Samurai Smackdown: Difference between revisions

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{{minigame-infobox
{{minigame infobox
|image=[[File:SamuraiSmackdown.jpg|250px]]
|image=[[File:SamuraiSmackdown.jpg|250px]]
|appeared_in=''[[Mario Party: Star Rush]]''
|appears_in=''[[Mario Party: Star Rush]]''
|type=Coin Chaos minigame
|type=Coin Chaos minigame
|time=60 seconds (in Coinathlon), 180 seconds (in Minigames)
|time=60 seconds (in Coinathlon), 180 seconds (in Minigames)
|song=
|record=150
|track=BGM MG013
}}
}}
'''Samurai Smackdown''' is a Coin Chaos [[minigame]] in ''[[Mario Party: Star Rush]].'' It is themed after [[Hands-On Hall]] from ''[[Super Mario 3D World]]''.
'''Samurai Smackdown''' is a Coin Chaos [[minigame]] in ''[[Mario Party: Star Rush]].'' Its name may be a reference to the ''{{wp|Samurai Shodown|Samurai Shodown}}'' fighting game series.


==Gameplay==
==Gameplay==
The player will continuously move to the right as enemies appear. They must hit them with a hammer; the attack used depends on where the enemy is. High attacks are for [[Swoop]]s and [[Bullet Bill]]s flying above the ground. Low attacks are for [[Goombrat]]s and Bullet Bills flying closer to the ground. Each smacked enemy awards a different amount of [[Coin]]s. Swoops give one coin when hit, Goombrats give two coins when hit and Bullet Bills award a [[Red Coin]] which equals three coins. If a player is hit by any enemy without hitting them with their hammer, they will be stunned and the enemies disappear. They reappear after the player recovers. If they stay in one spot without moving or go too far to the left, an arrow will appear on-screen to guide them to the right, where most of the enemies will spawn. Some enemies also appear on the left.
The player has to move continuously to the right as enemies appear. They must hit them with a hammer; the attack used depends on where the enemy is. High attacks are for [[Swoop]]s and [[Bullet Bill]]s flying above the ground. Low attacks are for [[Goombrat]]s and Bullet Bills flying closer to the ground. Each enemy that gets hit awards a different amount of [[coin]]s. Swoops give one coin when hit, Goombrats give two coins when hit and Bullet Bills award a [[Red Coin]] which equals three coins. If a player is hit by any enemy without hitting them with their hammer, they are stunned for a short time and the enemies disappear. They reappear after the player recovers. If they stay in one spot without moving or go too far to the left, an arrow will appear on-screen to guide them to the right, where most of the enemies spawn. Some enemies also appear on the left.


==Levels==
==Levels==
*Level 1: Only Swoops and Goombrats appear.
*Level 1: Only Swoops and Goombrats appear.
*Level 2: Bullet Bills have a low chance of appearing.
*Level 2: Bullet Bills can appear.
*Level 3: Bullet Bills have the same frequency rate as Swoops and Goombrats.
*Level 3: Bullet Bills appear more often.


==Controls==
==Controls==
*{{button|3ds|Stick}} – Move
*{{button|3ds|Stick}}: Move
*{{button|3ds|A}} – High attack
*{{button|3ds|A}}: High attack
*{{button|3ds|B}} – Low attack
*{{button|3ds|B}}: Low attack


==In-game text==
==In-game text==
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==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Fra=Sentinelle Samouraï
|Jap=うちわけチャンバラ
|FraM=Samourai Sentinel
|JapR=Uchiwake chanbara
|JapM=Classified [[Wikipedia:Samurai cinema|Swordplay]]
|Fre=Sentinelle Samouraï
|FreM=Samourai Sentinel
|Ita=Martellatore implacabile
|ItaM=Implacable hammerer
|SpaE=La senda del martillo
|SpaEM=The Path of the Hammer
}}
}}


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</gallery>
</gallery>


{{MPSR minigames}}


{{BoxTop}}
[[Category:Coin Chaos minigames]]
{{MP:SR Minigames}}
[[Category:Mario Party: Star Rush minigames]]
 
[[Category: Coin Chaos Minigames]]
[[Category: Mario Party: Star Rush Minigames]]

Latest revision as of 09:38, January 8, 2024

Samurai Smackdown
Samurai Smackdown from Mario Party: Star Rush
Appears in Mario Party: Star Rush
Type Coin Chaos minigame
Time limit 60 seconds (in Coinathlon), 180 seconds (in Minigames)
Initial record 150
Music track BGM MG013

Samurai Smackdown is a Coin Chaos minigame in Mario Party: Star Rush. Its name may be a reference to the Samurai Shodown fighting game series.

Gameplay[edit]

The player has to move continuously to the right as enemies appear. They must hit them with a hammer; the attack used depends on where the enemy is. High attacks are for Swoops and Bullet Bills flying above the ground. Low attacks are for Goombrats and Bullet Bills flying closer to the ground. Each enemy that gets hit awards a different amount of coins. Swoops give one coin when hit, Goombrats give two coins when hit and Bullet Bills award a Red Coin which equals three coins. If a player is hit by any enemy without hitting them with their hammer, they are stunned for a short time and the enemies disappear. They reappear after the player recovers. If they stay in one spot without moving or go too far to the left, an arrow will appear on-screen to guide them to the right, where most of the enemies spawn. Some enemies also appear on the left.

Levels[edit]

  • Level 1: Only Swoops and Goombrats appear.
  • Level 2: Bullet Bills can appear.
  • Level 3: Bullet Bills appear more often.

Controls[edit]

  • Circle Pad: Move
  • A Button: High attack
  • B Button: Low attack

In-game text[edit]

"Bash the baddies!"

Names in other languages[edit]

Language Name Meaning
Japanese うちわけチャンバラ
Uchiwake chanbara
Classified Swordplay

French Sentinelle Samouraï
Samourai Sentinel
Italian Martellatore implacabile
Implacable hammerer
Spanish (NOE) La senda del martillo
The Path of the Hammer

Gallery[edit]