|Cloud]], a [[Super Mushroom|Mushroom]], a [[Fire Flower]], or a [[Super Star|Star]]. By completing a challenge successfully, the player gains a double number of coins bet and receives a Star as a point. Earning five Stars makes Luigi serve ten cards, and earning ten Stars and more makes him serve twelve cards. If the player taps two different cards, a coin is given to Luigi from the bet number, causing the likely loss of a Star if Luigi takes all these coins. If the player loses all of the money to bet, the [[Game Over|minigame ends]]. | ||
In multiplayer, there are 20 cards. The player who goes first is chosen randomly. The players go in order. If the cards match, the player earns two [[point]]s and gets to go again until they are wrong. Once all the cards are gone, the player with the most points wins. | In multiplayer, there are 20 cards. The player who goes first is chosen randomly. The players go in order. If the cards a player taps match, the player earns two [[point]]s and gets to go again until they are wrong. Once all the cards are gone, the player with the most points wins. | ||
==In-game instructions== | ==In-game instructions== | ||
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|ChiM=Memory Test | |ChiM=Memory Test | ||
}} | }} | ||
==References== | ==References== |
Latest revision as of 00:37, July 29, 2023
Memory Match | |||
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The minigame in Super Mario 64 DS | |||
Appears in | Super Mario 64 DS New Super Mario Bros. | ||
Type | Luigi's minigame (Super Mario 64 DS) Table minigame (New Super Mario Bros.) | ||
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Memory Match is one of Luigi's minigames in Super Mario 64 DS and a Table minigame in New Super Mario Bros. This minigame plays identically to the real-world card game Concentration.
A harder version of this minigame called Memory Master is exclusive to Super Mario 64 DS.
Gameplay[edit]
Betting three coins, Luigi serves a group of eight cards upside down, and the player must match them up with their twins. The symbols on Luigi's cards can be a Cloud, a Mushroom, a Fire Flower, or a Star. By completing a challenge successfully, the player gains a double number of coins bet and receives a Star as a point. Earning five Stars makes Luigi serve ten cards, and earning ten Stars and more makes him serve twelve cards. If the player taps two different cards, a coin is given to Luigi from the bet number, causing the likely loss of a Star if Luigi takes all these coins. If the player loses all of the money to bet, the minigame ends.
In multiplayer, there are 20 cards. The player who goes first is chosen randomly. The players go in order. If the cards a player taps match, the player earns two points and gets to go again until they are wrong. Once all the cards are gone, the player with the most points wins.
In-game instructions[edit]
- Super Mario 64 DS: "Pick two matching cards to make them disappear. Clear all the cards to win."
- New Super Mario Bros.
- Single player: "Pick two matching cards to make them disappear. Clear all the cards to win. If you make three mistakes, Luigi wins."
- Multiplayer: "Take turns choosing cards. If you find two matching cards, you get to keep them. Which of you has the best memory?"
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | ルイージのしんけいすいじゃく Ruīji no Shinkei Suijaku |
Luigi's Concentration Game |
Chinese | 记忆测试[1][2] Jìyì Cèshì |
Memory Test |
French | Mémorisation |
Memorisation |
German | Gedächtnistraining |
Memory Training |
Italian | Accoppiata vincente |
Paired winning |
Korean | 루이지의 같은 그림 찾기 Ruiji ui gateun grim chatgi |
Luigi's Concentration Game |
Spanish | Test de Luigi |
Luigi's Test |