List of Super Smash Bros. series objects: Difference between revisions

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{{DISPLAYTITLE:List of ''Super Smash Bros.'' series objects}}
{{italic title|List of ''Super Smash Bros.'' series objects}}
 
This is a list of objects in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
This is a list of objects in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
==Objects==
===Flipper===
[[File:Flipper Melee.png|thumb|Flipper]]
'''Flippers''' are obstacles in the game ''[[wikipedia:Balloon Fight|Balloon Fight]]'' that appear as items in ''[[Super Smash Bros. Melee]]'', replacing [[Bumper (Super Smash Bros. series)|Bumper]]s. Players can pick it up and throw it; when thrown, it will hover in the air. Any player who comes in contact with it gets hurt, and the flipper spins around, hurting other people. After some amount of time, it disappears.
Flippers move along with the stage if it is a moving stage. This can be used by players in stages such as [[Big Blue (stage)|Big Blue]] to place the flipper which then hits another character who is standing on the flipper's route. In Bonus mode, there are special points awarded if an opponent is KO'd using a flipper.
Retaining its original appearance, Flippers appear as a stage hazard on the [[Balloon Fight (stage)|Balloon Fight]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''.
{{br}}
===Sandbag===
[[File:Sandbag Wii U.jpg|thumb|Sandbag in ''Super Smash Bros. for Wii U'']]
'''Sandbag''' is a punching bag in the ''Super Smash Bros.'' series. First appearing in ''Super Smash Bros. Melee'', it is the target in the [[Home-Run Contest]].


Sandbag also makes three appearances in ''[[Super Smash Bros. Brawl]]''. In the [[Nintendo Wi-Fi Connection|Wi-Fi connection]] mode, as players are waiting for the game to load, or other players to connect, they are able to attack Sandbag on the waiting screen. It also appeared in the Home-Run Contest once again. It also appears as a container, but can "lose" several items unlike other containers.
==Arwing==
 
In ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', aside from appearing in the Home-Run Contest, it is also introduced as a regular item during fighting matches.
 
Sandbag reappears as an item in ''Super Smash Bros. Ultimate''. In this game, it is animated, occasionally showing a happy expression. The Sandbag also appears as a Novice-class support [[Spirit (Super Smash Bros. Ultimate)|spirit]] that takes up one support slot. Fighters equipped with this spirit will have increased defense after taking a large amount of damage during battles. The spirit can be obtained by clearing the Smash challenge in which the player has to reach 250% or more damage in a battle. Although the Home-Run Contest was originally missing from ''Super Smash Bros. Ultimate'', as part of the September 5th, 2019 update that added [[Banjo]] and [[Kazooie]] as DLC, the Home-Run Contest made its return. Sandbag was updated to blush after being hit across the field.
====Names in other languages====
{{foreign names
|Jap=サンドバッグくん
|JapR=Sandobaggu-kun
|JapM=「サンドバッグ」("sandbag") is a loanword that refers to punching bags in Japanese, and「くん」(''-kun'') is a Japanese honorific for kiddish and teen people
|Spa=Saco de arena
|SpaM=Sandbag
|Fra=Sac de Sable
|FraM=Sandbag
|Dut=Sandbag
|DutM=-
|Ger=Sandsack
|GerM=Sandbag
|Ita=Sacco da Allenamento
|ItaM=Training Bag
|Rus=Боксерский мешок
|RusR=Boksyorskiy meshok
|RusM=Punching bag
|Kor=샌드백
|KorR=Saendeubaek
|KorM=Sandbag
|Chi=沙包哥
|ChiR=Shābāo Gē
|ChiM=Sandbag Brother
}}
=== Target ===
[[File:Smash Target SSBB Models.png|thumb|The five targets from ''Super Smash Bros. Brawl'']]
The '''Target''' is an object in the ''Super Smash Bros.'' series. It is featured in the bonus stage [[Break the Targets!]] in 1-player mode in ''[[Super Smash Bros.]]'' and Classic Mode in ''Super Smash Bros. Melee''. The target also has a trophy in ''Melee'', which can be obtained by beating the Target test with all characters. The target's single purpose is being hit by the player. Targets can be broken with even the weakest of attacks, but are not affected by grabs of grabbing moves. Sometimes a target moves around or warps to another location, making them more difficult to hit and break. Targets are always present as a group of ten in each Break the Targets! stage.
 
In ''Super Smash Bros. Brawl'', they will be colored differently depending on the difficulty level. Level 1 - Blue, Level 2 - Green, Level 3 - Yellow, Level 4 - Orange, and Level 5 - Red. Additionally, the size of the targets will be different depending on the difficulty level, with Level 1 having the biggest targets and Level 5 having the smallest.
 
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', there is a mode called [[Target Blast]]. In this mode, players earn points by breaking targets and objects.
=== Arwing ===
[[File:Starfoxarwingssbb.jpg|thumb|Fox landing after jumping out of an Arwing in ''Super Smash Bros. Brawl'']]
[[File:Starfoxarwingssbb.jpg|thumb|Fox landing after jumping out of an Arwing in ''Super Smash Bros. Brawl'']]
'''[[lylatwiki:Arwing|Arwing]]s''' are small spacecrafts from the [[Lylatwiki:Star Fox (series)|''Star Fox'' series]]. They appear in the background of all Star Fox stages in the ''Super Smash Bros.'' series, namely [[Sector Z]], [[Corneria]], [[Venom]], and [[Lylat Cruise]]. They fly by, creating another platform, or shooting the players from behind. They are piloted by [[Peppy Hare]] and [[Slippy Toad]], and either [[Fox McCloud]] or [[Falco Lombardi]] in the Adventure Mode. Additionally, at the beginning of every match in every ''Super Smash Bros.'' game except ''Super Smash Bros. Melee'', Fox or Falco would enter the stage from jumping off an Arwing. Arwings also appear in all openings of the ''Super Smash Bros.'' games. A similar spacecraft is the [[Wolfen]], [[lylatwiki:Star Wolf|Star Wolf]]'s equivalent of the Arwing.
{{main-external|SmashWiki|Arwing}}
'''[[lylatwiki:Arwing|Arwing]]s''' are small spacecrafts from the [[Lylatwiki:Star Fox (series)|''Star Fox'' series]]. They appear in the background of all Star Fox stages in the ''Super Smash Bros.'' series, namely [[Sector Z]], [[Corneria]], [[Venom]], and [[Lylat Cruise]]. They fly by, creating another platform, or shooting the players from behind. They are piloted by [[Peppy Hare]] and [[Slippy Toad]], and either [[Fox|Fox McCloud]] or [[Falco Lombardi]] in the Adventure Mode. Additionally, at the beginning of every match in every ''Super Smash Bros.'' game except ''Super Smash Bros. Melee'', Fox or Falco would enter the stage from jumping off an Arwing. Arwings also appear in all openings of the ''Super Smash Bros.'' games. A similar spacecraft is the [[Wolfen]], [[lylatwiki:Star Wolf|Star Wolf]]'s equivalent of the Arwing.


In <i>Super Smash Bros. Melee</i>'s Adventure Mode stage Corneria, Arwings are not present in the first battle against Fox or Falco, but charge for a heavy attack in the second battle. A trophy of an Arwing also appears in ''Super Smash Bros. Melee''.
In ''Super Smash Bros. Melee''{{'}}s Adventure Mode stage Corneria, Arwings are not present in the first battle against Fox or Falco, but charge for a heavy attack in the second battle. A trophy of an Arwing also appears in ''Super Smash Bros. Melee''.


In the Subspace Emissary of ''Super Smash Bros. Brawl'', Fox will be riding in his Arwing while avoiding the shots fired from the [[Halberd]]. The Halberd is eventually able to hit the Arwing and knock it down. The Arwing flies right past [[Kirby]] and the rescued princess ([[Princess Peach|Peach]] or [[Zelda]]) knocking them both off the ship. The Arwing then crashes down in [[Donkey Kong Island]]. Meanwhile, [[Diddy Kong]] is walking by and notices the destroyed Arwing. However, [[Rayquaza]] suddenly appears and launches a beam at Fox and his Arwing. The beam causes an explosion which sets the Arwing on flames. However, somehow, Fox survives the hit and jumps out of his Arwing and saves Diddy from Rayquaza. Later in the story, Fox rides an Arwing in the dogfight against [[Ganondorf]] and [[Bowser]] in their large [[Subspace Gunship]].
In the Subspace Emissary of ''Super Smash Bros. Brawl'', Fox will be riding in his Arwing while avoiding the shots fired from the [[Halberd]]. The Halberd is eventually able to hit the Arwing and knock it down. The Arwing flies right past [[Kirby]] and the rescued princess ([[Princess Peach|Peach]] or [[Princess Zelda|Zelda]]) knocking them both off the ship. The Arwing then crashes down in [[Donkey Kong Island]]. Meanwhile, [[Diddy Kong]] is walking by and notices the destroyed Arwing. However, [[Rayquaza]] suddenly appears and launches a beam at Fox and his Arwing. The beam causes an explosion which sets the Arwing on flames. However, somehow, Fox survives the hit and jumps out of his Arwing and saves Diddy from Rayquaza. Later in the story, Fox rides an Arwing in the dogfight against [[Ganondorf]] and [[Bowser]] in their large [[Subspace Gunship]].


[[File:SSB4 WiiU Arwings.jpg|thumb|left|Arwings in Orbital Gate Assault]]
Arwings appear in the background of the [[Orbital Gate Assault]] stage in ''[[Super Smash Bros. for Wii U]]'', where they take their appearance from ''[[lylatwiki:Star Fox: Assault|Star Fox: Assault]]''. Eventually during a match, players are able to fight on top of the Arwings as they enter the gate itself.
Arwings appear in the background of the [[Orbital Gate Assault]] stage in ''[[Super Smash Bros. for Wii U]]'', where they take their appearance from ''[[lylatwiki:Star Fox: Assault|Star Fox: Assault]]''. Eventually during a match, players are able to fight on top of the Arwings as they enter the gate itself.


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In ''[[Super Mario Maker]]'', one of the 8-bit [[Costume Mario|costumes]] [[Mario]] can receive from a [[Mystery Mushroom]] is a Walker from ''[[lylatwiki:Star Fox Zero|Star Fox Zero]]''. Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in ''Star Fox Zero'' will play. Pressing {{button|wii|Padup}} will have it transform into an Arwing and use General Pepper's "Good Luck" voice clip from ''Star Fox 64''. It also turns into an Arwing while running at high speeds or while swimming. The death tune is heard when losing a life in ''Star Fox Zero''. When clearing a level, the "Mission Accomplished" theme from ''Star Fox Zero'' plays.
In ''[[Super Mario Maker]]'', one of the 8-bit [[Costume Mario|costumes]] [[Mario]] can receive from a [[Mystery Mushroom]] is a Walker from ''[[lylatwiki:Star Fox Zero|Star Fox Zero]]''. Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in ''Star Fox Zero'' will play. Pressing {{button|wii|Padup}} will have it transform into an Arwing and use General Pepper's "Good Luck" voice clip from ''Star Fox 64''. It also turns into an Arwing while running at high speeds or while swimming. The death tune is heard when losing a life in ''Star Fox Zero''. When clearing a level, the "Mission Accomplished" theme from ''Star Fox Zero'' plays.
{{br|left}}


====Names in other languages====
===Names in other languages===
{{foreign names
{{foreign names
|Jap=アーウィン
|Jap=アーウィン
|JapR=Āwin
|JapR=Āwin
|JapM=Arwing
|JapM=Arwing
|Spa=Arwing
|SpaM=-
}}
}}
===Blast Box===
 
[[File:BlastBoxUltimate.png|thumb|The Blast Box]]
==Dark Cannon==
The '''Blast Box''' is an explosive [[Crate]] in ''Super Smash Bros. Brawl''. When broken, it explodes and deal 30% damage to all nearby fighters. However, the box explodes instantly when hit by a fire-based move, but this harms the user of the attack as well if they are close enough; however, in ''Super Smash Bros. for Wii U'', if the box is broken with a reflecting move such as [[Ness]]'s bat from his side Smash Attack, the user is unaffected by the explosion. When picked up and thrown, it flies for a very short distance and it deals around 10-20% damage depending on the direction thrown and the power used. The box has a chemical warning sign on it signaling easily ignitable substances. They return in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
[[File:BrawlTrophy132.png|thumb|200px|The trophy of the Dark Cannon]]
====Names in other languages====
{{main-external|SmashWiki|Dark Cannon}}
'''Dark Cannons''' are a type of black gun in the Subspace Emissary of ''Super Smash Bros. Brawl''. Bowser, Wario, and Ganondorf each have their own Dark Cannons that they use. The Dark Cannons shoot out arrows that turn characters into trophies. They are very large and take two hands to hold &mdash; they also take some time to charge up. They also feature a target that helps the one who uses it to aim at the one they want to shoot. The players never get to use a Dark Cannon, as it is only ever seen in possession of the villains of the Subspace Emissary.
 
===''Super Smash Bros. Brawl''===
Depending on which princess Kirby saved at the beginning of the Subspace Emissary story, the false form of Princess Peach will attempt to shoot Mario and [[Pit (character)|Pit]] if she's is saved, or the false form of Zelda will shoot Link and Yoshi if she is saved; however, the other team (Pit if Zelda is saved, Link if Peach is saved) will destroy the cannon before it completely fires. The Dark Cannon blows up, starting a battle between the fake Peach or Zelda (who attempted to fire the cannon) and the team that destroyed it. Bowser also uses it when ambushing Donkey Kong and Diddy Kong after the latter party retrieved the Banana Horde, with Bowser specifically aiming for Diddy. However, Donkey Kong took the attack to save Diddy, also [[Giant Punch|launching him in the air]] to ensure he didn't get hit by the attack. Wario also attempted to use it on Lucas after he and Ness defeated Pokey Minch, although Ness shoved Lucas out of the way and got hit with the attack instead.
 
Bowser's Dark Cannon is destroyed; after shooting Diddy Kong, he attempts to shoot Fox, then Falco comes in and destroys the Dark Cannon with his blasters. Wario uses his own Dark Cannon to turn Ness into a trophy; however, he is not seen with it afterward.
 
Much later, when almost all characters go to Subspace, Ganondorf uses the last Dark Cannon available to shoot Bowser. He then kicks Bowser away.
 
===Characters shot by Dark Cannons===
*[[Princess Peach]] (by Wario or Bowser)
*[[Princess Zelda]] (by Wario or Bowser)
*[[Ness]] (by Wario for saving Lucas)
*[[Donkey Kong]] (by Bowser for saving Diddy Kong)
*[[Diddy Kong]] (by Bowser)
*[[Bowser]] (by Ganondorf)
 
===Characters found with Dark Cannons===
*Wario used it to shoot Princess Peach or Princess Zelda, and then Ness later on in the story.
*The false form of Princess Peach or Princess Zelda attempted to shoot Mario and Pit or Link and Yoshi.
*Bowser used it to shoot Donkey Kong, Princess Zelda or Princess Peach and Diddy Kong, but failed to shoot Diddy Kong that time, but then succeeded to shoot Diddy Kong later on in the story.
*Ganondorf used it to shoot Bowser from behind him in the Subspace Realm.
 
===Names in other languages===
{{foreign names
|Jap=ダークキャノン
|JapR=Dāku Kyanon
|JapM=Dark Cannon
}}
 
==F-Zero machine==
[[File:Ssbmstagesbigblue.jpg|thumb|A few F-Zero machines in [[Big Blue (stage)|Big Blue]]]]
[[File:ImRauschDerGeschwindigkeit.jpg|thumb|left|Mario and Yoshi overtaking the Blue Falcon in ''[[Super Mario: Im Rausch der Geschwindigkeit]]'']]
{{main-external|SmashWiki|F-Zero Racers}}
An '''F-Zero machine''' is a special racing vehicle from the ''F-Zero'' series. These hovering vehicles appear as platforms and obstacles in the Big Blue and Mute City stages of ''Super Smash Bros. Melee''. In Mute City, the F-Zero machines will occasionally drive past the battlefield, damaging any players who get hit. However, their knockback is quite weak on high handicapped players, often making it impossible for them to KO anyone. Players are also able to jump on hovering platforms to avoid getting hit. On a side note, players can damage and even destroy the F-Zero machines on this stage.
 
In Big Blue, the players actually fight on the F-Zero machines, in a side-scrolling level. However, if a player falls off a F-Zero machine or the platforms hovering above them, they will hit the race track and likely be scrolled offscreen into the blast zone, KOing them.
 
In the stage, F-Zero Grand Prix, the F-Zero machines will drive around the stage, and if any players are in their path, they can be heavily damaged and even KO'd.
 
The F-Zero machines return in ''Super Smash Bros. Brawl'', appearing in the Port Town Aero Dive stage. They have the exact same role as they did in the Mute City stage from ''Melee'', driving past the stage, ramming into players who are standing on the track. Unlike in Mute City, however, the F-Zero machines on this stage cannot be attacked, and they can KO players at below 100% damage. As a result, they are much more dangerous to players on this stage.
 
The Blue Falcon, Captain Falcon's F-Zero machine, does make an appearance as a sticker in ''Super Smash Bros. Brawl''.
 
In ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. Ultimate'', F-Zero machines also appear in the games' [[Mute City SNES]] stage. The machines in this stage are stylized like their 16-bit sprites in the original ''F-Zero'' game, and serve as platforms for the players to stand on. However, when a second machine appears, the one already on the stage eventually has a CHECK warning appear on it. Soon, the machine knocks away the one with the CHECK on it, KOing any players on the one with the CHECK.
 
[[File:F-Zero Joke ending SuperMarioKun 4.jpg|thumb|left|Mario and Yoshi fleeing from the F-Zero machines in ''[[Super Mario-kun]]'']]
The Blue Falcon makes a cameo appearance in the German Club Nintendo comic ''[[Super Mario: Im Rausch der Geschwindigkeit]]''. Additionally, during the ending of a chapter in volume 4 of ''[[Super Mario-kun]]'', Mario and Yoshi are chased by F-Zero machines.
{{br}}
 
===List of racers===
These are the 30 basic racers which appear in the Mute City and Big Blue stages (all directly taken from ''F-Zero X'' for the [[Nintendo 64]]):
{|class="wikitable"width=98%
!style="background: #e3e3e3;"width=1% rowspan=2|No.
!style="background: #e3e3e3;"width=15% rowspan=2|Name
!style="background: #e3e3e3;"width=20% rowspan=2|Pilot
!style="background: #e3e3e3;"width=25% colspan=5|Appears as a trophy or spirit?<br>(apart from the F-Zero Racers trophy)
|-
!width=5%|''Melee''
!width=5%|''Brawl''
!width=5%|''for 3DS''
!width=5%|''for Wii U''
!width=5%|''Ultimate''
|-
|1
|Red Gazelle
|Mighty Gazelle (MM Gazelle in Japan)
|
|
|
|
|align=center|[[File:Check mark.svg|20px]]
|-
|2
|White Cat
|Jody Summer
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|3
|Golden Fox
|Dr. Robert Stewart
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|4
|Iron Tiger
|Baba Orninion
|
|
|
|
|align=center|[[File:Check mark.svg|20px]]
|-
|5
|Fire Stingray
|Samurai Goroh
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|6
|Wild Goose
|Pico
|
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|7
|Blue Falcon
|Captain Falcon
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|8
|Deep Claw
|Octoman (Octman in Japan)
|
|
|
|
|align=center|[[File:Check mark.svg|20px]]
|-
|9
|Great Star
|Mr. EAD
|
|align=center|[[File:Check mark.svg|20px]]
|
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|10
|Little Wyvern
|James McCloud
|
|
|
|align=center|[[File:Check mark.svg|20px]]
|
|-
|11
|Mad Wolf
|Billy
|
|
|
|
|
|-
|12
|Super Piranha
|Kate Alen
|
|
|
|
|
|-
|13
|Death Anchor
|Zoda
|
|align=center|[[File:Check mark.svg|20px]]
|
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|14
|Astro Robin
|Jack Levin
|
|
|
|
|align=center|[[File:Check mark.svg|20px]]
|-
|15
|Big Fang
|Bio Rex
|
|
|
|
|align=center|[[File:Check mark.svg|20px]]
|-
|16
|Sonic Phantom
|The Skull (Arbin Gordon in Japan)
|
|align=center|[[File:Check mark.svg|20px]]
|
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|17
|Green Panther
|Antonio Guster
|
|
|
|
|
|-
|18
|Hyper Speeder
|Beastman
|
|
|
|
|
|-
|19
|Space Angler
|Leon
|
|
|
|
|
|-
|20
|King Meteor
|Super Arrow
|
|
|
|
|
|-
|21
|Queen Meteor
|Mrs. Monique L'Amoreaux Arrow
|
|
|
|
|
|-
|22
|Twin Noritta
|Gomar & Shioh
|
|
|
|
|
|-
|23
|Night Thunder
|Silver Neelsen
|
|
|
|
|
|-
|24
|Wild Boar
|Michael Chain
|
|
|
|
|
|-
|25
|Blood Hawk (Hell Hawk in Japan)
|Blood Falcon
|
|align=center|[[File:Check mark.svg|20px]]
|
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|-
|26
|Wonder Wasp
|John Tanaka
|
|
|
|
|
|-
|27
|Mighty Typhoon
|Bellonngian "Draq" Draquillie
|
|
|
|
|
|-
|28
|Mighty Hurricane
|Roger Buster
|
|
|
|
|
|-
|29
|Crazy Bear
|Dr. Clash
|
|
|
|
|
|-
|30
|Black Bull
|Black Shadow
|
|align=center|[[File:Check mark.svg|20px]]
|
|align=center|[[File:Check mark.svg|20px]]
|align=center|[[File:Check mark.svg|20px]]
|}
In addition, the [[Port Town Aero Dive]] stage also features the new entrants from ''F-Zero GX'':
{|class="wikitable"width=98%
!style="background: #e3e3e3;"width=1%|No.
!style="background: #e3e3e3;"width=15%|Name
!style="background: #e3e3e3;"width=20%|Pilot
|-
|31
|Fat Shark
|Don Genie
|-
|32
|Cosmic Dolphin
|Terry "Digi-Boy" Getter
|-
|33
|Pink Spider
|Dai, San & Gen
|-
|34
|Magic Seagull
|Spade
|-
|35
|Silver Rat
|Dai Goroh
|-
|36
|Spark Moon
|Princia Ramode
|-
|37
|Bunny Flash
|Lily Flyer
|-
|38
|Groovy Taxi
|PJ
|-
|39
|Rolling Turtle
|QQQ
|-
|40
|Rainbow Phoenix
|Phoenix
|-
|00
|Dark Schneider
|Deathborn
|}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=爆薬箱
|Jap=F-ZEROマシン
|JapR=Bakuyaku-bako
|JapR=F-ZERO mashin
|JapM=Explosive box
|JapM=F-Zero machine
|Spa=Caja explosiva
|SpaM=Explosive box
|SpaA=
|SpaAM=
|SpaE=
|SpaEM=
|Fra=Caisse explosive
|FraM=Explosive box
|FraA=
|FraAM=
|FraE=
|FraEM=
|Dut=Explosieve kist
|DutM=Explosive Box
|Ger=Kawummkiste
|GerM=
|Ita=Cassa esplosiva
|ItaM=Explosive box
|Por=
|PorM=
|Rus=Бум-ящик
|RusR=Bum-yaschik
|RusM=Boom-box
|Kor=화약 상자
|KorR=Hwayak Sangja
|KorM=Gun powder box
|Chi=炸藥箱 (Traditional)<br>炸药箱 (Simplified)
|ChiR=Zhàyào xiāng
|ChiM=Explosive box
|Rom=
|RomM=
}}
}}
===Falcon Flyer===
 
==Falcon Flyer==
[[File:Big Blue SSBU.png|thumb|The Falcon Flyer's appearance on the Big Blue stage in ''Super Smash Bros. Ultimate'']]
[[File:Big Blue SSBU.png|thumb|The Falcon Flyer's appearance on the Big Blue stage in ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Falcon Flyer}}
The '''Falcon Flyer''' is [[Captain Falcon]]'s ship seen in ''Super Smash Bros. Melee'' in the [[Big Blue (stage)|Big Blue]] stage. It is the largest "platform" in the stage; however, soon, the Falcon Flyer will fly off the stage, forcing players to use other platforms or cars as something to stand on. The Falcon Flyer also gets a trophy in ''Melee''. ''Super Smash Bros. Brawl'' features the Big Blue as an unlockable stage-the Falcon Flyer once again returns in the stage having the exact same purpose.  
The '''Falcon Flyer''' is [[Captain Falcon]]'s ship seen in ''Super Smash Bros. Melee'' in the [[Big Blue (stage)|Big Blue]] stage. It is the largest "platform" in the stage; however, soon, the Falcon Flyer will fly off the stage, forcing players to use other platforms or cars as something to stand on. The Falcon Flyer also gets a trophy in ''Melee''. ''Super Smash Bros. Brawl'' features the Big Blue as an unlockable stage-the Falcon Flyer once again returns in the stage having the exact same purpose.  


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The Falcon Flyer is next seen trying to stop [[Ganondorf]] and [[Bowser]]'s [[Subspace Gunship]] along with Olimar's [[Hocotate Ship]], Falco's Arwing and Samus' [[Gunship]]. [[Kirby]], on the Dragoon, is able to stop them. After the Falcon Flyer enters Subspace, it is unknown what happens to the ship. However, it appears everyone inside it jumped out of the ship.
The Falcon Flyer is next seen trying to stop [[Ganondorf]] and [[Bowser]]'s [[Subspace Gunship]] along with Olimar's [[Hocotate Ship]], Falco's Arwing and Samus' [[Gunship]]. [[Kirby]], on the Dragoon, is able to stop them. After the Falcon Flyer enters Subspace, it is unknown what happens to the ship. However, it appears everyone inside it jumped out of the ship.
===Dragoon===
[[File:DragoonPartsUltimate.png|thumb|Dragoon]]
The '''Dragoon''' is a legendary air ride machine from ''[[wikirby:Kirby Air Ride|Kirby Air Ride]]'', appearing as an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. It is broken and collected in three parts - the nosecone, hull, and tail, referred to as parts A, B, and C, respectively. Notably, the [[Smash Ball]] will not appear with the parts in play, though once it is used up, the remaining parts may appear again.


Any player can collect Dragoon parts, though once a player has all three pieces at one time, they are able to finish assembling the Dragoon, and can then use it to aim and launch into opponents in the battlefield, damaging and potentially knocking them out. However, other variables and factors near these fighters, such as walls and invincibility, may prevent this. If a player is damaged while in possession of a Dragoon part, it is often dropped, allowing a rival to collect the part instead. The Dragoon parts appear rarely and one at a time.
===Names in other languages===
{{foreign names
|Jap=ファルコン・フライヤー
|JapR=Farukon Furaiyā
|JapM=Falcon Flyer
}}
 
==Great Fox==
[[File:SSB4 WiiU GreatFox.jpg|thumb|200px|The Great Fox in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Great Fox}}
'''Great Fox''' is a large battle cruiser in the ''Star Fox'' series, and serves essentially as the mothership for Fox and his [[lylatwiki:Star Fox (team)|team]]. It made an appearance in ''Super Smash Bros.'' as a stage under the name [[Sector Z]]. Two stages in ''Super Smash Bros. Melee'' take place on Great Fox: Corneria and Venom.
 
[[File:Great Fox.jpg|200px|thumb|left|The Great Fox as a stage in ''Super Smash Bros. Brawl'']]
The Corneria stage returns in ''Super Smash Bros. Brawl'', but the newly introduced ''Star Fox'' themed stage, Lylat Cruise takes place on a different ship, Pleiades. The Great Fox can sometimes be seen in the background of the Lylat Cruise stage engaging in a space battle. The Great Fox plays a role in the adventure mode for ''Brawl'', the Subspace Emissary, where a cutscene shows it battling against [[Meta Knight]]'s ship, the Halberd. Ultimately, the Great Fox loses, and the Halberd takes hold of it and plants it into an ice covered mountain.


During a team battle in ''Super Smash Bros. for Nintendo 3DS / Wii U'', unlike in ''Super Smash Bros. Brawl'', if both players on a team collect all three Dragoon parts, the player who collects the last required piece is the one to use the Dragoon. In ''Super Smash Bros. Ultimate'', the Dragoon also appears as a spirit.
The Great Fox (taking its design from ''[[lylatwiki:Star Fox: Assault|Star Fox: Assault]]'') appears in the [[Orbital Gate]] stage in ''Super Smash Bros. for Wii U'', where players fight briefly on it. Other machines from the [[lylatwiki:Star Fox (series)|''Star Fox'' series]] that appear in the ''Super Smash Bros.'' titles include the Arwing and the Wolfen.
{{br|left}}


In the Subspace Emissary (the ''Super Smash Bros. Brawl'' story mode), the Dragoon makes one appearance, acting similar to the [[Warp Star]]. During the scene in which Ganondorf and Bowser have just blown up the [[Halberd]], all of the heroes arrive in their respective ships. They all continue firing at the enemy ship as it fires back. However, as enemy's ship is so large, the aircrafts are not able to inflict enough damage. Just then, Kirby arrives on his Dragoon and flies straight into the ship's cannon, blowing it up. The other ships resume fire and eventually burst it into flames.
===Names in other languages===
====Names in other languages====
{{foreign names
{{foreign names
|Jap=ドラグーンパーツ
|Jap=グレートフォックス
|JapR=Doragūn Pātsu
|JapR=Gurēto Fokkusu
|JapM=Dragoon Parts
|JapM=Great Fox
|Fra=Morceaux de Dragoon
|Spa=Great Fox
|FraM=Dragoon parts
|SpaM=-
|Rus=Части Драгуна
|RusR=Chasti Draguna
|RusM=Dragoon Parts
|Spa=Dragoon
|SpaM=Dragoon
|Ger=Dragoon-Teile
|GerM=Dragoon Parts
}}
}}
===Rolling Crate===
[[File:SSB4 WiiU Crates.jpg|thumb|A wooden Rolling Crate (left) in ''Super Smash Bros. for Wii U'']]
A '''Rolling Crate''' is a crate featured in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. Although it is technically a [[Crate]], its effects greatly differ. Once hit, instead of being destroyed and expelling items, the Rolling Crate will begin to travel about on its wheels. It will run over any player in the way, damaging them. Players can stand on top of it as it rolls by, unlike regular Crates. If attacked with enough force, they can be broken open to release items.


====Names in other languages====
==Gunship==
[[File:NL-Samus Art1.png|thumb|200px|A [[Mii]] driving the Gunship in ''[[Nintendo Land]]'']]
{{main-external|SmashWiki|Gunship}}
The '''Gunship''', also referred to as '''Samus's Starship''', is [[Samus Aran|Samus]]'s personal spacecraft in the [[metroidwiki:Metroid (series)|''Metroid'' series]].
 
===''Super Smash Bros. Brawl''===
The Gunship has a minor role in the Subspace Emissary in ''Super Smash Bros. Brawl''. When the Subspace Gunship destroys the Halberd, the Gunship, along with the Falcon Flyer, Hocotate Ship, an Arwing, and a Dragoon with Kirby on top escape the explosion and attack the Subspace Gunship, flying through the portal to Subspace opened to bring the Subspace Gunship through.
 
===''Super Smash Bros. for Nintendo 3DS / Wii U''===
{{main|Zero Suit Samus#Gunship{{!}}Zero Suit Samus § Gunship}}
In ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', the Gunship appears in Zero Suit Samus's Final Smash. When activated, Samus jumps into the Gunship and takes aim at opponents from a first-person perspective with the on-screen reticle, which can be controlled by the player. By pressing the attack button, Samus can fire up to five dual laser shots that damages and launches opponents until the Final Smash runs out.
 
In addition, the Gunship appears during Zero Suit Samus's stage entrance, dropping her off onto the stage.
 
===''Super Smash Bros. Ultimate''===
In ''Super Smash Bros. Ultimate'', Zero Suit Samus once again uses her Gunship in her Final Smash, except this time she rides on top of it while wearing her Power Suit and fires a laser similar to Samus's Zero Laser from the background.
 
===''Nintendo Land''===
The Gunship also appears in ''Nintendo Land'' in the event Metroid Blast. During the event, the player controls a Mii dressed as Samus, using the Gunship to shoot several mechanical enemies. In multiplayer mode, the player using the [[Wii U#Wii U Gamepad|Wii U GamePad]] will take control of the Gunship and either attack or work alongside the other Miis walking on the ground.
 
===''Donkey Kong Country: Tropical Freeze''===
[[File:SamusGunshipDKCTF.jpg|thumb|250px|The Gunship in the background in ''Donkey Kong Country: Tropical Freeze'']]
The Gunship makes a cameo in ''[[Donkey Kong Country: Tropical Freeze]]'' in the background of the stage [[Busted Bayou]]. This is not only a reference to the ''Metroid'' series, but also to the fact that [[Retro Studios]], the game's developer, previously worked on the [[metroidwiki:Metroid Prime (series)|''Metroid Prime'' series]].
 
===Names in other languages===
{{foreign names
|Jap=スターシップ
|JapR=Sutāshippu
|JapM=Starship
|Ita=Navetta
|ItaM=Spaceship
}}
{{br}}
 
==Hocotate Ship==
[[File:Hocotate Ship Brawl screenshot.png|thumb|Olimar entering the Hocotate Ship for his Final Smash in ''Super Smash Bros. Brawl'']]
{{main-external|SmashWiki|Hocotate Ship}}
The '''[[Pikipedia:Hocotate ship|Hocotate Ship]]''' is [[Captain Olimar]]'s space ship from ''[[Pikipedia:Pikmin 2|Pikmin 2]]''. In ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate'', the ship appears as part of Olimar's [[Final Smash]], [[Captain Olimar#End of Day|End of Day]]. Captain Olimar jumps into the ship to initiate this Final Smash. Also, for his entrance, Olimar jumps out of the ship. It also has a role in ''Super Smash Bros. Brawl''{{'}}s The Subspace Emissary. When the [[Subspace Gunship]] destroys the [[Halberd]], the Hocotate Ship is one of the smaller ships that emerges. The Hocotate Ship can also be seen at the background of the beginning of [[Outside the Ancient Ruins]].
 
The [[List of Super Smash Bros. series items#Hocotate Bomb|Hocotate Bomb]] item is based on the Hocotate Ship.
 
===Names in other languages===
{{foreign names
{{foreign names
|Spa=Caja rodante
|Jap=ドルフィン{{hover|初号機|しょごうき}}
|SpaM=Rolling crate
|JapR=Dorufin Shogōki
|Ger=Rollkiste
|JapM=Dolphin Unit-01 (not to be confused with the [[pikipedia:S.S. Dolphin|S.S. Dolphin]])
|GerM=Rolling Crate
|Rus=Ящик на колесах
|RusR=Yaschik na kolyosakh
|RusM=Crate on wheels
}}
}}
===Subspace Bomb===
[[File:Subspace Bomb.jpg|thumb|The Subspace Bomb]]
The '''Subspace Bomb''' is a giant time [[bomb]] appearing in the Subspace Emissary in ''Super Smash Bros. Brawl''. The Subspace Army uses this bomb to take the world into [[Subspace (Super Smash Bros. Brawl)|Subspace]]. In the game's introduction movie, one Subspace Bomb is dropped into [[Midair Stadium]] by the [[Ancient Minister]]. The bomb needs R.O.B.s on either side of it to detonate. Once activated, it will start the three-minute detonation sequence and when time runs out, it will explode.


Subspace Bombs are used in various parts of [[World of Trophies|this world]], such as the Midair Stadium. When [[Tabuu]] invades the Island of the Ancients and puts all of the R.O.B.s to work, he converts the island into the [[The Subspace Bomb Factory|Subspace Bomb Factory]] and puts Ganondorf in charge. Eventually, all of the heroes reach Tabuu in Subspace and defeat him. As the [[Isle of Ancients]] is pulled into Subspace, the production of Subspace Bombs is ended, and the Isle of the Ancients can be seen as a gleaming 'X' in the sky.
==Orange cube==
[[File:Orangecube.jpg|thumb|An orange cube]]
{{main-external|SmashWiki|Cube#Orange cubes}}
An '''orange cube'''<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/en_us/gamemode/modea/modea14.html Clear %]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref> is an object found in [[Super Smash Bros. Brawl#Subspace Emissary|The Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]''. The cubes contain valuable items, like [[trophy (Super Smash Bros. series)|trophies]] and healing items, and most will not reappear once the player gets them and re-enters the level. Finding the boxes and getting their treasures is another way to increase the clear percentage.
 
A more common blue variant also appears, containing items and occasionally [[sticker (Super Smash Bros. Brawl)|sticker]]s.
 
===Names in other languages===
{{foreign names
|Jap=オレンジボックス<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/jp/gamemode/modea/modea14.html クリア%] 『スマブラ拳!!』 Retrieved August 29, 2022.</ref>
|JapR=Orenji bokkusu
|JapM=Orange box
|Fre=cube-orange<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/fr/gamemode/modea/modea14.html % de stage parcouru]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref>
|FreM=orange-cube
|Ger=orange Würfel<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/de/gamemode/modea/modea14.html Fertig %]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref>
|GerM=Orange cube
|Ita=cubo arancione<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/it/gamemode/modea/modea14.html % completata]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref>
|ItaM=Orange cube
|Spa=cubo naranja<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/es/gamemode/modea/modea14.html Porcentaje completado]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref>
|SpaM=Orange cube
}}


A Subspace Bomb appears as in ''Super Smash Bros. Ultimate'' as an Advanced-class support spirit that occupies one support slot. Fighters equipped with this spirit will start battles with a [[Bomber]]. The spirit can be bought from Sheldon's Place for 1,000 Spirit Points.
==Pleiades==
===Smash Skiff===
[[File:Brawl_Stages_-_Lylat_Cruise_Ship.jpg|thumb|The Pleiades in ''Super Smash Bros. Brawl'']]
[[File:Smash Skiff.png|thumb|The Smash Skiff]]
The '''[[lylatwiki:Pleiades-class Cruiser|Pleiades]]'''<ref>Nintendo (June 22, 2007). [https://www.smashbros.com/wii/en_us/stages/stage04.html Lylat Cruise]. ''Smash Bros. DOJO!!''. Retrieved May 21, 2018.</ref> is the main spacecraft that appears on the [[Lylat Cruise]] stage of ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Wii U''. As an original creation, the ship has never appeared in a ''Star Fox'' game to date. Similar to the [[Great Fox]] on other ''Star Fox'' stages, the Pleiades flies through the [[lylatwiki:Lylat System|Lylat System]], while characters fight on top of it. It goes through many different areas in the Lylat System, including an asteroid belt, the atmosphere of [[Corneria]], and through a space battle.
The '''Smash Skiff''' is the vehicle that is used to transport Donkey Kong's trophy to the Isle of Ancients in the Subspace Emissary mode of ''Super Smash Bros. Brawl''. It is a flat, open topped, flying machine, painted purple and yellow, and staffed by several [[Primid]]s. Before the Smash Skiff manages to arrive at its destination, however, Diddy Kong arrives, jumping out of [[Falco Lombardi]]'s Arwing and reviving Donkey Kong. Captain Falcon and [[Captain Olimar]] then jump on as well, seeing that Donkey and Diddy are against the Primids as well. Then the four heroes proceed to defeat the crew of the Smash Skiff. After they are done, the Skiff arrives at the Isle, going into a long mechanic tunnel.
{{br}}
===''Pleiades''===
[[File:Brawl_Stages_-_Lylat_Cruise_Ship.jpg|thumb|The ''Pleiades'' in ''Super Smash Bros. Brawl''.]]
The '''''Pleiades'''''<ref>https://www.smashbros.com/wii/en_us/stages/stage04.html</ref><ref>https://www.smashbros.com/wii/en_uk/stages/stage04.html</ref> is the main spacecraft that appears on the [[Lylat Cruise]] stage of ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Wii U''. As an original creation, the ship has never appeared in a ''Star Fox'' game to date. Similar to the [[Great Fox]] on other ''Star Fox'' stages, the ''Pleiades'' flies through the Lylat System, while characters fight on top of it. It goes through many different areas in the [[lylatwiki:Lylat System|Lylat System]], including an Asteroid, the atmosphere of [[Corneria]], and through a space battle.


It is named after the [[wikipedia:Pleiades (star cluster)|Pleiades]], a cluster of stars in the constellation Taurus.
It is named after the {{wp|Pleiades}}, a cluster of stars in the constellation Taurus.


====Names in other languages====
===Names in other languages===
{{foreign names
{{foreign names
|Jap=高速宇宙艇プレアデス<ref>https://www.smashbros.com/wii/jp/stages/stage04.html</ref>
|Jap=高速宇宙艇プレアデス<ref>Nintendo (June 22, 2007). [https://www.smashbros.com/wii/jp/stages/stage04.html ライラットクルーズ] 『スマブラ拳!!』 Retrieved August 29, 2022.</ref>
|JapR=Kōsoku Uchūtei Pureadesu
|JapR=Kōsoku Uchūtei Pureadesu
|JapM=High-Speed Spacecraft Pleiades
|JapM=High-Speed Spacecraft Pleiades
|Ger=Pleiades<ref>https://www.smashbros.com/wii/de/stages/stage04.html</ref>
|Ger=Pleiades<ref>Nintendo (June 22, 2007). [https://www.smashbros.com/wii/de/stages/stage04.html Lylat-Patrouille]. ''Smash Bros. DOJO!!''. Retrieved May 21, 2018.</ref>
|GerM=-
|GerM=-
|Fra=Les Pléiades<ref>https://www.smashbros.com/wii/fr/stages/stage04.html</ref>
|Fre=Les Pléiades<ref>Nintendo (June 22, 2007). [https://www.smashbros.com/wii/fr/stages/stage04.html Traversée de Lylat]. ''Smash Bros. DOJO!!''. Retrieved May 21, 2018.</ref>
|FraM=The Pleiades
|FreM=The Pleiades
|Spa=Pléyades<ref>https://www.smashbros.com/wii/es/stages/stage04.html</ref>
|Spa=Pléyades<ref>Nintendo (June 22, 2007). [https://www.smashbros.com/wii/es/stages/stage04.html Sistema Lylat]. ''Smash Bros. DOJO!!''. Retrieved May 21, 2018.</ref>
|SpaM=Pleiades
|SpaM=Pleiades
|Ita=Pleiadi<ref>https://www.smashbros.com/wii/it/stages/stage04.html</ref>
|Ita=Pleiadi<ref>Nintendo (June 22, 2007). [https://www.smashbros.com/wii/it/stages/stage04.html Il Sistema Lylat]. ''Smash Bros. DOJO!!''. Retrieved May 21, 2018.</ref>
|ItaM=Pleiades
|ItaM=Pleiades
}}
}}
==Shadow Bug==
[[File:Subspace Army.jpg|thumb|Shadow Bugs, forming into Primids]]
{{main-external|SmashWiki|Shadow Bug}}
'''Shadow Bugs''' are creatures in the Adventure mode of ''Super Smash Bros. Brawl'', The Subspace Emissary, where they appear in cutscenes. They are round, dark balls. The Halberd stores all of the Shadow Bugs and releases them across the Smash World throughout the story. When many Shadow Bugs form together, they can create Primids and other enemies. Additionally, Shadow Bugs can create False Characters, dark clones of fighters, when they come into contact with trophies of said fighters. Shadow Bugs originate from Mr. Game & Watch, and an unlimited amount can be produced from his body due to his strange properties as a 2D character in a 3D world, according to the Smash Bros. DOJO!!, the official website of the game. When Tabuu learned of this, he manipulated Mr. Game & Watch to create the Subspace Army, though Mr. Game & Watch himself was not aware of this. The Shadow Bugs are first seen in a cutscene at the Midair Stadium.
In ''Super Smash Bros. Ultimate'', Shadow Bugs appear as an Advanced-class support spirit, using their previous trophy render. It occupies one support slot and any fighter that uses it will start battles with increased attack power but with 30% damage. The spirit's puppet fighters are four Mr. Game & Watches on the Omega form of the Pokémon Stadium stage. Aside from the Spirit Board, the spirit may also be available in Beedle's Tent, where it can be purchased for 1,000 Spirit Points.
===Names in other languages===
{{foreign names
|Jap={{ruby|影虫|かげむし}}
|JapR=Kagemushi
|JapM=Shadow Bug
|Ita=Cellule Ombra
|ItaM=Shadow Cell
|Ger=Dämmer-Partikel
|GerM=Twilight particle
|Chi=影蟲
|ChiR=Yǐng chóng
|ChiM=Shadowworm
|Spa=Prímidos
|SpaM=
}}
==Smash Skiff==
[[File:Smash Skiff.png|thumb|The Smash Skiff]]
{{main-external|SmashWiki|Smash Skiff}}
The '''Smash Skiff''' is the vehicle that is used to transport Donkey Kong's trophy to the Isle of Ancients in the Subspace Emissary mode of ''Super Smash Bros. Brawl''. It is a flat, open topped, flying machine, painted purple and yellow, and staffed by several [[Primid]]s. Before the Smash Skiff manages to arrive at its destination, however, Diddy Kong arrives, jumping out of [[Falco Lombardi]]'s Arwing and reviving Donkey Kong. Captain Falcon and [[Captain Olimar]] then jump on as well, seeing that Donkey and Diddy are against the Primids as well. Then the four heroes proceed to defeat the crew of the Smash Skiff. After they are done, the Skiff arrives at the Isle, going into a long mechanic tunnel.
===Names in other languages===
{{foreign names
|Jap=フライングプレート
|JapR=Furaingu Purēto
|JapM=Flying Plate
}}
==Subspace Bomb==
[[File:Subspace Bomb.jpg|thumb|The Subspace Bomb]]
{{main-external|SmashWiki|Subspace Bomb}}
The '''Subspace Bomb''' is a giant time [[bomb]] appearing in the Subspace Emissary in ''Super Smash Bros. Brawl''. The Subspace Army uses this bomb to take the world into [[Subspace (Super Smash Bros. Brawl)|Subspace]]. In the game's introduction movie, one Subspace Bomb is dropped into [[Midair Stadium]] by the [[Ancient Minister]]. The bomb needs R.O.B.s on either side of it to detonate. Once activated, it will start the three-minute detonation sequence and when time runs out, it will explode.
Subspace Bombs are used in various parts of [[World of Trophies|this world]], such as the Midair Stadium. When [[Tabuu]] invades the Island of the Ancients and puts all of the R.O.B.s to work, he converts the island into the [[The Subspace Bomb Factory|Subspace Bomb Factory]] and puts Ganondorf in charge. Eventually, all of the heroes reach Tabuu in Subspace and defeat him. As the [[Isle of Ancients]] is pulled into Subspace, the production of Subspace Bombs is ended, and the Isle of the Ancients can be seen as a gleaming 'X' in the sky.
A Subspace Bomb appears as in ''Super Smash Bros. Ultimate'' as an Advanced-class support spirit that occupies one support slot. Fighters equipped with this spirit will start battles with a [[Bomber]]. The spirit can be bought from Sheldon's Place for 1,000 Spirit Points.
===Names in other languages===
{{foreign names
|Jap={{hover|亜空間爆弾|あくうかんばくだん}}
|JapR=Akūkan Bakudan
|JapM=Subspace Bomb
}}
==Subspace Gunship==
[[File:SSBB Subspace Gunship.jpg|thumb|The Subspace Gunship emerging from Subspace]]
{{main-external|SmashWiki|Subspace Gunship}}
The '''Subspace Gunship''' is a giant [[Airship|airship]] commanded by Ganondorf and Bowser in the Subspace Emissary of ''Super Smash Bros. Brawl''. It is far larger and more advanced looking than nearly any other ship in the game, with the Halberd coming close in size; the blueprints for the ship were based on technology used on the [[Isle of Ancients]].<ref name="Dojo">[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary - Smash Bros. DOJO!!]</ref> It is also very powerful, capable of firing a beam from its main cannon that has the same effect as a [[Subspace Bomb]] and its smaller (relatively speaking) guns are able to tear clear through Halberd with a single shot, and have a very high rate of fire. The ship was built by the Subspace Army inside of Subspace, and was created as [[Tabuu]]'s "trump card".<ref name="Dojo"></ref>
After Ganondorf forces the R.O.B.s to send the Isle of Ancients into Subspace, it leaves a space big enough for the Subspace Gunship to emerge. Seeing the Halberd heading for them, Ganondorf initiates open fire. The Halberd initially avoids the incoming fire, but is quickly hit and destroyed in a single shot. Soon, Captain Falcon's Falcon Flyer, Falco Lombardi's Arwing, Samus' Gunship and Olimar's Hocotate Ship emerge from the Halberd's explosion and continue streaking towards the Subspace Gunship. The Subspace Gunship fires at the ships; however, they dodge all attacks. Busy trying to destroy the four ships, Bowser and Ganondorf do not notice Kirby on the Dragoon.  Kirby flies through the ship with the Dragoon, causing it to break. Bowser and Ganondorf go through the Subspace portal right before the Subspace Gunship explodes.
===Names in other languages===
{{foreign names
|Jap={{hover|亜空砲戦艦|あくうほうせんかん}}
|JapR=Akūhōsenkan
|JapM=Subspace Gun-Battleship
}}
==Target==
[[File:Smash Target SSBB Models.png|thumb|The five targets from ''Super Smash Bros. Brawl'']]
{{main-external|SmashWiki|Target}}
The '''Target''' is an object in the ''Super Smash Bros.'' series. It is featured in the bonus stage [[Break the Targets!]] in 1-player mode in ''[[Super Smash Bros.]]'' and Classic Mode in ''Super Smash Bros. Melee''. The target also has a trophy in ''Melee'', which can be obtained by beating the Target test with all characters. The target's single purpose is being hit by the player. Targets can be broken with even the weakest of attacks, but are not affected by grabs of grabbing moves. Sometimes, targets move around or warp to another location, making them more difficult to hit and break. Targets are always present as a group of ten in each Break the Targets! stage.
In ''Super Smash Bros. Brawl'', they are colored differently depending on the difficulty level: Level 1 - blue, Level 2 - green, Level 3 - yellow, Level 4 - orange, and Level 5 - red. Additionally, the size of the targets is different depending on the difficulty level, with Level 1 having the biggest targets and Level 5 having the smallest.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', there is a mode called [[Target Blast]]. In this mode, players earn points by breaking targets and objects.
===Names in other languages===
{{foreign names
|Jap=ターゲット
|JapR=Tāgetto
|JapM=Target
}}
==Wolfen==
[[File:Wolfen-SSBM.png|thumb|200px|The Wolfen in ''Super Smash Bros. Melee'']]
{{main-external|SmashWiki|Wolfen}}
The '''Wolfen''' is a starfighter in the ''Star Fox'' series. They appear alongside Arwings on stages in ''Super Smash Bros. Melee''. It flies by frequently in the Venom stage and is less common in the Corneria stage. It sometimes acts as an additional platform or shoots at the fighters from a distance. Like an Arwing, it can carry a fighter off the screen if the character stands on a Wolfen for too long. In ''Super Smash Bros. Brawl'', Wolfens appear in the background of the Lylat Cruise stage.  Additionally, [[Wolf O'Donnell]]'s entrance is arriving by Wolfen. In the Subspace Emissary, the Wolfen briefly appears. In a stage, Wolf jumps out of the Wolfen and looks at the player and gets ready to fight them.
===Names in other languages===
{{foreign names
|Jap=ウルフェン
|JapR=Urufen
|JapM=Wolfen
|Spa=Wolfen
|SpaM=-
}}
==References==
==References==
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[[Category:Lists]]
[[Category:Lists|Super Smash Bros. series objects]]
[[Category:Super Smash Bros. series objects]]
[[Category:Super Smash Bros. series objects|*]]

Revision as of 20:33, February 22, 2024

This is a list of objects in the Super Smash Bros. series.

Arwing

Fox landing after jumping out of an Arwing in Super Smash Bros. Brawl

Template:Main-external Arwings are small spacecrafts from the Star Fox series. They appear in the background of all Star Fox stages in the Super Smash Bros. series, namely Sector Z, Corneria, Venom, and Lylat Cruise. They fly by, creating another platform, or shooting the players from behind. They are piloted by Peppy Hare and Slippy Toad, and either Fox McCloud or Falco Lombardi in the Adventure Mode. Additionally, at the beginning of every match in every Super Smash Bros. game except Super Smash Bros. Melee, Fox or Falco would enter the stage from jumping off an Arwing. Arwings also appear in all openings of the Super Smash Bros. games. A similar spacecraft is the Wolfen, Star Wolf's equivalent of the Arwing.

In Super Smash Bros. Melee's Adventure Mode stage Corneria, Arwings are not present in the first battle against Fox or Falco, but charge for a heavy attack in the second battle. A trophy of an Arwing also appears in Super Smash Bros. Melee.

In the Subspace Emissary of Super Smash Bros. Brawl, Fox will be riding in his Arwing while avoiding the shots fired from the Halberd. The Halberd is eventually able to hit the Arwing and knock it down. The Arwing flies right past Kirby and the rescued princess (Peach or Zelda) knocking them both off the ship. The Arwing then crashes down in Donkey Kong Island. Meanwhile, Diddy Kong is walking by and notices the destroyed Arwing. However, Rayquaza suddenly appears and launches a beam at Fox and his Arwing. The beam causes an explosion which sets the Arwing on flames. However, somehow, Fox survives the hit and jumps out of his Arwing and saves Diddy from Rayquaza. Later in the story, Fox rides an Arwing in the dogfight against Ganondorf and Bowser in their large Subspace Gunship.

Screenshot from Super Smash Bros. for Wii U
Arwings in Orbital Gate Assault

Arwings appear in the background of the Orbital Gate Assault stage in Super Smash Bros. for Wii U, where they take their appearance from Star Fox: Assault. Eventually during a match, players are able to fight on top of the Arwings as they enter the gate itself.

In Super Smash Bros. Ultimate, for Fox and Falco's Final Smash, instead of piloting the Landmaster as in previous games, they call upon an army of Arwings that swoop into the stage, catching any opponents they hit. Fox and Falco then join in and fire multiple shots at the opponents, inflicting damage and launching them.

A model Arwing appears in the Hino Mart in Super Mario RPG: Legend of the Seven Stars.

In Super Mario Maker, one of the 8-bit costumes Mario can receive from a Mystery Mushroom is a Walker from Star Fox Zero. Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in Star Fox Zero will play. Pressing +Control Pad up will have it transform into an Arwing and use General Pepper's "Good Luck" voice clip from Star Fox 64. It also turns into an Arwing while running at high speeds or while swimming. The death tune is heard when losing a life in Star Fox Zero. When clearing a level, the "Mission Accomplished" theme from Star Fox Zero plays.

Names in other languages

Language Name Meaning
Japanese アーウィン
Āwin
Arwing

Spanish Arwing
-

Dark Cannon

The trophy of the Dark Cannon

Template:Main-external Dark Cannons are a type of black gun in the Subspace Emissary of Super Smash Bros. Brawl. Bowser, Wario, and Ganondorf each have their own Dark Cannons that they use. The Dark Cannons shoot out arrows that turn characters into trophies. They are very large and take two hands to hold — they also take some time to charge up. They also feature a target that helps the one who uses it to aim at the one they want to shoot. The players never get to use a Dark Cannon, as it is only ever seen in possession of the villains of the Subspace Emissary.

Super Smash Bros. Brawl

Depending on which princess Kirby saved at the beginning of the Subspace Emissary story, the false form of Princess Peach will attempt to shoot Mario and Pit if she's is saved, or the false form of Zelda will shoot Link and Yoshi if she is saved; however, the other team (Pit if Zelda is saved, Link if Peach is saved) will destroy the cannon before it completely fires. The Dark Cannon blows up, starting a battle between the fake Peach or Zelda (who attempted to fire the cannon) and the team that destroyed it. Bowser also uses it when ambushing Donkey Kong and Diddy Kong after the latter party retrieved the Banana Horde, with Bowser specifically aiming for Diddy. However, Donkey Kong took the attack to save Diddy, also launching him in the air to ensure he didn't get hit by the attack. Wario also attempted to use it on Lucas after he and Ness defeated Pokey Minch, although Ness shoved Lucas out of the way and got hit with the attack instead.

Bowser's Dark Cannon is destroyed; after shooting Diddy Kong, he attempts to shoot Fox, then Falco comes in and destroys the Dark Cannon with his blasters. Wario uses his own Dark Cannon to turn Ness into a trophy; however, he is not seen with it afterward.

Much later, when almost all characters go to Subspace, Ganondorf uses the last Dark Cannon available to shoot Bowser. He then kicks Bowser away.

Characters shot by Dark Cannons

Characters found with Dark Cannons

  • Wario used it to shoot Princess Peach or Princess Zelda, and then Ness later on in the story.
  • The false form of Princess Peach or Princess Zelda attempted to shoot Mario and Pit or Link and Yoshi.
  • Bowser used it to shoot Donkey Kong, Princess Zelda or Princess Peach and Diddy Kong, but failed to shoot Diddy Kong that time, but then succeeded to shoot Diddy Kong later on in the story.
  • Ganondorf used it to shoot Bowser from behind him in the Subspace Realm.

Names in other languages

Language Name Meaning
Japanese ダークキャノン
Dāku Kyanon
Dark Cannon

F-Zero machine

Donkey Kong and Ice Climbers fighting in Big Blue.
A few F-Zero machines in Big Blue
Caped Mario riding Yoshi, in front of an F-Zero machine
Mario and Yoshi overtaking the Blue Falcon in Super Mario: Im Rausch der Geschwindigkeit

Template:Main-external An F-Zero machine is a special racing vehicle from the F-Zero series. These hovering vehicles appear as platforms and obstacles in the Big Blue and Mute City stages of Super Smash Bros. Melee. In Mute City, the F-Zero machines will occasionally drive past the battlefield, damaging any players who get hit. However, their knockback is quite weak on high handicapped players, often making it impossible for them to KO anyone. Players are also able to jump on hovering platforms to avoid getting hit. On a side note, players can damage and even destroy the F-Zero machines on this stage.

In Big Blue, the players actually fight on the F-Zero machines, in a side-scrolling level. However, if a player falls off a F-Zero machine or the platforms hovering above them, they will hit the race track and likely be scrolled offscreen into the blast zone, KOing them.

In the stage, F-Zero Grand Prix, the F-Zero machines will drive around the stage, and if any players are in their path, they can be heavily damaged and even KO'd.

The F-Zero machines return in Super Smash Bros. Brawl, appearing in the Port Town Aero Dive stage. They have the exact same role as they did in the Mute City stage from Melee, driving past the stage, ramming into players who are standing on the track. Unlike in Mute City, however, the F-Zero machines on this stage cannot be attacked, and they can KO players at below 100% damage. As a result, they are much more dangerous to players on this stage.

The Blue Falcon, Captain Falcon's F-Zero machine, does make an appearance as a sticker in Super Smash Bros. Brawl.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate, F-Zero machines also appear in the games' Mute City SNES stage. The machines in this stage are stylized like their 16-bit sprites in the original F-Zero game, and serve as platforms for the players to stand on. However, when a second machine appears, the one already on the stage eventually has a CHECK warning appear on it. Soon, the machine knocks away the one with the CHECK on it, KOing any players on the one with the CHECK.

F-Zero machines in Super Mario-kun. Page 63, volume 4.
Mario and Yoshi fleeing from the F-Zero machines in Super Mario-kun

The Blue Falcon makes a cameo appearance in the German Club Nintendo comic Super Mario: Im Rausch der Geschwindigkeit. Additionally, during the ending of a chapter in volume 4 of Super Mario-kun, Mario and Yoshi are chased by F-Zero machines.

List of racers

These are the 30 basic racers which appear in the Mute City and Big Blue stages (all directly taken from F-Zero X for the Nintendo 64):

No. Name Pilot Appears as a trophy or spirit?
(apart from the F-Zero Racers trophy)
Melee Brawl for 3DS for Wii U Ultimate
1 Red Gazelle Mighty Gazelle (MM Gazelle in Japan) Check mark.svg
2 White Cat Jody Summer Check mark.svg Check mark.svg Check mark.svg Check mark.svg
3 Golden Fox Dr. Robert Stewart Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
4 Iron Tiger Baba Orninion Check mark.svg
5 Fire Stingray Samurai Goroh Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
6 Wild Goose Pico Check mark.svg Check mark.svg Check mark.svg Check mark.svg
7 Blue Falcon Captain Falcon Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
8 Deep Claw Octoman (Octman in Japan) Check mark.svg
9 Great Star Mr. EAD Check mark.svg Check mark.svg Check mark.svg
10 Little Wyvern James McCloud Check mark.svg
11 Mad Wolf Billy
12 Super Piranha Kate Alen
13 Death Anchor Zoda Check mark.svg Check mark.svg Check mark.svg
14 Astro Robin Jack Levin Check mark.svg
15 Big Fang Bio Rex Check mark.svg
16 Sonic Phantom The Skull (Arbin Gordon in Japan) Check mark.svg Check mark.svg Check mark.svg
17 Green Panther Antonio Guster
18 Hyper Speeder Beastman
19 Space Angler Leon
20 King Meteor Super Arrow
21 Queen Meteor Mrs. Monique L'Amoreaux Arrow
22 Twin Noritta Gomar & Shioh
23 Night Thunder Silver Neelsen
24 Wild Boar Michael Chain
25 Blood Hawk (Hell Hawk in Japan) Blood Falcon Check mark.svg Check mark.svg Check mark.svg
26 Wonder Wasp John Tanaka
27 Mighty Typhoon Bellonngian "Draq" Draquillie
28 Mighty Hurricane Roger Buster
29 Crazy Bear Dr. Clash
30 Black Bull Black Shadow Check mark.svg Check mark.svg Check mark.svg

In addition, the Port Town Aero Dive stage also features the new entrants from F-Zero GX:

No. Name Pilot
31 Fat Shark Don Genie
32 Cosmic Dolphin Terry "Digi-Boy" Getter
33 Pink Spider Dai, San & Gen
34 Magic Seagull Spade
35 Silver Rat Dai Goroh
36 Spark Moon Princia Ramode
37 Bunny Flash Lily Flyer
38 Groovy Taxi PJ
39 Rolling Turtle QQQ
40 Rainbow Phoenix Phoenix
00 Dark Schneider Deathborn

Names in other languages

Language Name Meaning
Japanese F-ZEROマシン
F-ZERO mashin
F-Zero machine

Falcon Flyer

The stage Big Blue in Super Smash Bros. Ultimate.
The Falcon Flyer's appearance on the Big Blue stage in Super Smash Bros. Ultimate

Template:Main-external The Falcon Flyer is Captain Falcon's ship seen in Super Smash Bros. Melee in the Big Blue stage. It is the largest "platform" in the stage; however, soon, the Falcon Flyer will fly off the stage, forcing players to use other platforms or cars as something to stand on. The Falcon Flyer also gets a trophy in Melee. Super Smash Bros. Brawl features the Big Blue as an unlockable stage-the Falcon Flyer once again returns in the stage having the exact same purpose.

In the Subspace Emissary, after Captain Falcon's team tries to stop the R.O.B.s from destroying the factory his team is on, Falcon finds out it is no use so he calls his Falcon Flyer. Captain Falcon tells his team (Samus, Pikachu, Olimar, Donkey Kong, Diddy Kong) and now R.O.B. to follow him. The party agrees and get on the Flyer, with the intention to escape the factory, but Meta Ridley attacks the ship. However, Ridley is defeated and the ship escapes before they are sent to Subspace. The Falcon Flyer then meets the Halberd and the two ships pick up everyone at the desert.

The Falcon Flyer is next seen trying to stop Ganondorf and Bowser's Subspace Gunship along with Olimar's Hocotate Ship, Falco's Arwing and Samus' Gunship. Kirby, on the Dragoon, is able to stop them. After the Falcon Flyer enters Subspace, it is unknown what happens to the ship. However, it appears everyone inside it jumped out of the ship.

Names in other languages

Language Name Meaning
Japanese ファルコン・フライヤー
Farukon Furaiyā
Falcon Flyer

Great Fox

The Great Fox from Super Smash Bros. for Wii U.
The Great Fox in Super Smash Bros. for Wii U

Template:Main-external Great Fox is a large battle cruiser in the Star Fox series, and serves essentially as the mothership for Fox and his team. It made an appearance in Super Smash Bros. as a stage under the name Sector Z. Two stages in Super Smash Bros. Melee take place on Great Fox: Corneria and Venom.

The Great Fox as a stage in Super Smash Bros. Brawl

The Corneria stage returns in Super Smash Bros. Brawl, but the newly introduced Star Fox themed stage, Lylat Cruise takes place on a different ship, Pleiades. The Great Fox can sometimes be seen in the background of the Lylat Cruise stage engaging in a space battle. The Great Fox plays a role in the adventure mode for Brawl, the Subspace Emissary, where a cutscene shows it battling against Meta Knight's ship, the Halberd. Ultimately, the Great Fox loses, and the Halberd takes hold of it and plants it into an ice covered mountain.

The Great Fox (taking its design from Star Fox: Assault) appears in the Orbital Gate stage in Super Smash Bros. for Wii U, where players fight briefly on it. Other machines from the Star Fox series that appear in the Super Smash Bros. titles include the Arwing and the Wolfen.

Names in other languages

Language Name Meaning
Japanese グレートフォックス
Gurēto Fokkusu
Great Fox

Spanish Great Fox
-

Gunship

A Mii driving the Gunship in Nintendo Land

Template:Main-external The Gunship, also referred to as Samus's Starship, is Samus's personal spacecraft in the Metroid series.

Super Smash Bros. Brawl

The Gunship has a minor role in the Subspace Emissary in Super Smash Bros. Brawl. When the Subspace Gunship destroys the Halberd, the Gunship, along with the Falcon Flyer, Hocotate Ship, an Arwing, and a Dragoon with Kirby on top escape the explosion and attack the Subspace Gunship, flying through the portal to Subspace opened to bring the Subspace Gunship through.

Super Smash Bros. for Nintendo 3DS / Wii U

Main article: Zero Suit Samus § Gunship|Zero Suit Samus § Gunship|Zero Suit Samus § Gunship

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, the Gunship appears in Zero Suit Samus's Final Smash. When activated, Samus jumps into the Gunship and takes aim at opponents from a first-person perspective with the on-screen reticle, which can be controlled by the player. By pressing the attack button, Samus can fire up to five dual laser shots that damages and launches opponents until the Final Smash runs out.

In addition, the Gunship appears during Zero Suit Samus's stage entrance, dropping her off onto the stage.

Super Smash Bros. Ultimate

In Super Smash Bros. Ultimate, Zero Suit Samus once again uses her Gunship in her Final Smash, except this time she rides on top of it while wearing her Power Suit and fires a laser similar to Samus's Zero Laser from the background.

Nintendo Land

The Gunship also appears in Nintendo Land in the event Metroid Blast. During the event, the player controls a Mii dressed as Samus, using the Gunship to shoot several mechanical enemies. In multiplayer mode, the player using the Wii U GamePad will take control of the Gunship and either attack or work alongside the other Miis walking on the ground.

Donkey Kong Country: Tropical Freeze

Samus's Gunship, in the background of Busted Bayou.
The Gunship in the background in Donkey Kong Country: Tropical Freeze

The Gunship makes a cameo in Donkey Kong Country: Tropical Freeze in the background of the stage Busted Bayou. This is not only a reference to the Metroid series, but also to the fact that Retro Studios, the game's developer, previously worked on the Metroid Prime series.

Names in other languages

Language Name Meaning
Japanese スターシップ
Sutāshippu
Starship

Italian Navetta
Spaceship

Hocotate Ship

Captain Olimar entering the Hocotate Ship for his End of Day Final Smash in Super Smash Bros. Brawl
Olimar entering the Hocotate Ship for his Final Smash in Super Smash Bros. Brawl

Template:Main-external The Hocotate Ship is Captain Olimar's space ship from Pikmin 2. In Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate, the ship appears as part of Olimar's Final Smash, End of Day. Captain Olimar jumps into the ship to initiate this Final Smash. Also, for his entrance, Olimar jumps out of the ship. It also has a role in Super Smash Bros. Brawl's The Subspace Emissary. When the Subspace Gunship destroys the Halberd, the Hocotate Ship is one of the smaller ships that emerges. The Hocotate Ship can also be seen at the background of the beginning of Outside the Ancient Ruins.

The Hocotate Bomb item is based on the Hocotate Ship.

Names in other languages

Language Name Meaning
Japanese ドルフィン初号機
Dorufin Shogōki
Dolphin Unit-01 (not to be confused with the S.S. Dolphin)

Orange cube

An orange cube

Template:Main-external An orange cube[1] is an object found in The Subspace Emissary of Super Smash Bros. Brawl. The cubes contain valuable items, like trophies and healing items, and most will not reappear once the player gets them and re-enters the level. Finding the boxes and getting their treasures is another way to increase the clear percentage.

A more common blue variant also appears, containing items and occasionally stickers.

Names in other languages

Language Name Meaning
Japanese オレンジボックス[2]
Orenji bokkusu
Orange box

French cube-orange[3]
orange-cube
German orange Würfel[4]
Orange cube
Italian cubo arancione[5]
Orange cube
Spanish cubo naranja[6]
Orange cube

Pleiades

Lylat Cruise
The Pleiades in Super Smash Bros. Brawl

The Pleiades[7] is the main spacecraft that appears on the Lylat Cruise stage of Super Smash Bros. Brawl and Super Smash Bros. for Wii U. As an original creation, the ship has never appeared in a Star Fox game to date. Similar to the Great Fox on other Star Fox stages, the Pleiades flies through the Lylat System, while characters fight on top of it. It goes through many different areas in the Lylat System, including an asteroid belt, the atmosphere of Corneria, and through a space battle.

It is named after the Pleiades, a cluster of stars in the constellation Taurus.

Names in other languages

Language Name Meaning
Japanese 高速宇宙艇プレアデス[8]
Kōsoku Uchūtei Pureadesu
High-Speed Spacecraft Pleiades

French Les Pléiades[10]
The Pleiades
German Pleiades[9]
-
Italian Pleiadi[12]
Pleiades
Spanish Pléyades[11]
Pleiades

Shadow Bug

Subspace Army
Shadow Bugs, forming into Primids

Template:Main-external Shadow Bugs are creatures in the Adventure mode of Super Smash Bros. Brawl, The Subspace Emissary, where they appear in cutscenes. They are round, dark balls. The Halberd stores all of the Shadow Bugs and releases them across the Smash World throughout the story. When many Shadow Bugs form together, they can create Primids and other enemies. Additionally, Shadow Bugs can create False Characters, dark clones of fighters, when they come into contact with trophies of said fighters. Shadow Bugs originate from Mr. Game & Watch, and an unlimited amount can be produced from his body due to his strange properties as a 2D character in a 3D world, according to the Smash Bros. DOJO!!, the official website of the game. When Tabuu learned of this, he manipulated Mr. Game & Watch to create the Subspace Army, though Mr. Game & Watch himself was not aware of this. The Shadow Bugs are first seen in a cutscene at the Midair Stadium.

In Super Smash Bros. Ultimate, Shadow Bugs appear as an Advanced-class support spirit, using their previous trophy render. It occupies one support slot and any fighter that uses it will start battles with increased attack power but with 30% damage. The spirit's puppet fighters are four Mr. Game & Watches on the Omega form of the Pokémon Stadium stage. Aside from the Spirit Board, the spirit may also be available in Beedle's Tent, where it can be purchased for 1,000 Spirit Points.

Names in other languages

Language Name Meaning
Japanese 影虫かげむし
Kagemushi
Shadow Bug

Chinese 影蟲
Yǐng chóng
Shadowworm

German Dämmer-Partikel
Twilight particle
Italian Cellule Ombra
Shadow Cell
Spanish Prímidos
 

Smash Skiff

The Smash Skiff

Template:Main-external The Smash Skiff is the vehicle that is used to transport Donkey Kong's trophy to the Isle of Ancients in the Subspace Emissary mode of Super Smash Bros. Brawl. It is a flat, open topped, flying machine, painted purple and yellow, and staffed by several Primids. Before the Smash Skiff manages to arrive at its destination, however, Diddy Kong arrives, jumping out of Falco Lombardi's Arwing and reviving Donkey Kong. Captain Falcon and Captain Olimar then jump on as well, seeing that Donkey and Diddy are against the Primids as well. Then the four heroes proceed to defeat the crew of the Smash Skiff. After they are done, the Skiff arrives at the Isle, going into a long mechanic tunnel.

Names in other languages

Language Name Meaning
Japanese フライングプレート
Furaingu Purēto
Flying Plate

Subspace Bomb

Subspace Bomb
The Subspace Bomb

Template:Main-external The Subspace Bomb is a giant time bomb appearing in the Subspace Emissary in Super Smash Bros. Brawl. The Subspace Army uses this bomb to take the world into Subspace. In the game's introduction movie, one Subspace Bomb is dropped into Midair Stadium by the Ancient Minister. The bomb needs R.O.B.s on either side of it to detonate. Once activated, it will start the three-minute detonation sequence and when time runs out, it will explode.

Subspace Bombs are used in various parts of this world, such as the Midair Stadium. When Tabuu invades the Island of the Ancients and puts all of the R.O.B.s to work, he converts the island into the Subspace Bomb Factory and puts Ganondorf in charge. Eventually, all of the heroes reach Tabuu in Subspace and defeat him. As the Isle of Ancients is pulled into Subspace, the production of Subspace Bombs is ended, and the Isle of the Ancients can be seen as a gleaming 'X' in the sky.

A Subspace Bomb appears as in Super Smash Bros. Ultimate as an Advanced-class support spirit that occupies one support slot. Fighters equipped with this spirit will start battles with a Bomber. The spirit can be bought from Sheldon's Place for 1,000 Spirit Points.

Names in other languages

Language Name Meaning
Japanese 亜空間爆弾
Akūkan Bakudan
Subspace Bomb

Subspace Gunship

The Subspace Gunship.
The Subspace Gunship emerging from Subspace

Template:Main-external The Subspace Gunship is a giant airship commanded by Ganondorf and Bowser in the Subspace Emissary of Super Smash Bros. Brawl. It is far larger and more advanced looking than nearly any other ship in the game, with the Halberd coming close in size; the blueprints for the ship were based on technology used on the Isle of Ancients.[13] It is also very powerful, capable of firing a beam from its main cannon that has the same effect as a Subspace Bomb and its smaller (relatively speaking) guns are able to tear clear through Halberd with a single shot, and have a very high rate of fire. The ship was built by the Subspace Army inside of Subspace, and was created as Tabuu's "trump card".[13]

After Ganondorf forces the R.O.B.s to send the Isle of Ancients into Subspace, it leaves a space big enough for the Subspace Gunship to emerge. Seeing the Halberd heading for them, Ganondorf initiates open fire. The Halberd initially avoids the incoming fire, but is quickly hit and destroyed in a single shot. Soon, Captain Falcon's Falcon Flyer, Falco Lombardi's Arwing, Samus' Gunship and Olimar's Hocotate Ship emerge from the Halberd's explosion and continue streaking towards the Subspace Gunship. The Subspace Gunship fires at the ships; however, they dodge all attacks. Busy trying to destroy the four ships, Bowser and Ganondorf do not notice Kirby on the Dragoon. Kirby flies through the ship with the Dragoon, causing it to break. Bowser and Ganondorf go through the Subspace portal right before the Subspace Gunship explodes.

Names in other languages

Language Name Meaning
Japanese 亜空砲戦艦
Akūhōsenkan
Subspace Gun-Battleship

Target

5 Targets from each difficulty.
The five targets from Super Smash Bros. Brawl

Template:Main-external The Target is an object in the Super Smash Bros. series. It is featured in the bonus stage Break the Targets! in 1-player mode in Super Smash Bros. and Classic Mode in Super Smash Bros. Melee. The target also has a trophy in Melee, which can be obtained by beating the Target test with all characters. The target's single purpose is being hit by the player. Targets can be broken with even the weakest of attacks, but are not affected by grabs of grabbing moves. Sometimes, targets move around or warp to another location, making them more difficult to hit and break. Targets are always present as a group of ten in each Break the Targets! stage.

In Super Smash Bros. Brawl, they are colored differently depending on the difficulty level: Level 1 - blue, Level 2 - green, Level 3 - yellow, Level 4 - orange, and Level 5 - red. Additionally, the size of the targets is different depending on the difficulty level, with Level 1 having the biggest targets and Level 5 having the smallest.

In Super Smash Bros. for Nintendo 3DS / Wii U, there is a mode called Target Blast. In this mode, players earn points by breaking targets and objects.

Names in other languages

Language Name Meaning
Japanese ターゲット
Tāgetto
Target

Wolfen

Wolfen
The Wolfen in Super Smash Bros. Melee

Template:Main-external The Wolfen is a starfighter in the Star Fox series. They appear alongside Arwings on stages in Super Smash Bros. Melee. It flies by frequently in the Venom stage and is less common in the Corneria stage. It sometimes acts as an additional platform or shoots at the fighters from a distance. Like an Arwing, it can carry a fighter off the screen if the character stands on a Wolfen for too long. In Super Smash Bros. Brawl, Wolfens appear in the background of the Lylat Cruise stage. Additionally, Wolf O'Donnell's entrance is arriving by Wolfen. In the Subspace Emissary, the Wolfen briefly appears. In a stage, Wolf jumps out of the Wolfen and looks at the player and gets ready to fight them.

Names in other languages

Language Name Meaning
Japanese ウルフェン
Urufen
Wolfen

Spanish Wolfen
-

References

  1. ^ Nintendo (February 27, 2008). Clear %. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  2. ^ Nintendo (February 27, 2008). クリア% 『スマブラ拳!!』 Retrieved August 29, 2022.
  3. ^ Nintendo (February 27, 2008). % de stage parcouru. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  4. ^ Nintendo (February 27, 2008). Fertig %. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  5. ^ Nintendo (February 27, 2008). % completata. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  6. ^ Nintendo (February 27, 2008). Porcentaje completado. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  7. ^ Nintendo (June 22, 2007). Lylat Cruise. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  8. ^ Nintendo (June 22, 2007). ライラットクルーズ 『スマブラ拳!!』 Retrieved August 29, 2022.
  9. ^ Nintendo (June 22, 2007). Lylat-Patrouille. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  10. ^ Nintendo (June 22, 2007). Traversée de Lylat. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  11. ^ Nintendo (June 22, 2007). Sistema Lylat. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  12. ^ Nintendo (June 22, 2007). Il Sistema Lylat. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  13. ^ a b Mysteries of the Subspace Emissary - Smash Bros. DOJO!!