World 3-3 (Super Mario Bros.): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
 
(28 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{italic title|World 3-3 (''Super Mario Bros.'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 3-3
|image=[[File:SMB NES World 3-3 Screenshot.png]]
|image=[[File:SMB1W3-3.png|200px]]
|code=World 3-3
|code=World 3-3
|world=[[World 3 (Super Mario Bros.)|World 3]]
|world=[[World 3 (Super Mario Bros.)|World 3]]
|game=''[[Super Mario Bros.]]''
|game=''[[Super Mario Bros.]]''
|limit=300 seconds
|limit=300 seconds
|notes=
|before_alt=
|beforealt=
|before=[[World 3-2 (Super Mario Bros.)|<<]]
|before=[[World 3-2 (Super Mario Bros.)|<<]]
|after=[[World 3-4 (Super Mario Bros.)|>>]]
|after=[[World 3-4 (Super Mario Bros.)|>>]]
|secret=
|secret=
}}
}}
'''World 3-3''' is the third level of [[World 3 (Super Mario Bros.)|World 3]] in ''[[Super Mario Bros.]]''
'''World 3-3''' is the third level of [[World 3 (Super Mario Bros.)|World 3]] in ''[[Super Mario Bros.]]'' and the eleventh level overall in said game.


==Layout==
==Layout==
[[File:World_3-3.png|300px|thumb|left|Map of World 3-3.]]
The player starts on a stretch of land that ends at a platform the player needs to [[jump]] onto. On the second platform is a [[Goomba|Little Goomba]] that may fall onto the player if they are not careful. After the second platform are two [[lift]]s that move horizontally, followed by platforms with [[Koopa Troopa]]s and a [[? Block]] containing a power-up. Afterward is a lift that will fall when the player jumps onto it that can help the player reach a higher path that ends at a [[scale]], standing on one end of the scale will cause that end to fall and the other end to rise and both ends will fall after they reach a certain point. After the scale are three horizontally moving lifts followed by more platforms and a [[Koopa Paratroopa]]. Finally, there is a platform with two Koopa Troopas followed by a horizontally moving lift and a scale that can help the player reach the top of the [[Goal Pole|flagpole]].
The player starts on a stretch of land that ends at a platform the player needs to [[jump]] onto. On the second platform is a [[Goomba]] that may fall onto the player if they aren't careful. After the second platform are two [[lift]]s that move horizontally, followed by platforms with [[Koopa Troopa]]s and a [[? Block]] containing a power-up. Afterward is a lift that will fall when the player jumps onto it that can help the player reach a higher path that ends at a [[scale]], standing on one end of the scale will cause that end to fall and the other end to rise and both ends will fall after they reach a certain point. After the scale are three horizontally moving lifts followed by more platforms and a [[Koopa Paratroopa]]. Finally, there is a platform with two Koopa Troopas followed by a horizontally moving lift and a scale that can help the player reach the top of the [[Goal Pole]].


===''Super Mario Bros. Deluxe'' challenges===
===''Super Mario Bros. Deluxe'' challenges===
In ''[[Super Mario Bros. Deluxe]]'', the player can collect five [[Red Coin]]s, find a hidden [[Yoshi Egg]], and get a medal based on their score. The Yoshi Egg is found in a [[Hidden Block]] above the final platform with the two Koopa Troopas, and the score to beat is 23000. The Red Coin locations are:
In ''[[Super Mario Bros. Deluxe]]'', the player can collect five [[Red Coin]]s, find a hidden [[Yoshi's Egg|Yoshi Egg]], and get a medal based on their score. The Yoshi Egg is found in a [[Hidden Block]] above the final platform with the two Koopa Troopas, and the score to beat is 23000 (21000 in the Japanese version<ref>[[tcrf:Super_Mario_Bros._Deluxe#Challenge_Mode|''Super Mario Bros. Deluxe'' regional differences on The Cutting Room Floor]]</ref>). The Red Coin locations are:
*On the platform below the first horizontally moving lifts
*On the platform below the first horizontally moving lifts
*On the lower path after the falling lift
*On the lower path after the falling lift
Line 28: Line 25:


==Enemies==
==Enemies==
*[[Goomba]]
{|class="wikitable"
*[[Koopa Troopa]]s
|-
*[[Koopa Paratroopa]]
!Name
!Count
|-
|[[File:SMB Goomba Sprite.gif]]<br>[[Goomba|Little Goomba]]
|1
|-
|[[File:SMB Red Koopa Troopa.gif]]<br>[[Koopa Troopa|Red Koopa Troopa]]
|5
|-
|[[File:SMB Red Koopa Paratroopa Sprite.gif]]<br>[[Koopa Paratroopa| Red Koopa Paratroopa]]
|1
|}


==Level statistics==
==Level statistics==
*[[List of power-ups|Power-ups]]: 1 ([[Super Mushroom]] or [[Fire Flower]])
{|class="wikitable"
*[[1-Up Mushroom]]s: 0
|-
*Secret areas: 0
!Feature
* Coins needed to collect in order to enable hidden 1-Up in 4-1: 21
!Count
!Notes
|-
|[[File:SMBCoin.gif]]<br>[[Coin]]
|22
|All the coins are found in open air. The player needs to collect all the coins in order to enable the hidden 1-Up in 4-1.
|-
|[[File:SMB Supermushroom.png]]<br>[[Super Mushroom|Magic Mushroom]]
|1
|Replaced by Fire Flowers if Mario is already [[Super Mario (form)|Super Mario]].
|-
|[[File:Fire Flower SMB.gif]]<br>[[Fire Flower]]
|1
|Replaces Magic Mushrooms if Mario is Super Mario.
|}


{{SMB1 Levels}}
==Level map==
{{SMB}}
{{Wide image|SMB NES World 3-3 Map.png|2608|Map of World 3-3}}
[[Category:Super Mario Bros. Levels]]
 
==References==
<references/>
 
{{SMB levels}}
[[Category:Sky areas]]
[[Category:Super Mario Bros. levels]]
[[it:Mondo 3-3 (Super Mario Bros.)]]
[[it:Mondo 3-3 (Super Mario Bros.)]]

Latest revision as of 09:00, October 9, 2023

Level
World 3-3
World 3-3
Level code World 3-3
World World 3
Game Super Mario Bros.
Time limit 300 seconds
<< Directory of levels >>

World 3-3 is the third level of World 3 in Super Mario Bros. and the eleventh level overall in said game.

Layout[edit]

The player starts on a stretch of land that ends at a platform the player needs to jump onto. On the second platform is a Little Goomba that may fall onto the player if they are not careful. After the second platform are two lifts that move horizontally, followed by platforms with Koopa Troopas and a ? Block containing a power-up. Afterward is a lift that will fall when the player jumps onto it that can help the player reach a higher path that ends at a scale, standing on one end of the scale will cause that end to fall and the other end to rise and both ends will fall after they reach a certain point. After the scale are three horizontally moving lifts followed by more platforms and a Koopa Paratroopa. Finally, there is a platform with two Koopa Troopas followed by a horizontally moving lift and a scale that can help the player reach the top of the flagpole.

Super Mario Bros. Deluxe challenges[edit]

In Super Mario Bros. Deluxe, the player can collect five Red Coins, find a hidden Yoshi Egg, and get a medal based on their score. The Yoshi Egg is found in a Hidden Block above the final platform with the two Koopa Troopas, and the score to beat is 23000 (21000 in the Japanese version[1]). The Red Coin locations are:

  • On the platform below the first horizontally moving lifts
  • On the lower path after the falling lift
  • Below the first scale. The player has to let the platform fall to reach the Red Coin
  • On the platform after the Koopa Paratroopa
  • On the final scale

Enemies[edit]

Name Count
Goomba's walking animation from Super Mario Bros.
Little Goomba
1
A Red Koopa Troopa from Super Mario Bros.
Red Koopa Troopa
5
SMB Red Koopa Paratroopa Sprite.gif
Red Koopa Paratroopa
1

Level statistics[edit]

Feature Count Notes
A Coin from Super Mario Bros.
Coin
22 All the coins are found in open air. The player needs to collect all the coins in order to enable the hidden 1-Up in 4-1.
SMB Supermushroom.png
Magic Mushroom
1 Replaced by Fire Flowers if Mario is already Super Mario.
Fire Flower
Fire Flower
1 Replaces Magic Mushrooms if Mario is Super Mario.

Level map[edit]

References[edit]